Auto merge of #4739 - str4d:update-leveldb, r=str4d

Update LevelDB to upstream commit f545dfabf

Cherry-picked from the following upstream PRs:

- bitcoin/bitcoin#7911
- bitcoin/bitcoin#7982
- bitcoin/bitcoin#8133
- bitcoin/bitcoin#8784
  - Only the missing changes.
- bitcoin/bitcoin#8826
- bitcoin/bitcoin#8613
- bitcoin/bitcoin#10544
- bitcoin/bitcoin#10633
  - Only the changes to files and code we have.
- bitcoin/bitcoin#10806
- bitcoin/bitcoin#10958
- bitcoin/bitcoin#12451
- bitcoin/bitcoin#13925
- bitcoin/bitcoin#15270

This upgrades LevelDB in the exact same commit progression as upstream, up to January 2019.
This commit is contained in:
Homu 2020-09-25 16:16:37 +00:00
commit 514d868179
90 changed files with 3677 additions and 1621 deletions

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@ -33,18 +33,8 @@ COVERAGE_INFO = baseline_filtered_combined.info baseline.info \
zcash-gtest.info zcash-gtest_filtered.info zcash-gtest_coverage.info
dist-hook:
-$(MAKE) -C $(top_distdir)/src/leveldb clean
-$(MAKE) -C $(top_distdir)/src/secp256k1 distclean
-$(GIT) archive --format=tar HEAD -- src/clientversion.cpp | $(AMTAR) -C $(top_distdir) -xf -
distcheck-hook:
$(MKDIR_P) $(top_distdir)/_build/src/leveldb
cp -rf $(top_srcdir)/src/leveldb/* $(top_distdir)/_build/src/leveldb/
-$(MAKE) -C $(top_distdir)/_build/src/leveldb clean
distcleancheck:
@:
$(if $(findstring src/,$(MAKECMDGOALS)),$(MAKECMDGOALS), none): FORCE
$(MAKE) -C src $(patsubst src/%,%,$@)

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@ -292,7 +292,36 @@ if test "x$CXXFLAGS_overridden" = "xno"; then
AX_CHECK_COMPILE_FLAG([-Wself-assign],[CXXFLAGS="$CXXFLAGS -Wno-self-assign"],,[[$CXXFLAG_WERROR]])
AX_CHECK_COMPILE_FLAG([-Wunused-local-typedef],[CXXFLAGS="$CXXFLAGS -Wno-unused-local-typedef"],,[[$CXXFLAG_WERROR]])
AX_CHECK_COMPILE_FLAG([-Wdeprecated-register],[CXXFLAGS="$CXXFLAGS -Wno-deprecated-register"],,[[$CXXFLAG_WERROR]])
# Check for optional instruction set support. Enabling these does _not_ imply that all code will
# be compiled with them, rather that specific objects/libs may use them after checking for runtime
# compatibility.
AX_CHECK_COMPILE_FLAG([-msse4.2],[[SSE42_CXXFLAGS="-msse4.2"]],,[[$CXXFLAG_WERROR]])
fi
TEMP_CXXFLAGS="$CXXFLAGS"
CXXFLAGS="$CXXFLAGS $SSE42_CXXFLAGS"
AC_MSG_CHECKING(for assembler crc32 support)
AC_COMPILE_IFELSE([AC_LANG_PROGRAM([[
#include <stdint.h>
#if defined(_MSC_VER)
#include <intrin.h>
#elif defined(__GNUC__) && defined(__SSE4_2__)
#include <nmmintrin.h>
#endif
]],[[
uint64_t l = 0;
l = _mm_crc32_u8(l, 0);
l = _mm_crc32_u32(l, 0);
l = _mm_crc32_u64(l, 0);
return l;
]])],
[ AC_MSG_RESULT(yes); enable_hwcrc32=yes],
[ AC_MSG_RESULT(no)]
)
CXXFLAGS="$TEMP_CXXFLAGS"
CPPFLAGS="$CPPFLAGS -DHAVE_BUILD_INFO -D__STDC_FORMAT_MACROS"
AC_ARG_WITH([utils],
@ -356,7 +385,7 @@ case $host in
fi
CPPFLAGS="$CPPFLAGS -D_MT -DWIN32 -D_WINDOWS -DBOOST_THREAD_USE_LIB"
LEVELDB_TARGET_FLAGS="TARGET_OS=OS_WINDOWS_CROSSCOMPILE"
LEVELDB_TARGET_FLAGS="-DOS_WINDOWS"
if test "x$CXXFLAGS_overridden" = "xno"; then
CXXFLAGS="$CXXFLAGS -w"
fi
@ -378,7 +407,7 @@ case $host in
;;
*darwin*)
TARGET_OS=darwin
LEVELDB_TARGET_FLAGS="TARGET_OS=Darwin"
LEVELDB_TARGET_FLAGS="-DOS_MACOSX"
if test x$cross_compiling != xyes; then
BUILD_OS=darwin
AC_CHECK_PROG([PORT],port, port)
@ -435,9 +464,11 @@ case $host in
OBJCXXFLAGS="$CXXFLAGS"
;;
*linux*)
TARGET_OS=linux
LEVELDB_TARGET_FLAGS="-DOS_LINUX"
;;
*)
OTHER_OS=`echo ${host_os} | awk '{print toupper($0)}'`
LEVELDB_TARGET_FLAGS="-DOS_${OTHER_OS}"
;;
esac
@ -893,6 +924,7 @@ AM_CONDITIONAL([ENABLE_BENCH],[test x$use_bench = xyes])
AM_CONDITIONAL([USE_LCOV],[test x$use_lcov = xyes])
AM_CONDITIONAL([GLIBC_BACK_COMPAT],[test x$use_glibc_compat = xyes])
AM_CONDITIONAL([HARDEN],[test x$use_hardening = xyes])
AM_CONDITIONAL([ENABLE_HWCRC32],[test x$enable_hwcrc32 = xyes])
AC_DEFINE(CLIENT_VERSION_MAJOR, _CLIENT_VERSION_MAJOR, [Major version])
AC_DEFINE(CLIENT_VERSION_MINOR, _CLIENT_VERSION_MINOR, [Minor version])
@ -925,6 +957,7 @@ AC_SUBST(PIC_FLAGS)
AC_SUBST(PIE_FLAGS)
AC_SUBST(SANITIZER_CXXFLAGS)
AC_SUBST(SANITIZER_LDFLAGS)
AC_SUBST(SSE42_CXXFLAGS)
AC_SUBST(LIBTOOL_APP_LDFLAGS)
AC_SUBST(BOOST_LIBS)
AC_SUBST(TESTDEFS)

View File

@ -94,9 +94,9 @@ class RESTTest (BitcoinTestFramework):
n = vout['n']
######################################
# GETUTXOS: query a unspent outpoint #
######################################
#######################################
# GETUTXOS: query an unspent outpoint #
#######################################
json_request = '/checkmempool/'+txid+'-'+str(n)
json_string = http_get_call(url.hostname, url.port, '/rest/getutxos'+json_request+self.FORMAT_SEPARATOR+'json')
json_obj = json.loads(json_string)
@ -109,9 +109,9 @@ class RESTTest (BitcoinTestFramework):
assert_equal(json_obj['utxos'][0]['value'], 0.1)
################################################
# GETUTXOS: now query a already spent outpoint #
################################################
#################################################
# GETUTXOS: now query an already spent outpoint #
#################################################
json_request = '/checkmempool/'+vintx+'-0'
json_string = http_get_call(url.hostname, url.port, '/rest/getutxos'+json_request+self.FORMAT_SEPARATOR+'json')
json_obj = json.loads(json_string)
@ -173,24 +173,24 @@ class RESTTest (BitcoinTestFramework):
json_request = '/'+txid+'-'+str(n)
json_string = http_get_call(url.hostname, url.port, '/rest/getutxos'+json_request+self.FORMAT_SEPARATOR+'json')
json_obj = json.loads(json_string)
assert_equal(len(json_obj['utxos']), 0) # there should be a outpoint because it has just added to the mempool
assert_equal(len(json_obj['utxos']), 0) # there should be an outpoint because it has just added to the mempool
json_request = '/checkmempool/'+txid+'-'+str(n)
json_string = http_get_call(url.hostname, url.port, '/rest/getutxos'+json_request+self.FORMAT_SEPARATOR+'json')
json_obj = json.loads(json_string)
assert_equal(len(json_obj['utxos']), 1) # there should be a outpoint because it has just added to the mempool
assert_equal(len(json_obj['utxos']), 1) # there should be an outpoint because it has just added to the mempool
# do some invalid requests
json_request = '{"checkmempool'
response = http_post_call(url.hostname, url.port, '/rest/getutxos'+self.FORMAT_SEPARATOR+'json', json_request, True)
assert_equal(response.status, 500) # must be a 500 because we send a invalid json request
assert_equal(response.status, 500) # must be a 500 because we send an invalid json request
json_request = '{"checkmempool'
response = http_post_call(url.hostname, url.port, '/rest/getutxos'+self.FORMAT_SEPARATOR+'bin', json_request, True)
assert_equal(response.status, 500) # must be a 500 because we send a invalid bin request
assert_equal(response.status, 500) # must be a 500 because we send an invalid bin request
response = http_post_call(url.hostname, url.port, '/rest/getutxos/checkmempool'+self.FORMAT_SEPARATOR+'bin', '', True)
assert_equal(response.status, 500) # must be a 500 because we send a invalid bin request
assert_equal(response.status, 500) # must be a 500 because we send an invalid bin request
# test limits
json_request = '/checkmempool/'

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@ -15,7 +15,7 @@ import random
from decimal import Decimal, ROUND_DOWN
# Construct 2 trivial P2SH's and the ScriptSigs that spend them
# So we can create many many transactions without needing to spend
# So we can create many transactions without needing to spend
# time signing.
P2SH_1 = "2MySexEGVzZpRgNQ1JdjdP5bRETznm3roQ2" # P2SH of "OP_1 OP_DROP"
P2SH_2 = "2NBdpwq8Aoo1EEKEXPNrKvr5xQr3M9UfcZA" # P2SH of "OP_2 OP_DROP"

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@ -11,21 +11,6 @@ AM_CXXFLAGS = $(DEBUG_CXXFLAGS) $(HARDENED_CXXFLAGS) $(ERROR_CXXFLAGS) $(GPROF_C
AM_CPPFLAGS = $(DEBUG_CPPFLAGS) $(HARDENED_CPPFLAGS)
EXTRA_LIBRARIES =
if EMBEDDED_LEVELDB
LEVELDB_CPPFLAGS += -I$(srcdir)/leveldb/include
LEVELDB_CPPFLAGS += -I$(srcdir)/leveldb/helpers/memenv
LIBLEVELDB += $(builddir)/leveldb/libleveldb.a
LIBMEMENV += $(builddir)/leveldb/libmemenv.a
# NOTE: This dependency is not strictly necessary, but without it make may try to build both in parallel, which breaks the LevelDB build system in a race
$(LIBLEVELDB): $(LIBMEMENV)
$(LIBLEVELDB) $(LIBMEMENV):
@echo "Building LevelDB ..." && $(MAKE) -C $(@D) $(@F) CXX="$(CXX)" \
CC="$(CC)" PLATFORM=$(TARGET_OS) AR="$(AR)" $(LEVELDB_TARGET_FLAGS) \
OPT="$(AM_CXXFLAGS) $(PIE_FLAGS) $(CXXFLAGS) $(AM_CPPFLAGS) $(CPPFLAGS) -D__STDC_LIMIT_MACROS"
endif
BITCOIN_CONFIG_INCLUDES=-I$(builddir)/config
BITCOIN_INCLUDES=-I$(builddir) -I$(builddir)/obj $(BDB_CPPFLAGS) $(BOOST_CPPFLAGS) $(LEVELDB_CPPFLAGS) $(CRYPTO_CFLAGS) $(SSL_CFLAGS)
@ -476,6 +461,7 @@ zcashd_LDADD = \
$(LIBZCASH) \
$(LIBRUSTZCASH) \
$(LIBLEVELDB) \
$(LIBLEVELDB_SSE42) \
$(LIBMEMENV) \
$(LIBSECP256K1)
@ -593,15 +579,14 @@ CTAES_DIST += crypto/ctaes/ctaes.h
CTAES_DIST += crypto/ctaes/README.md
CTAES_DIST += crypto/ctaes/test.c
CLEANFILES = leveldb/libleveldb.a leveldb/libmemenv.a *.gcda *.gcno */*.gcno wallet/*/*.gcno
CLEANFILES = *.gcda *.gcno */*.gcno wallet/*/*.gcno
DISTCLEANFILES = obj/build.h
EXTRA_DIST = leveldb $(CTAES_DIST) rust
EXTRA_DIST = $(CTAES_DIST) rust
clean-local:
rm -f $(top_srcdir)/.cargo/config $(top_srcdir)/.cargo/.configured-for-*
-$(MAKE) -C leveldb clean
-$(MAKE) -C secp256k1 clean
-$(MAKE) -C univalue clean
rm -f leveldb/*/*.gcno leveldb/helpers/memenv/*.gcno
@ -633,6 +618,10 @@ endif
@test -f $(PROTOC)
$(AM_V_GEN) $(PROTOC) --cpp_out=$(@D) --proto_path=$(abspath $(<D) $<)
if EMBEDDED_LEVELDB
include Makefile.leveldb.include
endif
if ENABLE_TESTS
include Makefile.test.include
include Makefile.gtest.include

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@ -1,3 +1,8 @@
# Copyright (c) 2020 The Zcash developers
# Copyright (c) 2015-2016 The Bitcoin Core developers
# Distributed under the MIT software license, see the accompanying
# file COPYING or https://www.opensource.org/licenses/mit-license.php .
bin_PROGRAMS += bench/bench_bitcoin
BENCH_SRCDIR = bench
BENCH_BINARY = bench/bench_bitcoin$(EXEEXT)
@ -26,6 +31,7 @@ bench_bench_bitcoin_LDADD = \
$(LIBBITCOIN_UTIL) \
$(LIBBITCOIN_CRYPTO) \
$(LIBLEVELDB) \
$(LIBLEVELDB_SSE42) \
$(LIBMEMENV) \
$(LIBSECP256K1) \
$(LIBZCASH) \

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@ -74,6 +74,7 @@ zcash_gtest_LDADD = \
$(LIBBITCOIN_CRYPTO) \
$(LIBUNIVALUE) \
$(LIBLEVELDB) \
$(LIBLEVELDB_SSE42) \
$(LIBMEMENV) \
$(LIBSECP256K1)

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@ -0,0 +1,150 @@
# Copyright (c) 2020 The Zcash developers
# Copyright (c) 2016-2017 The Bitcoin Core developers
# Distributed under the MIT software license, see the accompanying
# file COPYING or https://www.opensource.org/licenses/mit-license.php .
LIBLEVELDB_INT = leveldb/libleveldb.a
LIBMEMENV_INT = leveldb/libmemenv.a
LIBLEVELDB_SSE42_INT = leveldb/libleveldb_sse42.a
EXTRA_LIBRARIES += $(LIBLEVELDB_INT)
EXTRA_LIBRARIES += $(LIBMEMENV_INT)
EXTRA_LIBRARIES += $(LIBLEVELDB_SSE42_INT)
LIBLEVELDB += $(LIBLEVELDB_INT)
LIBMEMENV += $(LIBMEMENV_INT)
LIBLEVELDB_SSE42 = $(LIBLEVELDB_SSE42_INT)
LEVELDB_CPPFLAGS += -I$(srcdir)/leveldb/include
LEVELDB_CPPFLAGS += -I$(srcdir)/leveldb/helpers/memenv
LEVELDB_CPPFLAGS_INT =
LEVELDB_CPPFLAGS_INT += -I$(srcdir)/leveldb
LEVELDB_CPPFLAGS_INT += $(LEVELDB_TARGET_FLAGS)
LEVELDB_CPPFLAGS_INT += -DLEVELDB_ATOMIC_PRESENT
LEVELDB_CPPFLAGS_INT += -D__STDC_LIMIT_MACROS
if TARGET_WINDOWS
LEVELDB_CPPFLAGS_INT += -DLEVELDB_PLATFORM_WINDOWS -DWINVER=0x0500 -D__USE_MINGW_ANSI_STDIO=1
else
LEVELDB_CPPFLAGS_INT += -DLEVELDB_PLATFORM_POSIX
endif
leveldb_libleveldb_a_CPPFLAGS = $(AM_CPPFLAGS) $(LEVELDB_CPPFLAGS_INT) $(LEVELDB_CPPFLAGS)
leveldb_libleveldb_a_CXXFLAGS = $(AM_CXXFLAGS) $(PIE_FLAGS)
leveldb_libleveldb_a_SOURCES=
leveldb_libleveldb_a_SOURCES += leveldb/port/atomic_pointer.h
leveldb_libleveldb_a_SOURCES += leveldb/port/port_example.h
leveldb_libleveldb_a_SOURCES += leveldb/port/port_posix.h
leveldb_libleveldb_a_SOURCES += leveldb/port/win/stdint.h
leveldb_libleveldb_a_SOURCES += leveldb/port/port.h
leveldb_libleveldb_a_SOURCES += leveldb/port/port_win.h
leveldb_libleveldb_a_SOURCES += leveldb/port/thread_annotations.h
leveldb_libleveldb_a_SOURCES += leveldb/include/leveldb/db.h
leveldb_libleveldb_a_SOURCES += leveldb/include/leveldb/options.h
leveldb_libleveldb_a_SOURCES += leveldb/include/leveldb/comparator.h
leveldb_libleveldb_a_SOURCES += leveldb/include/leveldb/filter_policy.h
leveldb_libleveldb_a_SOURCES += leveldb/include/leveldb/slice.h
leveldb_libleveldb_a_SOURCES += leveldb/include/leveldb/table_builder.h
leveldb_libleveldb_a_SOURCES += leveldb/include/leveldb/env.h
leveldb_libleveldb_a_SOURCES += leveldb/include/leveldb/c.h
leveldb_libleveldb_a_SOURCES += leveldb/include/leveldb/iterator.h
leveldb_libleveldb_a_SOURCES += leveldb/include/leveldb/cache.h
leveldb_libleveldb_a_SOURCES += leveldb/include/leveldb/dumpfile.h
leveldb_libleveldb_a_SOURCES += leveldb/include/leveldb/table.h
leveldb_libleveldb_a_SOURCES += leveldb/include/leveldb/write_batch.h
leveldb_libleveldb_a_SOURCES += leveldb/include/leveldb/status.h
leveldb_libleveldb_a_SOURCES += leveldb/db/log_format.h
leveldb_libleveldb_a_SOURCES += leveldb/db/memtable.h
leveldb_libleveldb_a_SOURCES += leveldb/db/version_set.h
leveldb_libleveldb_a_SOURCES += leveldb/db/write_batch_internal.h
leveldb_libleveldb_a_SOURCES += leveldb/db/filename.h
leveldb_libleveldb_a_SOURCES += leveldb/db/version_edit.h
leveldb_libleveldb_a_SOURCES += leveldb/db/dbformat.h
leveldb_libleveldb_a_SOURCES += leveldb/db/builder.h
leveldb_libleveldb_a_SOURCES += leveldb/db/log_writer.h
leveldb_libleveldb_a_SOURCES += leveldb/db/db_iter.h
leveldb_libleveldb_a_SOURCES += leveldb/db/skiplist.h
leveldb_libleveldb_a_SOURCES += leveldb/db/db_impl.h
leveldb_libleveldb_a_SOURCES += leveldb/db/table_cache.h
leveldb_libleveldb_a_SOURCES += leveldb/db/snapshot.h
leveldb_libleveldb_a_SOURCES += leveldb/db/log_reader.h
leveldb_libleveldb_a_SOURCES += leveldb/table/filter_block.h
leveldb_libleveldb_a_SOURCES += leveldb/table/block_builder.h
leveldb_libleveldb_a_SOURCES += leveldb/table/block.h
leveldb_libleveldb_a_SOURCES += leveldb/table/two_level_iterator.h
leveldb_libleveldb_a_SOURCES += leveldb/table/merger.h
leveldb_libleveldb_a_SOURCES += leveldb/table/format.h
leveldb_libleveldb_a_SOURCES += leveldb/table/iterator_wrapper.h
leveldb_libleveldb_a_SOURCES += leveldb/util/crc32c.h
leveldb_libleveldb_a_SOURCES += leveldb/util/env_posix_test_helper.h
leveldb_libleveldb_a_SOURCES += leveldb/util/arena.h
leveldb_libleveldb_a_SOURCES += leveldb/util/random.h
leveldb_libleveldb_a_SOURCES += leveldb/util/posix_logger.h
leveldb_libleveldb_a_SOURCES += leveldb/util/hash.h
leveldb_libleveldb_a_SOURCES += leveldb/util/histogram.h
leveldb_libleveldb_a_SOURCES += leveldb/util/coding.h
leveldb_libleveldb_a_SOURCES += leveldb/util/testutil.h
leveldb_libleveldb_a_SOURCES += leveldb/util/mutexlock.h
leveldb_libleveldb_a_SOURCES += leveldb/util/logging.h
leveldb_libleveldb_a_SOURCES += leveldb/util/testharness.h
leveldb_libleveldb_a_SOURCES += leveldb/db/builder.cc
leveldb_libleveldb_a_SOURCES += leveldb/db/c.cc
leveldb_libleveldb_a_SOURCES += leveldb/db/dbformat.cc
leveldb_libleveldb_a_SOURCES += leveldb/db/db_impl.cc
leveldb_libleveldb_a_SOURCES += leveldb/db/db_iter.cc
leveldb_libleveldb_a_SOURCES += leveldb/db/dumpfile.cc
leveldb_libleveldb_a_SOURCES += leveldb/db/filename.cc
leveldb_libleveldb_a_SOURCES += leveldb/db/log_reader.cc
leveldb_libleveldb_a_SOURCES += leveldb/db/log_writer.cc
leveldb_libleveldb_a_SOURCES += leveldb/db/memtable.cc
leveldb_libleveldb_a_SOURCES += leveldb/db/repair.cc
leveldb_libleveldb_a_SOURCES += leveldb/db/table_cache.cc
leveldb_libleveldb_a_SOURCES += leveldb/db/version_edit.cc
leveldb_libleveldb_a_SOURCES += leveldb/db/version_set.cc
leveldb_libleveldb_a_SOURCES += leveldb/db/write_batch.cc
leveldb_libleveldb_a_SOURCES += leveldb/table/block_builder.cc
leveldb_libleveldb_a_SOURCES += leveldb/table/block.cc
leveldb_libleveldb_a_SOURCES += leveldb/table/filter_block.cc
leveldb_libleveldb_a_SOURCES += leveldb/table/format.cc
leveldb_libleveldb_a_SOURCES += leveldb/table/iterator.cc
leveldb_libleveldb_a_SOURCES += leveldb/table/merger.cc
leveldb_libleveldb_a_SOURCES += leveldb/table/table_builder.cc
leveldb_libleveldb_a_SOURCES += leveldb/table/table.cc
leveldb_libleveldb_a_SOURCES += leveldb/table/two_level_iterator.cc
leveldb_libleveldb_a_SOURCES += leveldb/util/arena.cc
leveldb_libleveldb_a_SOURCES += leveldb/util/bloom.cc
leveldb_libleveldb_a_SOURCES += leveldb/util/cache.cc
leveldb_libleveldb_a_SOURCES += leveldb/util/coding.cc
leveldb_libleveldb_a_SOURCES += leveldb/util/comparator.cc
leveldb_libleveldb_a_SOURCES += leveldb/util/crc32c.cc
leveldb_libleveldb_a_SOURCES += leveldb/util/env.cc
leveldb_libleveldb_a_SOURCES += leveldb/util/env_posix.cc
leveldb_libleveldb_a_SOURCES += leveldb/util/filter_policy.cc
leveldb_libleveldb_a_SOURCES += leveldb/util/hash.cc
leveldb_libleveldb_a_SOURCES += leveldb/util/histogram.cc
leveldb_libleveldb_a_SOURCES += leveldb/util/logging.cc
leveldb_libleveldb_a_SOURCES += leveldb/util/options.cc
leveldb_libleveldb_a_SOURCES += leveldb/util/status.cc
if TARGET_WINDOWS
leveldb_libleveldb_a_SOURCES += leveldb/util/env_win.cc
leveldb_libleveldb_a_SOURCES += leveldb/port/port_win.cc
else
leveldb_libleveldb_a_SOURCES += leveldb/port/port_posix.cc
endif
leveldb_libmemenv_a_CPPFLAGS = $(leveldb_libleveldb_a_CPPFLAGS)
leveldb_libmemenv_a_CXXFLAGS = $(leveldb_libleveldb_a_CXXFLAGS)
leveldb_libmemenv_a_SOURCES = leveldb/helpers/memenv/memenv.cc
leveldb_libmemenv_a_SOURCES += leveldb/helpers/memenv/memenv.h
leveldb_libleveldb_sse42_a_CPPFLAGS = $(leveldb_libleveldb_a_CPPFLAGS)
leveldb_libleveldb_sse42_a_CXXFLAGS = $(leveldb_libleveldb_a_CXXFLAGS)
if ENABLE_HWCRC32
leveldb_libleveldb_sse42_a_CPPFLAGS += -DLEVELDB_PLATFORM_POSIX_SSE
leveldb_libleveldb_sse42_a_CXXFLAGS += $(SSE42_CXXFLAGS)
endif
leveldb_libleveldb_sse42_a_SOURCES = leveldb/port/port_posix_sse.cc

