From d689dbb77e2a3c7043e14c272b8a3eb8535454d1 Mon Sep 17 00:00:00 2001 From: "Ryan X. Charles" Date: Tue, 23 Sep 2014 20:28:16 -0700 Subject: [PATCH] speed up random test slightly ...by caching hexes. Also, correct the "1000" typo - it's actually 100. --- test/random.js | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/test/random.js b/test/random.js index 4b6d026..be715ba 100644 --- a/test/random.js +++ b/test/random.js @@ -17,13 +17,13 @@ describe('Random', function() { bytes1.toString('hex').should.not.equal(bytes2.toString('hex')); }); - it('should generate 1000 8 byte buffers in a row that are not equal', function() { - var bufs = []; + it('should generate 100 8 byte buffers in a row that are not equal', function() { + var hexs = []; for (var i = 0; i < 100; i++) - bufs[i] = Random.getRandomBuffer(8); + hexs[i] = Random.getRandomBuffer(8).toString('hex'); for (var i = 0; i < 100; i++) for (var j = i + 1; j < 100; j++) - bufs[i].toString('hex').should.not.equal(bufs[j].toString('hex')); + hexs[i].should.not.equal(hexs[j]); }); });