- concept of activities instead of transactions
- the drawer is now fully universal and data driven, rendering some View, going to some detail View
- unit tests work again
- refactor of Activity -> WalletEvent
- WalletEvent view builders simplified
- transactions & wallet events timestamps instead of Date type
- review comments resolved
- missing 'Transactions' terms updated to 'WalletEvents'
- The app responds to openURL scheme starting with zcash://
- The currently implemented routes:
home
send :no parameters provided
send: amount
send: amount, address
send: amount, address and memo
- making the DeeplinkManager fully independent from the AppAction
- the app processes the deeplink only when fully capable of (initialized and synced) for now
- unit tests
- support for the zcash:{address} format
- recovery phrase randomizer & wrapper
- did finish launching -> initialized wallet test
- cleanup of static dependencies
- did finish launching -> keys missing integration test
- did finish launching -> uninitialized integration test
- database files were missing, mocked to behave like it's available
- key missing test fix, the database files were missing too => mocked to act like being present
- Int64+Zcash.swift and Double+Zcash.swift removed
- Balances and amounts updated to use Zatoshi
- Remove TODOs
- Tests updated
- FIXED: Send amount being in Zatoshi is clamping $ value to 21M max -> send amount input is no longer Zatoshi typed
[329] Update wallet to use Zatoshi type (333)
- alphabetical order(s)
[329] Update wallet to use Zatoshi type (333)
- static .zero for the Zatoshi
- conformance to Equatable moved to extension
[329] Update wallet to use Zatoshi type (333)
- small improvement by reducing code duplicity
- added words counter X/24
- added input for the birthday
- all kinds of validity check implemented
- unit tests for the whole import wallet business logic implemented
[301] Import Wallet does not have a Birthday input field (328)
- support for the birthday to be optional input
[301] Import Wallet does not have a Birthday input field (328)
- Int -> BlockHeight refactor
- scan UI view
- UI representable
- scaffold of scan view
- rect of interest support
- simple URI parser and validator
- tests
[106] [Scaffold] Scan QR Screen
- scan status added
- scan status tests
[106] [Scaffold] Scan QR Screen
- custom back button added
[106] [Scaffold] Scan QR Screen
- fixed typo
[106] [Scaffold] Scan QR Screen (321)
- valid vs. invalid code part of the enum
[106] [Scaffold] Scan QR Screen (321)
- refactor
[106] [Scaffold] Scan QR Screen (321)
- cleanup
[106] [Scaffold] Scan QR Screen (321)
- review comments solved
- some improvements added
- firing the valid qr code after 1s
[106] [Scaffold] Scan QR Screen (321)
- tests fixed
- onAppear test added
- print() cleanup
[106] [Scaffold] Scan QR Screen (321)
- wrapped audio services
- vibrate when QR found
- alphabetical order of environmental parameters
- AVCaptureSession stopRunning explicit call, probably handled by AVCaptureSession itself but I didn't find proof
- QRCodeScanView simplified and cleaned up
[106] [Scaffold] Scan QR Screen (321)
- URIParser added to the project
[#306] Release build is broken because placeholder is not compiled
[#215] Warning: Non-constant range: argument must be an integer literal
Fix comment spacing warning
Closes#258
this checks that when the user taps the finished button on the phrase displayed it has definitely not passed the test before going to the recovery flow.
Note: this should actually go to the next or previous screen according to the context.
That should be taken into consideration when implementing the profile screen that takes the user to the phrase diplay screen from that context.
Add //TODO comment with the permanent fix for the problem
* Single Line Text Field
* add TODO comment to secant/Util/Strings.swift
Issue #245 comments the changes needed
Co-authored-by: Francisco Gindre <francisco.gindre@gmail.com>
debug menus are accessible starting on welcome screen following 2 steps:
1. long press (0.75s)
2. swipe up/down to access either home/startup
cleanup
Debug menus connected
Also fixed the App flow
* AppDelegate connected
* Initialisation of the app and checks in place
* cleanup
* switch-default purpose commented
* checkWalletInitialisation simplified
* initialisation -> initialization
Initial user preferences storage
refactor of one comment
handling defaults
singleton removed
support for the defaults
alphabetical sort
standard user defaults set by default
unit tests added
for-each to cover all cases
project fix
The RecoveryPhraseStorage is an implementation of KeyStoring protocol. The unit tests are testing the keychain functionality to ensure security and proper error handling.