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@ -127,7 +127,7 @@ if ENABLE_WALLET
test_test_bitcoin_LDADD += $(LIBBITCOIN_WALLET)
endif
test_test_bitcoin_LDADD += $(LIBBITCOIN_SERVER) $(LIBBITCOIN_CLI) $(LIBBITCOIN_COMMON) $(LIBBITCOIN_UTIL) $(LIBBITCOIN_CRYPTO) $(LIBUNIVALUE) \
$(LIBLEVELDB) $(LIBMEMENV) $(BOOST_LIBS) $(BOOST_UNIT_TEST_FRAMEWORK_LIB) $(LIBSECP256K1) $(EVENT_LIBS) $(EVENT_PTHREADS_LIBS)
$(LIBLEVELDB) $(LIBLEVELDB_SSE42) $(LIBMEMENV) $(BOOST_LIBS) $(BOOST_UNIT_TEST_FRAMEWORK_LIB) $(LIBSECP256K1) $(EVENT_LIBS) $(EVENT_PTHREADS_LIBS)
test_test_bitcoin_CXXFLAGS = $(AM_CXXFLAGS) $(PIE_FLAGS)
test_test_bitcoin_LDADD += $(LIBZCASH_CONSENSUS) $(BDB_LIBS) $(SSL_LIBS) $(CRYPTO_LIBS) $(LIBZCASH) $(LIBRUSTZCASH) $(LIBZCASH_LIBS)

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@ -86,7 +86,7 @@ public:
/**
* Get the request header specified by hdr, or an empty string.
* Return an pair (isPresent,string).
* Return a pair (isPresent,string).
*/
virtual std::pair<bool, std::string> GetHeader(const std::string& hdr);
@ -125,7 +125,7 @@ public:
virtual ~HTTPClosure() {}
};
/** Event class. This can be used either as an cross-thread trigger or as a timer.
/** Event class. This can be used either as a cross-thread trigger or as a timer.
*/
class HTTPEvent
{

13
src/leveldb/.travis.yml Normal file
View File

@ -0,0 +1,13 @@
language: cpp
compiler:
- clang
- gcc
os:
- linux
- osx
sudo: false
before_install:
- echo $LANG
- echo $LC_ALL
script:
- make -j 4 check

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@ -20,208 +20,405 @@ $(shell CC="$(CC)" CXX="$(CXX)" TARGET_OS="$(TARGET_OS)" \
# this file is generated by the previous line to set build flags and sources
include build_config.mk
TESTS = \
db/autocompact_test \
db/c_test \
db/corruption_test \
db/db_test \
db/dbformat_test \
db/fault_injection_test \
db/filename_test \
db/log_test \
db/recovery_test \
db/skiplist_test \
db/version_edit_test \
db/version_set_test \
db/write_batch_test \
helpers/memenv/memenv_test \
issues/issue178_test \
issues/issue200_test \
table/filter_block_test \
table/table_test \
util/arena_test \
util/bloom_test \
util/cache_test \
util/coding_test \
util/crc32c_test \
util/env_posix_test \
util/env_test \
util/hash_test
UTILS = \
db/db_bench \
db/leveldbutil
# Put the object files in a subdirectory, but the application at the top of the object dir.
PROGNAMES := $(notdir $(TESTS) $(UTILS))
# On Linux may need libkyotocabinet-dev for dependency.
BENCHMARKS = \
doc/bench/db_bench_sqlite3 \
doc/bench/db_bench_tree_db
CFLAGS += -I. -I./include $(PLATFORM_CCFLAGS) $(OPT)
CXXFLAGS += -I. -I./include $(PLATFORM_CXXFLAGS) $(OPT)
LDFLAGS += $(PLATFORM_LDFLAGS)
LIBS += $(PLATFORM_LIBS)
LIBOBJECTS = $(SOURCES:.cc=.o)
MEMENVOBJECTS = $(MEMENV_SOURCES:.cc=.o)
SIMULATOR_OUTDIR=out-ios-x86
DEVICE_OUTDIR=out-ios-arm
TESTUTIL = ./util/testutil.o
TESTHARNESS = ./util/testharness.o $(TESTUTIL)
# Note: iOS should probably be using libtool, not ar.
ifeq ($(PLATFORM), IOS)
# Note: iOS should probably be using libtool, not ar.
AR=xcrun ar
SIMULATORSDK=$(shell xcrun -sdk iphonesimulator --show-sdk-path)
DEVICESDK=$(shell xcrun -sdk iphoneos --show-sdk-path)
DEVICE_CFLAGS = -isysroot "$(DEVICESDK)" -arch armv6 -arch armv7 -arch armv7s -arch arm64
SIMULATOR_CFLAGS = -isysroot "$(SIMULATORSDK)" -arch i686 -arch x86_64
STATIC_OUTDIR=out-ios-universal
else
STATIC_OUTDIR=out-static
SHARED_OUTDIR=out-shared
STATIC_PROGRAMS := $(addprefix $(STATIC_OUTDIR)/, $(PROGNAMES))
SHARED_PROGRAMS := $(addprefix $(SHARED_OUTDIR)/, db_bench)
endif
TESTS = \
arena_test \
autocompact_test \
bloom_test \
c_test \
cache_test \
coding_test \
corruption_test \
crc32c_test \
db_test \
dbformat_test \
env_test \
filename_test \
filter_block_test \
hash_test \
issue178_test \
issue200_test \
log_test \
memenv_test \
skiplist_test \
table_test \
version_edit_test \
version_set_test \
write_batch_test
STATIC_LIBOBJECTS := $(addprefix $(STATIC_OUTDIR)/, $(SOURCES:.cc=.o))
STATIC_MEMENVOBJECTS := $(addprefix $(STATIC_OUTDIR)/, $(MEMENV_SOURCES:.cc=.o))
PROGRAMS = db_bench leveldbutil $(TESTS)
BENCHMARKS = db_bench_sqlite3 db_bench_tree_db
DEVICE_LIBOBJECTS := $(addprefix $(DEVICE_OUTDIR)/, $(SOURCES:.cc=.o))
DEVICE_MEMENVOBJECTS := $(addprefix $(DEVICE_OUTDIR)/, $(MEMENV_SOURCES:.cc=.o))
LIBRARY = libleveldb.a
MEMENVLIBRARY = libmemenv.a
SIMULATOR_LIBOBJECTS := $(addprefix $(SIMULATOR_OUTDIR)/, $(SOURCES:.cc=.o))
SIMULATOR_MEMENVOBJECTS := $(addprefix $(SIMULATOR_OUTDIR)/, $(MEMENV_SOURCES:.cc=.o))
SHARED_LIBOBJECTS := $(addprefix $(SHARED_OUTDIR)/, $(SOURCES:.cc=.o))
SHARED_MEMENVOBJECTS := $(addprefix $(SHARED_OUTDIR)/, $(MEMENV_SOURCES:.cc=.o))
TESTUTIL := $(STATIC_OUTDIR)/util/testutil.o
TESTHARNESS := $(STATIC_OUTDIR)/util/testharness.o $(TESTUTIL)
STATIC_TESTOBJS := $(addprefix $(STATIC_OUTDIR)/, $(addsuffix .o, $(TESTS)))
STATIC_UTILOBJS := $(addprefix $(STATIC_OUTDIR)/, $(addsuffix .o, $(UTILS)))
STATIC_ALLOBJS := $(STATIC_LIBOBJECTS) $(STATIC_MEMENVOBJECTS) $(STATIC_TESTOBJS) $(STATIC_UTILOBJS) $(TESTHARNESS)
DEVICE_ALLOBJS := $(DEVICE_LIBOBJECTS) $(DEVICE_MEMENVOBJECTS)
SIMULATOR_ALLOBJS := $(SIMULATOR_LIBOBJECTS) $(SIMULATOR_MEMENVOBJECTS)
default: all
# Should we build shared libraries?
ifneq ($(PLATFORM_SHARED_EXT),)
# Many leveldb test apps use non-exported API's. Only build a subset for testing.
SHARED_ALLOBJS := $(SHARED_LIBOBJECTS) $(SHARED_MEMENVOBJECTS) $(TESTHARNESS)
ifneq ($(PLATFORM_SHARED_VERSIONED),true)
SHARED1 = libleveldb.$(PLATFORM_SHARED_EXT)
SHARED2 = $(SHARED1)
SHARED3 = $(SHARED1)
SHARED = $(SHARED1)
SHARED_LIB1 = libleveldb.$(PLATFORM_SHARED_EXT)
SHARED_LIB2 = $(SHARED_LIB1)
SHARED_LIB3 = $(SHARED_LIB1)
SHARED_LIBS = $(SHARED_LIB1)
SHARED_MEMENVLIB = $(SHARED_OUTDIR)/libmemenv.a
else
# Update db.h if you change these.
SHARED_MAJOR = 1
SHARED_MINOR = 18
SHARED1 = libleveldb.$(PLATFORM_SHARED_EXT)
SHARED2 = $(SHARED1).$(SHARED_MAJOR)
SHARED3 = $(SHARED1).$(SHARED_MAJOR).$(SHARED_MINOR)
SHARED = $(SHARED1) $(SHARED2) $(SHARED3)
$(SHARED1): $(SHARED3)
ln -fs $(SHARED3) $(SHARED1)
$(SHARED2): $(SHARED3)
ln -fs $(SHARED3) $(SHARED2)
SHARED_VERSION_MAJOR = 1
SHARED_VERSION_MINOR = 20
SHARED_LIB1 = libleveldb.$(PLATFORM_SHARED_EXT)
SHARED_LIB2 = $(SHARED_LIB1).$(SHARED_VERSION_MAJOR)
SHARED_LIB3 = $(SHARED_LIB1).$(SHARED_VERSION_MAJOR).$(SHARED_VERSION_MINOR)
SHARED_LIBS = $(SHARED_OUTDIR)/$(SHARED_LIB1) $(SHARED_OUTDIR)/$(SHARED_LIB2) $(SHARED_OUTDIR)/$(SHARED_LIB3)
$(SHARED_OUTDIR)/$(SHARED_LIB1): $(SHARED_OUTDIR)/$(SHARED_LIB3)
ln -fs $(SHARED_LIB3) $(SHARED_OUTDIR)/$(SHARED_LIB1)
$(SHARED_OUTDIR)/$(SHARED_LIB2): $(SHARED_OUTDIR)/$(SHARED_LIB3)
ln -fs $(SHARED_LIB3) $(SHARED_OUTDIR)/$(SHARED_LIB2)
SHARED_MEMENVLIB = $(SHARED_OUTDIR)/libmemenv.a
endif
$(SHARED3):
$(CXX) $(LDFLAGS) $(PLATFORM_SHARED_LDFLAGS)$(SHARED2) $(CXXFLAGS) $(PLATFORM_SHARED_CFLAGS) $(SOURCES) -o $(SHARED3) $(LIBS)
$(SHARED_OUTDIR)/$(SHARED_LIB3): $(SHARED_LIBOBJECTS)
$(CXX) $(LDFLAGS) $(PLATFORM_SHARED_LDFLAGS)$(SHARED_LIB2) $(SHARED_LIBOBJECTS) -o $(SHARED_OUTDIR)/$(SHARED_LIB3) $(LIBS)
endif # PLATFORM_SHARED_EXT
all: $(SHARED) $(LIBRARY)
all: $(SHARED_LIBS) $(SHARED_PROGRAMS) $(STATIC_OUTDIR)/libleveldb.a $(STATIC_OUTDIR)/libmemenv.a $(STATIC_PROGRAMS)
check: all $(PROGRAMS) $(TESTS)
for t in $(TESTS); do echo "***** Running $$t"; ./$$t || exit 1; done
check: $(STATIC_PROGRAMS)
for t in $(notdir $(TESTS)); do echo "***** Running $$t"; $(STATIC_OUTDIR)/$$t || exit 1; done
clean:
-rm -f $(PROGRAMS) $(BENCHMARKS) $(LIBRARY) $(SHARED) $(MEMENVLIBRARY) */*.o */*/*.o ios-x86/*/*.o ios-arm/*/*.o build_config.mk
-rm -rf ios-x86/* ios-arm/*
-rm -rf out-static out-shared out-ios-x86 out-ios-arm out-ios-universal
-rm -f build_config.mk
-rm -rf ios-x86 ios-arm
$(LIBRARY): $(LIBOBJECTS)
rm -f $@
$(AR) -rs $@ $(LIBOBJECTS)
$(STATIC_OUTDIR):
mkdir $@
db_bench: db/db_bench.o $(LIBOBJECTS) $(TESTUTIL)
$(CXX) $(LDFLAGS) db/db_bench.o $(LIBOBJECTS) $(TESTUTIL) -o $@ $(LIBS)
$(STATIC_OUTDIR)/db: | $(STATIC_OUTDIR)
mkdir $@
db_bench_sqlite3: doc/bench/db_bench_sqlite3.o $(LIBOBJECTS) $(TESTUTIL)
$(CXX) $(LDFLAGS) doc/bench/db_bench_sqlite3.o $(LIBOBJECTS) $(TESTUTIL) -o $@ -lsqlite3 $(LIBS)
$(STATIC_OUTDIR)/helpers/memenv: | $(STATIC_OUTDIR)
mkdir -p $@
db_bench_tree_db: doc/bench/db_bench_tree_db.o $(LIBOBJECTS) $(TESTUTIL)
$(CXX) $(LDFLAGS) doc/bench/db_bench_tree_db.o $(LIBOBJECTS) $(TESTUTIL) -o $@ -lkyotocabinet $(LIBS)
$(STATIC_OUTDIR)/port: | $(STATIC_OUTDIR)
mkdir $@
leveldbutil: db/leveldb_main.o $(LIBOBJECTS)
$(CXX) $(LDFLAGS) db/leveldb_main.o $(LIBOBJECTS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/table: | $(STATIC_OUTDIR)
mkdir $@
arena_test: util/arena_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) util/arena_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/util: | $(STATIC_OUTDIR)
mkdir $@
autocompact_test: db/autocompact_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) db/autocompact_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
.PHONY: STATIC_OBJDIRS
STATIC_OBJDIRS: \
$(STATIC_OUTDIR)/db \
$(STATIC_OUTDIR)/port \
$(STATIC_OUTDIR)/table \
$(STATIC_OUTDIR)/util \
$(STATIC_OUTDIR)/helpers/memenv
bloom_test: util/bloom_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) util/bloom_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(SHARED_OUTDIR):
mkdir $@
c_test: db/c_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) db/c_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(SHARED_OUTDIR)/db: | $(SHARED_OUTDIR)
mkdir $@
cache_test: util/cache_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) util/cache_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(SHARED_OUTDIR)/helpers/memenv: | $(SHARED_OUTDIR)
mkdir -p $@
coding_test: util/coding_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) util/coding_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(SHARED_OUTDIR)/port: | $(SHARED_OUTDIR)
mkdir $@
corruption_test: db/corruption_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) db/corruption_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(SHARED_OUTDIR)/table: | $(SHARED_OUTDIR)
mkdir $@
crc32c_test: util/crc32c_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) util/crc32c_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(SHARED_OUTDIR)/util: | $(SHARED_OUTDIR)
mkdir $@
db_test: db/db_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) db/db_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
.PHONY: SHARED_OBJDIRS
SHARED_OBJDIRS: \
$(SHARED_OUTDIR)/db \
$(SHARED_OUTDIR)/port \
$(SHARED_OUTDIR)/table \
$(SHARED_OUTDIR)/util \
$(SHARED_OUTDIR)/helpers/memenv
dbformat_test: db/dbformat_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) db/dbformat_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(DEVICE_OUTDIR):
mkdir $@
env_test: util/env_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) util/env_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(DEVICE_OUTDIR)/db: | $(DEVICE_OUTDIR)
mkdir $@
filename_test: db/filename_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) db/filename_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(DEVICE_OUTDIR)/helpers/memenv: | $(DEVICE_OUTDIR)
mkdir -p $@
filter_block_test: table/filter_block_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) table/filter_block_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(DEVICE_OUTDIR)/port: | $(DEVICE_OUTDIR)
mkdir $@
hash_test: util/hash_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) util/hash_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(DEVICE_OUTDIR)/table: | $(DEVICE_OUTDIR)
mkdir $@
issue178_test: issues/issue178_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) issues/issue178_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(DEVICE_OUTDIR)/util: | $(DEVICE_OUTDIR)
mkdir $@
issue200_test: issues/issue200_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) issues/issue200_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
.PHONY: DEVICE_OBJDIRS
DEVICE_OBJDIRS: \
$(DEVICE_OUTDIR)/db \
$(DEVICE_OUTDIR)/port \
$(DEVICE_OUTDIR)/table \
$(DEVICE_OUTDIR)/util \
$(DEVICE_OUTDIR)/helpers/memenv
log_test: db/log_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) db/log_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(SIMULATOR_OUTDIR):
mkdir $@
table_test: table/table_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) table/table_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(SIMULATOR_OUTDIR)/db: | $(SIMULATOR_OUTDIR)
mkdir $@
skiplist_test: db/skiplist_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) db/skiplist_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(SIMULATOR_OUTDIR)/helpers/memenv: | $(SIMULATOR_OUTDIR)
mkdir -p $@
version_edit_test: db/version_edit_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) db/version_edit_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(SIMULATOR_OUTDIR)/port: | $(SIMULATOR_OUTDIR)
mkdir $@
version_set_test: db/version_set_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) db/version_set_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(SIMULATOR_OUTDIR)/table: | $(SIMULATOR_OUTDIR)
mkdir $@
write_batch_test: db/write_batch_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) db/write_batch_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(SIMULATOR_OUTDIR)/util: | $(SIMULATOR_OUTDIR)
mkdir $@
$(MEMENVLIBRARY) : $(MEMENVOBJECTS)
rm -f $@
$(AR) -rs $@ $(MEMENVOBJECTS)
.PHONY: SIMULATOR_OBJDIRS
SIMULATOR_OBJDIRS: \
$(SIMULATOR_OUTDIR)/db \
$(SIMULATOR_OUTDIR)/port \
$(SIMULATOR_OUTDIR)/table \
$(SIMULATOR_OUTDIR)/util \
$(SIMULATOR_OUTDIR)/helpers/memenv
memenv_test : helpers/memenv/memenv_test.o $(MEMENVLIBRARY) $(LIBRARY) $(TESTHARNESS)
$(CXX) $(LDFLAGS) helpers/memenv/memenv_test.o $(MEMENVLIBRARY) $(LIBRARY) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_ALLOBJS): | STATIC_OBJDIRS
$(DEVICE_ALLOBJS): | DEVICE_OBJDIRS
$(SIMULATOR_ALLOBJS): | SIMULATOR_OBJDIRS
$(SHARED_ALLOBJS): | SHARED_OBJDIRS
ifeq ($(PLATFORM), IOS)
# For iOS, create universal object files to be used on both the simulator and
$(DEVICE_OUTDIR)/libleveldb.a: $(DEVICE_LIBOBJECTS)
rm -f $@
$(AR) -rs $@ $(DEVICE_LIBOBJECTS)
$(SIMULATOR_OUTDIR)/libleveldb.a: $(SIMULATOR_LIBOBJECTS)
rm -f $@
$(AR) -rs $@ $(SIMULATOR_LIBOBJECTS)
$(DEVICE_OUTDIR)/libmemenv.a: $(DEVICE_MEMENVOBJECTS)
rm -f $@
$(AR) -rs $@ $(DEVICE_MEMENVOBJECTS)
$(SIMULATOR_OUTDIR)/libmemenv.a: $(SIMULATOR_MEMENVOBJECTS)
rm -f $@
$(AR) -rs $@ $(SIMULATOR_MEMENVOBJECTS)
# For iOS, create universal object libraries to be used on both the simulator and
# a device.
PLATFORMSROOT=/Applications/Xcode.app/Contents/Developer/Platforms
SIMULATORROOT=$(PLATFORMSROOT)/iPhoneSimulator.platform/Developer
DEVICEROOT=$(PLATFORMSROOT)/iPhoneOS.platform/Developer
IOSVERSION=$(shell defaults read $(PLATFORMSROOT)/iPhoneOS.platform/version CFBundleShortVersionString)
IOSARCH=-arch armv6 -arch armv7 -arch armv7s -arch arm64
.cc.o:
mkdir -p ios-x86/$(dir $@)
xcrun -sdk iphonesimulator $(CXX) $(CXXFLAGS) -isysroot $(SIMULATORROOT)/SDKs/iPhoneSimulator$(IOSVERSION).sdk -arch i686 -arch x86_64 -c $< -o ios-x86/$@
mkdir -p ios-arm/$(dir $@)
xcrun -sdk iphoneos $(CXX) $(CXXFLAGS) -isysroot $(DEVICEROOT)/SDKs/iPhoneOS$(IOSVERSION).sdk $(IOSARCH) -c $< -o ios-arm/$@
xcrun lipo ios-x86/$@ ios-arm/$@ -create -output $@
.c.o:
mkdir -p ios-x86/$(dir $@)
xcrun -sdk iphonesimulator $(CC) $(CFLAGS) -isysroot $(SIMULATORROOT)/SDKs/iPhoneSimulator$(IOSVERSION).sdk -arch i686 -arch x86_64 -c $< -o ios-x86/$@
mkdir -p ios-arm/$(dir $@)
xcrun -sdk iphoneos $(CC) $(CFLAGS) -isysroot $(DEVICEROOT)/SDKs/iPhoneOS$(IOSVERSION).sdk $(IOSARCH) -c $< -o ios-arm/$@
xcrun lipo ios-x86/$@ ios-arm/$@ -create -output $@
$(STATIC_OUTDIR)/libleveldb.a: $(STATIC_OUTDIR) $(DEVICE_OUTDIR)/libleveldb.a $(SIMULATOR_OUTDIR)/libleveldb.a
lipo -create $(DEVICE_OUTDIR)/libleveldb.a $(SIMULATOR_OUTDIR)/libleveldb.a -output $@
$(STATIC_OUTDIR)/libmemenv.a: $(STATIC_OUTDIR) $(DEVICE_OUTDIR)/libmemenv.a $(SIMULATOR_OUTDIR)/libmemenv.a
lipo -create $(DEVICE_OUTDIR)/libmemenv.a $(SIMULATOR_OUTDIR)/libmemenv.a -output $@
else
.cc.o:
$(STATIC_OUTDIR)/libleveldb.a:$(STATIC_LIBOBJECTS)
rm -f $@
$(AR) -rs $@ $(STATIC_LIBOBJECTS)
$(STATIC_OUTDIR)/libmemenv.a:$(STATIC_MEMENVOBJECTS)
rm -f $@
$(AR) -rs $@ $(STATIC_MEMENVOBJECTS)
endif
$(SHARED_MEMENVLIB):$(SHARED_MEMENVOBJECTS)
rm -f $@
$(AR) -rs $@ $(SHARED_MEMENVOBJECTS)
$(STATIC_OUTDIR)/db_bench:db/db_bench.cc $(STATIC_LIBOBJECTS) $(TESTUTIL)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/db_bench.cc $(STATIC_LIBOBJECTS) $(TESTUTIL) -o $@ $(LIBS)
$(STATIC_OUTDIR)/db_bench_sqlite3:doc/bench/db_bench_sqlite3.cc $(STATIC_LIBOBJECTS) $(TESTUTIL)
$(CXX) $(LDFLAGS) $(CXXFLAGS) doc/bench/db_bench_sqlite3.cc $(STATIC_LIBOBJECTS) $(TESTUTIL) -o $@ -lsqlite3 $(LIBS)
$(STATIC_OUTDIR)/db_bench_tree_db:doc/bench/db_bench_tree_db.cc $(STATIC_LIBOBJECTS) $(TESTUTIL)
$(CXX) $(LDFLAGS) $(CXXFLAGS) doc/bench/db_bench_tree_db.cc $(STATIC_LIBOBJECTS) $(TESTUTIL) -o $@ -lkyotocabinet $(LIBS)
$(STATIC_OUTDIR)/leveldbutil:db/leveldbutil.cc $(STATIC_LIBOBJECTS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/leveldbutil.cc $(STATIC_LIBOBJECTS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/arena_test:util/arena_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/arena_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/autocompact_test:db/autocompact_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/autocompact_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/bloom_test:util/bloom_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/bloom_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/c_test:$(STATIC_OUTDIR)/db/c_test.o $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(STATIC_OUTDIR)/db/c_test.o $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/cache_test:util/cache_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/cache_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/coding_test:util/coding_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/coding_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/corruption_test:db/corruption_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/corruption_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/crc32c_test:util/crc32c_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/crc32c_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/db_test:db/db_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/db_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/dbformat_test:db/dbformat_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/dbformat_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/env_posix_test:util/env_posix_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/env_posix_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/env_test:util/env_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/env_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/fault_injection_test:db/fault_injection_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/fault_injection_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/filename_test:db/filename_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/filename_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/filter_block_test:table/filter_block_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) table/filter_block_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/hash_test:util/hash_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/hash_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/issue178_test:issues/issue178_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) issues/issue178_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/issue200_test:issues/issue200_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) issues/issue200_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/log_test:db/log_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/log_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/recovery_test:db/recovery_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/recovery_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/table_test:table/table_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) table/table_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/skiplist_test:db/skiplist_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/skiplist_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/version_edit_test:db/version_edit_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/version_edit_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/version_set_test:db/version_set_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/version_set_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/write_batch_test:db/write_batch_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/write_batch_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/memenv_test:$(STATIC_OUTDIR)/helpers/memenv/memenv_test.o $(STATIC_OUTDIR)/libmemenv.a $(STATIC_OUTDIR)/libleveldb.a $(TESTHARNESS)
$(XCRUN) $(CXX) $(LDFLAGS) $(STATIC_OUTDIR)/helpers/memenv/memenv_test.o $(STATIC_OUTDIR)/libmemenv.a $(STATIC_OUTDIR)/libleveldb.a $(TESTHARNESS) -o $@ $(LIBS)
$(SHARED_OUTDIR)/db_bench:$(SHARED_OUTDIR)/db/db_bench.o $(SHARED_LIBS) $(TESTUTIL)
$(XCRUN) $(CXX) $(LDFLAGS) $(CXXFLAGS) $(PLATFORM_SHARED_CFLAGS) $(SHARED_OUTDIR)/db/db_bench.o $(TESTUTIL) $(SHARED_OUTDIR)/$(SHARED_LIB3) -o $@ $(LIBS)
.PHONY: run-shared
run-shared: $(SHARED_OUTDIR)/db_bench
LD_LIBRARY_PATH=$(SHARED_OUTDIR) $(SHARED_OUTDIR)/db_bench
$(SIMULATOR_OUTDIR)/%.o: %.cc
xcrun -sdk iphonesimulator $(CXX) $(CXXFLAGS) $(SIMULATOR_CFLAGS) -c $< -o $@
$(DEVICE_OUTDIR)/%.o: %.cc
xcrun -sdk iphoneos $(CXX) $(CXXFLAGS) $(DEVICE_CFLAGS) -c $< -o $@
$(SIMULATOR_OUTDIR)/%.o: %.c
xcrun -sdk iphonesimulator $(CC) $(CFLAGS) $(SIMULATOR_CFLAGS) -c $< -o $@
$(DEVICE_OUTDIR)/%.o: %.c
xcrun -sdk iphoneos $(CC) $(CFLAGS) $(DEVICE_CFLAGS) -c $< -o $@
$(STATIC_OUTDIR)/%.o: %.cc
$(CXX) $(CXXFLAGS) -c $< -o $@
.c.o:
$(STATIC_OUTDIR)/%.o: %.c
$(CC) $(CFLAGS) -c $< -o $@
endif
$(SHARED_OUTDIR)/%.o: %.cc
$(CXX) $(CXXFLAGS) $(PLATFORM_SHARED_CFLAGS) -c $< -o $@
$(SHARED_OUTDIR)/%.o: %.c
$(CC) $(CFLAGS) $(PLATFORM_SHARED_CFLAGS) -c $< -o $@
$(STATIC_OUTDIR)/port/port_posix_sse.o: port/port_posix_sse.cc
$(CXX) $(CXXFLAGS) $(PLATFORM_SSEFLAGS) -c $< -o $@
$(SHARED_OUTDIR)/port/port_posix_sse.o: port/port_posix_sse.cc
$(CXX) $(CXXFLAGS) $(PLATFORM_SHARED_CFLAGS) $(PLATFORM_SSEFLAGS) -c $< -o $@

