bitcore-node-zcash/deps/boost/geometry/algorithms/union.hpp

246 lines
6.8 KiB
C++

// Boost.Geometry (aka GGL, Generic Geometry Library)
// Copyright (c) 2007-2012 Barend Gehrels, Amsterdam, the Netherlands.
// Use, modification and distribution is subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_GEOMETRY_ALGORITHMS_UNION_HPP
#define BOOST_GEOMETRY_ALGORITHMS_UNION_HPP
#include <boost/range/metafunctions.hpp>
#include <boost/geometry/core/is_areal.hpp>
#include <boost/geometry/core/point_order.hpp>
#include <boost/geometry/core/reverse_dispatch.hpp>
#include <boost/geometry/geometries/concepts/check.hpp>
#include <boost/geometry/algorithms/not_implemented.hpp>
#include <boost/geometry/algorithms/detail/overlay/overlay.hpp>
namespace boost { namespace geometry
{
#ifndef DOXYGEN_NO_DISPATCH
namespace dispatch
{
template
<
typename Geometry1, typename Geometry2, typename GeometryOut,
typename TagIn1 = typename tag<Geometry1>::type,
typename TagIn2 = typename tag<Geometry2>::type,
typename TagOut = typename tag<GeometryOut>::type,
bool Areal1 = geometry::is_areal<Geometry1>::value,
bool Areal2 = geometry::is_areal<Geometry2>::value,
bool ArealOut = geometry::is_areal<GeometryOut>::value,
bool Reverse1 = detail::overlay::do_reverse<geometry::point_order<Geometry1>::value>::value,
bool Reverse2 = detail::overlay::do_reverse<geometry::point_order<Geometry2>::value>::value,
bool ReverseOut = detail::overlay::do_reverse<geometry::point_order<GeometryOut>::value>::value,
bool Reverse = geometry::reverse_dispatch<Geometry1, Geometry2>::type::value
>
struct union_insert: not_implemented<TagIn1, TagIn2, TagOut>
{};
// If reversal is needed, perform it first
template
<
typename Geometry1, typename Geometry2, typename GeometryOut,
typename TagIn1, typename TagIn2, typename TagOut,
bool Reverse1, bool Reverse2, bool ReverseOut
>
struct union_insert
<
Geometry1, Geometry2, GeometryOut,
TagIn1, TagIn2, TagOut,
true, true, true,
Reverse1, Reverse2, ReverseOut,
true
>: union_insert<Geometry2, Geometry1, GeometryOut>
{
template <typename OutputIterator, typename Strategy>
static inline OutputIterator apply(Geometry1 const& g1,
Geometry2 const& g2, OutputIterator out,
Strategy const& strategy)
{
return union_insert
<
Geometry2, Geometry1, GeometryOut
>::apply(g2, g1, out, strategy);
}
};
template
<
typename Geometry1, typename Geometry2, typename GeometryOut,
typename TagIn1, typename TagIn2, typename TagOut,
bool Reverse1, bool Reverse2, bool ReverseOut
>
struct union_insert
<
Geometry1, Geometry2, GeometryOut,
TagIn1, TagIn2, TagOut,
true, true, true,
Reverse1, Reverse2, ReverseOut,
false
> : detail::overlay::overlay
<Geometry1, Geometry2, Reverse1, Reverse2, ReverseOut, GeometryOut, overlay_union>
{};
} // namespace dispatch
#endif // DOXYGEN_NO_DISPATCH
#ifndef DOXYGEN_NO_DETAIL
namespace detail { namespace union_
{
template
<
typename GeometryOut,
typename Geometry1, typename Geometry2,
typename OutputIterator,
typename Strategy
>
inline OutputIterator insert(Geometry1 const& geometry1,
Geometry2 const& geometry2,
OutputIterator out,
Strategy const& strategy)
{
return dispatch::union_insert
<
Geometry1, Geometry2, GeometryOut
>::apply(geometry1, geometry2, out, strategy);
}
/*!
\brief_calc2{union} \brief_strategy
\ingroup union
\details \details_calc2{union_insert, spatial set theoretic union}
\brief_strategy. details_insert{union}
\tparam GeometryOut output geometry type, must be specified
\tparam Geometry1 \tparam_geometry
\tparam Geometry2 \tparam_geometry
\tparam OutputIterator output iterator
\tparam Strategy \tparam_strategy_overlay
\param geometry1 \param_geometry
\param geometry2 \param_geometry
\param out \param_out{union}
\param strategy \param_strategy{union}
\return \return_out
\qbk{distinguish,with strategy}
*/
template
<
typename GeometryOut,
typename Geometry1,
typename Geometry2,
typename OutputIterator,
typename Strategy
>
inline OutputIterator union_insert(Geometry1 const& geometry1,
Geometry2 const& geometry2,
OutputIterator out,
Strategy const& strategy)
{
concept::check<Geometry1 const>();
concept::check<Geometry2 const>();
concept::check<GeometryOut>();
return detail::union_::insert<GeometryOut>(geometry1, geometry2, out, strategy);
}
/*!
\brief_calc2{union}
\ingroup union
\details \details_calc2{union_insert, spatial set theoretic union}.
\details_insert{union}
\tparam GeometryOut output geometry type, must be specified
\tparam Geometry1 \tparam_geometry
\tparam Geometry2 \tparam_geometry
\tparam OutputIterator output iterator
\param geometry1 \param_geometry
\param geometry2 \param_geometry
\param out \param_out{union}
\return \return_out
*/
template
<
typename GeometryOut,
typename Geometry1,
typename Geometry2,
typename OutputIterator
>
inline OutputIterator union_insert(Geometry1 const& geometry1,
Geometry2 const& geometry2,
OutputIterator out)
{
concept::check<Geometry1 const>();
concept::check<Geometry2 const>();
concept::check<GeometryOut>();
typedef strategy_intersection
<
typename cs_tag<GeometryOut>::type,
Geometry1,
Geometry2,
typename geometry::point_type<GeometryOut>::type
> strategy;
return union_insert<GeometryOut>(geometry1, geometry2, out, strategy());
}
}} // namespace detail::union_
#endif // DOXYGEN_NO_DETAIL
/*!
\brief Combines two geometries which each other
\ingroup union
\details \details_calc2{union, spatial set theoretic union}.
\tparam Geometry1 \tparam_geometry
\tparam Geometry2 \tparam_geometry
\tparam Collection output collection, either a multi-geometry,
or a std::vector<Geometry> / std::deque<Geometry> etc
\param geometry1 \param_geometry
\param geometry2 \param_geometry
\param output_collection the output collection
\note Called union_ because union is a reserved word.
\qbk{[include reference/algorithms/union.qbk]}
*/
template
<
typename Geometry1,
typename Geometry2,
typename Collection
>
inline void union_(Geometry1 const& geometry1,
Geometry2 const& geometry2,
Collection& output_collection)
{
concept::check<Geometry1 const>();
concept::check<Geometry2 const>();
typedef typename boost::range_value<Collection>::type geometry_out;
concept::check<geometry_out>();
detail::union_::union_insert<geometry_out>(geometry1, geometry2,
std::back_inserter(output_collection));
}
}} // namespace boost::geometry
#endif // BOOST_GEOMETRY_ALGORITHMS_UNION_HPP