Refactor
All comments from the PR have been incorporated
Another batch of comment updates
thx Adam!
alphabetical order
refactored to private extension
Update secant/Util/RecoveryPhraseStorage.swift
Update secant/Util/RecoveryPhraseStorage.swift
cleanup
refactor and cleanup
setData refactor
Updated to the latest requirements
The KeyStoring implementation now relies on JSON (encoded) storing version, seed phrase and birthday.
method separation
fixed typo
functions documented
typo and warnings fixed
Mock services removed
the file and the content is not used anywhere, once we will need some mocks, we will implement it
RecoveryPhraseStorage singleton removed
Language added to the storage
Co-Authored-By: Adam <adam@olemae.com>
MnemonicSwift SPM added + implementation of the MnemonicSeedPhraseHandling protocol
TCA syntax for the MnemonicSeedPhaseProvider
swiftlint disable not needed anymore
double space fixed
The badge is now in full control of SwiftUI code, the background rounded rect + colors and on top of that is the symbol itself driven by enum
badges updated to the latest design
The .animation( is causing a visual issue in the views stack, the progress bar is animated to the bottom position. if we want easyInOut animation, we need to find a proper solution
Rename struct to RecoveryPhraseValidationState. Add docs
WordGrid + tests
Make Word Groups Droppable and Blue word chips draggable
cleanup
Rename Stores and adopt aliases and default pattern for reducers
Fix drop not working
FIX: apply background to header. Spacing
Fix compilation errors. Add validation demo to AppView
Fix: the empty chips are rendered once, because they are not uniquely identifiable
Add the Validation screen to the App Home
make mutating functions static
fix project warnings
Fix Tests
Fixed .complete test
refactoring the Enum. first step
Move given() to RecoveryPhraseValidationState and fix tests
Add canary test for computed property of State
Move RecoveryPhraseValidationStep to a nested type of RecoveryPhraseValidationState
rename RecoveryPhraseValidationState.RecoveryPhraseValidationStep to RecoveryPhraseValidationState.Step
Move static functions from RecoveryPhraseValidationStep to RecoveryPhraseValidationState
Move creational factory methods together to the same extension
Remove unused functions
remove associated values from Step enum
Fix: Avoid Drop being disable between chips
0.0.1-10
add navigation bar to phrase validation demo
Reduce spacing between groups. Code cleanup
Remove RecoveryPhraseValidationStep.swift
Move remaining code to proper places
PR Fixes. Move .initial factory method to test target. Rename given() to apply(chip:group:) and make it a member function
Cleanup. Remove .validate, .invalid and .valid states. Figure word chips out of the state.
Fix randomIndices()
Tie view's title to state
Connect Header to State
BlueChip is now ColoredChip.
Success Screen
fix project
Connect Success Screen to successful validation
Add Red color to backgrounds
Validation Failed Screen
Connect SuccessValidation Screen to home
hide back button on Success view
Connect Phrase Display to validation
0.0.1-11
Fix word grid background colors
View Modifier to add scrollview when the content is being scaled up by DynamicType
Adjust UI spacing and padding to designs
Add Placeholder states for SwiftUI Previews
Flatten EnumeratedChip Hierarchy
Flatten EnumeratedChip view hierarchy
Fix: LazyVGrid can't take GeometryReader on its items' bodies
Fix: Colored Chip does not adjust
Fix: Vertical separation between wordgroups is too tall.
Fix: Accesibility fixes for Validation Failed screen
Rename ValidationFailedView
Accessibility Pass on Validation success screen
FIX: Colored chips too big when scaled up
Fix: ValidationFailedScreen does not scroll well when scaled up
Fix Empty chip shadow color for dark color scheme
Fix: chip grid background does not bleed out to bottom of the screen
build 12
Fix: pre success/failure screen step shrinks the screen because word grid is missing
Resolved PR comments
Fixes to resolve PR conversations
Fixes to resolve PR conversations
Fix PhraseChip preview
Make ScrollableWhenScaledUp modifier fileprivate
Remove comments and clean up code
Fix Swiftlint issues
Renamed RecoveryPhraseStepFulfillment to ValidationWord
Rename pickWordsFromMissingIndices
PR fixes
PR suggestions
PR suggestions
Move words(fromMissingIndices:size) to RecoveryPhrase
Make ScrollableWhenScaled struct fileprivate
PR Suggestions Part two
PR Suggestion changes
remove unused
PR suggestions
suggested rename
PR suggestions
remove apply(chip:into) move that to Reducer
Formatting changes
more formatting changes
Fix: iPhone 13 Pro Max displays 4 columns instead of three
Fix: Recovery Phrase puzzle shows incorrect number of columns and margin alignment on bigger devices
Add test to catch state not changing as intended
Phrase validation reducer refactor + tests
make step computed property a bool
make isComplete a single line
PR Suggestions
Rename ValidationSuccededView.swift
Fix Bug: valid phrase should contemplate that the phrase is complete first
PR Suggestion
refactor and add Unit Tests for resultingPhrase, isComplete, isValid
This feature represents the "entrypoint" of the app.
