Update random.h
While I'm making an argument for better consistency, I might as well be self-consistent.
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@ -20,7 +20,7 @@ void RandAddSeedPerfmon();
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/**
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* Functions to gather random data via the OpenSSL PRNG
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*/
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void GetRandBytes(unsigned char* buf, int num);
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void GetRandBytes(unsigned char* buf, size_t num);
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uint64_t GetRand(uint64_t nMax);
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int GetRandInt(int nMax);
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uint256 GetRandHash();
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