View File

@ -1,51 +0,0 @@
leveldb: A key-value store
Authors: Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com)
The code under this directory implements a system for maintaining a
persistent key/value store.
See doc/index.html for more explanation.
See doc/impl.html for a brief overview of the implementation.
The public interface is in include/*.h. Callers should not include or
rely on the details of any other header files in this package. Those
internal APIs may be changed without warning.
Guide to header files:
include/db.h
Main interface to the DB: Start here
include/options.h
Control over the behavior of an entire database, and also
control over the behavior of individual reads and writes.
include/comparator.h
Abstraction for user-specified comparison function. If you want
just bytewise comparison of keys, you can use the default comparator,
but clients can write their own comparator implementations if they
want custom ordering (e.g. to handle different character
encodings, etc.)
include/iterator.h
Interface for iterating over data. You can get an iterator
from a DB object.
include/write_batch.h
Interface for atomically applying multiple updates to a database.
include/slice.h
A simple module for maintaining a pointer and a length into some
other byte array.
include/status.h
Status is returned from many of the public interfaces and is used
to report success and various kinds of errors.
include/env.h
Abstraction of the OS environment. A posix implementation of
this interface is in util/env_posix.cc
include/table.h
include/table_builder.h
Lower-level modules that most clients probably won't use directly

View File

@ -1,5 +1,7 @@
**LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.**
[![Build Status](https://travis-ci.org/google/leveldb.svg?branch=master)](https://travis-ci.org/google/leveldb)
Authors: Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com)
# Features
@ -10,9 +12,11 @@ Authors: Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com)
* Multiple changes can be made in one atomic batch.
* Users can create a transient snapshot to get a consistent view of data.
* Forward and backward iteration is supported over the data.
* Data is automatically compressed using the [Snappy compression library](http://code.google.com/p/snappy).
* Data is automatically compressed using the [Snappy compression library](http://google.github.io/snappy/).
* External activity (file system operations etc.) is relayed through a virtual interface so users can customize the operating system interactions.
* [Detailed documentation](http://htmlpreview.github.io/?https://github.com/google/leveldb/blob/master/doc/index.html) about how to use the library is included with the source code.
# Documentation
[LevelDB library documentation](https://github.com/google/leveldb/blob/master/doc/index.md) is online and bundled with the source code.
# Limitations
@ -20,6 +24,37 @@ Authors: Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com)
* Only a single process (possibly multi-threaded) can access a particular database at a time.
* There is no client-server support builtin to the library. An application that needs such support will have to wrap their own server around the library.
# Contributing to the leveldb Project
The leveldb project welcomes contributions. leveldb's primary goal is to be
a reliable and fast key/value store. Changes that are in line with the
features/limitations outlined above, and meet the requirements below,
will be considered.
Contribution requirements:
1. **POSIX only**. We _generally_ will only accept changes that are both
compiled, and tested on a POSIX platform - usually Linux. Very small
changes will sometimes be accepted, but consider that more of an
exception than the rule.
2. **Stable API**. We strive very hard to maintain a stable API. Changes that
require changes for projects using leveldb _might_ be rejected without
sufficient benefit to the project.
3. **Tests**: All changes must be accompanied by a new (or changed) test, or
a sufficient explanation as to why a new (or changed) test is not required.
## Submitting a Pull Request
Before any pull request will be accepted the author must first sign a
Contributor License Agreement (CLA) at https://cla.developers.google.com/.
In order to keep the commit timeline linear
[squash](https://git-scm.com/book/en/v2/Git-Tools-Rewriting-History#Squashing-Commits)
your changes down to a single commit and [rebase](https://git-scm.com/docs/git-rebase)
on google/leveldb/master. This keeps the commit timeline linear and more easily sync'ed
with the internal repository at Google. More information at GitHub's
[About Git rebase](https://help.github.com/articles/about-git-rebase/) page.
# Performance
Here is a performance report (with explanations) from the run of the
@ -78,29 +113,30 @@ by the one or two disk seeks needed to fetch the data from disk.
Write performance will be mostly unaffected by whether or not the
working set fits in memory.
readrandom : 16.677 micros/op; (approximately 60,000 reads per second)
readseq : 0.476 micros/op; 232.3 MB/s
readreverse : 0.724 micros/op; 152.9 MB/s
readrandom : 16.677 micros/op; (approximately 60,000 reads per second)
readseq : 0.476 micros/op; 232.3 MB/s
readreverse : 0.724 micros/op; 152.9 MB/s
LevelDB compacts its underlying storage data in the background to
improve read performance. The results listed above were done
immediately after a lot of random writes. The results after
compactions (which are usually triggered automatically) are better.
readrandom : 11.602 micros/op; (approximately 85,000 reads per second)
readseq : 0.423 micros/op; 261.8 MB/s
readreverse : 0.663 micros/op; 166.9 MB/s
readrandom : 11.602 micros/op; (approximately 85,000 reads per second)
readseq : 0.423 micros/op; 261.8 MB/s
readreverse : 0.663 micros/op; 166.9 MB/s
Some of the high cost of reads comes from repeated decompression of blocks
read from disk. If we supply enough cache to the leveldb so it can hold the
uncompressed blocks in memory, the read performance improves again:
readrandom : 9.775 micros/op; (approximately 100,000 reads per second before compaction)
readrandom : 5.215 micros/op; (approximately 190,000 reads per second after compaction)
readrandom : 9.775 micros/op; (approximately 100,000 reads per second before compaction)
readrandom : 5.215 micros/op; (approximately 190,000 reads per second after compaction)
## Repository contents
See doc/index.html for more explanation. See doc/impl.html for a brief overview of the implementation.
See [doc/index.md](doc/index.md) for more explanation. See
[doc/impl.md](doc/impl.md) for a brief overview of the implementation.
The public interface is in include/*.h. Callers should not include or
rely on the details of any other header files in this package. Those
@ -113,7 +149,7 @@ Guide to header files:
* **include/options.h**: Control over the behavior of an entire database,
and also control over the behavior of individual reads and writes.
* **include/comparator.h**: Abstraction for user-specified comparison function.
* **include/comparator.h**: Abstraction for user-specified comparison function.
If you want just bytewise comparison of keys, you can use the default
comparator, but clients can write their own comparator implementations if they
want custom ordering (e.g. to handle different character encodings, etc.)
@ -130,7 +166,7 @@ length into some other byte array.
* **include/status.h**: Status is returned from many of the public interfaces
and is used to report success and various kinds of errors.
* **include/env.h**:
* **include/env.h**:
Abstraction of the OS environment. A posix implementation of this interface is
in util/env_posix.cc

View File

@ -63,6 +63,7 @@ PLATFORM_SHARED_EXT="so"
PLATFORM_SHARED_LDFLAGS="-shared -Wl,-soname -Wl,"
PLATFORM_SHARED_CFLAGS="-fPIC"
PLATFORM_SHARED_VERSIONED=true
PLATFORM_SSEFLAGS=
MEMCMP_FLAG=
if [ "$CXX" = "g++" ]; then
@ -77,6 +78,7 @@ case "$TARGET_OS" in
COMMON_FLAGS="$MEMCMP_FLAG -lpthread -DOS_LINUX -DCYGWIN"
PLATFORM_LDFLAGS="-lpthread"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
Darwin)
PLATFORM=OS_MACOSX
@ -85,24 +87,28 @@ case "$TARGET_OS" in
[ -z "$INSTALL_PATH" ] && INSTALL_PATH=`pwd`
PLATFORM_SHARED_LDFLAGS="-dynamiclib -install_name $INSTALL_PATH/"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
Linux)
PLATFORM=OS_LINUX
COMMON_FLAGS="$MEMCMP_FLAG -pthread -DOS_LINUX"
PLATFORM_LDFLAGS="-pthread"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
SunOS)
PLATFORM=OS_SOLARIS
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_SOLARIS"
PLATFORM_LIBS="-lpthread -lrt"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
FreeBSD)
PLATFORM=OS_FREEBSD
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_FREEBSD"
PLATFORM_LIBS="-lpthread"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
GNU/kFreeBSD)
PLATFORM=OS_KFREEBSD
@ -115,24 +121,28 @@ case "$TARGET_OS" in
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_NETBSD"
PLATFORM_LIBS="-lpthread -lgcc_s"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
OpenBSD)
PLATFORM=OS_OPENBSD
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_OPENBSD"
PLATFORM_LDFLAGS="-pthread"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
DragonFly)
PLATFORM=OS_DRAGONFLYBSD
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_DRAGONFLYBSD"
PLATFORM_LIBS="-lpthread"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
OS_ANDROID_CROSSCOMPILE)
PLATFORM=OS_ANDROID
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_ANDROID -DLEVELDB_PLATFORM_POSIX"
PLATFORM_LDFLAGS="" # All pthread features are in the Android C library
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
CROSS_COMPILE=true
;;
HP-UX)
@ -140,6 +150,7 @@ case "$TARGET_OS" in
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_HPUX"
PLATFORM_LDFLAGS="-pthread"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
# man ld: +h internal_name
PLATFORM_SHARED_LDFLAGS="-shared -Wl,+h -Wl,"
;;
@ -148,6 +159,7 @@ case "$TARGET_OS" in
COMMON_FLAGS="$MEMCMP_FLAG -DOS_MACOSX"
[ -z "$INSTALL_PATH" ] && INSTALL_PATH=`pwd`
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
PLATFORM_SHARED_EXT=
PLATFORM_SHARED_LDFLAGS=
PLATFORM_SHARED_CFLAGS=
@ -175,14 +187,14 @@ DIRS="$PREFIX/db $PREFIX/util $PREFIX/table"
set -f # temporarily disable globbing so that our patterns aren't expanded
PRUNE_TEST="-name *test*.cc -prune"
PRUNE_BENCH="-name *_bench.cc -prune"
PRUNE_TOOL="-name leveldb_main.cc -prune"
PRUNE_TOOL="-name leveldbutil.cc -prune"
PORTABLE_FILES=`find $DIRS $PRUNE_TEST -o $PRUNE_BENCH -o $PRUNE_TOOL -o -name '*.cc' -print | sort | sed "s,^$PREFIX/,," | tr "\n" " "`
set +f # re-enable globbing
# The sources consist of the portable files, plus the platform-specific port
# file.
echo "SOURCES=$PORTABLE_FILES $PORT_FILE" >> $OUTPUT
echo "SOURCES=$PORTABLE_FILES $PORT_FILE $PORT_SSE_FILE" >> $OUTPUT
echo "MEMENV_SOURCES=helpers/memenv/memenv.cc" >> $OUTPUT
if [ "$CROSS_COMPILE" = "true" ]; then
@ -213,6 +225,21 @@ EOF
fi
rm -f $CXXOUTPUT 2>/dev/null
# Test if gcc SSE 4.2 is supported
$CXX $CXXFLAGS -x c++ - -o $CXXOUTPUT -msse4.2 2>/dev/null <<EOF
int main() {}
EOF
if [ "$?" = 0 ]; then
PLATFORM_SSEFLAGS="-msse4.2"
fi
rm -f $CXXOUTPUT 2>/dev/null
fi
# Use the SSE 4.2 CRC32C intrinsics iff runtime checks indicate compiler supports them.
if [ -n "$PLATFORM_SSEFLAGS" ]; then
PLATFORM_SSEFLAGS="$PLATFORM_SSEFLAGS -DLEVELDB_PLATFORM_POSIX_SSE"
fi
PLATFORM_CCFLAGS="$PLATFORM_CCFLAGS $COMMON_FLAGS"
@ -225,6 +252,7 @@ echo "PLATFORM_LDFLAGS=$PLATFORM_LDFLAGS" >> $OUTPUT
echo "PLATFORM_LIBS=$PLATFORM_LIBS" >> $OUTPUT
echo "PLATFORM_CCFLAGS=$PLATFORM_CCFLAGS" >> $OUTPUT
echo "PLATFORM_CXXFLAGS=$PLATFORM_CXXFLAGS" >> $OUTPUT
echo "PLATFORM_SSEFLAGS=$PLATFORM_SSEFLAGS" >> $OUTPUT
echo "PLATFORM_SHARED_CFLAGS=$PLATFORM_SHARED_CFLAGS" >> $OUTPUT
echo "PLATFORM_SHARED_EXT=$PLATFORM_SHARED_EXT" >> $OUTPUT
echo "PLATFORM_SHARED_LDFLAGS=$PLATFORM_SHARED_LDFLAGS" >> $OUTPUT

View File

@ -5,7 +5,9 @@
#include "leveldb/c.h"
#include <stdlib.h>
#ifndef WIN32
#include <unistd.h>
#endif
#include "leveldb/cache.h"
#include "leveldb/comparator.h"
#include "leveldb/db.h"

View File

@ -36,7 +36,7 @@ class CorruptionTest {
tiny_cache_ = NewLRUCache(100);
options_.env = &env_;
options_.block_cache = tiny_cache_;
dbname_ = test::TmpDir() + "/db_test";
dbname_ = test::TmpDir() + "/corruption_test";
DestroyDB(dbname_, options_);
db_ = NULL;

