BMTuneSource/Struct23.cs

40 lines
1.2 KiB
C#

using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential)]
internal struct Struct23
{
public Struct24 struct24_0;
public Struct24 struct24_1;
public Struct24 struct24_2;
public Struct15 struct15_0;
public bool bool_0;
public bool bool_1;
public byte byte_0;
public float float_0;
public float float_1;
static Struct23()
{
}
internal void method_0(Struct24 struct24_3, ref Class10_settings class10_settings_0)
{
this.struct15_0.struct24_0 = struct24_3;
if (struct24_3.int_1 == (class10_settings_0.method_11_GetMAP_ColumnsNumber() - 1))
{
this.struct15_0.struct24_1.int_1 = struct24_3.int_1;
this.struct15_0.struct24_3.int_1 = struct24_3.int_1;
}
else
{
this.struct15_0.struct24_3.int_1 = struct24_3.int_1 + 1;
this.struct15_0.struct24_1.int_1 = struct24_3.int_1 + 1;
}
this.struct15_0.struct24_1.int_0 = struct24_3.int_0;
this.struct15_0.struct24_2.int_0 = struct24_3.int_0 + 1;
this.struct15_0.struct24_2.int_1 = struct24_3.int_1;
this.struct15_0.struct24_3.int_0 = struct24_3.int_0 + 1;
}
}