As it stands now it combines the home, and onboarding features.
Notice how we have created `AppReducer.routeReducer` to (temporarily)
use use the `OnboardingAction.createWallet` action, to navigate directly
to `Home` while we are still implementing it.
This feature is a very basic example of combining two existing features
that can be navigated to. Aside from this it currently has no other functionality, and is
intended to exist as yet another feature that can be navigated to.
Initial Light Mode Recovery Phrase Backup Screen
Dark mode color adjustments
Quotes "Navigation Bar Title"
Fix Recovery Phrase chips throw a UI Thread warning
Integrate Copy to buffer button
create test build 4 for UX validation
FIX: Archiving compilation errors
fix warnings. add TODOs for demo code that is needed to build on release mode
PR Fixes: remove dump calles add TODOs
remove unneeded padding
remove prints
PR fixes: remove min height from standard button style.
change extension from View to Text
change comment format
PR Fixes. code style
Add ticket number to TODOs
Rename "Backup Flow" to BackupFlow
PR lint fixes
Add tests
Fix lint issue. cleanup
rename "UI Components" to "UIComponents"
Renamed folder with spaces to CamelCase names:
"App Errors" to "AppErrors"
"Mocked Dependencies" to "MockedDependencies"
Renamed "Font Styles" to "FontStyles"
hook up to home screen
Adding: [Suggestion(adding pasteboard to environment)]
Implement [Suggestion(use specific RecoveryPhraseError) | non-blocking]
Remove double carriage return and replace by VStack of Text()
add App Uses Non-Exempt Encryption -> NO value to Info.plist
bump build #
0.0.1-7
make view modifiers private
move modifiers into extension
Testable Pasteboard
Fix: Word groups don't have noticeable spacing that allows the user to tell them apert
FIX: don't truncate enumerated chips
This is to demonstrate having something like a 'Coordinator' that
handles the routing logic of the feature.
It is done as a seperate commit to compare against the original
implementation that has the routing logic encoded explicitely in
each view.
This adds screens to represent a basic "Send" Feature. The main
purpose of this is two-fold.
1. To act as a placeholder for the actual journet
2. To demonstrate a slightly different navigation paradigm, i.e,
a `NavigationView` with >1 depth.
- Rename `Binding.map` to `Binding.compactMap`
- Add `Binding.map` with an updated signature
These should now match the naming conventions of similar
methods on types.
This is a way to add back some of the "free" animations that we lose when
creating custom bindings instead of using `@State` variables, which is
extremely common in TCA / unidirectional architecture.
For an example check out the live preview in the `WithStateBinding` file.
The first is with a standard State binding, click to get the detail and then
drag from the leading edge slowly. You will notice the selection highlight _gradually_
gets less the more you drag (or stronger if you go back).
For the second one with a custom binding, drag back and you will notice it is either
entirely selected, or deselected.
The third uses `WithStateBinding` to give _back_ the nice animations to custom bindings.
This demonstrates going from a view with no active navigation, to one that is state driven.
It is intended to be representative of the work needed to achieve this.
- Add the `State/Action/Reducer` combination to represent a basic TCA feature
- There is a `route` property on the state which represents our navigation state
(we will use this to drive more navigation state in the next commit)
- The state has a property which is a `TransactionHistoryState`
we create our new reducer by leaning mostly on the existing one.
- Temporarily we set up a text representation of our state
- Temporarily Use `HomeView` as the app's entry point, to be replaced with an `AppView`
This gives us a more readable approach to set up navigation links
that mirrors other `SwiftUI` navigation paradigms such as `.sheet`.
We use the modifier to simplify navigation link setup for `TransactionHistoryView`
We also include some `Binding` extensions to help creating them.
This adds a "TCA" feature of a (very) basic transaction history and detail.
It demonstrates a purely state driven navigation stack.
Specifically, a `route: Route?` value is tracked in the state.
This value is driven by the selection of a transaction in the list,
setting it to to `.selectedTransaction(transaction)`,
which then pushes the detail view for that `transaction` onto the `NavigationView`.
Popping the detail view sets the property to `nil`.
Take a look at the previews in `TransactionHistoryView` try them "live" as well.
**N.B** The models are _not_ correct in any way, though are meant to be somewhat representative
and give something to display.
Recovery Phrase word chip, fonts and colors
Adjust font and layout
move background code to EnumeratedChip
enhance preview
Fix chip size not being uniform and trimming
code cleanup
remove Font License
code cleanup