bitcore-node-zcash/deps/boost/detail/winapi/synchronization.hpp

147 lines
4.4 KiB
C++

// synchronizaion.hpp --------------------------------------------------------------//
// Copyright 2010 Vicente J. Botet Escriba
// Distributed under the Boost Software License, Version 1.0.
// See http://www.boost.org/LICENSE_1_0.txt
#ifndef BOOST_DETAIL_WINAPI_SYNCHRONIZATION_HPP
#define BOOST_DETAIL_WINAPI_SYNCHRONIZATION_HPP
#include <boost/detail/winapi/basic_types.hpp>
#ifdef BOOST_HAS_PRAGMA_ONCE
#pragma once
#endif
namespace boost
{
namespace detail
{
namespace winapi
{
#if defined( BOOST_USE_WINDOWS_H )
typedef ::CRITICAL_SECTION CRITICAL_SECTION_;
typedef ::PAPCFUNC PAPCFUNC_;
using ::InitializeCriticalSection;
using ::EnterCriticalSection;
using ::TryEnterCriticalSection;
using ::LeaveCriticalSection;
using ::DeleteCriticalSection;
# ifdef BOOST_NO_ANSI_APIS
using ::CreateMutexW;
using ::CreateEventW;
using ::OpenEventW;
using ::CreateSemaphoreW;
# else
using ::CreateMutexA;
using ::CreateEventA;
using ::OpenEventA;
using ::CreateSemaphoreA;
# endif
using ::ReleaseMutex;
using ::ReleaseSemaphore;
using ::SetEvent;
using ::ResetEvent;
using ::WaitForMultipleObjects;
using ::WaitForSingleObject;
using ::QueueUserAPC;
const DWORD_ infinite = INFINITE;
const DWORD_ wait_abandoned = WAIT_ABANDONED;
const DWORD_ wait_object_0 = WAIT_OBJECT_0;
const DWORD_ wait_timeout = WAIT_TIMEOUT;
const DWORD_ wait_failed = WAIT_FAILED;
#else // defined( BOOST_USE_WINDOWS_H )
extern "C" {
struct CRITICAL_SECTION_
{
struct critical_section_debug * DebugInfo;
long LockCount;
long RecursionCount;
void * OwningThread;
void * LockSemaphore;
#if defined(_WIN64)
unsigned __int64 SpinCount;
#else
unsigned long SpinCount;
#endif
};
__declspec(dllimport) void __stdcall
InitializeCriticalSection(CRITICAL_SECTION_ *);
__declspec(dllimport) void __stdcall
EnterCriticalSection(CRITICAL_SECTION_ *);
__declspec(dllimport) bool __stdcall
TryEnterCriticalSection(CRITICAL_SECTION_ *);
__declspec(dllimport) void __stdcall
LeaveCriticalSection(CRITICAL_SECTION_ *);
__declspec(dllimport) void __stdcall
DeleteCriticalSection(CRITICAL_SECTION_ *);
struct _SECURITY_ATTRIBUTES;
# ifdef BOOST_NO_ANSI_APIS
__declspec(dllimport) void* __stdcall
CreateMutexW(_SECURITY_ATTRIBUTES*,int,wchar_t const*);
__declspec(dllimport) void* __stdcall
CreateSemaphoreW(_SECURITY_ATTRIBUTES*,long,long,wchar_t const*);
__declspec(dllimport) void* __stdcall
CreateEventW(_SECURITY_ATTRIBUTES*,int,int,wchar_t const*);
__declspec(dllimport) void* __stdcall
OpenEventW(unsigned long,int,wchar_t const*);
# else
__declspec(dllimport) void* __stdcall
CreateMutexA(_SECURITY_ATTRIBUTES*,int,char const*);
__declspec(dllimport) void* __stdcall
CreateSemaphoreA(_SECURITY_ATTRIBUTES*,long,long,char const*);
__declspec(dllimport) void* __stdcall
CreateEventA(_SECURITY_ATTRIBUTES*,int,int,char const*);
__declspec(dllimport) void* __stdcall
OpenEventA(unsigned long,int,char const*);
# endif
__declspec(dllimport) int __stdcall
ReleaseMutex(void*);
__declspec(dllimport) unsigned long __stdcall
WaitForSingleObject(void*,unsigned long);
__declspec(dllimport) unsigned long __stdcall
WaitForMultipleObjects(unsigned long nCount,
void* const * lpHandles,
int bWaitAll,
unsigned long dwMilliseconds);
__declspec(dllimport) int __stdcall
ReleaseSemaphore(void*,long,long*);
typedef void (__stdcall *PAPCFUNC8)(ULONG_PTR_);
__declspec(dllimport) unsigned long __stdcall
QueueUserAPC(PAPCFUNC8,void*,ULONG_PTR_);
# ifndef UNDER_CE
__declspec(dllimport) int __stdcall
SetEvent(void*);
__declspec(dllimport) int __stdcall
ResetEvent(void*);
# else
using ::SetEvent;
using ::ResetEvent;
# endif
} // extern "C"
const DWORD_ infinite = (DWORD_)0xFFFFFFFF;
const DWORD_ wait_abandoned = 0x00000080L;
const DWORD_ wait_object_0 = 0x00000000L;
const DWORD_ wait_timeout = 0x00000102L;
const DWORD_ wait_failed = (DWORD_)0xFFFFFFFF;
#endif // defined( BOOST_USE_WINDOWS_H )
}
}
}
#endif // BOOST_DETAIL_WINAPI_SYNCHRONIZATION_HPP