View File

@ -33,6 +33,7 @@
// readmissing -- read N missing keys in random order
// readhot -- read N times in random order from 1% section of DB
// seekrandom -- N random seeks
// open -- cost of opening a DB
// crc32c -- repeated crc32c of 4K of data
// acquireload -- load N*1000 times
// Meta operations:
@ -83,6 +84,14 @@ static bool FLAGS_histogram = false;
// (initialized to default value by "main")
static int FLAGS_write_buffer_size = 0;
// Number of bytes written to each file.
// (initialized to default value by "main")
static int FLAGS_max_file_size = 0;
// Approximate size of user data packed per block (before compression).
// (initialized to default value by "main")
static int FLAGS_block_size = 0;
// Number of bytes to use as a cache of uncompressed data.
// Negative means use default settings.
static int FLAGS_cache_size = -1;
@ -99,12 +108,16 @@ static int FLAGS_bloom_bits = -1;
// benchmark will fail.
static bool FLAGS_use_existing_db = false;
// If true, reuse existing log/MANIFEST files when re-opening a database.
static bool FLAGS_reuse_logs = false;
// Use the db with the following name.
static const char* FLAGS_db = NULL;
namespace leveldb {
namespace {
leveldb::Env* g_env = NULL;
// Helper for quickly generating random data.
class RandomGenerator {
@ -138,6 +151,7 @@ class RandomGenerator {
}
};
#if defined(__linux)
static Slice TrimSpace(Slice s) {
size_t start = 0;
while (start < s.size() && isspace(s[start])) {
@ -149,6 +163,7 @@ static Slice TrimSpace(Slice s) {
}
return Slice(s.data() + start, limit - start);
}
#endif
static void AppendWithSpace(std::string* str, Slice msg) {
if (msg.empty()) return;
@ -180,7 +195,7 @@ class Stats {
done_ = 0;
bytes_ = 0;
seconds_ = 0;
start_ = Env::Default()->NowMicros();
start_ = g_env->NowMicros();
finish_ = start_;
message_.clear();
}
@ -198,7 +213,7 @@ class Stats {
}
void Stop() {
finish_ = Env::Default()->NowMicros();
finish_ = g_env->NowMicros();
seconds_ = (finish_ - start_) * 1e-6;
}
@ -208,7 +223,7 @@ class Stats {
void FinishedSingleOp() {
if (FLAGS_histogram) {
double now = Env::Default()->NowMicros();
double now = g_env->NowMicros();
double micros = now - last_op_finish_;
hist_.Add(micros);
if (micros > 20000) {
@ -398,10 +413,10 @@ class Benchmark {
reads_(FLAGS_reads < 0 ? FLAGS_num : FLAGS_reads),
heap_counter_(0) {
std::vector<std::string> files;
Env::Default()->GetChildren(FLAGS_db, &files);
g_env->GetChildren(FLAGS_db, &files);
for (size_t i = 0; i < files.size(); i++) {
if (Slice(files[i]).starts_with("heap-")) {
Env::Default()->DeleteFile(std::string(FLAGS_db) + "/" + files[i]);
g_env->DeleteFile(std::string(FLAGS_db) + "/" + files[i]);
}
}
if (!FLAGS_use_existing_db) {
@ -442,7 +457,11 @@ class Benchmark {
bool fresh_db = false;
int num_threads = FLAGS_threads;
if (name == Slice("fillseq")) {
if (name == Slice("open")) {
method = &Benchmark::OpenBench;
num_ /= 10000;
if (num_ < 1) num_ = 1;
} else if (name == Slice("fillseq")) {
fresh_db = true;
method = &Benchmark::WriteSeq;
} else if (name == Slice("fillbatch")) {
@ -579,7 +598,7 @@ class Benchmark {
arg[i].shared = &shared;
arg[i].thread = new ThreadState(i);
arg[i].thread->shared = &shared;
Env::Default()->StartThread(ThreadBody, &arg[i]);
g_env->StartThread(ThreadBody, &arg[i]);
}
shared.mu.Lock();
@ -690,11 +709,15 @@ class Benchmark {
void Open() {
assert(db_ == NULL);
Options options;
options.env = g_env;
options.create_if_missing = !FLAGS_use_existing_db;
options.block_cache = cache_;
options.write_buffer_size = FLAGS_write_buffer_size;
options.max_file_size = FLAGS_max_file_size;
options.block_size = FLAGS_block_size;
options.max_open_files = FLAGS_open_files;
options.filter_policy = filter_policy_;
options.reuse_logs = FLAGS_reuse_logs;
Status s = DB::Open(options, FLAGS_db, &db_);
if (!s.ok()) {
fprintf(stderr, "open error: %s\n", s.ToString().c_str());
@ -702,6 +725,14 @@ class Benchmark {
}
}
void OpenBench(ThreadState* thread) {
for (int i = 0; i < num_; i++) {
delete db_;
Open();
thread->stats.FinishedSingleOp();
}
}
void WriteSeq(ThreadState* thread) {
DoWrite(thread, true);
}
@ -906,7 +937,7 @@ class Benchmark {
char fname[100];
snprintf(fname, sizeof(fname), "%s/heap-%04d", FLAGS_db, ++heap_counter_);
WritableFile* file;
Status s = Env::Default()->NewWritableFile(fname, &file);
Status s = g_env->NewWritableFile(fname, &file);
if (!s.ok()) {
fprintf(stderr, "%s\n", s.ToString().c_str());
return;
@ -915,7 +946,7 @@ class Benchmark {
delete file;
if (!ok) {
fprintf(stderr, "heap profiling not supported\n");
Env::Default()->DeleteFile(fname);
g_env->DeleteFile(fname);
}
}
};
@ -924,6 +955,8 @@ class Benchmark {
int main(int argc, char** argv) {
FLAGS_write_buffer_size = leveldb::Options().write_buffer_size;
FLAGS_max_file_size = leveldb::Options().max_file_size;
FLAGS_block_size = leveldb::Options().block_size;
FLAGS_open_files = leveldb::Options().max_open_files;
std::string default_db_path;
@ -941,6 +974,9 @@ int main(int argc, char** argv) {
} else if (sscanf(argv[i], "--use_existing_db=%d%c", &n, &junk) == 1 &&
(n == 0 || n == 1)) {
FLAGS_use_existing_db = n;
} else if (sscanf(argv[i], "--reuse_logs=%d%c", &n, &junk) == 1 &&
(n == 0 || n == 1)) {
FLAGS_reuse_logs = n;
} else if (sscanf(argv[i], "--num=%d%c", &n, &junk) == 1) {
FLAGS_num = n;
} else if (sscanf(argv[i], "--reads=%d%c", &n, &junk) == 1) {
@ -951,6 +987,10 @@ int main(int argc, char** argv) {
FLAGS_value_size = n;
} else if (sscanf(argv[i], "--write_buffer_size=%d%c", &n, &junk) == 1) {
FLAGS_write_buffer_size = n;
} else if (sscanf(argv[i], "--max_file_size=%d%c", &n, &junk) == 1) {
FLAGS_max_file_size = n;
} else if (sscanf(argv[i], "--block_size=%d%c", &n, &junk) == 1) {
FLAGS_block_size = n;
} else if (sscanf(argv[i], "--cache_size=%d%c", &n, &junk) == 1) {
FLAGS_cache_size = n;
} else if (sscanf(argv[i], "--bloom_bits=%d%c", &n, &junk) == 1) {
@ -965,9 +1005,11 @@ int main(int argc, char** argv) {
}
}
leveldb::g_env = leveldb::Env::Default();
// Choose a location for the test database if none given with --db=<path>
if (FLAGS_db == NULL) {
leveldb::Env::Default()->GetTestDirectory(&default_db_path);
leveldb::g_env->GetTestDirectory(&default_db_path);
default_db_path += "/dbbench";
FLAGS_db = default_db_path.c_str();
}

View File

@ -96,6 +96,7 @@ Options SanitizeOptions(const std::string& dbname,
result.filter_policy = (src.filter_policy != NULL) ? ipolicy : NULL;
ClipToRange(&result.max_open_files, 64 + kNumNonTableCacheFiles, 50000);
ClipToRange(&result.write_buffer_size, 64<<10, 1<<30);
ClipToRange(&result.max_file_size, 1<<20, 1<<30);
ClipToRange(&result.block_size, 1<<10, 4<<20);
if (result.info_log == NULL) {
// Open a log file in the same directory as the db
@ -125,7 +126,7 @@ DBImpl::DBImpl(const Options& raw_options, const std::string& dbname)
db_lock_(NULL),
shutting_down_(NULL),
bg_cv_(&mutex_),
mem_(new MemTable(internal_comparator_)),
mem_(NULL),
imm_(NULL),
logfile_(NULL),
logfile_number_(0),
@ -134,7 +135,6 @@ DBImpl::DBImpl(const Options& raw_options, const std::string& dbname)
tmp_batch_(new WriteBatch),
bg_compaction_scheduled_(false),
manual_compaction_(NULL) {
mem_->Ref();
has_imm_.Release_Store(NULL);
// Reserve ten files or so for other uses and give the rest to TableCache.
@ -271,7 +271,7 @@ void DBImpl::DeleteObsoleteFiles() {
}
}
Status DBImpl::Recover(VersionEdit* edit) {
Status DBImpl::Recover(VersionEdit* edit, bool *save_manifest) {
mutex_.AssertHeld();
// Ignore error from CreateDir since the creation of the DB is
@ -301,66 +301,69 @@ Status DBImpl::Recover(VersionEdit* edit) {
}
}
s = versions_->Recover();
if (s.ok()) {
SequenceNumber max_sequence(0);
s = versions_->Recover(save_manifest);
if (!s.ok()) {
return s;
}
SequenceNumber max_sequence(0);
// Recover from all newer log files than the ones named in the
// descriptor (new log files may have been added by the previous
// incarnation without registering them in the descriptor).
//
// Note that PrevLogNumber() is no longer used, but we pay
// attention to it in case we are recovering a database
// produced by an older version of leveldb.
const uint64_t min_log = versions_->LogNumber();
const uint64_t prev_log = versions_->PrevLogNumber();
std::vector<std::string> filenames;
s = env_->GetChildren(dbname_, &filenames);
// Recover from all newer log files than the ones named in the
// descriptor (new log files may have been added by the previous
// incarnation without registering them in the descriptor).
//
// Note that PrevLogNumber() is no longer used, but we pay
// attention to it in case we are recovering a database
// produced by an older version of leveldb.
const uint64_t min_log = versions_->LogNumber();
const uint64_t prev_log = versions_->PrevLogNumber();
std::vector<std::string> filenames;
s = env_->GetChildren(dbname_, &filenames);
if (!s.ok()) {
return s;
}
std::set<uint64_t> expected;
versions_->AddLiveFiles(&expected);
uint64_t number;
FileType type;
std::vector<uint64_t> logs;
for (size_t i = 0; i < filenames.size(); i++) {
if (ParseFileName(filenames[i], &number, &type)) {
expected.erase(number);
if (type == kLogFile && ((number >= min_log) || (number == prev_log)))
logs.push_back(number);
}
}
if (!expected.empty()) {
char buf[50];
snprintf(buf, sizeof(buf), "%d missing files; e.g.",
static_cast<int>(expected.size()));
return Status::Corruption(buf, TableFileName(dbname_, *(expected.begin())));
}
// Recover in the order in which the logs were generated
std::sort(logs.begin(), logs.end());
for (size_t i = 0; i < logs.size(); i++) {
s = RecoverLogFile(logs[i], (i == logs.size() - 1), save_manifest, edit,
&max_sequence);
if (!s.ok()) {
return s;
}
std::set<uint64_t> expected;
versions_->AddLiveFiles(&expected);
uint64_t number;
FileType type;
std::vector<uint64_t> logs;
for (size_t i = 0; i < filenames.size(); i++) {
if (ParseFileName(filenames[i], &number, &type)) {
expected.erase(number);
if (type == kLogFile && ((number >= min_log) || (number == prev_log)))
logs.push_back(number);
}
}
if (!expected.empty()) {
char buf[50];
snprintf(buf, sizeof(buf), "%d missing files; e.g.",
static_cast<int>(expected.size()));
return Status::Corruption(buf, TableFileName(dbname_, *(expected.begin())));
}
// Recover in the order in which the logs were generated
std::sort(logs.begin(), logs.end());
for (size_t i = 0; i < logs.size(); i++) {
s = RecoverLogFile(logs[i], edit, &max_sequence);
// The previous incarnation may not have written any MANIFEST
// records after allocating this log number. So we manually
// update the file number allocation counter in VersionSet.
versions_->MarkFileNumberUsed(logs[i]);
}
if (s.ok()) {
if (versions_->LastSequence() < max_sequence) {
versions_->SetLastSequence(max_sequence);
}
}
// The previous incarnation may not have written any MANIFEST
// records after allocating this log number. So we manually
// update the file number allocation counter in VersionSet.
versions_->MarkFileNumberUsed(logs[i]);
}
return s;
if (versions_->LastSequence() < max_sequence) {
versions_->SetLastSequence(max_sequence);
}
return Status::OK();
}
Status DBImpl::RecoverLogFile(uint64_t log_number,
VersionEdit* edit,
Status DBImpl::RecoverLogFile(uint64_t log_number, bool last_log,
bool* save_manifest, VersionEdit* edit,
SequenceNumber* max_sequence) {
struct LogReporter : public log::Reader::Reporter {
Env* env;
@ -405,12 +408,13 @@ Status DBImpl::RecoverLogFile(uint64_t log_number,
std::string scratch;
Slice record;
WriteBatch batch;
int compactions = 0;
MemTable* mem = NULL;
while (reader.ReadRecord(&record, &scratch) &&
status.ok()) {
if (record.size() < 12) {
reporter.Corruption(
record.size(), Status::Corruption("log record too small"));
record.size(), Status::Corruption("log record too small", fname));
continue;
}
WriteBatchInternal::SetContents(&batch, record);
@ -432,25 +436,52 @@ Status DBImpl::RecoverLogFile(uint64_t log_number,
}
if (mem->ApproximateMemoryUsage() > options_.write_buffer_size) {
compactions++;
*save_manifest = true;
status = WriteLevel0Table(mem, edit, NULL);
mem->Unref();
mem = NULL;
if (!status.ok()) {
// Reflect errors immediately so that conditions like full
// file-systems cause the DB::Open() to fail.
break;
}
mem->Unref();
mem = NULL;
}
}
if (status.ok() && mem != NULL) {
status = WriteLevel0Table(mem, edit, NULL);
// Reflect errors immediately so that conditions like full
// file-systems cause the DB::Open() to fail.
delete file;
// See if we should keep reusing the last log file.
if (status.ok() && options_.reuse_logs && last_log && compactions == 0) {
assert(logfile_ == NULL);
assert(log_ == NULL);
assert(mem_ == NULL);
uint64_t lfile_size;
if (env_->GetFileSize(fname, &lfile_size).ok() &&
env_->NewAppendableFile(fname, &logfile_).ok()) {
Log(options_.info_log, "Reusing old log %s \n", fname.c_str());
log_ = new log::Writer(logfile_, lfile_size);
logfile_number_ = log_number;
if (mem != NULL) {
mem_ = mem;
mem = NULL;
} else {
// mem can be NULL if lognum exists but was empty.
mem_ = new MemTable(internal_comparator_);
mem_->Ref();
}
}
}
if (mem != NULL) {
// mem did not get reused; compact it.
if (status.ok()) {
*save_manifest = true;
status = WriteLevel0Table(mem, edit, NULL);
}
mem->Unref();
}
if (mem != NULL) mem->Unref();
delete file;
return status;
}
@ -821,8 +852,9 @@ Status DBImpl::FinishCompactionOutputFile(CompactionState* compact,
delete iter;
if (s.ok()) {
Log(options_.info_log,
"Generated table #%llu: %lld keys, %lld bytes",
"Generated table #%llu@%d: %lld keys, %lld bytes",
(unsigned long long) output_number,
compact->compaction->level(),
(unsigned long long) current_entries,
(unsigned long long) current_bytes);
}
@ -1395,6 +1427,19 @@ bool DBImpl::GetProperty(const Slice& property, std::string* value) {
} else if (in == "sstables") {
*value = versions_->current()->DebugString();
return true;
} else if (in == "approximate-memory-usage") {
size_t total_usage = options_.block_cache->TotalCharge();
if (mem_) {
total_usage += mem_->ApproximateMemoryUsage();
}
if (imm_) {
total_usage += imm_->ApproximateMemoryUsage();
}
char buf[50];
snprintf(buf, sizeof(buf), "%llu",
static_cast<unsigned long long>(total_usage));
value->append(buf);
return true;
}
return false;
@ -1449,8 +1494,11 @@ Status DB::Open(const Options& options, const std::string& dbname,
DBImpl* impl = new DBImpl(options, dbname);
impl->mutex_.Lock();
VersionEdit edit;
Status s = impl->Recover(&edit); // Handles create_if_missing, error_if_exists
if (s.ok()) {
// Recover handles create_if_missing, error_if_exists
bool save_manifest = false;
Status s = impl->Recover(&edit, &save_manifest);
if (s.ok() && impl->mem_ == NULL) {
// Create new log and a corresponding memtable.
uint64_t new_log_number = impl->versions_->NewFileNumber();
WritableFile* lfile;
s = options.env->NewWritableFile(LogFileName(dbname, new_log_number),
@ -1460,15 +1508,22 @@ Status DB::Open(const Options& options, const std::string& dbname,
impl->logfile_ = lfile;
impl->logfile_number_ = new_log_number;
impl->log_ = new log::Writer(lfile);
s = impl->versions_->LogAndApply(&edit, &impl->mutex_);
}
if (s.ok()) {
impl->DeleteObsoleteFiles();
impl->MaybeScheduleCompaction();
impl->mem_ = new MemTable(impl->internal_comparator_);
impl->mem_->Ref();
}
}
if (s.ok() && save_manifest) {
edit.SetPrevLogNumber(0); // No older logs needed after recovery.
edit.SetLogNumber(impl->logfile_number_);
s = impl->versions_->LogAndApply(&edit, &impl->mutex_);
}
if (s.ok()) {
impl->DeleteObsoleteFiles();
impl->MaybeScheduleCompaction();
}
impl->mutex_.Unlock();
if (s.ok()) {
assert(impl->mem_ != NULL);
*dbptr = impl;
} else {
delete impl;

View File

@ -78,7 +78,8 @@ class DBImpl : public DB {
// Recover the descriptor from persistent storage. May do a significant
// amount of work to recover recently logged updates. Any changes to
// be made to the descriptor are added to *edit.
Status Recover(VersionEdit* edit) EXCLUSIVE_LOCKS_REQUIRED(mutex_);
Status Recover(VersionEdit* edit, bool* save_manifest)
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void MaybeIgnoreError(Status* s) const;
@ -90,9 +91,8 @@ class DBImpl : public DB {
// Errors are recorded in bg_error_.
void CompactMemTable() EXCLUSIVE_LOCKS_REQUIRED(mutex_);
Status RecoverLogFile(uint64_t log_number,
VersionEdit* edit,
SequenceNumber* max_sequence)
Status RecoverLogFile(uint64_t log_number, bool last_log, bool* save_manifest,
VersionEdit* edit, SequenceNumber* max_sequence)
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
Status WriteLevel0Table(MemTable* mem, VersionEdit* edit, Version* base)

View File

@ -193,6 +193,7 @@ class DBTest {
// Sequence of option configurations to try
enum OptionConfig {
kDefault,
kReuse,
kFilter,
kUncompressed,
kEnd
@ -237,7 +238,11 @@ class DBTest {
// Return the current option configuration.
Options CurrentOptions() {
Options options;
options.reuse_logs = false;
switch (option_config_) {
case kReuse:
options.reuse_logs = true;
break;
case kFilter:
options.filter_policy = filter_policy_;
break;
@ -558,6 +563,17 @@ TEST(DBTest, GetFromVersions) {
} while (ChangeOptions());
}
TEST(DBTest, GetMemUsage) {
do {
ASSERT_OK(Put("foo", "v1"));
std::string val;
ASSERT_TRUE(db_->GetProperty("leveldb.approximate-memory-usage", &val));
int mem_usage = atoi(val.c_str());
ASSERT_GT(mem_usage, 0);
ASSERT_LT(mem_usage, 5*1024*1024);
} while (ChangeOptions());
}
TEST(DBTest, GetSnapshot) {
do {
// Try with both a short key and a long key
@ -1080,6 +1096,14 @@ TEST(DBTest, ApproximateSizes) {
// 0 because GetApproximateSizes() does not account for memtable space
ASSERT_TRUE(Between(Size("", Key(50)), 0, 0));
if (options.reuse_logs) {
// Recovery will reuse memtable, and GetApproximateSizes() does not
// account for memtable usage;
Reopen(&options);
ASSERT_TRUE(Between(Size("", Key(50)), 0, 0));
continue;
}
// Check sizes across recovery by reopening a few times
for (int run = 0; run < 3; run++) {
Reopen(&options);
@ -1123,6 +1147,11 @@ TEST(DBTest, ApproximateSizes_MixOfSmallAndLarge) {
ASSERT_OK(Put(Key(6), RandomString(&rnd, 300000)));
ASSERT_OK(Put(Key(7), RandomString(&rnd, 10000)));
if (options.reuse_logs) {
// Need to force a memtable compaction since recovery does not do so.
ASSERT_OK(dbfull()->TEST_CompactMemTable());
}
// Check sizes across recovery by reopening a few times
for (int run = 0; run < 3; run++) {
Reopen(&options);
@ -2084,7 +2113,8 @@ void BM_LogAndApply(int iters, int num_base_files) {
InternalKeyComparator cmp(BytewiseComparator());
Options options;
VersionSet vset(dbname, &options, NULL, &cmp);
ASSERT_OK(vset.Recover());
bool save_manifest;
ASSERT_OK(vset.Recover(&save_manifest));
VersionEdit vbase;
uint64_t fnum = 1;
for (int i = 0; i < num_base_files; i++) {

