zcashd/src/net.h

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// Copyright (c) 2009-2010 Satoshi Nakamoto
// Copyright (c) 2009-2014 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
// file COPYING or https://www.opensource.org/licenses/mit-license.php .
#ifndef BITCOIN_NET_H
#define BITCOIN_NET_H
#include "bloom.h"
#include "compat.h"
#include "fs.h"
#include "hash.h"
#include "limitedmap.h"
#include "mruset.h"
#include "netbase.h"
#include "protocol.h"
#include "random.h"
#include "streams.h"
#include "sync.h"
#include "uint256.h"
#include "utilstrencodings.h"
#include "chainparams.h"
#include <deque>
#include <stdint.h>
#ifndef WIN32
#include <arpa/inet.h>
#endif
#include <boost/signals2/signal.hpp>
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#include <tracing.h>
class CAddrMan;
class CBlockIndex;
class CScheduler;
class CNode;
namespace boost {
class thread_group;
} // namespace boost
/** Time between pings automatically sent out for latency probing and keepalive (in seconds). */
static const int PING_INTERVAL = 2 * 60;
/** Time after which to disconnect, after waiting for a ping response (or inactivity). */
static const int TIMEOUT_INTERVAL = 20 * 60;
/** The maximum number of entries in an 'inv' protocol message */
static const unsigned int MAX_INV_SZ = 50000;
/** The maximum number of new addresses to accumulate before announcing. */
static const unsigned int MAX_ADDR_TO_SEND = 1000;
/** Maximum length of incoming protocol messages (no message over 2 MiB is currently acceptable). */
static const unsigned int MAX_PROTOCOL_MESSAGE_LENGTH = 2 * 1024 * 1024;
/** Maximum length of strSubVer in `version` message */
static const unsigned int MAX_SUBVERSION_LENGTH = 256;
/** -listen default */
static const bool DEFAULT_LISTEN = true;
/** The maximum number of entries in mapAskFor */
static const size_t MAPASKFOR_MAX_SZ = MAX_INV_SZ;
/** The maximum number of entries in setAskFor (larger due to getdata latency)*/
static const size_t SETASKFOR_MAX_SZ = 2 * MAX_INV_SZ;
/** The maximum number of peer connections to maintain. */
static const unsigned int DEFAULT_MAX_PEER_CONNECTIONS = 125;
/**
* The period before a network upgrade activates, where connections to upgrading peers are preferred (in blocks).
* This was three days for upgrades up to and including Blossom, and is 1.5 days from Heartwood onward.
*/
static const int NETWORK_UPGRADE_PEER_PREFERENCE_BLOCK_PERIOD = 1728;
static const bool DEFAULT_FORCEDNSSEED = false;
static const size_t DEFAULT_MAXRECEIVEBUFFER = 5 * 1000;
static const size_t DEFAULT_MAXSENDBUFFER = 1 * 1000;
// NOTE: When adjusting this, update rpcnet:setban's help ("24h")
static const unsigned int DEFAULT_MISBEHAVING_BANTIME = 60 * 60 * 24; // Default 24-hour ban
unsigned int ReceiveFloodSize();
unsigned int SendBufferSize();
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void AddOneShot(const std::string& strDest);
void AddressCurrentlyConnected(const CService& addr);
CNode* FindNode(const CNetAddr& ip);
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CNode* FindNode(const CSubNet& subNet);
CNode* FindNode(const std::string& addrName);
CNode* FindNode(const CService& ip);
CNode* ConnectNode(CAddress addrConnect, const char *pszDest = NULL);
bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOutbound = NULL, const char *strDest = NULL, bool fOneShot = false);
unsigned short GetListenPort();
bool BindListenPort(const CService &bindAddr, std::string& strError, bool fWhitelisted = false);
void StartNode(boost::thread_group& threadGroup, CScheduler& scheduler);
bool StopNode();
void SocketSendData(CNode *pnode);
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typedef int NodeId;
