// swiftlint:disable all // Generated using SwiftGen — https://github.com/SwiftGen/SwiftGen import SwiftUI #if os(macOS) import AppKit #elseif os(iOS) import UIKit #elseif os(tvOS) || os(watchOS) import UIKit #endif // Deprecated typealiases @available(*, deprecated, renamed: "ColorAsset.SystemColor", message: "This typealias will be removed in SwiftGen 7.0") internal typealias AssetColorTypeAlias = ColorAsset.SystemColor @available(*, deprecated, renamed: "ImageAsset.UniversalImage", message: "This typealias will be removed in SwiftGen 7.0") internal typealias AssetImageTypeAlias = ImageAsset.UniversalImage // swiftlint:disable superfluous_disable_command file_length implicit_return // MARK: - Asset Catalogs // swiftlint:disable identifier_name line_length nesting type_body_length type_name internal enum Asset { internal enum Assets { internal enum Backgrounds { internal static let callout0 = ImageAsset(name: "callout0") internal static let callout1 = ImageAsset(name: "callout1") internal static let callout2 = ImageAsset(name: "callout2") internal static let callout3 = ImageAsset(name: "callout3") internal static let callout4 = ImageAsset(name: "callout4") internal static let calloutBackupFlow1 = ImageAsset(name: "calloutBackupFlow1") } internal enum Icons { internal static let list = ImageAsset(name: "list") internal static let profile = ImageAsset(name: "profile") internal static let shield = ImageAsset(name: "shield") } } internal enum Colors { internal enum BackgroundColors { internal static let numberedChip = ColorAsset(name: "numberedChip") internal static let phraseGridDarkGray = ColorAsset(name: "phraseGridDarkGray") internal static let red = ColorAsset(name: "red") } internal enum Buttons { internal static let activeButton = ColorAsset(name: "ActiveButton") internal static let activeButtonDisabled = ColorAsset(name: "ActiveButtonDisabled") internal static let activeButtonPressed = ColorAsset(name: "ActiveButtonPressed") internal static let buttonsTitleShadow = ColorAsset(name: "ButtonsTitleShadow") internal static let createButton = ColorAsset(name: "CreateButton") internal static let createButtonDisabled = ColorAsset(name: "CreateButtonDisabled") internal static let createButtonPressed = ColorAsset(name: "CreateButtonPressed") internal static let neumorphicButtonDarkSide = ColorAsset(name: "NeumorphicButtonDarkSide") internal static let neumorphicButtonLightSide = ColorAsset(name: "NeumorphicButtonLightSide") internal static let onboardingNavigation = ColorAsset(name: "OnboardingNavigation") internal static let onboardingNavigationPressed = ColorAsset(name: "OnboardingNavigationPressed") internal static let primaryButton = ColorAsset(name: "PrimaryButton") internal static let primaryButtonDisabled = ColorAsset(name: "PrimaryButtonDisabled") internal static let primaryButtonPressed = ColorAsset(name: "PrimaryButtonPressed") internal static let secondaryButton = ColorAsset(name: "SecondaryButton") internal static let secondaryButtonPressed = ColorAsset(name: "SecondaryButtonPressed") } internal enum Onboarding { internal static let badgeShadow = ColorAsset(name: "BadgeShadow") internal static let circularFrameDarkOutlineGradientEnd = ColorAsset(name: "CircularFrameDarkOutlineGradientEnd") internal static let circularFrameDarkOutlineGradientStart = ColorAsset(name: "CircularFrameDarkOutlineGradientStart") internal static let circularFrameGradientEnd = ColorAsset(name: "CircularFrameGradientEnd") internal static let circularFrameGradientStart = ColorAsset(name: "CircularFrameGradientStart") internal static let navigationButtonDisabled = ColorAsset(name: "NavigationButtonDisabled") internal static let navigationButtonEnabled = ColorAsset(name: "NavigationButtonEnabled") internal static let neumorphicDarkSide = ColorAsset(name: "NeumorphicDarkSide") internal static let neumorphicLightSide = ColorAsset(name: "NeumorphicLightSide") } internal enum ProgressIndicator { internal static let gradientLeft = ColorAsset(name: "GradientLeft") internal static let gradientRight = ColorAsset(name: "GradientRight") internal static let negativeSpace = ColorAsset(name: "NegativeSpace") } internal enum ScreenBackground { internal static let gradientEnd = ColorAsset(name: "gradientEnd") internal static let gradientStart = ColorAsset(name: "gradientStart") internal static let redGradientEnd = ColorAsset(name: "redGradientEnd") internal static let redGradientStart = ColorAsset(name: "redGradientStart") } internal enum Shadow { internal static let emptyChipInnerShadow = ColorAsset(name: "emptyChipInnerShadow") internal static let numberedTextShadow = ColorAsset(name: "numberedTextShadow") } internal enum Text { internal static let activeButtonText = ColorAsset(name: "ActiveButtonText") internal static let body = ColorAsset(name: "Body") internal static let button = ColorAsset(name: "Button") internal static let heading = ColorAsset(name: "Heading") internal static let importSeedEditor = ColorAsset(name: "ImportSeedEditor") internal static let medium = ColorAsset(name: "Medium") internal static let regular = ColorAsset(name: "Regular") internal static let secondaryButtonText = ColorAsset(name: "SecondaryButtonText") internal static let titleText = ColorAsset(name: "TitleText") internal static let captionText = ColorAsset(name: "captionText") internal static let captionTextShadow = ColorAsset(name: "captionTextShadow") internal static let highlightedSuperscriptText = ColorAsset(name: "highlightedSuperscriptText") } internal enum ZcashBadge { internal static let zcashLogoFill = ColorAsset(name: "ZcashLogoFill") internal static let innerCircle = ColorAsset(name: "innerCircle") internal static let outerRingGradientEnd = ColorAsset(name: "outerRingGradientEnd") internal static let outerRingGradientStart = ColorAsset(name: "outerRingGradientStart") internal static let shadowColor = ColorAsset(name: "shadowColor") internal static let thickRing = ColorAsset(name: "thickRing") internal static let thinRing = ColorAsset(name: "thinRing") } } } // swiftlint:enable identifier_name line_length nesting type_body_length type_name // MARK: - Implementation Details internal final class ColorAsset { internal fileprivate(set) var name: String #if os(macOS) internal typealias SystemColor = NSColor #elseif os(iOS) || os(tvOS) || os(watchOS) internal typealias SystemColor = UIColor #endif @available(iOS 11.0, tvOS 11.0, watchOS 4.0, macOS 10.13, *) internal private(set) lazy var systemColor: SystemColor = { guard let color = SystemColor(asset: self) else { fatalError("Unable to load color asset named \(name).") } return color }() internal private(set) lazy var color: Color = { Color(systemColor) }() fileprivate init(name: String) { self.name = name } } internal extension ColorAsset.SystemColor { @available(iOS 11.0, tvOS 11.0, watchOS 4.0, macOS 10.13, *) convenience init?(asset: ColorAsset) { let bundle = BundleToken.bundle #if os(iOS) || os(tvOS) self.init(named: asset.name, in: bundle, compatibleWith: nil) #elseif os(macOS) self.init(named: NSColor.Name(asset.name), bundle: bundle) #elseif os(watchOS) self.init(named: asset.name) #endif } } internal struct ImageAsset { internal fileprivate(set) var name: String #if os(macOS) internal typealias UniversalImage = NSImage #elseif os(iOS) || os(tvOS) || os(watchOS) internal typealias UniversalImage = UIImage #endif internal var systemImage: UniversalImage { let bundle = BundleToken.bundle #if os(iOS) || os(tvOS) let image = UniversalImage(named: name, in: bundle, compatibleWith: nil) #elseif os(macOS) let name = NSImage.Name(self.name) let image = (bundle == .main) ? NSImage(named: name) : bundle.image(forResource: name) #elseif os(watchOS) let image = UniversalImage(named: name) #endif guard let result = image else { fatalError("Unable to load image asset named \(name).") } return result } internal var image: Image { let bundle = BundleToken.bundle return Image(name, bundle: bundle) } } internal extension ImageAsset.UniversalImage { @available(macOS, deprecated, message: "This initializer is unsafe on macOS, please use the ImageAsset.image property") convenience init?(asset: ImageAsset) { #if os(iOS) || os(tvOS) let bundle = BundleToken.bundle self.init(named: asset.name, in: bundle, compatibleWith: nil) #elseif os(macOS) self.init(named: NSImage.Name(asset.name)) #elseif os(watchOS) self.init(named: asset.name) #endif } } // swiftlint:disable convenience_type private final class BundleToken { static let bundle: Bundle = { #if SWIFT_PACKAGE return Bundle.module #else return Bundle(for: BundleToken.self) #endif }() } // swiftlint:enable convenience_type