View File

@ -0,0 +1,554 @@
// Copyright 2014 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
// This test uses a custom Env to keep track of the state of a filesystem as of
// the last "sync". It then checks for data loss errors by purposely dropping
// file data (or entire files) not protected by a "sync".
#include "leveldb/db.h"
#include <map>
#include <set>
#include "db/db_impl.h"
#include "db/filename.h"
#include "db/log_format.h"
#include "db/version_set.h"
#include "leveldb/cache.h"
#include "leveldb/env.h"
#include "leveldb/table.h"
#include "leveldb/write_batch.h"
#include "util/logging.h"
#include "util/mutexlock.h"
#include "util/testharness.h"
#include "util/testutil.h"
namespace leveldb {
static const int kValueSize = 1000;
static const int kMaxNumValues = 2000;
static const size_t kNumIterations = 3;
class FaultInjectionTestEnv;
namespace {
// Assume a filename, and not a directory name like "/foo/bar/"
static std::string GetDirName(const std::string filename) {
size_t found = filename.find_last_of("/\\");
if (found == std::string::npos) {
return "";
} else {
return filename.substr(0, found);
}
}
Status SyncDir(const std::string& dir) {
// As this is a test it isn't required to *actually* sync this directory.
return Status::OK();
}
// A basic file truncation function suitable for this test.
Status Truncate(const std::string& filename, uint64_t length) {
leveldb::Env* env = leveldb::Env::Default();
SequentialFile* orig_file;
Status s = env->NewSequentialFile(filename, &orig_file);
if (!s.ok())
return s;
char* scratch = new char[length];
leveldb::Slice result;
s = orig_file->Read(length, &result, scratch);
delete orig_file;
if (s.ok()) {
std::string tmp_name = GetDirName(filename) + "/truncate.tmp";
WritableFile* tmp_file;
s = env->NewWritableFile(tmp_name, &tmp_file);
if (s.ok()) {
s = tmp_file->Append(result);
delete tmp_file;
if (s.ok()) {
s = env->RenameFile(tmp_name, filename);
} else {
env->DeleteFile(tmp_name);
}
}
}
delete[] scratch;
return s;
}
struct FileState {
std::string filename_;
ssize_t pos_;
ssize_t pos_at_last_sync_;
ssize_t pos_at_last_flush_;
FileState(const std::string& filename)
: filename_(filename),
pos_(-1),
pos_at_last_sync_(-1),
pos_at_last_flush_(-1) { }
FileState() : pos_(-1), pos_at_last_sync_(-1), pos_at_last_flush_(-1) {}
bool IsFullySynced() const { return pos_ <= 0 || pos_ == pos_at_last_sync_; }
Status DropUnsyncedData() const;
};
} // anonymous namespace
// A wrapper around WritableFile which informs another Env whenever this file
// is written to or sync'ed.
class TestWritableFile : public WritableFile {
public:
TestWritableFile(const FileState& state,
WritableFile* f,
FaultInjectionTestEnv* env);
virtual ~TestWritableFile();
virtual Status Append(const Slice& data);
virtual Status Close();
virtual Status Flush();
virtual Status Sync();
private:
FileState state_;
WritableFile* target_;
bool writable_file_opened_;
FaultInjectionTestEnv* env_;
Status SyncParent();
};
class FaultInjectionTestEnv : public EnvWrapper {
public:
FaultInjectionTestEnv() : EnvWrapper(Env::Default()), filesystem_active_(true) {}
virtual ~FaultInjectionTestEnv() { }
virtual Status NewWritableFile(const std::string& fname,
WritableFile** result);
virtual Status NewAppendableFile(const std::string& fname,
WritableFile** result);
virtual Status DeleteFile(const std::string& f);
virtual Status RenameFile(const std::string& s, const std::string& t);
void WritableFileClosed(const FileState& state);
Status DropUnsyncedFileData();
Status DeleteFilesCreatedAfterLastDirSync();
void DirWasSynced();
bool IsFileCreatedSinceLastDirSync(const std::string& filename);
void ResetState();
void UntrackFile(const std::string& f);
// Setting the filesystem to inactive is the test equivalent to simulating a
// system reset. Setting to inactive will freeze our saved filesystem state so
// that it will stop being recorded. It can then be reset back to the state at
// the time of the reset.
bool IsFilesystemActive() const { return filesystem_active_; }
void SetFilesystemActive(bool active) { filesystem_active_ = active; }
private:
port::Mutex mutex_;
std::map<std::string, FileState> db_file_state_;
std::set<std::string> new_files_since_last_dir_sync_;
bool filesystem_active_; // Record flushes, syncs, writes
};
TestWritableFile::TestWritableFile(const FileState& state,
WritableFile* f,
FaultInjectionTestEnv* env)
: state_(state),
target_(f),
writable_file_opened_(true),
env_(env) {
assert(f != NULL);
}
TestWritableFile::~TestWritableFile() {
if (writable_file_opened_) {
Close();
}
delete target_;
}
Status TestWritableFile::Append(const Slice& data) {
Status s = target_->Append(data);
if (s.ok() && env_->IsFilesystemActive()) {
state_.pos_ += data.size();
}
return s;
}
Status TestWritableFile::Close() {
writable_file_opened_ = false;
Status s = target_->Close();
if (s.ok()) {
env_->WritableFileClosed(state_);
}
return s;
}
Status TestWritableFile::Flush() {
Status s = target_->Flush();
if (s.ok() && env_->IsFilesystemActive()) {
state_.pos_at_last_flush_ = state_.pos_;
}
return s;
}
Status TestWritableFile::SyncParent() {
Status s = SyncDir(GetDirName(state_.filename_));
if (s.ok()) {
env_->DirWasSynced();
}
return s;
}
Status TestWritableFile::Sync() {
if (!env_->IsFilesystemActive()) {
return Status::OK();
}
// Ensure new files referred to by the manifest are in the filesystem.
Status s = target_->Sync();
if (s.ok()) {
state_.pos_at_last_sync_ = state_.pos_;
}
if (env_->IsFileCreatedSinceLastDirSync(state_.filename_)) {
Status ps = SyncParent();
if (s.ok() && !ps.ok()) {
s = ps;
}
}
return s;
}
Status FaultInjectionTestEnv::NewWritableFile(const std::string& fname,
WritableFile** result) {
WritableFile* actual_writable_file;
Status s = target()->NewWritableFile(fname, &actual_writable_file);
if (s.ok()) {
FileState state(fname);
state.pos_ = 0;
*result = new TestWritableFile(state, actual_writable_file, this);
// NewWritableFile doesn't append to files, so if the same file is
// opened again then it will be truncated - so forget our saved
// state.
UntrackFile(fname);
MutexLock l(&mutex_);
new_files_since_last_dir_sync_.insert(fname);
}
return s;
}
Status FaultInjectionTestEnv::NewAppendableFile(const std::string& fname,
WritableFile** result) {
WritableFile* actual_writable_file;
Status s = target()->NewAppendableFile(fname, &actual_writable_file);
if (s.ok()) {
FileState state(fname);
state.pos_ = 0;
{
MutexLock l(&mutex_);
if (db_file_state_.count(fname) == 0) {
new_files_since_last_dir_sync_.insert(fname);
} else {
state = db_file_state_[fname];
}
}
*result = new TestWritableFile(state, actual_writable_file, this);
}
return s;
}
Status FaultInjectionTestEnv::DropUnsyncedFileData() {
Status s;
MutexLock l(&mutex_);
for (std::map<std::string, FileState>::const_iterator it =
db_file_state_.begin();
s.ok() && it != db_file_state_.end(); ++it) {
const FileState& state = it->second;
if (!state.IsFullySynced()) {
s = state.DropUnsyncedData();
}
}
return s;
}
void FaultInjectionTestEnv::DirWasSynced() {
MutexLock l(&mutex_);
new_files_since_last_dir_sync_.clear();
}
bool FaultInjectionTestEnv::IsFileCreatedSinceLastDirSync(
const std::string& filename) {
MutexLock l(&mutex_);
return new_files_since_last_dir_sync_.find(filename) !=
new_files_since_last_dir_sync_.end();
}
void FaultInjectionTestEnv::UntrackFile(const std::string& f) {
MutexLock l(&mutex_);
db_file_state_.erase(f);
new_files_since_last_dir_sync_.erase(f);
}
Status FaultInjectionTestEnv::DeleteFile(const std::string& f) {
Status s = EnvWrapper::DeleteFile(f);
ASSERT_OK(s);
if (s.ok()) {
UntrackFile(f);
}
return s;
}
Status FaultInjectionTestEnv::RenameFile(const std::string& s,
const std::string& t) {
Status ret = EnvWrapper::RenameFile(s, t);
if (ret.ok()) {
MutexLock l(&mutex_);
if (db_file_state_.find(s) != db_file_state_.end()) {
db_file_state_[t] = db_file_state_[s];
db_file_state_.erase(s);
}
if (new_files_since_last_dir_sync_.erase(s) != 0) {
assert(new_files_since_last_dir_sync_.find(t) ==
new_files_since_last_dir_sync_.end());
new_files_since_last_dir_sync_.insert(t);
}
}
return ret;
}
void FaultInjectionTestEnv::ResetState() {
// Since we are not destroying the database, the existing files
// should keep their recorded synced/flushed state. Therefore
// we do not reset db_file_state_ and new_files_since_last_dir_sync_.
MutexLock l(&mutex_);
SetFilesystemActive(true);
}
Status FaultInjectionTestEnv::DeleteFilesCreatedAfterLastDirSync() {
// Because DeleteFile access this container make a copy to avoid deadlock
mutex_.Lock();
std::set<std::string> new_files(new_files_since_last_dir_sync_.begin(),
new_files_since_last_dir_sync_.end());
mutex_.Unlock();
Status s;
std::set<std::string>::const_iterator it;
for (it = new_files.begin(); s.ok() && it != new_files.end(); ++it) {
s = DeleteFile(*it);
}
return s;
}
void FaultInjectionTestEnv::WritableFileClosed(const FileState& state) {
MutexLock l(&mutex_);
db_file_state_[state.filename_] = state;
}
Status FileState::DropUnsyncedData() const {
ssize_t sync_pos = pos_at_last_sync_ == -1 ? 0 : pos_at_last_sync_;
return Truncate(filename_, sync_pos);
}
class FaultInjectionTest {
public:
enum ExpectedVerifResult { VAL_EXPECT_NO_ERROR, VAL_EXPECT_ERROR };
enum ResetMethod { RESET_DROP_UNSYNCED_DATA, RESET_DELETE_UNSYNCED_FILES };
FaultInjectionTestEnv* env_;
std::string dbname_;
Cache* tiny_cache_;
Options options_;
DB* db_;
FaultInjectionTest()
: env_(new FaultInjectionTestEnv),
tiny_cache_(NewLRUCache(100)),
db_(NULL) {
dbname_ = test::TmpDir() + "/fault_test";
DestroyDB(dbname_, Options()); // Destroy any db from earlier run
options_.reuse_logs = true;
options_.env = env_;
options_.paranoid_checks = true;
options_.block_cache = tiny_cache_;
options_.create_if_missing = true;
}
~FaultInjectionTest() {
CloseDB();
DestroyDB(dbname_, Options());
delete tiny_cache_;
delete env_;
}
void ReuseLogs(bool reuse) {
options_.reuse_logs = reuse;
}
void Build(int start_idx, int num_vals) {
std::string key_space, value_space;
WriteBatch batch;
for (int i = start_idx; i < start_idx + num_vals; i++) {
Slice key = Key(i, &key_space);
batch.Clear();
batch.Put(key, Value(i, &value_space));
WriteOptions options;
ASSERT_OK(db_->Write(options, &batch));
}
}
Status ReadValue(int i, std::string* val) const {
std::string key_space, value_space;
Slice key = Key(i, &key_space);
Value(i, &value_space);
ReadOptions options;
return db_->Get(options, key, val);
}
Status Verify(int start_idx, int num_vals,
ExpectedVerifResult expected) const {
std::string val;
std::string value_space;
Status s;
for (int i = start_idx; i < start_idx + num_vals && s.ok(); i++) {
Value(i, &value_space);
s = ReadValue(i, &val);
if (expected == VAL_EXPECT_NO_ERROR) {
if (s.ok()) {
ASSERT_EQ(value_space, val);
}
} else if (s.ok()) {
fprintf(stderr, "Expected an error at %d, but was OK\n", i);
s = Status::IOError(dbname_, "Expected value error:");
} else {
s = Status::OK(); // An expected error
}
}
return s;
}
// Return the ith key
Slice Key(int i, std::string* storage) const {
char buf[100];
snprintf(buf, sizeof(buf), "%016d", i);
storage->assign(buf, strlen(buf));
return Slice(*storage);
}
// Return the value to associate with the specified key
Slice Value(int k, std::string* storage) const {
Random r(k);
return test::RandomString(&r, kValueSize, storage);
}
Status OpenDB() {
delete db_;
db_ = NULL;
env_->ResetState();
return DB::Open(options_, dbname_, &db_);
}
void CloseDB() {
delete db_;
db_ = NULL;
}
void DeleteAllData() {
Iterator* iter = db_->NewIterator(ReadOptions());
WriteOptions options;
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
ASSERT_OK(db_->Delete(WriteOptions(), iter->key()));
}
delete iter;
}
void ResetDBState(ResetMethod reset_method) {
switch (reset_method) {
case RESET_DROP_UNSYNCED_DATA:
ASSERT_OK(env_->DropUnsyncedFileData());
break;
case RESET_DELETE_UNSYNCED_FILES:
ASSERT_OK(env_->DeleteFilesCreatedAfterLastDirSync());
break;
default:
assert(false);
}
}
void PartialCompactTestPreFault(int num_pre_sync, int num_post_sync) {
DeleteAllData();
Build(0, num_pre_sync);
db_->CompactRange(NULL, NULL);
Build(num_pre_sync, num_post_sync);
}
void PartialCompactTestReopenWithFault(ResetMethod reset_method,
int num_pre_sync,
int num_post_sync) {
env_->SetFilesystemActive(false);
CloseDB();
ResetDBState(reset_method);
ASSERT_OK(OpenDB());
ASSERT_OK(Verify(0, num_pre_sync, FaultInjectionTest::VAL_EXPECT_NO_ERROR));
ASSERT_OK(Verify(num_pre_sync, num_post_sync, FaultInjectionTest::VAL_EXPECT_ERROR));
}
void NoWriteTestPreFault() {
}
void NoWriteTestReopenWithFault(ResetMethod reset_method) {
CloseDB();
ResetDBState(reset_method);
ASSERT_OK(OpenDB());
}
void DoTest() {
Random rnd(0);
ASSERT_OK(OpenDB());
for (size_t idx = 0; idx < kNumIterations; idx++) {
int num_pre_sync = rnd.Uniform(kMaxNumValues);
int num_post_sync = rnd.Uniform(kMaxNumValues);
PartialCompactTestPreFault(num_pre_sync, num_post_sync);
PartialCompactTestReopenWithFault(RESET_DROP_UNSYNCED_DATA,
num_pre_sync,
num_post_sync);
NoWriteTestPreFault();
NoWriteTestReopenWithFault(RESET_DROP_UNSYNCED_DATA);
PartialCompactTestPreFault(num_pre_sync, num_post_sync);
// No new files created so we expect all values since no files will be
// dropped.
PartialCompactTestReopenWithFault(RESET_DELETE_UNSYNCED_FILES,
num_pre_sync + num_post_sync,
0);
NoWriteTestPreFault();
NoWriteTestReopenWithFault(RESET_DELETE_UNSYNCED_FILES);
}
}
};
TEST(FaultInjectionTest, FaultTestNoLogReuse) {
ReuseLogs(false);
DoTest();
}
TEST(FaultInjectionTest, FaultTestWithLogReuse) {
ReuseLogs(true);
DoTest();
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}

View File

@ -19,6 +19,7 @@ class StdoutPrinter : public WritableFile {
virtual Status Close() { return Status::OK(); }
virtual Status Flush() { return Status::OK(); }
virtual Status Sync() { return Status::OK(); }
virtual std::string GetName() const { return "[stdout]"; }
};
bool HandleDumpCommand(Env* env, char** files, int num) {

View File

@ -3,7 +3,7 @@
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// Log format information shared by reader and writer.
// See ../doc/log_format.txt for more detail.
// See ../doc/log_format.md for more detail.
#ifndef STORAGE_LEVELDB_DB_LOG_FORMAT_H_
#define STORAGE_LEVELDB_DB_LOG_FORMAT_H_

View File

@ -25,7 +25,8 @@ Reader::Reader(SequentialFile* file, Reporter* reporter, bool checksum,
eof_(false),
last_record_offset_(0),
end_of_buffer_offset_(0),
initial_offset_(initial_offset) {
initial_offset_(initial_offset),
resyncing_(initial_offset > 0) {
}
Reader::~Reader() {
@ -72,8 +73,25 @@ bool Reader::ReadRecord(Slice* record, std::string* scratch) {
Slice fragment;
while (true) {
uint64_t physical_record_offset = end_of_buffer_offset_ - buffer_.size();
const unsigned int record_type = ReadPhysicalRecord(&fragment);
// ReadPhysicalRecord may have only had an empty trailer remaining in its
// internal buffer. Calculate the offset of the next physical record now
// that it has returned, properly accounting for its header size.
uint64_t physical_record_offset =
end_of_buffer_offset_ - buffer_.size() - kHeaderSize - fragment.size();
if (resyncing_) {
if (record_type == kMiddleType) {
continue;
} else if (record_type == kLastType) {
resyncing_ = false;
continue;
} else {
resyncing_ = false;
}
}
switch (record_type) {
case kFullType:
if (in_fragmented_record) {
@ -168,7 +186,7 @@ uint64_t Reader::LastRecordOffset() {
}
void Reader::ReportCorruption(uint64_t bytes, const char* reason) {
ReportDrop(bytes, Status::Corruption(reason));
ReportDrop(bytes, Status::Corruption(reason, file_->GetName()));
}
void Reader::ReportDrop(uint64_t bytes, const Status& reason) {

View File

@ -73,6 +73,11 @@ class Reader {
// Offset at which to start looking for the first record to return
uint64_t const initial_offset_;
// True if we are resynchronizing after a seek (initial_offset_ > 0). In
// particular, a run of kMiddleType and kLastType records can be silently
// skipped in this mode
bool resyncing_;
// Extend record types with the following special values
enum {
kEof = kMaxRecordType + 1,

View File

@ -79,7 +79,7 @@ class LogTest {
virtual Status Skip(uint64_t n) {
if (n > contents_.size()) {
contents_.clear();
return Status::NotFound("in-memory file skipepd past end");
return Status::NotFound("in-memory file skipped past end");
}
contents_.remove_prefix(n);
@ -104,23 +104,34 @@ class LogTest {
StringSource source_;
ReportCollector report_;
bool reading_;
Writer writer_;
Reader reader_;
Writer* writer_;
Reader* reader_;
// Record metadata for testing initial offset functionality
static size_t initial_offset_record_sizes_[];
static uint64_t initial_offset_last_record_offsets_[];
static int num_initial_offset_records_;
public:
LogTest() : reading_(false),
writer_(&dest_),
reader_(&source_, &report_, true/*checksum*/,
0/*initial_offset*/) {
writer_(new Writer(&dest_)),
reader_(new Reader(&source_, &report_, true/*checksum*/,
0/*initial_offset*/)) {
}
~LogTest() {
delete writer_;
delete reader_;
}
void ReopenForAppend() {
delete writer_;
writer_ = new Writer(&dest_, dest_.contents_.size());
}
void Write(const std::string& msg) {
ASSERT_TRUE(!reading_) << "Write() after starting to read";
writer_.AddRecord(Slice(msg));
writer_->AddRecord(Slice(msg));
}
size_t WrittenBytes() const {
@ -134,7 +145,7 @@ class LogTest {
}
std::string scratch;
Slice record;
if (reader_.ReadRecord(&record, &scratch)) {
if (reader_->ReadRecord(&record, &scratch)) {
return record.ToString();
} else {
return "EOF";
@ -182,13 +193,18 @@ class LogTest {
}
void WriteInitialOffsetLog() {
for (int i = 0; i < 4; i++) {
for (int i = 0; i < num_initial_offset_records_; i++) {
std::string record(initial_offset_record_sizes_[i],
static_cast<char>('a' + i));
Write(record);
}
}
void StartReadingAt(uint64_t initial_offset) {
delete reader_;
reader_ = new Reader(&source_, &report_, true/*checksum*/, initial_offset);
}
void CheckOffsetPastEndReturnsNoRecords(uint64_t offset_past_end) {
WriteInitialOffsetLog();
reading_ = true;
@ -208,32 +224,48 @@ class LogTest {
source_.contents_ = Slice(dest_.contents_);
Reader* offset_reader = new Reader(&source_, &report_, true/*checksum*/,
initial_offset);
Slice record;
std::string scratch;
ASSERT_TRUE(offset_reader->ReadRecord(&record, &scratch));
ASSERT_EQ(initial_offset_record_sizes_[expected_record_offset],
record.size());
ASSERT_EQ(initial_offset_last_record_offsets_[expected_record_offset],
offset_reader->LastRecordOffset());
ASSERT_EQ((char)('a' + expected_record_offset), record.data()[0]);
// Read all records from expected_record_offset through the last one.
ASSERT_LT(expected_record_offset, num_initial_offset_records_);
for (; expected_record_offset < num_initial_offset_records_;
++expected_record_offset) {
Slice record;
std::string scratch;
ASSERT_TRUE(offset_reader->ReadRecord(&record, &scratch));
ASSERT_EQ(initial_offset_record_sizes_[expected_record_offset],
record.size());
ASSERT_EQ(initial_offset_last_record_offsets_[expected_record_offset],
offset_reader->LastRecordOffset());
ASSERT_EQ((char)('a' + expected_record_offset), record.data()[0]);
}
delete offset_reader;
}
};
size_t LogTest::initial_offset_record_sizes_[] =
{10000, // Two sizable records in first block
10000,
2 * log::kBlockSize - 1000, // Span three blocks
1};
1,
13716, // Consume all but two bytes of block 3.
log::kBlockSize - kHeaderSize, // Consume the entirety of block 4.
};
uint64_t LogTest::initial_offset_last_record_offsets_[] =
{0,
kHeaderSize + 10000,
2 * (kHeaderSize + 10000),
2 * (kHeaderSize + 10000) +
(2 * log::kBlockSize - 1000) + 3 * kHeaderSize};
(2 * log::kBlockSize - 1000) + 3 * kHeaderSize,
2 * (kHeaderSize + 10000) +
(2 * log::kBlockSize - 1000) + 3 * kHeaderSize
+ kHeaderSize + 1,
3 * log::kBlockSize,
};
// LogTest::initial_offset_last_record_offsets_ must be defined before this.
int LogTest::num_initial_offset_records_ =
sizeof(LogTest::initial_offset_last_record_offsets_)/sizeof(uint64_t);
TEST(LogTest, Empty) {
ASSERT_EQ("EOF", Read());
@ -318,6 +350,15 @@ TEST(LogTest, AlignedEof) {
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, OpenForAppend) {
Write("hello");
ReopenForAppend();
Write("world");
ASSERT_EQ("hello", Read());
ASSERT_EQ("world", Read());
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, RandomRead) {
const int N = 500;
Random write_rnd(301);
@ -445,6 +486,22 @@ TEST(LogTest, PartialLastIsIgnored) {
ASSERT_EQ(0, DroppedBytes());
}
TEST(LogTest, SkipIntoMultiRecord) {
// Consider a fragmented record:
// first(R1), middle(R1), last(R1), first(R2)
// If initial_offset points to a record after first(R1) but before first(R2)
// incomplete fragment errors are not actual errors, and must be suppressed
// until a new first or full record is encountered.
Write(BigString("foo", 3*kBlockSize));
Write("correct");
StartReadingAt(kBlockSize);
ASSERT_EQ("correct", Read());
ASSERT_EQ("", ReportMessage());
ASSERT_EQ(0, DroppedBytes());
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, ErrorJoinsRecords) {
// Consider two fragmented records:
// first(R1) last(R1) first(R2) last(R2)
@ -514,6 +571,10 @@ TEST(LogTest, ReadFourthStart) {
3);
}
TEST(LogTest, ReadInitialOffsetIntoBlockPadding) {
CheckInitialOffsetRecord(3 * log::kBlockSize - 3, 5);
}
TEST(LogTest, ReadEnd) {
CheckOffsetPastEndReturnsNoRecords(0);
}