struct CombinerAll
{
typedef bool result_type;
template<typename I>
bool operator()(I first, I last) const
{
while (first != last) {
if (!(*first)) return false;
++first;
}
return true;
}
};
// Signals for message handling
struct CNodeSignals
{
boost::signals2::signal<int ()> GetHeight;
boost::signals2::signal<bool (const CChainParams&, CNode*), CombinerAll> ProcessMessages;
boost::signals2::signal<bool (const Consensus::Params&, CNode*, bool), CombinerAll> SendMessages;
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boost::signals2::signal<void (NodeId, const CNode*)> InitializeNode;
boost::signals2::signal<void (NodeId)> FinalizeNode;
};
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CNodeSignals& GetNodeSignals();
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enum
{
LOCAL_NONE, // unknown
LOCAL_IF, // address a local interface listens on
LOCAL_BIND, // address explicit bound to
LOCAL_UPNP, // unused (was: address reported by UPnP)
LOCAL_MANUAL, // address explicitly specified (-externalip=)
LOCAL_MAX
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};
bool IsPeerAddrLocalGood(CNode *pnode);
void AdvertizeLocal(CNode *pnode);
void SetLimited(enum Network net, bool fLimited = true);
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bool IsLimited(enum Network net);
bool IsLimited(const CNetAddr& addr);
bool AddLocal(const CService& addr, int nScore = LOCAL_NONE);
bool AddLocal(const CNetAddr& addr, int nScore = LOCAL_NONE);
bool RemoveLocal(const CService& addr);
bool SeenLocal(const CService& addr);
bool IsLocal(const CService& addr);
bool GetLocal(CService &addr, const CNetAddr *paddrPeer = NULL);
bool IsReachable(enum Network net);
bool IsReachable(const CNetAddr &addr);
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CAddress GetLocalAddress(const CNetAddr *paddrPeer = NULL);
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extern bool fDiscover;
extern bool fListen;
extern uint64_t nLocalServices;
extern uint64_t nLocalHostNonce;
extern CAddrMan addrman;
/** Maximum number of connections to simultaneously allow (aka connection slots) */
extern int nMaxConnections;
extern std::vector<CNode*> vNodes;
extern CCriticalSection cs_vNodes;
extern std::map<CInv, CDataStream> mapRelay;
extern std::deque<std::pair<int64_t, CInv> > vRelayExpiration;
extern CCriticalSection cs_mapRelay;
extern limitedmap<CInv, int64_t> mapAlreadyAskedFor;
extern std::vector<std::string> vAddedNodes;
extern CCriticalSection cs_vAddedNodes;
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extern NodeId nLastNodeId;
extern CCriticalSection cs_nLastNodeId;
/** Subversion as sent to the P2P network in `version` messages */
extern std::string strSubVersion;
struct LocalServiceInfo {
int nScore;
int nPort;
};
extern CCriticalSection cs_mapLocalHost;
extern std::map<CNetAddr, LocalServiceInfo> mapLocalHost;
class CNodeStats
{
public:
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NodeId nodeid;
uint64_t nServices;
int64_t nLastSend;
int64_t nLastRecv;
int64_t nTimeConnected;
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int64_t nTimeOffset;
std::string addrName;
int nVersion;
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std::string cleanSubVer;
bool fInbound;
int nStartingHeight;
uint64_t nSendBytes;
uint64_t nRecvBytes;
bool fWhitelisted;
double dPingTime;
double dPingWait;
std::string addrLocal;
};
class CNetMessage {
public:
bool in_data; // parsing header (false) or data (true)
CDataStream hdrbuf; // partially received header
CMessageHeader hdr; // complete header
unsigned int nHdrPos;
CDataStream vRecv; // received message data
unsigned int nDataPos;
int64_t nTime; // time (in microseconds) of message receipt.
