bitcore-node-zcash/deps/boost/log/detail/threadsafe_queue.hpp

278 lines
7.8 KiB
C++

/*
* Copyright Andrey Semashev 2007 - 2013.
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE_1_0.txt or copy at
* http://www.boost.org/LICENSE_1_0.txt)
*/
/*!
* \file threadsafe_queue.hpp
* \author Andrey Semashev
* \date 05.11.2010
*
* \brief This header is the Boost.Log library implementation, see the library documentation
* at http://www.boost.org/doc/libs/release/libs/log/doc/html/index.html.
*/
#ifndef BOOST_LOG_DETAIL_THREADSAFE_QUEUE_HPP_INCLUDED_
#define BOOST_LOG_DETAIL_THREADSAFE_QUEUE_HPP_INCLUDED_
#include <boost/log/detail/config.hpp>
#ifdef BOOST_HAS_PRAGMA_ONCE
#pragma once
#endif
#ifndef BOOST_LOG_NO_THREADS
#include <new>
#include <memory>
#include <cstddef>
#include <boost/aligned_storage.hpp>
#include <boost/move/core.hpp>
#include <boost/move/utility.hpp>
#include <boost/type_traits/alignment_of.hpp>
#include <boost/type_traits/type_with_alignment.hpp>
#include <boost/log/detail/header.hpp>
namespace boost {
BOOST_LOG_OPEN_NAMESPACE
namespace aux {
//! Base class for the thread-safe queue implementation
struct threadsafe_queue_impl
{
struct
#if defined(__GNUC__)
// Explicitly mark the type so that it may alias other types
__attribute__ ((__may_alias__))
#endif
pointer_storage
{
union
{
void* data[2];
type_with_alignment< 2 * sizeof(void*) >::type alignment;
};
};
struct node_base
{
pointer_storage next;
};
static BOOST_LOG_API threadsafe_queue_impl* create(node_base* first_node);
static BOOST_LOG_API void* operator new (std::size_t size);
static BOOST_LOG_API void operator delete (void* p, std::size_t);
virtual ~threadsafe_queue_impl() {}
virtual node_base* reset_last_node() = 0;
virtual bool unsafe_empty() = 0;
virtual void push(node_base* p) = 0;
virtual bool try_pop(node_base*& node_to_free, node_base*& node_with_value) = 0;
};
//! A helper class to compose some of the types used by the queue
template< typename T, typename AllocatorT >
struct threadsafe_queue_types
{
struct node :
public threadsafe_queue_impl::node_base
{
typedef typename aligned_storage< sizeof(T), alignment_of< T >::value >::type storage_type;
storage_type storage;
node() {}
explicit node(T const& val) { new (storage.address()) T(val); }
T& value() { return *static_cast< T* >(storage.address()); }
void destroy() { static_cast< T* >(storage.address())->~T(); }
};
typedef typename AllocatorT::BOOST_NESTED_TEMPLATE rebind< node >::other allocator_type;
};
/*!
* \brief An unbounded thread-safe queue
*
* The implementation is based on algorithms published in the "Simple, Fast,
* and Practical Non-Blocking and Blocking Concurrent Queue Algorithms" article
* in PODC96 by Maged M. Michael and Michael L. Scott. Pseudocode is available here:
* http://www.cs.rochester.edu/research/synchronization/pseudocode/queues.html
*
* The implementation provides thread-safe \c push and \c try_pop operations, as well as
* a thread-unsafe \c empty operation. The queue imposes the following requirements
* on the element type:
*
* \li Default constructible, the default constructor must not throw.
* \li Copy constructible.
* \li Movable (i.e. there should be an efficient move assignment for this type).
*
* The last requirement is not mandatory but is crucial for decent performance.
*/
template< typename T, typename AllocatorT = std::allocator< void > >
class threadsafe_queue :
private threadsafe_queue_types< T, AllocatorT >::allocator_type
{
private:
typedef typename threadsafe_queue_types< T, AllocatorT >::allocator_type base_type;
typedef typename threadsafe_queue_types< T, AllocatorT >::node node;
//! A simple scope guard to automate memory reclaiming
struct auto_deallocate;
friend struct auto_deallocate;
struct auto_deallocate
{
auto_deallocate(base_type* alloc, node* dealloc, node* destr) :
m_pAllocator(alloc),
m_pDeallocate(dealloc),
m_pDestroy(destr)
{
}
~auto_deallocate()
{
m_pAllocator->deallocate(m_pDeallocate, 1);
m_pDestroy->destroy();
}
private:
base_type* m_pAllocator;
node* m_pDeallocate;
node* m_pDestroy;
};
public:
typedef T value_type;
typedef T& reference;
typedef T const& const_reference;
typedef T* pointer;
typedef T const* const_pointer;
typedef std::ptrdiff_t difference_type;
typedef std::size_t size_type;
typedef AllocatorT allocator_type;
public:
/*!
* Default constructor, creates an empty queue. Unlike most containers,
* the constructor requires memory allocation.
*
* \throw std::bad_alloc if there is not sufficient memory
*/
threadsafe_queue(base_type const& alloc = base_type()) :
base_type(alloc)
{
node* p = base_type::allocate(1);
if (p)
{
try
{
new (p) node();
try
{
m_pImpl = threadsafe_queue_impl::create(p);
}
catch (...)
{
p->~node();
throw;
}
}
catch (...)
{
base_type::deallocate(p, 1);
throw;
}
}
else
throw std::bad_alloc();
}
/*!
* Destructor
*/
~threadsafe_queue()
{
// Clear the queue
if (!unsafe_empty())
{
value_type value;
while (try_pop(value));
}
// Remove the last dummy node
node* p = static_cast< node* >(m_pImpl->reset_last_node());
p->~node();
base_type::deallocate(p, 1);
delete m_pImpl;
}
/*!
* Checks if the queue is empty. Not thread-safe, the returned result may not be actual.
*/
bool unsafe_empty() const { return m_pImpl->unsafe_empty(); }
/*!
* Puts a new element to the end of the queue. Thread-safe, can be called
* concurrently by several threads, and concurrently with the \c pop operation.
*/
void push(const_reference value)
{
node* p = base_type::allocate(1);
if (p)
{
try
{
new (p) node(value);
}
catch (...)
{
base_type::deallocate(p, 1);
throw;
}
m_pImpl->push(p);
}
else
throw std::bad_alloc();
}
/*!
* Attempts to pop an element from the beginning of the queue. Thread-safe, can
* be called concurrently with the \c push operation. Should not be called by
* several threads concurrently.
*/
bool try_pop(reference value)
{
threadsafe_queue_impl::node_base *dealloc, *destr;
if (m_pImpl->try_pop(dealloc, destr))
{
register node* p = static_cast< node* >(destr);
auto_deallocate guard(static_cast< base_type* >(this), static_cast< node* >(dealloc), p);
value = boost::move(p->value());
return true;
}
else
return false;
}
// Copying and assignment is prohibited
BOOST_DELETED_FUNCTION(threadsafe_queue(threadsafe_queue const&))
BOOST_DELETED_FUNCTION(threadsafe_queue& operator= (threadsafe_queue const&))
private:
//! Pointer to the implementation
threadsafe_queue_impl* m_pImpl;
};
} // namespace aux
BOOST_LOG_CLOSE_NAMESPACE // namespace log
} // namespace boost
#include <boost/log/detail/footer.hpp>
#endif // BOOST_LOG_NO_THREADS
#endif // BOOST_LOG_DETAIL_THREADSAFE_QUEUE_HPP_INCLUDED_