Implement new difficulty algorithm (#931)

The algorithm is based on DigiShield v3/v4.
This commit is contained in:
Jack Grigg 2016-06-08 12:30:32 +12:00
parent 542da618df
commit f2c48e15e5
4 changed files with 45 additions and 36 deletions

View File

@ -39,7 +39,9 @@ public:
// TODO generate harder genesis block
//consensus.powLimit = uint256S("00000000ffffffffffffffffffffffffffffffffffffffffffffffffffffffff");
consensus.powLimit = uint256S("7fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff");
consensus.nPowTargetTimespan = 14 * 24 * 60 * 60; // two weeks
consensus.nPowAveragingWindow = 17;
consensus.nPowMaxAdjustDown = 16; // 16% adjustment down
consensus.nPowMaxAdjustUp = 8; // 8% adjustment up
consensus.nPowTargetSpacing = 2.5 * 60;
consensus.fPowAllowMinDifficultyBlocks = false;
/**
@ -216,6 +218,8 @@ public:
consensus.nMajorityRejectBlockOutdated = 950;
consensus.nMajorityWindow = 1000;
consensus.powLimit = uint256S("7fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff");
consensus.nPowMaxAdjustDown = 0; // Turn off adjustment down
consensus.nPowMaxAdjustUp = 0; // Turn off adjustment up
pchMessageStart[0] = 0xaa;
pchMessageStart[1] = 0xe8;
pchMessageStart[2] = 0x3f;

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@ -36,9 +36,13 @@ struct Params {
/** Proof of work parameters */
uint256 powLimit;
bool fPowAllowMinDifficultyBlocks;
int64_t nPowAveragingWindow;
int64_t nPowMaxAdjustDown;
int64_t nPowMaxAdjustUp;
int64_t nPowTargetSpacing;
int64_t nPowTargetTimespan;
int64_t DifficultyAdjustmentInterval() const { return nPowTargetTimespan / nPowTargetSpacing; }
int64_t AveragingWindowTimespan() const { return nPowAveragingWindow * nPowTargetSpacing; }
int64_t MinActualTimespan() const { return (AveragingWindowTimespan() * (100 - nPowMaxAdjustUp )) / 100; }
int64_t MaxActualTimespan() const { return (AveragingWindowTimespan() * (100 + nPowMaxAdjustDown)) / 100; }
};
} // namespace Consensus

