//------------------------------------------------------------------------------
// <auto-generated>
//     Ce code a été généré par un outil.
//     Version du runtime :4.0.30319.42000
//
//     Les modifications apportées à ce fichier peuvent provoquer un comportement incorrect et seront perdues si
//     le code est régénéré.
// </auto-generated>
//------------------------------------------------------------------------------

namespace Properties {
    using System;
    
    
    /// <summary>
    ///   Une classe de ressource fortement typée destinée, entre autres, à la consultation des chaînes localisées.
    /// </summary>
    // Cette classe a été générée automatiquement par la classe StronglyTypedResourceBuilder
    // à l'aide d'un outil, tel que ResGen ou Visual Studio.
    // Pour ajouter ou supprimer un membre, modifiez votre fichier .ResX, puis réexécutez ResGen
    // avec l'option /str ou régénérez votre projet VS.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Retourne l'instance ResourceManager mise en cache utilisée par cette classe.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Remplace la propriété CurrentUICulture du thread actuel pour toutes
        ///   les recherches de ressources à l'aide de cette classe de ressource fortement typée.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap _3d_bar_chart {
            get {
                object obj = ResourceManager.GetObject("_3d_bar_chart", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Abort {
            get {
                object obj = ResourceManager.GetObject("Abort", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap About {
            get {
                object obj = ResourceManager.GetObject("About", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap AFDiff {
            get {
                object obj = ResourceManager.GetObject("AFDiff", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap AFReading {
            get {
                object obj = ResourceManager.GetObject("AFReading", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap AFTarget {
            get {
                object obj = ResourceManager.GetObject("AFTarget", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Alert {
            get {
                object obj = ResourceManager.GetObject("Alert", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.IO.UnmanagedMemoryStream semblable à System.IO.MemoryStream.
        /// </summary>
        internal static System.IO.UnmanagedMemoryStream alert2 {
            get {
                return ResourceManager.GetStream("alert2", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Application {
            get {
                object obj = ResourceManager.GetObject("Application", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Apply {
            get {
                object obj = ResourceManager.GetObject("Apply", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap arrow_090 {
            get {
                object obj = ResourceManager.GetObject("arrow_090", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap arrow_090_green {
            get {
                object obj = ResourceManager.GetObject("arrow_090_green", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap arrow_circle_225_left {
            get {
                object obj = ResourceManager.GetObject("arrow_circle_225_left", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Blue_bookmark {
            get {
                object obj = ResourceManager.GetObject("Blue_bookmark", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Blue_key {
            get {
                object obj = ResourceManager.GetObject("Blue_key", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Blue_pin {
            get {
                object obj = ResourceManager.GetObject("Blue_pin", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Blue_tag {
            get {
                object obj = ResourceManager.GetObject("Blue_tag", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap BMTune_Back {
            get {
                object obj = ResourceManager.GetObject("BMTune_Back", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap BMTune_IGNCut_Mod {
            get {
                object obj = ResourceManager.GetObject("BMTune_IGNCut_Mod", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap BMTune_Logo_128x28 {
            get {
                object obj = ResourceManager.GetObject("BMTune_Logo_128x28", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap BMTune_Logo_150x90 {
            get {
                object obj = ResourceManager.GetObject("BMTune_Logo_150x90", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap BMTune_Logo_150x901 {
            get {
                object obj = ResourceManager.GetObject("BMTune_Logo_150x901", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap BMTune_Logo_64x64 {
            get {
                object obj = ResourceManager.GetObject("BMTune_Logo_64x64", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Brush {
            get {
                object obj = ResourceManager.GetObject("Brush", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Calendar {
            get {
                object obj = ResourceManager.GetObject("Calendar", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Cancel {
            get {
                object obj = ResourceManager.GetObject("Cancel", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Car_key {
            get {
                object obj = ResourceManager.GetObject("Car_key", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Clipboard {
            get {
                object obj = ResourceManager.GetObject("Clipboard", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Component {
            get {
                object obj = ResourceManager.GetObject("Component", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Computer_16x16 {
            get {
                object obj = ResourceManager.GetObject("Computer_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap control {
            get {
                object obj = ResourceManager.GetObject("control", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap control_180 {
            get {
                object obj = ResourceManager.GetObject("control_180", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap control_180_green {
            get {
                object obj = ResourceManager.GetObject("control_180_green", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap control_double {
            get {
                object obj = ResourceManager.GetObject("control_double", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap control_double_green {
            get {
                object obj = ResourceManager.GetObject("control_double_green", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap control_green {
            get {
                object obj = ResourceManager.GetObject("control_green", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap control_pause {
            get {
                object obj = ResourceManager.GetObject("control_pause", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap control_pause_green {
            get {
                object obj = ResourceManager.GetObject("control_pause_green", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap control_pause_record {
            get {
                object obj = ResourceManager.GetObject("control_pause_record", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap control_record {
            get {
                object obj = ResourceManager.GetObject("control_record", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap control_stop_square {
            get {
                object obj = ResourceManager.GetObject("control_stop_square", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap control_stop_square_green {
            get {
                object obj = ResourceManager.GetObject("control_stop_square_green", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Copy {
            get {
                object obj = ResourceManager.GetObject("Copy", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Create {
            get {
                object obj = ResourceManager.GetObject("Create", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Create1 {
            get {
                object obj = ResourceManager.GetObject("Create1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap cross_button {
            get {
                object obj = ResourceManager.GetObject("cross_button", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Cut {
            get {
