More precise terminology: "lock free" -> "unlocked"
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@ -59,7 +59,7 @@ CTxMemPoolEntry::GetPriority(unsigned int currentHeight) const
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CTxMemPool::CTxMemPool(const CFeeRate& _minRelayFee) :
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CTxMemPool::CTxMemPool(const CFeeRate& _minRelayFee) :
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nTransactionsUpdated(0)
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nTransactionsUpdated(0)
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{
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{
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_clear(); //lock free clear
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_clear(); // unlocked clear
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// Sanity checks off by default for performance, because otherwise
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// Sanity checks off by default for performance, because otherwise
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// accepting transactions becomes O(N^2) where N is the number
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// accepting transactions becomes O(N^2) where N is the number
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@ -210,7 +210,7 @@ public:
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std::list<CTransaction>& conflicts, bool fCurrentEstimate = true);
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std::list<CTransaction>& conflicts, bool fCurrentEstimate = true);
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void removeWithoutBranchId(uint32_t nMemPoolBranchId);
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void removeWithoutBranchId(uint32_t nMemPoolBranchId);
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void clear();
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void clear();
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void _clear(); //lock free
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void _clear(); // unlocked
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void queryHashes(std::vector<uint256>& vtxid);
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void queryHashes(std::vector<uint256>& vtxid);
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void pruneSpent(const uint256& hash, CCoins &coins);
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void pruneSpent(const uint256& hash, CCoins &coins);
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unsigned int GetTransactionsUpdated() const;
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unsigned int GetTransactionsUpdated() const;
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