CNetMessage(const CMessageHeader::MessageStartChars& pchMessageStartIn, int nTypeIn, int nVersionIn) : hdrbuf(nTypeIn, nVersionIn), hdr(pchMessageStartIn), vRecv(nTypeIn, nVersionIn) {
hdrbuf.resize(24);
in_data = false;
nHdrPos = 0;
nDataPos = 0;
nTime = 0;
}
bool complete() const
{
if (!in_data)
return false;
return (hdr.nMessageSize == nDataPos);
}
void SetVersion(int nVersionIn)
{
hdrbuf.SetVersion(nVersionIn);
vRecv.SetVersion(nVersionIn);
}
int readHeader(const char *pch, unsigned int nBytes);
int readData(const char *pch, unsigned int nBytes);
};
typedef enum BanReason
{
BanReasonUnknown = 0,
BanReasonNodeMisbehaving = 1,
BanReasonManuallyAdded = 2
} BanReason;
class CBanEntry
{
public:
static const int CURRENT_VERSION=1;
int nVersion;
int64_t nCreateTime;
int64_t nBanUntil;
uint8_t banReason;
CBanEntry()
{
SetNull();
}
CBanEntry(int64_t nCreateTimeIn)
{
SetNull();
nCreateTime = nCreateTimeIn;
}
ADD_SERIALIZE_METHODS;
template <typename Stream, typename Operation>
inline void SerializationOp(Stream& s, Operation ser_action) {
READWRITE(this->nVersion);
READWRITE(nCreateTime);
READWRITE(nBanUntil);
READWRITE(banReason);
}
void SetNull()
{
nVersion = CBanEntry::CURRENT_VERSION;
nCreateTime = 0;
nBanUntil = 0;
banReason = BanReasonUnknown;
}
std::string banReasonToString()
{
switch (banReason) {
case BanReasonNodeMisbehaving:
return "node misbehabing";
case BanReasonManuallyAdded:
return "manually added";
default:
return "unknown";
}
}
};
typedef std::map<CSubNet, CBanEntry> banmap_t;
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/** Information about a peer */
class CNode
{
public:
// socket
uint64_t nServices;
SOCKET hSocket;
CDataStream ssSend;
size_t nSendSize; // total size of all vSendMsg entries
size_t nSendOffset; // offset inside the first vSendMsg already sent
uint64_t nSendBytes;
std::deque<CSerializeData> vSendMsg;
CCriticalSection cs_vSend;
std::deque<CInv> vRecvGetData;
std::deque<CNetMessage> vRecvMsg;
CCriticalSection cs_vRecvMsg;
uint64_t nRecvBytes;
int nRecvVersion;
int64_t nLastSend;
int64_t nLastRecv;
int64_t nTimeConnected;
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int64_t nTimeOffset;
CAddress addr;
std::string addrName;
CService addrLocal;
int nVersion;
// strSubVer is whatever byte array we read from the wire. However, this field is intended
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// to be printed out, displayed to humans in various forms and so on. So we sanitize it and
// store the sanitized version in cleanSubVer. The original should be used when dealing with
// the network or wire types and the cleaned string used when displayed or logged.
std::string strSubVer, cleanSubVer;
bool fWhitelisted; // This peer can bypass DoS banning.
bool fOneShot;
bool fClient;
bool fInbound;
bool fNetworkNode;
bool fSuccessfullyConnected;
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std::atomic_bool fDisconnect;
// We use fRelayTxes for two purposes -
// a) it allows us to not relay tx invs before receiving the peer's version message
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// b) the peer may tell us in its version message that we should not relay tx invs
// until it has initialized its bloom filter.
bool fRelayTxes;
bool fSentAddr;
CSemaphoreGrant grantOutbound;
CCriticalSection cs_filter;
CBloomFilter* pfilter;
int nRefCount;
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NodeId id;
// Stored so we can pass a pointer to it across the Rust FFI for span.
std::string idStr;
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tracing::Span span;
protected:
// Denial-of-service detection/prevention
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// Key is IP address, value is banned-until-time
static banmap_t setBanned;
static CCriticalSection cs_setBanned;
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static bool setBannedIsDirty;
// Whitelisted ranges. Any node connecting from these is automatically
// whitelisted (as well as those connecting to whitelisted binds).
static std::vector<CSubNet> vWhitelistedRange;
static CCriticalSection cs_vWhitelistedRange;
// Basic fuzz-testing
void Fuzz(int nChance); // modifies ssSend
public:
uint256 hashContinue;
int nStartingHeight;
// flood relay
std::vector<CAddress> vAddrToSend;
CRollingBloomFilter addrKnown;
bool fGetAddr;
std::set<uint256> setKnown;
// inventory based relay
mruset<CInv> setInventoryKnown;
std::vector<CInv> vInventoryToSend;
CCriticalSection cs_inventory;
std::set<uint256> setAskFor;
std::multimap<int64_t, CInv> mapAskFor;
// Ping time measurement:
// The pong reply we're expecting, or 0 if no pong expected.
uint64_t nPingNonceSent;
// Time (in usec) the last ping was sent, or 0 if no ping was ever sent.
int64_t nPingUsecStart;
// Last measured round-trip time.
int64_t nPingUsecTime;
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// Best measured round-trip time.
int64_t nMinPingUsecTime;
// Whether a ping is requested.