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@ -24,8 +24,6 @@ unsigned int GetNextWorkRequired(const CBlockIndex* pindexLast, const CBlockHead
if (pindexLast == NULL)
return nProofOfWorkLimit;
// Only change once per difficulty adjustment interval
if ((pindexLast->nHeight+1) % params.DifficultyAdjustmentInterval() != 0)
{
if (params.fPowAllowMinDifficultyBlocks)
{
@ -34,36 +32,35 @@ unsigned int GetNextWorkRequired(const CBlockIndex* pindexLast, const CBlockHead
// then allow mining of a min-difficulty block.
if (pblock->GetBlockTime() > pindexLast->GetBlockTime() + params.nPowTargetSpacing*2)
return nProofOfWorkLimit;
else
{
// Return the last non-special-min-difficulty-rules-block
const CBlockIndex* pindex = pindexLast;
while (pindex->pprev && pindex->nHeight % params.DifficultyAdjustmentInterval() != 0 && pindex->nBits == nProofOfWorkLimit)
pindex = pindex->pprev;
return pindex->nBits;
}
}
return pindexLast->nBits;
}
// Go back by what we want to be 14 days worth of blocks
int nHeightFirst = pindexLast->nHeight - (params.DifficultyAdjustmentInterval()-1);
assert(nHeightFirst >= 0);
const CBlockIndex* pindexFirst = pindexLast->GetAncestor(nHeightFirst);
assert(pindexFirst);
// Find the first block in the averaging interval
const CBlockIndex* pindexFirst = pindexLast;
for (int i = 0; pindexFirst && i < params.nPowAveragingWindow; i++) {
pindexFirst = pindexFirst->pprev;
}
return CalculateNextWorkRequired(pindexLast, pindexFirst->GetBlockTime(), params);
// Check we have enough blocks
if (pindexFirst == NULL)
return nProofOfWorkLimit;
return CalculateNextWorkRequired(pindexLast, pindexFirst->GetMedianTimePast(), params);
}
unsigned int CalculateNextWorkRequired(const CBlockIndex* pindexLast, int64_t nFirstBlockTime, const Consensus::Params& params)
{
// Limit adjustment step
int64_t nActualTimespan = pindexLast->GetBlockTime() - nFirstBlockTime;
LogPrintf(" nActualTimespan = %d before bounds\n", nActualTimespan);
if (nActualTimespan < params.nPowTargetTimespan/4)
nActualTimespan = params.nPowTargetTimespan/4;
if (nActualTimespan > params.nPowTargetTimespan*4)
nActualTimespan = params.nPowTargetTimespan*4;
// Use medians to prevent time-warp attacks
int64_t nActualTimespan = pindexLast->GetMedianTimePast() - nFirstBlockTime;
LogPrint("pow", " nActualTimespan = %d before dampening\n", nActualTimespan);
nActualTimespan = params.AveragingWindowTimespan() + (nActualTimespan - params.AveragingWindowTimespan())/4;
LogPrint("pow", " nActualTimespan = %d before bounds\n", nActualTimespan);
if (nActualTimespan < params.MinActualTimespan())
nActualTimespan = params.MinActualTimespan();
if (nActualTimespan > params.MaxActualTimespan())
nActualTimespan = params.MaxActualTimespan();
// Retarget
const arith_uint256 bnPowLimit = UintToArith256(params.powLimit);
@ -71,17 +68,17 @@ unsigned int CalculateNextWorkRequired(const CBlockIndex* pindexLast, int64_t nF
arith_uint256 bnOld;
bnNew.SetCompact(pindexLast->nBits);
bnOld = bnNew;
bnNew /= params.nPowTargetTimespan;
bnNew /= params.AveragingWindowTimespan();
bnNew *= nActualTimespan;
if (bnNew > bnPowLimit)
bnNew = bnPowLimit;
/// debug print
LogPrintf("GetNextWorkRequired RETARGET\n");
LogPrintf("params.nPowTargetTimespan = %d nActualTimespan = %d\n", params.nPowTargetTimespan, nActualTimespan);
LogPrintf("Before: %08x %s\n", pindexLast->nBits, bnOld.ToString());
LogPrintf("After: %08x %s\n", bnNew.GetCompact(), bnNew.ToString());
LogPrint("pow", "GetNextWorkRequired RETARGET\n");
LogPrint("pow", "params.AveragingWindowTimespan() = %d nActualTimespan = %d\n", params.AveragingWindowTimespan(), nActualTimespan);
LogPrint("pow", "Before: %08x %s\n", pindexLast->nBits, bnOld.ToString());
LogPrint("pow", "After: %08x %s\n", bnNew.GetCompact(), bnNew.ToString());
return bnNew.GetCompact();
}

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@ -33,7 +33,7 @@ using namespace std;
/**
* Return average network hashes per second based on the last 'lookup' blocks,
* or from the last difficulty change if 'lookup' is nonpositive.
* or over the difficulty averaging window if 'lookup' is nonpositive.
* If 'height' is nonnegative, compute the estimate at the time when a given block was found.
*/
Value GetNetworkHashPS(int lookup, int height) {
@ -45,9 +45,13 @@ Value GetNetworkHashPS(int lookup, int height) {
if (pb == NULL || !pb->nHeight)
return 0;
// If lookup is -1, then use blocks since last difficulty change.
// If lookup is -1, then use difficulty averaging window.
if (lookup <= 0)
lookup = pb->nHeight % Params().GetConsensus().DifficultyAdjustmentInterval() + 1;
lookup = pb->nHeight - Params().GetConsensus().nPowAveragingWindow;
// If lookup is still negative, then use blocks since genesis.
if (lookup <= 0)
lookup = pb->nHeight;
// If lookup is larger than chain, then set it to chain length.
if (lookup > pb->nHeight)
@ -79,10 +83,10 @@ Value getnetworkhashps(const Array& params, bool fHelp)
throw runtime_error(
"getnetworkhashps ( blocks height )\n"
"\nReturns the estimated network hashes per second based on the last n blocks.\n"
"Pass in [blocks] to override # of blocks, -1 specifies since last difficulty change.\n"
"Pass in [blocks] to override # of blocks, -1 specifies over difficulty averaging window.\n"
"Pass in [height] to estimate the network speed at the time when a certain block was found.\n"
"\nArguments:\n"
"1. blocks (numeric, optional, default=120) The number of blocks, or -1 for blocks since last difficulty change.\n"
"1. blocks (numeric, optional, default=120) The number of blocks, or -1 for blocks over difficulty averaging window.\n"
"2. height (numeric, optional, default=-1) To estimate at the time of the given height.\n"
"\nResult:\n"
"x (numeric) Hashes per second estimated\n"