Implement new difficulty algorithm (#931)
The algorithm is based on DigiShield v3/v4.
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@ -39,7 +39,9 @@ public:
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// TODO generate harder genesis block
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//consensus.powLimit = uint256S("00000000ffffffffffffffffffffffffffffffffffffffffffffffffffffffff");
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consensus.powLimit = uint256S("7fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff");
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consensus.nPowTargetTimespan = 14 * 24 * 60 * 60; // two weeks
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consensus.nPowAveragingWindow = 17;
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consensus.nPowMaxAdjustDown = 16; // 16% adjustment down
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consensus.nPowMaxAdjustUp = 8; // 8% adjustment up
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consensus.nPowTargetSpacing = 2.5 * 60;
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consensus.fPowAllowMinDifficultyBlocks = false;
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/**
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@ -216,6 +218,8 @@ public:
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consensus.nMajorityRejectBlockOutdated = 950;
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consensus.nMajorityWindow = 1000;
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consensus.powLimit = uint256S("7fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff");
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consensus.nPowMaxAdjustDown = 0; // Turn off adjustment down
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consensus.nPowMaxAdjustUp = 0; // Turn off adjustment up
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pchMessageStart[0] = 0xaa;
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pchMessageStart[1] = 0xe8;
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pchMessageStart[2] = 0x3f;
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@ -36,9 +36,13 @@ struct Params {
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/** Proof of work parameters */
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uint256 powLimit;
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bool fPowAllowMinDifficultyBlocks;
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int64_t nPowAveragingWindow;
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int64_t nPowMaxAdjustDown;
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int64_t nPowMaxAdjustUp;
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int64_t nPowTargetSpacing;
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int64_t nPowTargetTimespan;
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int64_t DifficultyAdjustmentInterval() const { return nPowTargetTimespan / nPowTargetSpacing; }
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int64_t AveragingWindowTimespan() const { return nPowAveragingWindow * nPowTargetSpacing; }
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int64_t MinActualTimespan() const { return (AveragingWindowTimespan() * (100 - nPowMaxAdjustUp )) / 100; }
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int64_t MaxActualTimespan() const { return (AveragingWindowTimespan() * (100 + nPowMaxAdjustDown)) / 100; }
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};
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} // namespace Consensus
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53
src/pow.cpp
53
src/pow.cpp
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@ -24,8 +24,6 @@ unsigned int GetNextWorkRequired(const CBlockIndex* pindexLast, const CBlockHead
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if (pindexLast == NULL)
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return nProofOfWorkLimit;
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// Only change once per difficulty adjustment interval
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if ((pindexLast->nHeight+1) % params.DifficultyAdjustmentInterval() != 0)
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{
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if (params.fPowAllowMinDifficultyBlocks)
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{
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@ -34,36 +32,35 @@ unsigned int GetNextWorkRequired(const CBlockIndex* pindexLast, const CBlockHead
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// then allow mining of a min-difficulty block.
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if (pblock->GetBlockTime() > pindexLast->GetBlockTime() + params.nPowTargetSpacing*2)
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return nProofOfWorkLimit;
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else
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{
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// Return the last non-special-min-difficulty-rules-block
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const CBlockIndex* pindex = pindexLast;
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while (pindex->pprev && pindex->nHeight % params.DifficultyAdjustmentInterval() != 0 && pindex->nBits == nProofOfWorkLimit)
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pindex = pindex->pprev;
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return pindex->nBits;
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}
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}
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return pindexLast->nBits;
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}
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// Go back by what we want to be 14 days worth of blocks
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int nHeightFirst = pindexLast->nHeight - (params.DifficultyAdjustmentInterval()-1);
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assert(nHeightFirst >= 0);
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const CBlockIndex* pindexFirst = pindexLast->GetAncestor(nHeightFirst);
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assert(pindexFirst);
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// Find the first block in the averaging interval
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const CBlockIndex* pindexFirst = pindexLast;
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for (int i = 0; pindexFirst && i < params.nPowAveragingWindow; i++) {
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pindexFirst = pindexFirst->pprev;
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}
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return CalculateNextWorkRequired(pindexLast, pindexFirst->GetBlockTime(), params);
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// Check we have enough blocks
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if (pindexFirst == NULL)
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return nProofOfWorkLimit;
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return CalculateNextWorkRequired(pindexLast, pindexFirst->GetMedianTimePast(), params);
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}
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unsigned int CalculateNextWorkRequired(const CBlockIndex* pindexLast, int64_t nFirstBlockTime, const Consensus::Params& params)
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{
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// Limit adjustment step
