The focus was on neumorphic buttons that work for both light and dark as well as state of the button (pressed)
Device specific enhancements
Colors and texts updated. Device specific paddings, margins and sizes enhanced
Dark appearance
Tweaks for the dark version of the onboarding UI
Update of the comments
Button UI updates
Colors updated, pressed button simulated and present in the DesignGuide.swift
Optimised Button's Layout
Onboarding footer was using the same settings for 3 buttons.
Rename struct to RecoveryPhraseValidationState. Add docs
WordGrid + tests
Make Word Groups Droppable and Blue word chips draggable
cleanup
Rename Stores and adopt aliases and default pattern for reducers
Fix drop not working
FIX: apply background to header. Spacing
Fix compilation errors. Add validation demo to AppView
Fix: the empty chips are rendered once, because they are not uniquely identifiable
Add the Validation screen to the App Home
make mutating functions static
fix project warnings
Fix Tests
Fixed .complete test
refactoring the Enum. first step
Move given() to RecoveryPhraseValidationState and fix tests
Add canary test for computed property of State
Move RecoveryPhraseValidationStep to a nested type of RecoveryPhraseValidationState
rename RecoveryPhraseValidationState.RecoveryPhraseValidationStep to RecoveryPhraseValidationState.Step
Move static functions from RecoveryPhraseValidationStep to RecoveryPhraseValidationState
Move creational factory methods together to the same extension
Remove unused functions
remove associated values from Step enum
Fix: Avoid Drop being disable between chips
0.0.1-10
add navigation bar to phrase validation demo
Reduce spacing between groups. Code cleanup
Remove RecoveryPhraseValidationStep.swift
Move remaining code to proper places
PR Fixes. Move .initial factory method to test target. Rename given() to apply(chip:group:) and make it a member function
Cleanup. Remove .validate, .invalid and .valid states. Figure word chips out of the state.
Fix randomIndices()
Tie view's title to state
Connect Header to State
BlueChip is now ColoredChip.
Success Screen
fix project
Connect Success Screen to successful validation
Add Red color to backgrounds
Validation Failed Screen
Connect SuccessValidation Screen to home
hide back button on Success view
Connect Phrase Display to validation
0.0.1-11
Fix word grid background colors
View Modifier to add scrollview when the content is being scaled up by DynamicType
Adjust UI spacing and padding to designs
Add Placeholder states for SwiftUI Previews
Flatten EnumeratedChip Hierarchy
Flatten EnumeratedChip view hierarchy
Fix: LazyVGrid can't take GeometryReader on its items' bodies
Fix: Colored Chip does not adjust
Fix: Vertical separation between wordgroups is too tall.
Fix: Accesibility fixes for Validation Failed screen
Rename ValidationFailedView
Accessibility Pass on Validation success screen
FIX: Colored chips too big when scaled up
Fix: ValidationFailedScreen does not scroll well when scaled up
Fix Empty chip shadow color for dark color scheme
Fix: chip grid background does not bleed out to bottom of the screen
build 12
Fix: pre success/failure screen step shrinks the screen because word grid is missing
Resolved PR comments
Fixes to resolve PR conversations
Fixes to resolve PR conversations
Fix PhraseChip preview
Make ScrollableWhenScaledUp modifier fileprivate
Remove comments and clean up code
Fix Swiftlint issues
Renamed RecoveryPhraseStepFulfillment to ValidationWord
Rename pickWordsFromMissingIndices
PR fixes
PR suggestions
PR suggestions
Move words(fromMissingIndices:size) to RecoveryPhrase
Make ScrollableWhenScaled struct fileprivate
PR Suggestions Part two
PR Suggestion changes
remove unused
PR suggestions
suggested rename
PR suggestions
remove apply(chip:into) move that to Reducer
Formatting changes
more formatting changes
Fix: iPhone 13 Pro Max displays 4 columns instead of three
Fix: Recovery Phrase puzzle shows incorrect number of columns and margin alignment on bigger devices
Add test to catch state not changing as intended
Phrase validation reducer refactor + tests
make step computed property a bool
make isComplete a single line
PR Suggestions
Rename ValidationSuccededView.swift
Fix Bug: valid phrase should contemplate that the phrase is complete first
PR Suggestion
refactor and add Unit Tests for resultingPhrase, isComplete, isValid
This feature represents the "entrypoint" of the app.