                object obj = ResourceManager.GetObject("Cut", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Danger {
            get {
                object obj = ResourceManager.GetObject("Danger", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap dashboard__minus {
            get {
                object obj = ResourceManager.GetObject("dashboard__minus", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap dashboard__plus {
            get {
                object obj = ResourceManager.GetObject("dashboard__plus", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Database {
            get {
                object obj = ResourceManager.GetObject("Database", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Delete {
            get {
                object obj = ResourceManager.GetObject("Delete", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Delivery {
            get {
                object obj = ResourceManager.GetObject("Delivery", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Diagram {
            get {
                object obj = ResourceManager.GetObject("Diagram", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Disaster {
            get {
                object obj = ResourceManager.GetObject("Disaster", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap disk__exclamation {
            get {
                object obj = ResourceManager.GetObject("disk__exclamation", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Display_16x16 {
            get {
                object obj = ResourceManager.GetObject("Display_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap docked_mode {
            get {
                object obj = ResourceManager.GetObject("docked_mode", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Dollar {
            get {
                object obj = ResourceManager.GetObject("Dollar", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Down {
            get {
                object obj = ResourceManager.GetObject("Down", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Download {
            get {
                object obj = ResourceManager.GetObject("Download", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Downloads_folder {
            get {
                object obj = ResourceManager.GetObject("Downloads_folder", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap drive__arrow {
            get {
                object obj = ResourceManager.GetObject("drive__arrow", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap drive__minus {
            get {
                object obj = ResourceManager.GetObject("drive__minus", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap drive__plus {
            get {
                object obj = ResourceManager.GetObject("drive__plus", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap drive_disc_blue {
            get {
                object obj = ResourceManager.GetObject("drive_disc_blue", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap drive_download {
            get {
                object obj = ResourceManager.GetObject("drive_download", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap drive_upload {
            get {
                object obj = ResourceManager.GetObject("drive_upload", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Earth {
            get {
                object obj = ResourceManager.GetObject("Earth", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Eject {
            get {
                object obj = ResourceManager.GetObject("Eject", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Equipment {
            get {
                object obj = ResourceManager.GetObject("Equipment", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Erase {
            get {
                object obj = ResourceManager.GetObject("Erase", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Error {
            get {
                object obj = ResourceManager.GetObject("Error", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Exit {
            get {
                object obj = ResourceManager.GetObject("Exit", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Expand {
            get {
                object obj = ResourceManager.GetObject("Expand", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Fall {
            get {
                object obj = ResourceManager.GetObject("Fall", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Favourites {
            get {
                object obj = ResourceManager.GetObject("Favourites", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Filter {
            get {
                object obj = ResourceManager.GetObject("Filter", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Find {
            get {
                object obj = ResourceManager.GetObject("Find", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Flash_drive {
            get {
                object obj = ResourceManager.GetObject("Flash_drive", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Folder {
            get {
                object obj = ResourceManager.GetObject("Folder", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap folder_open_document {
            get {
                object obj = ResourceManager.GetObject("folder_open_document", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Forbidden {
            get {
                object obj = ResourceManager.GetObject("Forbidden", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap gear__pencil {
            get {
                object obj = ResourceManager.GetObject("gear__pencil", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap graph_16 {
            get {
                object obj = ResourceManager.GetObject("graph_16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Hard_disk {
            get {
                object obj = ResourceManager.GetObject("Hard_disk", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Hard_disk1 {
            get {
                object obj = ResourceManager.GetObject("Hard_disk1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Help_book {
            get {
                object obj = ResourceManager.GetObject("Help_book", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Help_symbol {
            get {
                object obj = ResourceManager.GetObject("Help_symbol", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap History {
            get {
                object obj = ResourceManager.GetObject("History", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap How_to {
            get {
                object obj = ResourceManager.GetObject("How_to", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Info {
            get {
                object obj = ResourceManager.GetObject("Info", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap injector1 {
            get {
                object obj = ResourceManager.GetObject("injector1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap injector2 {
            get {
                object obj = ResourceManager.GetObject("injector2", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Key {
            get {
                object obj = ResourceManager.GetObject("Key", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Last {
            get {
                object obj = ResourceManager.GetObject("Last", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Last_recor {
            get {
                object obj = ResourceManager.GetObject("Last_recor", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Lightning {
            get {
                object obj = ResourceManager.GetObject("Lightning", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Lightning1 {
            get {
                object obj = ResourceManager.GetObject("Lightning1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Lightning2 {
            get {
                object obj = ResourceManager.GetObject("Lightning2", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap List {
            get {
                object obj = ResourceManager.GetObject("List", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Load {
            get {
                object obj = ResourceManager.GetObject("Load", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Lock {
            get {
                object obj = ResourceManager.GetObject("Lock", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Magic_wand {
            get {
                object obj = ResourceManager.GetObject("Magic_wand", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap magnifier__minus {
            get {