View File

@ -12,13 +12,22 @@
namespace leveldb {
namespace log {
static void InitTypeCrc(uint32_t* type_crc) {
for (int i = 0; i <= kMaxRecordType; i++) {
char t = static_cast<char>(i);
type_crc[i] = crc32c::Value(&t, 1);
}
}
Writer::Writer(WritableFile* dest)
: dest_(dest),
block_offset_(0) {
for (int i = 0; i <= kMaxRecordType; i++) {
char t = static_cast<char>(i);
type_crc_[i] = crc32c::Value(&t, 1);
}
InitTypeCrc(type_crc_);
}
Writer::Writer(WritableFile* dest, uint64_t dest_length)
: dest_(dest), block_offset_(dest_length % kBlockSize) {
InitTypeCrc(type_crc_);
}
Writer::~Writer() {

View File

@ -22,6 +22,12 @@ class Writer {
// "*dest" must be initially empty.
// "*dest" must remain live while this Writer is in use.
explicit Writer(WritableFile* dest);
// Create a writer that will append data to "*dest".
// "*dest" must have initial length "dest_length".
// "*dest" must remain live while this Writer is in use.
Writer(WritableFile* dest, uint64_t dest_length);
~Writer();
Status AddRecord(const Slice& slice);

View File

@ -101,7 +101,7 @@ void MemTable::Add(SequenceNumber s, ValueType type,
p += 8;
p = EncodeVarint32(p, val_size);
memcpy(p, value.data(), val_size);
assert((p + val_size) - buf == encoded_len);
assert(p + val_size == buf + encoded_len);
table_.Insert(buf);
}

View File

@ -36,10 +36,7 @@ class MemTable {
}
// Returns an estimate of the number of bytes of data in use by this
// data structure.
//
// REQUIRES: external synchronization to prevent simultaneous
// operations on the same MemTable.
// data structure. It is safe to call when MemTable is being modified.
size_t ApproximateMemoryUsage();
// Return an iterator that yields the contents of the memtable.

View File

@ -0,0 +1,324 @@
// Copyright (c) 2014 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/db_impl.h"
#include "db/filename.h"
#include "db/version_set.h"
#include "db/write_batch_internal.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "leveldb/write_batch.h"
#include "util/logging.h"
#include "util/testharness.h"
#include "util/testutil.h"
namespace leveldb {
class RecoveryTest {
public:
RecoveryTest() : env_(Env::Default()), db_(NULL) {
dbname_ = test::TmpDir() + "/recovery_test";
DestroyDB(dbname_, Options());
Open();
}
~RecoveryTest() {
Close();
DestroyDB(dbname_, Options());
}
DBImpl* dbfull() const { return reinterpret_cast<DBImpl*>(db_); }
Env* env() const { return env_; }
bool CanAppend() {
WritableFile* tmp;
Status s = env_->NewAppendableFile(CurrentFileName(dbname_), &tmp);
delete tmp;
if (s.IsNotSupportedError()) {
return false;
} else {
return true;
}
}
void Close() {
delete db_;
db_ = NULL;
}
void Open(Options* options = NULL) {
Close();
Options opts;
if (options != NULL) {
opts = *options;
} else {
opts.reuse_logs = true; // TODO(sanjay): test both ways
opts.create_if_missing = true;
}
if (opts.env == NULL) {
opts.env = env_;
}
ASSERT_OK(DB::Open(opts, dbname_, &db_));
ASSERT_EQ(1, NumLogs());
}
Status Put(const std::string& k, const std::string& v) {
return db_->Put(WriteOptions(), k, v);
}
std::string Get(const std::string& k, const Snapshot* snapshot = NULL) {
std::string result;
Status s = db_->Get(ReadOptions(), k, &result);
if (s.IsNotFound()) {
result = "NOT_FOUND";
} else if (!s.ok()) {
result = s.ToString();
}
return result;
}
std::string ManifestFileName() {
std::string current;
ASSERT_OK(ReadFileToString(env_, CurrentFileName(dbname_), &current));
size_t len = current.size();
if (len > 0 && current[len-1] == '\n') {
current.resize(len - 1);
}
return dbname_ + "/" + current;
}
std::string LogName(uint64_t number) {
return LogFileName(dbname_, number);
}
size_t DeleteLogFiles() {
std::vector<uint64_t> logs = GetFiles(kLogFile);
for (size_t i = 0; i < logs.size(); i++) {
ASSERT_OK(env_->DeleteFile(LogName(logs[i]))) << LogName(logs[i]);
}
return logs.size();
}
uint64_t FirstLogFile() {
return GetFiles(kLogFile)[0];
}
std::vector<uint64_t> GetFiles(FileType t) {
std::vector<std::string> filenames;
ASSERT_OK(env_->GetChildren(dbname_, &filenames));
std::vector<uint64_t> result;
for (size_t i = 0; i < filenames.size(); i++) {
uint64_t number;
FileType type;
if (ParseFileName(filenames[i], &number, &type) && type == t) {
result.push_back(number);
}
}
return result;
}
int NumLogs() {
return GetFiles(kLogFile).size();
}
int NumTables() {
return GetFiles(kTableFile).size();
}
uint64_t FileSize(const std::string& fname) {
uint64_t result;
ASSERT_OK(env_->GetFileSize(fname, &result)) << fname;
return result;
}
void CompactMemTable() {
dbfull()->TEST_CompactMemTable();
}
// Directly construct a log file that sets key to val.
void MakeLogFile(uint64_t lognum, SequenceNumber seq, Slice key, Slice val) {
std::string fname = LogFileName(dbname_, lognum);
WritableFile* file;
ASSERT_OK(env_->NewWritableFile(fname, &file));
log::Writer writer(file);
WriteBatch batch;
batch.Put(key, val);
WriteBatchInternal::SetSequence(&batch, seq);
ASSERT_OK(writer.AddRecord(WriteBatchInternal::Contents(&batch)));
ASSERT_OK(file->Flush());
delete file;
}
private:
std::string dbname_;
Env* env_;
DB* db_;
};
TEST(RecoveryTest, ManifestReused) {
if (!CanAppend()) {
fprintf(stderr, "skipping test because env does not support appending\n");
return;
}
ASSERT_OK(Put("foo", "bar"));
Close();
std::string old_manifest = ManifestFileName();
Open();
ASSERT_EQ(old_manifest, ManifestFileName());
ASSERT_EQ("bar", Get("foo"));
Open();
ASSERT_EQ(old_manifest, ManifestFileName());
ASSERT_EQ("bar", Get("foo"));
}
TEST(RecoveryTest, LargeManifestCompacted) {
if (!CanAppend()) {
fprintf(stderr, "skipping test because env does not support appending\n");
return;
}
ASSERT_OK(Put("foo", "bar"));
Close();
std::string old_manifest = ManifestFileName();
// Pad with zeroes to make manifest file very big.
{
uint64_t len = FileSize(old_manifest);
WritableFile* file;
ASSERT_OK(env()->NewAppendableFile(old_manifest, &file));
std::string zeroes(3*1048576 - static_cast<size_t>(len), 0);
ASSERT_OK(file->Append(zeroes));
ASSERT_OK(file->Flush());
delete file;
}
Open();
std::string new_manifest = ManifestFileName();
ASSERT_NE(old_manifest, new_manifest);
ASSERT_GT(10000, FileSize(new_manifest));
ASSERT_EQ("bar", Get("foo"));
Open();
ASSERT_EQ(new_manifest, ManifestFileName());
ASSERT_EQ("bar", Get("foo"));
}
TEST(RecoveryTest, NoLogFiles) {
ASSERT_OK(Put("foo", "bar"));
ASSERT_EQ(1, DeleteLogFiles());
Open();
ASSERT_EQ("NOT_FOUND", Get("foo"));
Open();
ASSERT_EQ("NOT_FOUND", Get("foo"));
}
TEST(RecoveryTest, LogFileReuse) {
if (!CanAppend()) {
fprintf(stderr, "skipping test because env does not support appending\n");
return;
}
for (int i = 0; i < 2; i++) {
ASSERT_OK(Put("foo", "bar"));
if (i == 0) {
// Compact to ensure current log is empty
CompactMemTable();
}
Close();
ASSERT_EQ(1, NumLogs());
uint64_t number = FirstLogFile();
if (i == 0) {
ASSERT_EQ(0, FileSize(LogName(number)));
} else {
ASSERT_LT(0, FileSize(LogName(number)));
}
Open();
ASSERT_EQ(1, NumLogs());
ASSERT_EQ(number, FirstLogFile()) << "did not reuse log file";
ASSERT_EQ("bar", Get("foo"));
Open();
ASSERT_EQ(1, NumLogs());
ASSERT_EQ(number, FirstLogFile()) << "did not reuse log file";
ASSERT_EQ("bar", Get("foo"));
}
}
TEST(RecoveryTest, MultipleMemTables) {
// Make a large log.
const int kNum = 1000;
for (int i = 0; i < kNum; i++) {
char buf[100];
snprintf(buf, sizeof(buf), "%050d", i);
ASSERT_OK(Put(buf, buf));
}
ASSERT_EQ(0, NumTables());
Close();
ASSERT_EQ(0, NumTables());
ASSERT_EQ(1, NumLogs());
uint64_t old_log_file = FirstLogFile();
// Force creation of multiple memtables by reducing the write buffer size.
Options opt;
opt.reuse_logs = true;
opt.write_buffer_size = (kNum*100) / 2;
Open(&opt);
ASSERT_LE(2, NumTables());
ASSERT_EQ(1, NumLogs());
ASSERT_NE(old_log_file, FirstLogFile()) << "must not reuse log";
for (int i = 0; i < kNum; i++) {
char buf[100];
snprintf(buf, sizeof(buf), "%050d", i);
ASSERT_EQ(buf, Get(buf));
}
}
TEST(RecoveryTest, MultipleLogFiles) {
ASSERT_OK(Put("foo", "bar"));
Close();
ASSERT_EQ(1, NumLogs());
// Make a bunch of uncompacted log files.
uint64_t old_log = FirstLogFile();
MakeLogFile(old_log+1, 1000, "hello", "world");
MakeLogFile(old_log+2, 1001, "hi", "there");
MakeLogFile(old_log+3, 1002, "foo", "bar2");
// Recover and check that all log files were processed.
Open();
ASSERT_LE(1, NumTables());
ASSERT_EQ(1, NumLogs());
uint64_t new_log = FirstLogFile();
ASSERT_LE(old_log+3, new_log);
ASSERT_EQ("bar2", Get("foo"));
ASSERT_EQ("world", Get("hello"));
ASSERT_EQ("there", Get("hi"));
// Test that previous recovery produced recoverable state.
Open();
ASSERT_LE(1, NumTables());
ASSERT_EQ(1, NumLogs());
if (CanAppend()) {
ASSERT_EQ(new_log, FirstLogFile());
}
ASSERT_EQ("bar2", Get("foo"));
ASSERT_EQ("world", Get("hello"));
ASSERT_EQ("there", Get("hi"));
// Check that introducing an older log file does not cause it to be re-read.
Close();
MakeLogFile(old_log+1, 2000, "hello", "stale write");
Open();
ASSERT_LE(1, NumTables());
ASSERT_EQ(1, NumLogs());
if (CanAppend()) {
ASSERT_EQ(new_log, FirstLogFile());
}
ASSERT_EQ("bar2", Get("foo"));
ASSERT_EQ("world", Get("hello"));
ASSERT_EQ("there", Get("hi"));
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}

View File

@ -203,7 +203,7 @@ class Repairer {
while (reader.ReadRecord(&record, &scratch)) {
if (record.size() < 12) {
reporter.Corruption(
record.size(), Status::Corruption("log record too small"));
record.size(), Status::Corruption("log record too small", logname));
continue;
}
WriteBatchInternal::SetContents(&batch, record);

View File

@ -1,10 +1,10 @@
#ifndef STORAGE_LEVELDB_DB_SKIPLIST_H_
#define STORAGE_LEVELDB_DB_SKIPLIST_H_
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
#ifndef STORAGE_LEVELDB_DB_SKIPLIST_H_
#define STORAGE_LEVELDB_DB_SKIPLIST_H_
// Thread safety
// -------------
//

View File

@ -250,7 +250,7 @@ class ConcurrentTest {
// Note that generation 0 is never inserted, so it is ok if
// <*,0,*> is missing.
ASSERT_TRUE((gen(pos) == 0) ||
(gen(pos) > initial_state.Get(key(pos)))
(gen(pos) > static_cast<Key>(initial_state.Get(key(pos))))
) << "key: " << key(pos)
<< "; gen: " << gen(pos)
<< "; initgen: "

View File

@ -5,6 +5,7 @@
#ifndef STORAGE_LEVELDB_DB_SNAPSHOT_H_
#define STORAGE_LEVELDB_DB_SNAPSHOT_H_
#include "db/dbformat.h"
#include "leveldb/db.h"
namespace leveldb {

View File

@ -20,21 +20,29 @@
namespace leveldb {
static const int kTargetFileSize = 2 * 1048576;
static size_t TargetFileSize(const Options* options) {
return options->max_file_size;
}
// Maximum bytes of overlaps in grandparent (i.e., level+2) before we
// stop building a single file in a level->level+1 compaction.
static const int64_t kMaxGrandParentOverlapBytes = 10 * kTargetFileSize;
static int64_t MaxGrandParentOverlapBytes(const Options* options) {
return 10 * TargetFileSize(options);
}
// Maximum number of bytes in all compacted files. We avoid expanding
// the lower level file set of a compaction if it would make the
// total compaction cover more than this many bytes.
static const int64_t kExpandedCompactionByteSizeLimit = 25 * kTargetFileSize;
static int64_t ExpandedCompactionByteSizeLimit(const Options* options) {
return 25 * TargetFileSize(options);
}
static double MaxBytesForLevel(int level) {
static double MaxBytesForLevel(const Options* options, int level) {
// Note: the result for level zero is not really used since we set
// the level-0 compaction threshold based on number of files.
double result = 10 * 1048576.0; // Result for both level-0 and level-1
// Result for both level-0 and level-1
double result = 10. * 1048576.0;
while (level > 1) {
result *= 10;
level--;
@ -42,8 +50,9 @@ static double MaxBytesForLevel(int level) {
return result;
}
static uint64_t MaxFileSizeForLevel(int level) {
return kTargetFileSize; // We could vary per level to reduce number of files?
static uint64_t MaxFileSizeForLevel(const Options* options, int level) {
// We could vary per level to reduce number of files?
return TargetFileSize(options);
}
static int64_t TotalFileSize(const std::vector<FileMetaData*>& files) {
@ -508,7 +517,7 @@ int Version::PickLevelForMemTableOutput(
// Check that file does not overlap too many grandparent bytes.
GetOverlappingInputs(level + 2, &start, &limit, &overlaps);
const int64_t sum = TotalFileSize(overlaps);
if (sum > kMaxGrandParentOverlapBytes) {
if (sum > MaxGrandParentOverlapBytes(vset_->options_)) {
break;
}
}
@ -893,7 +902,7 @@ Status VersionSet::LogAndApply(VersionEdit* edit, port::Mutex* mu) {
return s;
}
Status VersionSet::Recover() {
Status VersionSet::Recover(bool *save_manifest) {
struct LogReporter : public log::Reader::Reporter {
Status* status;
virtual void Corruption(size_t bytes, const Status& s) {
@ -1003,11 +1012,49 @@ Status VersionSet::Recover() {
last_sequence_ = last_sequence;
log_number_ = log_number;
prev_log_number_ = prev_log_number;
// See if we can reuse the existing MANIFEST file.
if (ReuseManifest(dscname, current)) {
// No need to save new manifest
} else {
*save_manifest = true;
}
}
return s;
}
bool VersionSet::ReuseManifest(const std::string& dscname,
const std::string& dscbase) {
if (!options_->reuse_logs) {
return false;
}
FileType manifest_type;
uint64_t manifest_number;
uint64_t manifest_size;
if (!ParseFileName(dscbase, &manifest_number, &manifest_type) ||
manifest_type != kDescriptorFile ||
!env_->GetFileSize(dscname, &manifest_size).ok() ||
// Make new compacted MANIFEST if old one is too big
manifest_size >= TargetFileSize(options_)) {
return false;
}
assert(descriptor_file_ == NULL);
assert(descriptor_log_ == NULL);
Status r = env_->NewAppendableFile(dscname, &descriptor_file_);
if (!r.ok()) {
Log(options_->info_log, "Reuse MANIFEST: %s\n", r.ToString().c_str());
assert(descriptor_file_ == NULL);
return false;
}
Log(options_->info_log, "Reusing MANIFEST %s\n", dscname.c_str());
descriptor_log_ = new log::Writer(descriptor_file_, manifest_size);
manifest_file_number_ = manifest_number;
return true;
}
void VersionSet::MarkFileNumberUsed(uint64_t number) {
if (next_file_number_ <= number) {
next_file_number_ = number + 1;
@ -1038,7 +1085,8 @@ void VersionSet::Finalize(Version* v) {
} else {
// Compute the ratio of current size to size limit.
const uint64_t level_bytes = TotalFileSize(v->files_[level]);
score = static_cast<double>(level_bytes) / MaxBytesForLevel(level);
score =
static_cast<double>(level_bytes) / MaxBytesForLevel(options_, level);
}
if (score > best_score) {
@ -1252,7 +1300,7 @@ Compaction* VersionSet::PickCompaction() {
level = current_->compaction_level_;
assert(level >= 0);
assert(level+1 < config::kNumLevels);
c = new Compaction(level);
c = new Compaction(options_, level);
// Pick the first file that comes after compact_pointer_[level]
for (size_t i = 0; i < current_->files_[level].size(); i++) {
@ -1269,7 +1317,7 @@ Compaction* VersionSet::PickCompaction() {
}
} else if (seek_compaction) {
level = current_->file_to_compact_level_;
c = new Compaction(level);
c = new Compaction(options_, level);
c->inputs_[0].push_back(current_->file_to_compact_);
} else {
return NULL;
@ -1314,7 +1362,8 @@ void VersionSet::SetupOtherInputs(Compaction* c) {
const int64_t inputs1_size = TotalFileSize(c->inputs_[1]);
const int64_t expanded0_size = TotalFileSize(expanded0);
if (expanded0.size() > c->inputs_[0].size() &&
inputs1_size + expanded0_size < kExpandedCompactionByteSizeLimit) {
inputs1_size + expanded0_size <
ExpandedCompactionByteSizeLimit(options_)) {
InternalKey new_start, new_limit;
GetRange(expanded0, &new_start, &new_limit);
std::vector<FileMetaData*> expanded1;
@ -1376,7 +1425,7 @@ Compaction* VersionSet::CompactRange(
// and we must not pick one file and drop another older file if the
// two files overlap.
if (level > 0) {
const uint64_t limit = MaxFileSizeForLevel(level);
const uint64_t limit = MaxFileSizeForLevel(options_, level);
uint64_t total = 0;
for (size_t i = 0; i < inputs.size(); i++) {
uint64_t s = inputs[i]->file_size;
@ -1388,7 +1437,7 @@ Compaction* VersionSet::CompactRange(
}
}
Compaction* c = new Compaction(level);
Compaction* c = new Compaction(options_, level);
c->input_version_ = current_;
c->input_version_->Ref();
c->inputs_[0] = inputs;
@ -1396,9 +1445,9 @@ Compaction* VersionSet::CompactRange(
return c;
}
Compaction::Compaction(int level)
Compaction::Compaction(const Options* options, int level)
: level_(level),
max_output_file_size_(MaxFileSizeForLevel(level)),
max_output_file_size_(MaxFileSizeForLevel(options, level)),
input_version_(NULL),
grandparent_index_(0),
seen_key_(false),
@ -1415,12 +1464,13 @@ Compaction::~Compaction() {
}
bool Compaction::IsTrivialMove() const {
const VersionSet* vset = input_version_->vset_;
// Avoid a move if there is lots of overlapping grandparent data.
// Otherwise, the move could create a parent file that will require
// a very expensive merge later on.
return (num_input_files(0) == 1 &&
num_input_files(1) == 0 &&
TotalFileSize(grandparents_) <= kMaxGrandParentOverlapBytes);
return (num_input_files(0) == 1 && num_input_files(1) == 0 &&
TotalFileSize(grandparents_) <=
MaxGrandParentOverlapBytes(vset->options_));
}
void Compaction::AddInputDeletions(VersionEdit* edit) {
@ -1453,8 +1503,9 @@ bool Compaction::IsBaseLevelForKey(const Slice& user_key) {
}
bool Compaction::ShouldStopBefore(const Slice& internal_key) {
const VersionSet* vset = input_version_->vset_;
// Scan to find earliest grandparent file that contains key.
const InternalKeyComparator* icmp = &input_version_->vset_->icmp_;
const InternalKeyComparator* icmp = &vset->icmp_;
while (grandparent_index_ < grandparents_.size() &&
icmp->Compare(internal_key,
grandparents_[grandparent_index_]->largest.Encode()) > 0) {
@ -1465,7 +1516,7 @@ bool Compaction::ShouldStopBefore(const Slice& internal_key) {
}
seen_key_ = true;
if (overlapped_bytes_ > kMaxGrandParentOverlapBytes) {
if (overlapped_bytes_ > MaxGrandParentOverlapBytes(vset->options_)) {
// Too much overlap for current output; start new output
overlapped_bytes_ = 0;
return true;