As it stands now it combines the home, and onboarding features.
Notice how we have created `AppReducer.routeReducer` to (temporarily)
use use the `OnboardingAction.createWallet` action, to navigate directly
to `Home` while we are still implementing it.
This feature is a very basic example of combining two existing features
that can be navigated to. Aside from this it currently has no other functionality, and is
intended to exist as yet another feature that can be navigated to.
Initial Light Mode Recovery Phrase Backup Screen
Dark mode color adjustments
Quotes "Navigation Bar Title"
Fix Recovery Phrase chips throw a UI Thread warning
Integrate Copy to buffer button
create test build 4 for UX validation
FIX: Archiving compilation errors
fix warnings. add TODOs for demo code that is needed to build on release mode
PR Fixes: remove dump calles add TODOs
remove unneeded padding
remove prints
PR fixes: remove min height from standard button style.
change extension from View to Text
change comment format
PR Fixes. code style
Add ticket number to TODOs
Rename "Backup Flow" to BackupFlow
PR lint fixes
Add tests
Fix lint issue. cleanup
rename "UI Components" to "UIComponents"
Renamed folder with spaces to CamelCase names:
"App Errors" to "AppErrors"
"Mocked Dependencies" to "MockedDependencies"
Renamed "Font Styles" to "FontStyles"
hook up to home screen
Adding: [Suggestion(adding pasteboard to environment)]
Implement [Suggestion(use specific RecoveryPhraseError) | non-blocking]
Remove double carriage return and replace by VStack of Text()
add App Uses Non-Exempt Encryption -> NO value to Info.plist
bump build #
0.0.1-7
make view modifiers private
move modifiers into extension
Testable Pasteboard
Fix: Word groups don't have noticeable spacing that allows the user to tell them apert
FIX: don't truncate enumerated chips
This is to demonstrate having something like a 'Coordinator' that
handles the routing logic of the feature.
It is done as a seperate commit to compare against the original
implementation that has the routing logic encoded explicitely in
each view.
This adds screens to represent a basic "Send" Feature. The main
purpose of this is two-fold.
1. To act as a placeholder for the actual journet
2. To demonstrate a slightly different navigation paradigm, i.e,
a `NavigationView` with >1 depth.
This is a way to add back some of the "free" animations that we lose when
creating custom bindings instead of using `@State` variables, which is
extremely common in TCA / unidirectional architecture.
For an example check out the live preview in the `WithStateBinding` file.
The first is with a standard State binding, click to get the detail and then
drag from the leading edge slowly. You will notice the selection highlight _gradually_
gets less the more you drag (or stronger if you go back).
For the second one with a custom binding, drag back and you will notice it is either
entirely selected, or deselected.
The third uses `WithStateBinding` to give _back_ the nice animations to custom bindings.
- Add the `State/Action/Reducer` combination to represent a basic TCA feature
- There is a `route` property on the state which represents our navigation state
(we will use this to drive more navigation state in the next commit)
- The state has a property which is a `TransactionHistoryState`
we create our new reducer by leaning mostly on the existing one.
- Temporarily we set up a text representation of our state
- Temporarily Use `HomeView` as the app's entry point, to be replaced with an `AppView`
This gives us a more readable approach to set up navigation links
that mirrors other `SwiftUI` navigation paradigms such as `.sheet`.
We use the modifier to simplify navigation link setup for `TransactionHistoryView`
We also include some `Binding` extensions to help creating them.
This adds a "TCA" feature of a (very) basic transaction history and detail.
It demonstrates a purely state driven navigation stack.
Specifically, a `route: Route?` value is tracked in the state.
This value is driven by the selection of a transaction in the list,
setting it to to `.selectedTransaction(transaction)`,
which then pushes the detail view for that `transaction` onto the `NavigationView`.
Popping the detail view sets the property to `nil`.
Take a look at the previews in `TransactionHistoryView` try them "live" as well.
**N.B** The models are _not_ correct in any way, though are meant to be somewhat representative
and give something to display.
Recovery Phrase word chip, fonts and colors
Adjust font and layout
move background code to EnumeratedChip
enhance preview
Fix chip size not being uniform and trimming
code cleanup
remove Font License
code cleanup