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int64_t nActualTimespan = pindexLast->GetBlockTime() - nFirstBlockTime;
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LogPrintf(" nActualTimespan = %d before bounds\n", nActualTimespan);
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if (nActualTimespan < params.nPowTargetTimespan/4)
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nActualTimespan = params.nPowTargetTimespan/4;
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if (nActualTimespan > params.nPowTargetTimespan*4)
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nActualTimespan = params.nPowTargetTimespan*4;
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// Use medians to prevent time-warp attacks
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int64_t nActualTimespan = pindexLast->GetMedianTimePast() - nFirstBlockTime;
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LogPrint("pow", " nActualTimespan = %d before dampening\n", nActualTimespan);
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nActualTimespan = params.AveragingWindowTimespan() + (nActualTimespan - params.AveragingWindowTimespan())/4;
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LogPrint("pow", " nActualTimespan = %d before bounds\n", nActualTimespan);
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if (nActualTimespan < params.MinActualTimespan())
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nActualTimespan = params.MinActualTimespan();
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if (nActualTimespan > params.MaxActualTimespan())
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nActualTimespan = params.MaxActualTimespan();
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// Retarget
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const arith_uint256 bnPowLimit = UintToArith256(params.powLimit);
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@ -71,17 +68,17 @@ unsigned int CalculateNextWorkRequired(const CBlockIndex* pindexLast, int64_t nF
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arith_uint256 bnOld;
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bnNew.SetCompact(pindexLast->nBits);
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bnOld = bnNew;
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bnNew /= params.nPowTargetTimespan;
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bnNew /= params.AveragingWindowTimespan();
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bnNew *= nActualTimespan;
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if (bnNew > bnPowLimit)
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bnNew = bnPowLimit;
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/// debug print
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LogPrintf("GetNextWorkRequired RETARGET\n");
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LogPrintf("params.nPowTargetTimespan = %d nActualTimespan = %d\n", params.nPowTargetTimespan, nActualTimespan);
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LogPrintf("Before: %08x %s\n", pindexLast->nBits, bnOld.ToString());
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LogPrintf("After: %08x %s\n", bnNew.GetCompact(), bnNew.ToString());
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LogPrint("pow", "GetNextWorkRequired RETARGET\n");
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LogPrint("pow", "params.AveragingWindowTimespan() = %d nActualTimespan = %d\n", params.AveragingWindowTimespan(), nActualTimespan);
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LogPrint("pow", "Before: %08x %s\n", pindexLast->nBits, bnOld.ToString());
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LogPrint("pow", "After: %08x %s\n", bnNew.GetCompact(), bnNew.ToString());
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return bnNew.GetCompact();
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}
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@ -33,7 +33,7 @@ using namespace std;
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/**
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* Return average network hashes per second based on the last 'lookup' blocks,
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* or from the last difficulty change if 'lookup' is nonpositive.
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* or over the difficulty averaging window if 'lookup' is nonpositive.
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* If 'height' is nonnegative, compute the estimate at the time when a given block was found.
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*/
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Value GetNetworkHashPS(int lookup, int height) {
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@ -45,9 +45,13 @@ Value GetNetworkHashPS(int lookup, int height) {
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if (pb == NULL || !pb->nHeight)
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return 0;
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// If lookup is -1, then use blocks since last difficulty change.
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// If lookup is -1, then use difficulty averaging window.
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if (lookup <= 0)
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lookup = pb->nHeight % Params().GetConsensus().DifficultyAdjustmentInterval() + 1;
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lookup = pb->nHeight - Params().GetConsensus().nPowAveragingWindow;
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// If lookup is still negative, then use blocks since genesis.
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if (lookup <= 0)
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lookup = pb->nHeight;
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// If lookup is larger than chain, then set it to chain length.
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if (lookup > pb->nHeight)
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@ -79,10 +83,10 @@ Value getnetworkhashps(const Array& params, bool fHelp)
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throw runtime_error(
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"getnetworkhashps ( blocks height )\n"
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"\nReturns the estimated network hashes per second based on the last n blocks.\n"
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"Pass in [blocks] to override # of blocks, -1 specifies since last difficulty change.\n"
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"Pass in [blocks] to override # of blocks, -1 specifies over difficulty averaging window.\n"
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"Pass in [height] to estimate the network speed at the time when a certain block was found.\n"
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"\nArguments:\n"
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"1. blocks (numeric, optional, default=120) The number of blocks, or -1 for blocks since last difficulty change.\n"
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"1. blocks (numeric, optional, default=120) The number of blocks, or -1 for blocks over difficulty averaging window.\n"
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"2. height (numeric, optional, default=-1) To estimate at the time of the given height.\n"
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"\nResult:\n"
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"x (numeric) Hashes per second estimated\n"
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