View File

@ -179,7 +179,7 @@ class VersionSet {
EXCLUSIVE_LOCKS_REQUIRED(mu);
// Recover the last saved descriptor from persistent storage.
Status Recover();
Status Recover(bool *save_manifest);
// Return the current version.
Version* current() const { return current_; }
@ -274,6 +274,8 @@ class VersionSet {
friend class Compaction;
friend class Version;
bool ReuseManifest(const std::string& dscname, const std::string& dscbase);
void Finalize(Version* v);
void GetRange(const std::vector<FileMetaData*>& inputs,
@ -364,7 +366,7 @@ class Compaction {
friend class Version;
friend class VersionSet;
explicit Compaction(int level);
Compaction(const Options* options, int level);
int level_;
uint64_t max_output_file_size_;
@ -374,7 +376,7 @@ class Compaction {
// Each compaction reads inputs from "level_" and "level_+1"
std::vector<FileMetaData*> inputs_[2]; // The two sets of inputs
// State used to check for number of of overlapping grandparent files
// State used to check for number of overlapping grandparent files
// (parent == level_ + 1, grandparent == level_ + 2)
std::vector<FileMetaData*> grandparents_;
size_t grandparent_index_; // Index in grandparent_starts_

View File

@ -5,6 +5,7 @@
#ifndef STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
#define STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
#include "db/dbformat.h"
#include "leveldb/write_batch.h"
namespace leveldb {

View File

@ -1,89 +0,0 @@
body {
margin-left: 0.5in;
margin-right: 0.5in;
background: white;
color: black;
}
h1 {
margin-left: -0.2in;
font-size: 14pt;
}
h2 {
margin-left: -0in;
font-size: 12pt;
}
h3 {
margin-left: -0in;
}
h4 {
margin-left: -0in;
}
hr {
margin-left: -0in;
}
/* Definition lists: definition term bold */
dt {
font-weight: bold;
}
address {
text-align: center;
}
code,samp,var {
color: blue;
}
kbd {
color: #600000;
}
div.note p {
float: right;
width: 3in;
margin-right: 0%;
padding: 1px;
border: 2px solid #6060a0;
background-color: #fffff0;
}
ul {
margin-top: -0em;
margin-bottom: -0em;
}
ol {
margin-top: -0em;
margin-bottom: -0em;
}
UL.nobullets {
list-style-type: none;
list-style-image: none;
margin-left: -1em;
}
p {
margin: 1em 0 1em 0;
padding: 0 0 0 0;
}
pre {
line-height: 1.3em;
padding: 0.4em 0 0.8em 0;
margin: 0 0 0 0;
border: 0 0 0 0;
color: blue;
}
.datatable {
margin-left: auto;
margin-right: auto;
margin-top: 2em;
margin-bottom: 2em;
border: 1px solid;
}
.datatable td,th {
padding: 0 0.5em 0 0.5em;
text-align: right;
}

View File

@ -1,213 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<link rel="stylesheet" type="text/css" href="doc.css" />
<title>Leveldb file layout and compactions</title>
</head>
<body>
<h1>Files</h1>
The implementation of leveldb is similar in spirit to the
representation of a single
<a href="http://research.google.com/archive/bigtable.html">
Bigtable tablet (section 5.3)</a>.
However the organization of the files that make up the representation
is somewhat different and is explained below.
<p>
Each database is represented by a set of files stored in a directory.
There are several different types of files as documented below:
<p>
<h2>Log files</h2>
<p>
A log file (*.log) stores a sequence of recent updates. Each update
is appended to the current log file. When the log file reaches a
pre-determined size (approximately 4MB by default), it is converted
to a sorted table (see below) and a new log file is created for future
updates.
<p>
A copy of the current log file is kept in an in-memory structure (the
<code>memtable</code>). This copy is consulted on every read so that read
operations reflect all logged updates.
<p>
<h2>Sorted tables</h2>
<p>
A sorted table (*.sst) stores a sequence of entries sorted by key.
Each entry is either a value for the key, or a deletion marker for the
key. (Deletion markers are kept around to hide obsolete values
present in older sorted tables).
<p>
The set of sorted tables are organized into a sequence of levels. The
sorted table generated from a log file is placed in a special <code>young</code>
level (also called level-0). When the number of young files exceeds a
certain threshold (currently four), all of the young files are merged
together with all of the overlapping level-1 files to produce a
sequence of new level-1 files (we create a new level-1 file for every
2MB of data.)
<p>
Files in the young level may contain overlapping keys. However files
in other levels have distinct non-overlapping key ranges. Consider
level number L where L >= 1. When the combined size of files in
level-L exceeds (10^L) MB (i.e., 10MB for level-1, 100MB for level-2,
...), one file in level-L, and all of the overlapping files in
level-(L+1) are merged to form a set of new files for level-(L+1).
These merges have the effect of gradually migrating new updates from
the young level to the largest level using only bulk reads and writes
(i.e., minimizing expensive seeks).
<h2>Manifest</h2>
<p>
A MANIFEST file lists the set of sorted tables that make up each
level, the corresponding key ranges, and other important metadata.
A new MANIFEST file (with a new number embedded in the file name)
is created whenever the database is reopened. The MANIFEST file is
formatted as a log, and changes made to the serving state (as files
are added or removed) are appended to this log.
<p>
<h2>Current</h2>
<p>
CURRENT is a simple text file that contains the name of the latest
MANIFEST file.
<p>
<h2>Info logs</h2>
<p>
Informational messages are printed to files named LOG and LOG.old.
<p>
<h2>Others</h2>
<p>
Other files used for miscellaneous purposes may also be present
(LOCK, *.dbtmp).
<h1>Level 0</h1>
When the log file grows above a certain size (1MB by default):
<ul>
<li>Create a brand new memtable and log file and direct future updates here
<li>In the background:
<ul>
<li>Write the contents of the previous memtable to an sstable
<li>Discard the memtable
<li>Delete the old log file and the old memtable
<li>Add the new sstable to the young (level-0) level.
</ul>
</ul>
<h1>Compactions</h1>
<p>
When the size of level L exceeds its limit, we compact it in a
background thread. The compaction picks a file from level L and all
overlapping files from the next level L+1. Note that if a level-L
file overlaps only part of a level-(L+1) file, the entire file at
level-(L+1) is used as an input to the compaction and will be
discarded after the compaction. Aside: because level-0 is special
(files in it may overlap each other), we treat compactions from
level-0 to level-1 specially: a level-0 compaction may pick more than
one level-0 file in case some of these files overlap each other.
<p>
A compaction merges the contents of the picked files to produce a
sequence of level-(L+1) files. We switch to producing a new
level-(L+1) file after the current output file has reached the target
file size (2MB). We also switch to a new output file when the key
range of the current output file has grown enough to overlap more than
ten level-(L+2) files. This last rule ensures that a later compaction
of a level-(L+1) file will not pick up too much data from level-(L+2).
<p>
The old files are discarded and the new files are added to the serving
state.
<p>
Compactions for a particular level rotate through the key space. In
more detail, for each level L, we remember the ending key of the last
compaction at level L. The next compaction for level L will pick the
first file that starts after this key (wrapping around to the
beginning of the key space if there is no such file).
<p>
Compactions drop overwritten values. They also drop deletion markers
if there are no higher numbered levels that contain a file whose range
overlaps the current key.
<h2>Timing</h2>
Level-0 compactions will read up to four 1MB files from level-0, and
at worst all the level-1 files (10MB). I.e., we will read 14MB and
write 14MB.
<p>
Other than the special level-0 compactions, we will pick one 2MB file
from level L. In the worst case, this will overlap ~ 12 files from
level L+1 (10 because level-(L+1) is ten times the size of level-L,
and another two at the boundaries since the file ranges at level-L
will usually not be aligned with the file ranges at level-L+1). The
compaction will therefore read 26MB and write 26MB. Assuming a disk
IO rate of 100MB/s (ballpark range for modern drives), the worst
compaction cost will be approximately 0.5 second.
<p>
If we throttle the background writing to something small, say 10% of
the full 100MB/s speed, a compaction may take up to 5 seconds. If the
user is writing at 10MB/s, we might build up lots of level-0 files
(~50 to hold the 5*10MB). This may significantly increase the cost of
reads due to the overhead of merging more files together on every
read.
<p>
Solution 1: To reduce this problem, we might want to increase the log
switching threshold when the number of level-0 files is large. Though
the downside is that the larger this threshold, the more memory we will
need to hold the corresponding memtable.
<p>
Solution 2: We might want to decrease write rate artificially when the
number of level-0 files goes up.
<p>
Solution 3: We work on reducing the cost of very wide merges.
Perhaps most of the level-0 files will have their blocks sitting
uncompressed in the cache and we will only need to worry about the
O(N) complexity in the merging iterator.
<h2>Number of files</h2>
Instead of always making 2MB files, we could make larger files for
larger levels to reduce the total file count, though at the expense of
more bursty compactions. Alternatively, we could shard the set of
files into multiple directories.
<p>
An experiment on an <code>ext3</code> filesystem on Feb 04, 2011 shows
the following timings to do 100K file opens in directories with
varying number of files:
<table class="datatable">
<tr><th>Files in directory</th><th>Microseconds to open a file</th></tr>
<tr><td>1000</td><td>9</td>
<tr><td>10000</td><td>10</td>
<tr><td>100000</td><td>16</td>
</table>
So maybe even the sharding is not necessary on modern filesystems?
<h1>Recovery</h1>
<ul>
<li> Read CURRENT to find name of the latest committed MANIFEST
<li> Read the named MANIFEST file
<li> Clean up stale files
<li> We could open all sstables here, but it is probably better to be lazy...
<li> Convert log chunk to a new level-0 sstable
<li> Start directing new writes to a new log file with recovered sequence#
</ul>
<h1>Garbage collection of files</h1>
<code>DeleteObsoleteFiles()</code> is called at the end of every
compaction and at the end of recovery. It finds the names of all
files in the database. It deletes all log files that are not the
current log file. It deletes all table files that are not referenced
from some level and are not the output of an active compaction.
</body>
</html>

170
src/leveldb/doc/impl.md Normal file
View File

@ -0,0 +1,170 @@
## Files
The implementation of leveldb is similar in spirit to the representation of a
single [Bigtable tablet (section 5.3)](http://research.google.com/archive/bigtable.html).
However the organization of the files that make up the representation is
somewhat different and is explained below.
Each database is represented by a set of files stored in a directory. There are
several different types of files as documented below:
### Log files
A log file (*.log) stores a sequence of recent updates. Each update is appended
to the current log file. When the log file reaches a pre-determined size
(approximately 4MB by default), it is converted to a sorted table (see below)
and a new log file is created for future updates.
A copy of the current log file is kept in an in-memory structure (the
`memtable`). This copy is consulted on every read so that read operations
reflect all logged updates.
## Sorted tables
A sorted table (*.ldb) stores a sequence of entries sorted by key. Each entry is
either a value for the key, or a deletion marker for the key. (Deletion markers
are kept around to hide obsolete values present in older sorted tables).
The set of sorted tables are organized into a sequence of levels. The sorted
table generated from a log file is placed in a special **young** level (also
called level-0). When the number of young files exceeds a certain threshold
(currently four), all of the young files are merged together with all of the
overlapping level-1 files to produce a sequence of new level-1 files (we create
a new level-1 file for every 2MB of data.)
Files in the young level may contain overlapping keys. However files in other
levels have distinct non-overlapping key ranges. Consider level number L where
L >= 1. When the combined size of files in level-L exceeds (10^L) MB (i.e., 10MB
for level-1, 100MB for level-2, ...), one file in level-L, and all of the
overlapping files in level-(L+1) are merged to form a set of new files for
level-(L+1). These merges have the effect of gradually migrating new updates
from the young level to the largest level using only bulk reads and writes
(i.e., minimizing expensive seeks).
### Manifest
A MANIFEST file lists the set of sorted tables that make up each level, the
corresponding key ranges, and other important metadata. A new MANIFEST file
(with a new number embedded in the file name) is created whenever the database
is reopened. The MANIFEST file is formatted as a log, and changes made to the
serving state (as files are added or removed) are appended to this log.
### Current
CURRENT is a simple text file that contains the name of the latest MANIFEST
file.
### Info logs
Informational messages are printed to files named LOG and LOG.old.
### Others
Other files used for miscellaneous purposes may also be present (LOCK, *.dbtmp).
## Level 0
When the log file grows above a certain size (1MB by default):
Create a brand new memtable and log file and direct future updates here
In the background:
Write the contents of the previous memtable to an sstable
Discard the memtable
Delete the old log file and the old memtable
Add the new sstable to the young (level-0) level.
## Compactions
When the size of level L exceeds its limit, we compact it in a background
thread. The compaction picks a file from level L and all overlapping files from
the next level L+1. Note that if a level-L file overlaps only part of a
level-(L+1) file, the entire file at level-(L+1) is used as an input to the
compaction and will be discarded after the compaction. Aside: because level-0
is special (files in it may overlap each other), we treat compactions from
level-0 to level-1 specially: a level-0 compaction may pick more than one
level-0 file in case some of these files overlap each other.
A compaction merges the contents of the picked files to produce a sequence of
level-(L+1) files. We switch to producing a new level-(L+1) file after the
current output file has reached the target file size (2MB). We also switch to a
new output file when the key range of the current output file has grown enough
to overlap more than ten level-(L+2) files. This last rule ensures that a later
compaction of a level-(L+1) file will not pick up too much data from
level-(L+2).
The old files are discarded and the new files are added to the serving state.
Compactions for a particular level rotate through the key space. In more detail,
for each level L, we remember the ending key of the last compaction at level L.
The next compaction for level L will pick the first file that starts after this
key (wrapping around to the beginning of the key space if there is no such
file).
Compactions drop overwritten values. They also drop deletion markers if there
are no higher numbered levels that contain a file whose range overlaps the
current key.
### Timing
Level-0 compactions will read up to four 1MB files from level-0, and at worst
all the level-1 files (10MB). I.e., we will read 14MB and write 14MB.
Other than the special level-0 compactions, we will pick one 2MB file from level
L. In the worst case, this will overlap ~ 12 files from level L+1 (10 because
level-(L+1) is ten times the size of level-L, and another two at the boundaries
since the file ranges at level-L will usually not be aligned with the file
ranges at level-L+1). The compaction will therefore read 26MB and write 26MB.
Assuming a disk IO rate of 100MB/s (ballpark range for modern drives), the worst
compaction cost will be approximately 0.5 second.
If we throttle the background writing to something small, say 10% of the full
100MB/s speed, a compaction may take up to 5 seconds. If the user is writing at
10MB/s, we might build up lots of level-0 files (~50 to hold the 5*10MB). This
may significantly increase the cost of reads due to the overhead of merging more
files together on every read.
Solution 1: To reduce this problem, we might want to increase the log switching
threshold when the number of level-0 files is large. Though the downside is that
the larger this threshold, the more memory we will need to hold the
corresponding memtable.
Solution 2: We might want to decrease write rate artificially when the number of
level-0 files goes up.
Solution 3: We work on reducing the cost of very wide merges. Perhaps most of
the level-0 files will have their blocks sitting uncompressed in the cache and
we will only need to worry about the O(N) complexity in the merging iterator.
### Number of files
Instead of always making 2MB files, we could make larger files for larger levels
to reduce the total file count, though at the expense of more bursty
compactions. Alternatively, we could shard the set of files into multiple
directories.
An experiment on an ext3 filesystem on Feb 04, 2011 shows the following timings
to do 100K file opens in directories with varying number of files:
| Files in directory | Microseconds to open a file |
|-------------------:|----------------------------:|
| 1000 | 9 |
| 10000 | 10 |
| 100000 | 16 |
So maybe even the sharding is not necessary on modern filesystems?
## Recovery
* Read CURRENT to find name of the latest committed MANIFEST
* Read the named MANIFEST file
* Clean up stale files
* We could open all sstables here, but it is probably better to be lazy...
* Convert log chunk to a new level-0 sstable
* Start directing new writes to a new log file with recovered sequence#
## Garbage collection of files
`DeleteObsoleteFiles()` is called at the end of every compaction and at the end
of recovery. It finds the names of all files in the database. It deletes all log
files that are not the current log file. It deletes all table files that are not
referenced from some level and are not the output of an active compaction.

