V1.1.1
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dad6afe1fa
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@ -718,7 +718,7 @@ ValueMin:-1000
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ValueMax:4000
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ValueMax:4000
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ChangeAmount:50
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ChangeAmount:50
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#############################
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#############################
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ROMLocationTable:0xAE82
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ROMLocationTable:0xC274
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Name:Minimum IPW
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Name:Minimum IPW
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Unit1:Min IPW
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Unit1:Min IPW
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TableSize:1x1
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TableSize:1x1
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@ -105,6 +105,35 @@ ValueMin:-10000
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ValueMax:30000
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ValueMax:30000
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FormatY:0.00
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FormatY:0.00
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#############################
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#############################
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ROMLocationX:0x18354
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ROMLocationY:0x1839A
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ROMLocationTable:0x1C9F0
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Name:Cam Angle VTC High
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Unit1:RPM/MAP
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TableSize:10x20
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ValueMin:-10
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ValueMax:40
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ChangeAmount:0.5
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FormatY:0.0
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FormatTable:0.00
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MathY:X*0.013334
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MathTable:X*0.1
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############################# 15RPM x 25MAP
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ROMLocationX:0x18322
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ROMLocationY:0x1837C
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ROMLocationTable:0x1C81C
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Name:Cam Angle VTC Low
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Unit1:RPM/MAP
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TableSize:25x15
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ValueMin:-10
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ValueMax:40
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ChangeAmount:0.5
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FormatY:0.0
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FormatTable:0.00
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MathY:X*0.013334
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MathTable:X*0.1
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IsTableInverted:true
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#############################
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ROMLocationTable:0xAF8A
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ROMLocationTable:0xAF8A
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Name:MAF Load Limit
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Name:MAF Load Limit
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Unit1:Mg/Stroke
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Unit1:Mg/Stroke
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@ -34,7 +34,8 @@
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# Unit1:UNIT-X/UNIT-Y -> Type the units used in the top left corner. Units that represent X and Y. (ex: RPM/MAP) (can leave blank)
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# Unit1:UNIT-X/UNIT-Y -> Type the units used in the top left corner. Units that represent X and Y. (ex: RPM/MAP) (can leave blank)
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# Unit2:UNIT-Y -> Type the unit used for Y (ex: MAP) (can leave blank)
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# Unit2:UNIT-Y -> Type the unit used for Y (ex: MAP) (can leave blank)
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# TableSize:4x1 -> Type the table size of the definition (ex: 1x1, 4x1, 10x20)
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# TableSize:4x1 -> Type the table size of the definition (ex: 1x1, 4x1, 10x20)
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# IsInverted:false -> If true, the table X and Y become inverted
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# IsXYInverted:false -> If true, the whole table X and Y become inverted (including the X and Y headers)
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# IsTableInverted:false -> If true, the values within the Table become inverted on X and Y
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# IsSingleByteX:false -> If true, the values shown for X are extracted from a single byte for each value. Else each values are read from 2bytes in the rom
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# IsSingleByteX:false -> If true, the values shown for X are extracted from a single byte for each value. Else each values are read from 2bytes in the rom
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# IsSingleByteY:false -> If true, the values shown for Y are extracted from a single byte for each value. Else each values are read from 2bytes in the rom
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# IsSingleByteY:false -> If true, the values shown for Y are extracted from a single byte for each value. Else each values are read from 2bytes in the rom
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# IsSingleByteTable:false -> If true, the values shown for Z are extracted from a single byte for each value. Else each values are read from 2bytes in the rom
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# IsSingleByteTable:false -> If true, the values shown for Z are extracted from a single byte for each value. Else each values are read from 2bytes in the rom
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