                object obj = ResourceManager.GetObject("magnifier__minus", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap magnifier__plus {
            get {
                object obj = ResourceManager.GetObject("magnifier__plus", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap magnifier_history {
            get {
                object obj = ResourceManager.GetObject("magnifier_history", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Map1 {
            get {
                object obj = ResourceManager.GetObject("Map1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Map2 {
            get {
                object obj = ResourceManager.GetObject("Map2", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap memory_chip {
            get {
                object obj = ResourceManager.GetObject("memory_chip", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap memory_chipRead {
            get {
                object obj = ResourceManager.GetObject("memory_chipRead", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap memory_chipVerify {
            get {
                object obj = ResourceManager.GetObject("memory_chipVerify", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap memory_chipWrite {
            get {
                object obj = ResourceManager.GetObject("memory_chipWrite", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Modify {
            get {
                object obj = ResourceManager.GetObject("Modify", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Movie {
            get {
                object obj = ResourceManager.GetObject("Movie", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Network_connection {
            get {
                object obj = ResourceManager.GetObject("Network_connection", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap New_document {
            get {
                object obj = ResourceManager.GetObject("New_document", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Next {
            get {
                object obj = ResourceManager.GetObject("Next", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Notes {
            get {
                object obj = ResourceManager.GetObject("Notes", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap OK {
            get {
                object obj = ResourceManager.GetObject("OK", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Byte[].
        /// </summary>
        internal static byte[] Packages {
            get {
                object obj = ResourceManager.GetObject("Packages", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Paste {
            get {
                object obj = ResourceManager.GetObject("Paste", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Pie_chart {
            get {
                object obj = ResourceManager.GetObject("Pie_chart", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Pinion {
            get {
                object obj = ResourceManager.GetObject("Pinion", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Piston_Animation_Small {
            get {
                object obj = ResourceManager.GetObject("Piston_Animation_Small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap PlayHalft {
            get {
                object obj = ResourceManager.GetObject("PlayHalft", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap PlayQuart {
            get {
                object obj = ResourceManager.GetObject("PlayQuart", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Problem {
            get {
                object obj = ResourceManager.GetObject("Problem", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Raise {
            get {
                object obj = ResourceManager.GetObject("Raise", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Record {
            get {
                object obj = ResourceManager.GetObject("Record", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Redo {
            get {
                object obj = ResourceManager.GetObject("Redo", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Refresh {
            get {
                object obj = ResourceManager.GetObject("Refresh", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Repair {
            get {
                object obj = ResourceManager.GetObject("Repair", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Report {
            get {
                object obj = ResourceManager.GetObject("Report", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Save {
            get {
                object obj = ResourceManager.GetObject("Save", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap SaveAs {
            get {
                object obj = ResourceManager.GetObject("SaveAs", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Schedule {
            get {
                object obj = ResourceManager.GetObject("Schedule", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Script {
            get {
                object obj = ResourceManager.GetObject("Script", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Script1 {
            get {
                object obj = ResourceManager.GetObject("Script1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Table {
            get {
                object obj = ResourceManager.GetObject("Table", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap table_heatmap {
            get {
                object obj = ResourceManager.GetObject("table_heatmap", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap table_rotate {
            get {
                object obj = ResourceManager.GetObject("table_rotate", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap table_split_column {
            get {
                object obj = ResourceManager.GetObject("table_split_column", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap table_split_row {
            get {
                object obj = ResourceManager.GetObject("table_split_row", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap table_VE {
            get {
                object obj = ResourceManager.GetObject("table_VE", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Target {
            get {
                object obj = ResourceManager.GetObject("Target", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Toolbox {
            get {
                object obj = ResourceManager.GetObject("Toolbox", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Trash {
            get {
                object obj = ResourceManager.GetObject("Trash", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Tune {
            get {
                object obj = ResourceManager.GetObject("Tune", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Undo {
            get {
                object obj = ResourceManager.GetObject("Undo", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap unzip {
            get {
                object obj = ResourceManager.GetObject("unzip", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Up {
            get {
                object obj = ResourceManager.GetObject("Up", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Update {
            get {
                object obj = ResourceManager.GetObject("Update", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Upload {
            get {
                object obj = ResourceManager.GetObject("Upload", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap View {
            get {
                object obj = ResourceManager.GetObject("View", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Wallet {
            get {
                object obj = ResourceManager.GetObject("Wallet", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Warning {
            get {
                object obj = ResourceManager.GetObject("Warning", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap windowed_mode {
            get {
                object obj = ResourceManager.GetObject("windowed_mode", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Wrench {
            get {
                object obj = ResourceManager.GetObject("Wrench", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap zone__arrow {
            get {
                object obj = ResourceManager.GetObject("zone__arrow", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap zone__minus {
            get {
                object obj = ResourceManager.GetObject("zone__minus", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap zone__plus {
            get {
                object obj = ResourceManager.GetObject("zone__plus", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
    }
}