bool fPingQueued;
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CNode(SOCKET hSocketIn, const CAddress &addrIn, const std::string &addrNameIn = "", bool fInboundIn = false);
~CNode();
private:
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// Network usage totals
static CCriticalSection cs_totalBytesRecv;
static CCriticalSection cs_totalBytesSent;
static uint64_t nTotalBytesRecv;
static uint64_t nTotalBytesSent;
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CNode(const CNode&);
void operator=(const CNode&);
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public:
// Regenerate the span for this CNode. This re-queries the log filter to see
// if the span should be enabled, and re-collects the logged variables.
void ReloadTracingSpan();
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NodeId GetId() const {
return id;
}
int GetRefCount()
{
assert(nRefCount >= 0);
return nRefCount;
}
// requires LOCK(cs_vRecvMsg)
unsigned int GetTotalRecvSize()
{
unsigned int total = 0;
for (const CNetMessage &msg : vRecvMsg)
total += msg.vRecv.size() + 24;
return total;
}
// requires LOCK(cs_vRecvMsg)
bool ReceiveMsgBytes(const char *pch, unsigned int nBytes);
// requires LOCK(cs_vRecvMsg)
void SetRecvVersion(int nVersionIn)
{
nRecvVersion = nVersionIn;
for (CNetMessage &msg : vRecvMsg)
msg.SetVersion(nVersionIn);
}
CNode* AddRef()
{
nRefCount++;
return this;
}
void Release()
{
nRefCount--;
}
void AddAddressKnown(const CAddress& addr)
{
addrKnown.insert(addr.GetKey());
}
Kill insecure_random and associated global state There are only a few uses of `insecure_random` outside the tests. This PR replaces uses of insecure_random (and its accompanying global state) in the core code with an FastRandomContext that is automatically seeded on creation. This is meant to be used for inner loops. The FastRandomContext can be in the outer scope, or the class itself, then rand32() is used inside the loop. Useful e.g. for pushing addresses in CNode or the fee rounding, or randomization for coin selection. As a context is created per purpose, thus it gets rid of cross-thread unprotected shared usage of a single set of globals, this should also get rid of the potential race conditions. - I'd say TxMempool::check is not called enough to warrant using a special fast random context, this is switched to GetRand() (open for discussion...) - The use of `insecure_rand` in ConnectThroughProxy has been replaced by an atomic integer counter. The only goal here is to have a different credentials pair for each connection to go on a different Tor circuit, it does not need to be random nor unpredictable. - To avoid having a FastRandomContext on every CNode, the context is passed into PushAddress as appropriate. There remains an insecure_random for test usage in `test_random.h`. Zcash: Resolved conflicts with the following files src/addrman.cpp src/main.cpp src/net.cpp src/net.h src/policy/fees.cpp src/policy/fees.h src/random.cpp src/test/merkle_tests.cpp src/test/net_tests.cpp src/test/prevector_tests.cpp src/test/sighash_tests.cpp src/test/skiplist_tests.cpp src/test/test_bitcoin.cpp src/test/versionbits_tests.cpp src/wallet/test/crypto_tests.cpp
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void PushAddress(const CAddress& addr, FastRandomContext &insecure_rand)
{
// Known checking here is only to save space from duplicates.
// SendMessages will filter it again for knowns that were added
// after addresses were pushed.
if (addr.IsValid() && !addrKnown.contains(addr.GetKey())) {
if (vAddrToSend.size() >= MAX_ADDR_TO_SEND) {
Kill insecure_random and associated global state There are only a few uses of `insecure_random` outside the tests. This PR replaces uses of insecure_random (and its accompanying global state) in the core code with an FastRandomContext that is automatically seeded on creation. This is meant to be used for inner loops. The FastRandomContext can be in the outer scope, or the class itself, then rand32() is used inside the loop. Useful e.g. for pushing addresses in CNode or the fee rounding, or randomization for coin selection. As a context is created per purpose, thus it gets rid of cross-thread unprotected shared usage of a single set of globals, this should also get rid of the potential race conditions. - I'd say TxMempool::check is not called enough to warrant using a special fast random context, this is switched to GetRand() (open for discussion...) - The use of `insecure_rand` in ConnectThroughProxy has been replaced by an atomic integer counter. The only goal here is to have a different credentials pair for each connection to go on a different Tor circuit, it does not need to be random nor unpredictable. - To avoid having a FastRandomContext on every CNode, the context is passed into PushAddress as appropriate. There remains an insecure_random for test usage in `test_random.h`. Zcash: Resolved conflicts with the following files src/addrman.cpp src/main.cpp src/net.cpp src/net.h src/policy/fees.cpp src/policy/fees.h src/random.cpp src/test/merkle_tests.cpp src/test/net_tests.cpp src/test/prevector_tests.cpp src/test/sighash_tests.cpp src/test/skiplist_tests.cpp src/test/test_bitcoin.cpp src/test/versionbits_tests.cpp src/wallet/test/crypto_tests.cpp
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vAddrToSend[insecure_rand.rand32() % vAddrToSend.size()] = addr;
} else {
vAddrToSend.push_back(addr);
}
}
}
void AddInventoryKnown(const CInv& inv)
{
{
LOCK(cs_inventory);
setInventoryKnown.insert(inv);
}
}
void PushInventory(const CInv& inv)
{
{
LOCK(cs_inventory);
if (!setInventoryKnown.count(inv))
vInventoryToSend.push_back(inv);
}
}
void AskFor(const CInv& inv);
// TODO: Document the postcondition of this function. Is cs_vSend locked?
void BeginMessage(const char* pszCommand) EXCLUSIVE_LOCK_FUNCTION(cs_vSend);
// TODO: Document the precondition of this function. Is cs_vSend locked?
void AbortMessage() UNLOCK_FUNCTION(cs_vSend);
// TODO: Document the precondition of this function. Is cs_vSend locked?
void EndMessage() UNLOCK_FUNCTION(cs_vSend);
void PushVersion();
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void PushMessage(const char* pszCommand)
{
try
{
BeginMessage(pszCommand);
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1>
void PushMessage(const char* pszCommand, const T1& a1)
{
try
{
BeginMessage(pszCommand);
ssSend << a1;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4 << a5;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4 << a5 << a6;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6, const T7& a7)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4 << a5 << a6 << a7;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6, const T7& a7, const T8& a8)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4 << a5 << a6 << a7 << a8;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8, typename T9>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6, const T7& a7, const T8& a8, const T9& a9)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4 << a5 << a6 << a7 << a8 << a9;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
void CloseSocketDisconnect();
// Denial-of-service detection/prevention
// The idea is to detect peers that are behaving
// badly and disconnect/ban them, but do it in a
// one-coding-mistake-won't-shatter-the-entire-network
// way.
// IMPORTANT: There should be nothing I can give a
// node that it will forward on that will make that
// node's peers drop it. If there is, an attacker
// can isolate a node and/or try to split the network.
// Dropping a node for sending stuff that is invalid
// now but might be valid in a later version is also
// dangerous, because it can cause a network split
// between nodes running old code and nodes running
// new code.
static void ClearBanned(); // needed for unit testing
static bool IsBanned(CNetAddr ip);
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static bool IsBanned(CSubNet subnet);
static void Ban(const CNetAddr &ip, const BanReason &banReason, int64_t bantimeoffset = 0, bool sinceUnixEpoch = false);
static void Ban(const CSubNet &subNet, const BanReason &banReason, int64_t bantimeoffset = 0, bool sinceUnixEpoch = false);
static bool Unban(const CNetAddr &ip);
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static bool Unban(const CSubNet &ip);
static void GetBanned(banmap_t &banmap);
static void SetBanned(const banmap_t &banmap);
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//!check is the banlist has unwritten changes
static bool BannedSetIsDirty();
//!set the "dirty" flag for the banlist
static void SetBannedSetDirty(bool dirty=true);
//!clean unused entires (if bantime has expired)
static void SweepBanned();
void copyStats(CNodeStats &stats);
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static bool IsWhitelistedRange(const CNetAddr &ip);
static void AddWhitelistedRange(const CSubNet &subnet);
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// Network stats
static void RecordBytesRecv(uint64_t bytes);
static void RecordBytesSent(uint64_t bytes);
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static uint64_t GetTotalBytesRecv();
static uint64_t GetTotalBytesSent();
};
class CTransaction;
void RelayTransaction(const CTransaction& tx);
void RelayTransaction(const CTransaction& tx, const CDataStream& ss);
/** Access to the (IP) address database (peers.dat) */
class CAddrDB
{
private:
fs::path pathAddr;
public:
CAddrDB();
bool Write(const CAddrMan& addr);
bool Read(CAddrMan& addr);
bool Read(CAddrMan& addr, CDataStream& ssPeers);
};
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/** Access to the banlist database (banlist.dat) */
class CBanDB
{
private:
boost::filesystem::path pathBanlist;
public:
CBanDB();
bool Write(const banmap_t& banSet);
bool Read(banmap_t& banSet);
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};
#endif // BITCOIN_NET_H