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@ -1,549 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<link rel="stylesheet" type="text/css" href="doc.css" />
<title>Leveldb</title>
</head>
<body>
<h1>Leveldb</h1>
<address>Jeff Dean, Sanjay Ghemawat</address>
<p>
The <code>leveldb</code> library provides a persistent key value store. Keys and
values are arbitrary byte arrays. The keys are ordered within the key
value store according to a user-specified comparator function.
<p>
<h1>Opening A Database</h1>
<p>
A <code>leveldb</code> database has a name which corresponds to a file system
directory. All of the contents of database are stored in this
directory. The following example shows how to open a database,
creating it if necessary:
<p>
<pre>
#include &lt;assert&gt;
#include "leveldb/db.h"
leveldb::DB* db;
leveldb::Options options;
options.create_if_missing = true;
leveldb::Status status = leveldb::DB::Open(options, "/tmp/testdb", &amp;db);
assert(status.ok());
...
</pre>
If you want to raise an error if the database already exists, add
the following line before the <code>leveldb::DB::Open</code> call:
<pre>
options.error_if_exists = true;
</pre>
<h1>Status</h1>
<p>
You may have noticed the <code>leveldb::Status</code> type above. Values of this
type are returned by most functions in <code>leveldb</code> that may encounter an
error. You can check if such a result is ok, and also print an
associated error message:
<p>
<pre>
leveldb::Status s = ...;
if (!s.ok()) cerr &lt;&lt; s.ToString() &lt;&lt; endl;
</pre>
<h1>Closing A Database</h1>
<p>
When you are done with a database, just delete the database object.
Example:
<p>
<pre>
... open the db as described above ...
... do something with db ...
delete db;
</pre>
<h1>Reads And Writes</h1>
<p>
The database provides <code>Put</code>, <code>Delete</code>, and <code>Get</code> methods to
modify/query the database. For example, the following code
moves the value stored under key1 to key2.
<pre>
std::string value;
leveldb::Status s = db-&gt;Get(leveldb::ReadOptions(), key1, &amp;value);
if (s.ok()) s = db-&gt;Put(leveldb::WriteOptions(), key2, value);
if (s.ok()) s = db-&gt;Delete(leveldb::WriteOptions(), key1);
</pre>
<h1>Atomic Updates</h1>
<p>
Note that if the process dies after the Put of key2 but before the
delete of key1, the same value may be left stored under multiple keys.
Such problems can be avoided by using the <code>WriteBatch</code> class to
atomically apply a set of updates:
<p>
<pre>
#include "leveldb/write_batch.h"
...
std::string value;
leveldb::Status s = db-&gt;Get(leveldb::ReadOptions(), key1, &amp;value);
if (s.ok()) {
leveldb::WriteBatch batch;
batch.Delete(key1);
batch.Put(key2, value);
s = db-&gt;Write(leveldb::WriteOptions(), &amp;batch);
}
</pre>
The <code>WriteBatch</code> holds a sequence of edits to be made to the database,
and these edits within the batch are applied in order. Note that we
called <code>Delete</code> before <code>Put</code> so that if <code>key1</code> is identical to <code>key2</code>,
we do not end up erroneously dropping the value entirely.
<p>
Apart from its atomicity benefits, <code>WriteBatch</code> may also be used to
speed up bulk updates by placing lots of individual mutations into the
same batch.
<h1>Synchronous Writes</h1>
By default, each write to <code>leveldb</code> is asynchronous: it
returns after pushing the write from the process into the operating
system. The transfer from operating system memory to the underlying
persistent storage happens asynchronously. The <code>sync</code> flag
can be turned on for a particular write to make the write operation
not return until the data being written has been pushed all the way to
persistent storage. (On Posix systems, this is implemented by calling
either <code>fsync(...)</code> or <code>fdatasync(...)</code> or
<code>msync(..., MS_SYNC)</code> before the write operation returns.)
<pre>
leveldb::WriteOptions write_options;
write_options.sync = true;
db-&gt;Put(write_options, ...);
</pre>
Asynchronous writes are often more than a thousand times as fast as
synchronous writes. The downside of asynchronous writes is that a
crash of the machine may cause the last few updates to be lost. Note
that a crash of just the writing process (i.e., not a reboot) will not
cause any loss since even when <code>sync</code> is false, an update
is pushed from the process memory into the operating system before it
is considered done.
<p>
Asynchronous writes can often be used safely. For example, when
loading a large amount of data into the database you can handle lost
updates by restarting the bulk load after a crash. A hybrid scheme is
also possible where every Nth write is synchronous, and in the event
of a crash, the bulk load is restarted just after the last synchronous
write finished by the previous run. (The synchronous write can update
a marker that describes where to restart on a crash.)
<p>
<code>WriteBatch</code> provides an alternative to asynchronous writes.
Multiple updates may be placed in the same <code>WriteBatch</code> and
applied together using a synchronous write (i.e.,
<code>write_options.sync</code> is set to true). The extra cost of
the synchronous write will be amortized across all of the writes in
the batch.
<p>
<h1>Concurrency</h1>
<p>
A database may only be opened by one process at a time.
The <code>leveldb</code> implementation acquires a lock from the
operating system to prevent misuse. Within a single process, the
same <code>leveldb::DB</code> object may be safely shared by multiple
concurrent threads. I.e., different threads may write into or fetch
iterators or call <code>Get</code> on the same database without any
external synchronization (the leveldb implementation will
automatically do the required synchronization). However other objects
(like Iterator and WriteBatch) may require external synchronization.
If two threads share such an object, they must protect access to it
using their own locking protocol. More details are available in
the public header files.
<p>
<h1>Iteration</h1>
<p>
The following example demonstrates how to print all key,value pairs
in a database.
<p>
<pre>
leveldb::Iterator* it = db-&gt;NewIterator(leveldb::ReadOptions());
for (it-&gt;SeekToFirst(); it-&gt;Valid(); it-&gt;Next()) {
cout &lt;&lt; it-&gt;key().ToString() &lt;&lt; ": " &lt;&lt; it-&gt;value().ToString() &lt;&lt; endl;
}
assert(it-&gt;status().ok()); // Check for any errors found during the scan
delete it;
</pre>
The following variation shows how to process just the keys in the
range <code>[start,limit)</code>:
<p>
<pre>
for (it-&gt;Seek(start);
it-&gt;Valid() &amp;&amp; it-&gt;key().ToString() &lt; limit;
it-&gt;Next()) {
...
}
</pre>
You can also process entries in reverse order. (Caveat: reverse
iteration may be somewhat slower than forward iteration.)
<p>
<pre>
for (it-&gt;SeekToLast(); it-&gt;Valid(); it-&gt;Prev()) {
...
}
</pre>
<h1>Snapshots</h1>
<p>
Snapshots provide consistent read-only views over the entire state of
the key-value store. <code>ReadOptions::snapshot</code> may be non-NULL to indicate
that a read should operate on a particular version of the DB state.
If <code>ReadOptions::snapshot</code> is NULL, the read will operate on an
implicit snapshot of the current state.
<p>
Snapshots are created by the DB::GetSnapshot() method:
<p>
<pre>
leveldb::ReadOptions options;
options.snapshot = db-&gt;GetSnapshot();
... apply some updates to db ...
leveldb::Iterator* iter = db-&gt;NewIterator(options);
... read using iter to view the state when the snapshot was created ...
delete iter;
db-&gt;ReleaseSnapshot(options.snapshot);
</pre>
Note that when a snapshot is no longer needed, it should be released
using the DB::ReleaseSnapshot interface. This allows the
implementation to get rid of state that was being maintained just to
support reading as of that snapshot.
<h1>Slice</h1>
<p>
The return value of the <code>it->key()</code> and <code>it->value()</code> calls above
are instances of the <code>leveldb::Slice</code> type. <code>Slice</code> is a simple
structure that contains a length and a pointer to an external byte
array. Returning a <code>Slice</code> is a cheaper alternative to returning a
<code>std::string</code> since we do not need to copy potentially large keys and
values. In addition, <code>leveldb</code> methods do not return null-terminated
C-style strings since <code>leveldb</code> keys and values are allowed to
contain '\0' bytes.
<p>
C++ strings and null-terminated C-style strings can be easily converted
to a Slice:
<p>
<pre>
leveldb::Slice s1 = "hello";
std::string str("world");
leveldb::Slice s2 = str;
</pre>
A Slice can be easily converted back to a C++ string:
<pre>
std::string str = s1.ToString();
assert(str == std::string("hello"));
</pre>
Be careful when using Slices since it is up to the caller to ensure that
the external byte array into which the Slice points remains live while
the Slice is in use. For example, the following is buggy:
<p>
<pre>
leveldb::Slice slice;
if (...) {
std::string str = ...;
slice = str;
}
Use(slice);
</pre>
When the <code>if</code> statement goes out of scope, <code>str</code> will be destroyed and the
backing storage for <code>slice</code> will disappear.
<p>
<h1>Comparators</h1>
<p>
The preceding examples used the default ordering function for key,
which orders bytes lexicographically. You can however supply a custom
comparator when opening a database. For example, suppose each
database key consists of two numbers and we should sort by the first
number, breaking ties by the second number. First, define a proper
subclass of <code>leveldb::Comparator</code> that expresses these rules:
<p>
<pre>
class TwoPartComparator : public leveldb::Comparator {
public:
// Three-way comparison function:
// if a &lt; b: negative result
// if a &gt; b: positive result
// else: zero result
int Compare(const leveldb::Slice&amp; a, const leveldb::Slice&amp; b) const {
int a1, a2, b1, b2;
ParseKey(a, &amp;a1, &amp;a2);
ParseKey(b, &amp;b1, &amp;b2);
if (a1 &lt; b1) return -1;
if (a1 &gt; b1) return +1;
if (a2 &lt; b2) return -1;
if (a2 &gt; b2) return +1;
return 0;
}
// Ignore the following methods for now:
const char* Name() const { return "TwoPartComparator"; }
void FindShortestSeparator(std::string*, const leveldb::Slice&amp;) const { }
void FindShortSuccessor(std::string*) const { }
};
</pre>
Now create a database using this custom comparator:
<p>
<pre>
TwoPartComparator cmp;
leveldb::DB* db;
leveldb::Options options;
options.create_if_missing = true;
options.comparator = &amp;cmp;
leveldb::Status status = leveldb::DB::Open(options, "/tmp/testdb", &amp;db);
...
</pre>
<h2>Backwards compatibility</h2>
<p>
The result of the comparator's <code>Name</code> method is attached to the
database when it is created, and is checked on every subsequent
database open. If the name changes, the <code>leveldb::DB::Open</code> call will
fail. Therefore, change the name if and only if the new key format
and comparison function are incompatible with existing databases, and
it is ok to discard the contents of all existing databases.
<p>
You can however still gradually evolve your key format over time with
a little bit of pre-planning. For example, you could store a version
number at the end of each key (one byte should suffice for most uses).
When you wish to switch to a new key format (e.g., adding an optional
third part to the keys processed by <code>TwoPartComparator</code>),
(a) keep the same comparator name (b) increment the version number
for new keys (c) change the comparator function so it uses the
version numbers found in the keys to decide how to interpret them.
<p>
<h1>Performance</h1>
<p>
Performance can be tuned by changing the default values of the
types defined in <code>include/leveldb/options.h</code>.
<p>
<h2>Block size</h2>
<p>
<code>leveldb</code> groups adjacent keys together into the same block and such a
block is the unit of transfer to and from persistent storage. The
default block size is approximately 4096 uncompressed bytes.
Applications that mostly do bulk scans over the contents of the
database may wish to increase this size. Applications that do a lot
of point reads of small values may wish to switch to a smaller block
size if performance measurements indicate an improvement. There isn't
much benefit in using blocks smaller than one kilobyte, or larger than
a few megabytes. Also note that compression will be more effective
with larger block sizes.
<p>
<h2>Compression</h2>
<p>
Each block is individually compressed before being written to
persistent storage. Compression is on by default since the default
compression method is very fast, and is automatically disabled for
uncompressible data. In rare cases, applications may want to disable
compression entirely, but should only do so if benchmarks show a
performance improvement:
<p>
<pre>
leveldb::Options options;
options.compression = leveldb::kNoCompression;
... leveldb::DB::Open(options, name, ...) ....
</pre>
<h2>Cache</h2>
<p>
The contents of the database are stored in a set of files in the
filesystem and each file stores a sequence of compressed blocks. If
<code>options.cache</code> is non-NULL, it is used to cache frequently used
uncompressed block contents.
<p>
<pre>
#include "leveldb/cache.h"
leveldb::Options options;
options.cache = leveldb::NewLRUCache(100 * 1048576); // 100MB cache
leveldb::DB* db;
leveldb::DB::Open(options, name, &db);
... use the db ...
delete db
delete options.cache;
</pre>
Note that the cache holds uncompressed data, and therefore it should
be sized according to application level data sizes, without any
reduction from compression. (Caching of compressed blocks is left to
the operating system buffer cache, or any custom <code>Env</code>
implementation provided by the client.)
<p>
When performing a bulk read, the application may wish to disable
caching so that the data processed by the bulk read does not end up
displacing most of the cached contents. A per-iterator option can be
used to achieve this:
<p>
<pre>
leveldb::ReadOptions options;
options.fill_cache = false;
leveldb::Iterator* it = db-&gt;NewIterator(options);
for (it-&gt;SeekToFirst(); it-&gt;Valid(); it-&gt;Next()) {
...
}
</pre>
<h2>Key Layout</h2>
<p>
Note that the unit of disk transfer and caching is a block. Adjacent
keys (according to the database sort order) will usually be placed in
the same block. Therefore the application can improve its performance
by placing keys that are accessed together near each other and placing
infrequently used keys in a separate region of the key space.
<p>
For example, suppose we are implementing a simple file system on top
of <code>leveldb</code>. The types of entries we might wish to store are:
<p>
<pre>
filename -&gt; permission-bits, length, list of file_block_ids
file_block_id -&gt; data
</pre>
We might want to prefix <code>filename</code> keys with one letter (say '/') and the
<code>file_block_id</code> keys with a different letter (say '0') so that scans
over just the metadata do not force us to fetch and cache bulky file
contents.
<p>
<h2>Filters</h2>
<p>
Because of the way <code>leveldb</code> data is organized on disk,
a single <code>Get()</code> call may involve multiple reads from disk.
The optional <code>FilterPolicy</code> mechanism can be used to reduce
the number of disk reads substantially.
<pre>
leveldb::Options options;
options.filter_policy = NewBloomFilterPolicy(10);
leveldb::DB* db;
leveldb::DB::Open(options, "/tmp/testdb", &amp;db);
... use the database ...
delete db;
delete options.filter_policy;
</pre>
The preceding code associates a
<a href="http://en.wikipedia.org/wiki/Bloom_filter">Bloom filter</a>
based filtering policy with the database. Bloom filter based
filtering relies on keeping some number of bits of data in memory per
key (in this case 10 bits per key since that is the argument we passed
to NewBloomFilterPolicy). This filter will reduce the number of unnecessary
disk reads needed for <code>Get()</code> calls by a factor of
approximately a 100. Increasing the bits per key will lead to a
larger reduction at the cost of more memory usage. We recommend that
applications whose working set does not fit in memory and that do a
lot of random reads set a filter policy.
<p>
If you are using a custom comparator, you should ensure that the filter
policy you are using is compatible with your comparator. For example,
consider a comparator that ignores trailing spaces when comparing keys.
<code>NewBloomFilterPolicy</code> must not be used with such a comparator.
Instead, the application should provide a custom filter policy that
also ignores trailing spaces. For example:
<pre>
class CustomFilterPolicy : public leveldb::FilterPolicy {
private:
FilterPolicy* builtin_policy_;
public:
CustomFilterPolicy() : builtin_policy_(NewBloomFilterPolicy(10)) { }
~CustomFilterPolicy() { delete builtin_policy_; }
const char* Name() const { return "IgnoreTrailingSpacesFilter"; }
void CreateFilter(const Slice* keys, int n, std::string* dst) const {
// Use builtin bloom filter code after removing trailing spaces
std::vector&lt;Slice&gt; trimmed(n);
for (int i = 0; i &lt; n; i++) {
trimmed[i] = RemoveTrailingSpaces(keys[i]);
}
return builtin_policy_-&gt;CreateFilter(&amp;trimmed[i], n, dst);
}
bool KeyMayMatch(const Slice& key, const Slice& filter) const {
// Use builtin bloom filter code after removing trailing spaces
return builtin_policy_-&gt;KeyMayMatch(RemoveTrailingSpaces(key), filter);
}
};
</pre>
<p>
Advanced applications may provide a filter policy that does not use
a bloom filter but uses some other mechanism for summarizing a set
of keys. See <code>leveldb/filter_policy.h</code> for detail.
<p>
<h1>Checksums</h1>
<p>
<code>leveldb</code> associates checksums with all data it stores in the file system.
There are two separate controls provided over how aggressively these
checksums are verified:
<p>
<ul>
<li> <code>ReadOptions::verify_checksums</code> may be set to true to force
checksum verification of all data that is read from the file system on
behalf of a particular read. By default, no such verification is
done.
<p>
<li> <code>Options::paranoid_checks</code> may be set to true before opening a
database to make the database implementation raise an error as soon as
it detects an internal corruption. Depending on which portion of the
database has been corrupted, the error may be raised when the database
is opened, or later by another database operation. By default,
paranoid checking is off so that the database can be used even if
parts of its persistent storage have been corrupted.
<p>
If a database is corrupted (perhaps it cannot be opened when
paranoid checking is turned on), the <code>leveldb::RepairDB</code> function
may be used to recover as much of the data as possible
<p>
</ul>
<h1>Approximate Sizes</h1>
<p>
The <code>GetApproximateSizes</code> method can used to get the approximate
number of bytes of file system space used by one or more key ranges.
<p>
<pre>
leveldb::Range ranges[2];
ranges[0] = leveldb::Range("a", "c");
ranges[1] = leveldb::Range("x", "z");
uint64_t sizes[2];
leveldb::Status s = db-&gt;GetApproximateSizes(ranges, 2, sizes);
</pre>
The preceding call will set <code>sizes[0]</code> to the approximate number of
bytes of file system space used by the key range <code>[a..c)</code> and
<code>sizes[1]</code> to the approximate number of bytes used by the key range
<code>[x..z)</code>.
<p>
<h1>Environment</h1>
<p>
All file operations (and other operating system calls) issued by the
<code>leveldb</code> implementation are routed through a <code>leveldb::Env</code> object.
Sophisticated clients may wish to provide their own <code>Env</code>
implementation to get better control. For example, an application may
introduce artificial delays in the file IO paths to limit the impact
of <code>leveldb</code> on other activities in the system.
<p>
<pre>
class SlowEnv : public leveldb::Env {
.. implementation of the Env interface ...
};
SlowEnv env;
leveldb::Options options;
options.env = &amp;env;
Status s = leveldb::DB::Open(options, ...);
</pre>
<h1>Porting</h1>
<p>
<code>leveldb</code> may be ported to a new platform by providing platform
specific implementations of the types/methods/functions exported by
<code>leveldb/port/port.h</code>. See <code>leveldb/port/port_example.h</code> for more
details.
<p>
In addition, the new platform may need a new default <code>leveldb::Env</code>
implementation. See <code>leveldb/util/env_posix.h</code> for an example.
<h1>Other Information</h1>
<p>
Details about the <code>leveldb</code> implementation may be found in
the following documents:
<ul>
<li> <a href="impl.html">Implementation notes</a>
<li> <a href="table_format.txt">Format of an immutable Table file</a>
<li> <a href="log_format.txt">Format of a log file</a>
</ul>
</body>
</html>

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leveldb
=======
_Jeff Dean, Sanjay Ghemawat_
The leveldb library provides a persistent key value store. Keys and values are
arbitrary byte arrays. The keys are ordered within the key value store
according to a user-specified comparator function.
## Opening A Database
A leveldb database has a name which corresponds to a file system directory. All
of the contents of database are stored in this directory. The following example
shows how to open a database, creating it if necessary:
```c++
#include <cassert>
#include "leveldb/db.h"
leveldb::DB* db;
leveldb::Options options;
options.create_if_missing = true;
leveldb::Status status = leveldb::DB::Open(options, "/tmp/testdb", &db);
assert(status.ok());
...
```
If you want to raise an error if the database already exists, add the following
line before the `leveldb::DB::Open` call:
```c++
options.error_if_exists = true;
```
## Status
You may have noticed the `leveldb::Status` type above. Values of this type are
returned by most functions in leveldb that may encounter an error. You can check
if such a result is ok, and also print an associated error message:
```c++
leveldb::Status s = ...;
if (!s.ok()) cerr << s.ToString() << endl;
```
## Closing A Database
When you are done with a database, just delete the database object. Example:
```c++
... open the db as described above ...
... do something with db ...
delete db;
```
## Reads And Writes
The database provides Put, Delete, and Get methods to modify/query the database.
For example, the following code moves the value stored under key1 to key2.
```c++
std::string value;
leveldb::Status s = db->Get(leveldb::ReadOptions(), key1, &value);
if (s.ok()) s = db->Put(leveldb::WriteOptions(), key2, value);
if (s.ok()) s = db->Delete(leveldb::WriteOptions(), key1);
```
## Atomic Updates
Note that if the process dies after the Put of key2 but before the delete of
key1, the same value may be left stored under multiple keys. Such problems can
be avoided by using the `WriteBatch` class to atomically apply a set of updates:
```c++
#include "leveldb/write_batch.h"
...
std::string value;
leveldb::Status s = db->Get(leveldb::ReadOptions(), key1, &value);
if (s.ok()) {
leveldb::WriteBatch batch;
batch.Delete(key1);
batch.Put(key2, value);
s = db->Write(leveldb::WriteOptions(), &batch);
}
```
The `WriteBatch` holds a sequence of edits to be made to the database, and these
edits within the batch are applied in order. Note that we called Delete before
Put so that if key1 is identical to key2, we do not end up erroneously dropping
the value entirely.
Apart from its atomicity benefits, `WriteBatch` may also be used to speed up
bulk updates by placing lots of individual mutations into the same batch.
## Synchronous Writes
By default, each write to leveldb is asynchronous: it returns after pushing the
write from the process into the operating system. The transfer from operating
system memory to the underlying persistent storage happens asynchronously. The
sync flag can be turned on for a particular write to make the write operation
not return until the data being written has been pushed all the way to
persistent storage. (On Posix systems, this is implemented by calling either
`fsync(...)` or `fdatasync(...)` or `msync(..., MS_SYNC)` before the write
operation returns.)
```c++
leveldb::WriteOptions write_options;
write_options.sync = true;
db->Put(write_options, ...);
```
Asynchronous writes are often more than a thousand times as fast as synchronous
writes. The downside of asynchronous writes is that a crash of the machine may
cause the last few updates to be lost. Note that a crash of just the writing
process (i.e., not a reboot) will not cause any loss since even when sync is
false, an update is pushed from the process memory into the operating system
before it is considered done.
Asynchronous writes can often be used safely. For example, when loading a large
amount of data into the database you can handle lost updates by restarting the
bulk load after a crash. A hybrid scheme is also possible where every Nth write
is synchronous, and in the event of a crash, the bulk load is restarted just
after the last synchronous write finished by the previous run. (The synchronous
write can update a marker that describes where to restart on a crash.)
`WriteBatch` provides an alternative to asynchronous writes. Multiple updates
may be placed in the same WriteBatch and applied together using a synchronous
write (i.e., `write_options.sync` is set to true). The extra cost of the
synchronous write will be amortized across all of the writes in the batch.
## Concurrency
A database may only be opened by one process at a time. The leveldb
implementation acquires a lock from the operating system to prevent misuse.
Within a single process, the same `leveldb::DB` object may be safely shared by
multiple concurrent threads. I.e., different threads may write into or fetch
iterators or call Get on the same database without any external synchronization
(the leveldb implementation will automatically do the required synchronization).
However other objects (like Iterator and `WriteBatch`) may require external
synchronization. If two threads share such an object, they must protect access
to it using their own locking protocol. More details are available in the public
header files.
## Iteration
The following example demonstrates how to print all key,value pairs in a
database.
```c++
leveldb::Iterator* it = db->NewIterator(leveldb::ReadOptions());
for (it->SeekToFirst(); it->Valid(); it->Next()) {
cout << it->key().ToString() << ": " << it->value().ToString() << endl;
}
assert(it->status().ok()); // Check for any errors found during the scan
delete it;
```
The following variation shows how to process just the keys in the range
[start,limit):
```c++
for (it->Seek(start);
it->Valid() && it->key().ToString() < limit;
it->Next()) {
...
}
```
You can also process entries in reverse order. (Caveat: reverse iteration may be
somewhat slower than forward iteration.)
```c++
for (it->SeekToLast(); it->Valid(); it->Prev()) {
...
}
```
## Snapshots
Snapshots provide consistent read-only views over the entire state of the
key-value store. `ReadOptions::snapshot` may be non-NULL to indicate that a
read should operate on a particular version of the DB state. If
`ReadOptions::snapshot` is NULL, the read will operate on an implicit snapshot
of the current state.
Snapshots are created by the `DB::GetSnapshot()` method:
```c++
leveldb::ReadOptions options;
options.snapshot = db->GetSnapshot();
... apply some updates to db ...
leveldb::Iterator* iter = db->NewIterator(options);
... read using iter to view the state when the snapshot was created ...
delete iter;
db->ReleaseSnapshot(options.snapshot);
```
Note that when a snapshot is no longer needed, it should be released using the
`DB::ReleaseSnapshot` interface. This allows the implementation to get rid of
state that was being maintained just to support reading as of that snapshot.
## Slice
The return value of the `it->key()` and `it->value()` calls above are instances
of the `leveldb::Slice` type. Slice is a simple structure that contains a length
and a pointer to an external byte array. Returning a Slice is a cheaper
alternative to returning a `std::string` since we do not need to copy
potentially large keys and values. In addition, leveldb methods do not return
null-terminated C-style strings since leveldb keys and values are allowed to
contain `'\0'` bytes.
C++ strings and null-terminated C-style strings can be easily converted to a
Slice:
```c++
leveldb::Slice s1 = "hello";
std::string str("world");
leveldb::Slice s2 = str;
```
A Slice can be easily converted back to a C++ string:
```c++
std::string str = s1.ToString();
assert(str == std::string("hello"));
```
Be careful when using Slices since it is up to the caller to ensure that the
external byte array into which the Slice points remains live while the Slice is
in use. For example, the following is buggy:
```c++
leveldb::Slice slice;
if (...) {
std::string str = ...;
slice = str;
}
Use(slice);
```
When the if statement goes out of scope, str will be destroyed and the backing
storage for slice will disappear.
## Comparators
The preceding examples used the default ordering function for key, which orders
bytes lexicographically. You can however supply a custom comparator when opening
a database. For example, suppose each database key consists of two numbers and
we should sort by the first number, breaking ties by the second number. First,
define a proper subclass of `leveldb::Comparator` that expresses these rules:
```c++
class TwoPartComparator : public leveldb::Comparator {
public:
// Three-way comparison function:
// if a < b: negative result
// if a > b: positive result
// else: zero result
int Compare(const leveldb::Slice& a, const leveldb::Slice& b) const {
int a1, a2, b1, b2;
ParseKey(a, &a1, &a2);
ParseKey(b, &b1, &b2);
if (a1 < b1) return -1;
if (a1 > b1) return +1;
if (a2 < b2) return -1;
if (a2 > b2) return +1;
return 0;
}
// Ignore the following methods for now:
const char* Name() const { return "TwoPartComparator"; }
void FindShortestSeparator(std::string*, const leveldb::Slice&) const {}
void FindShortSuccessor(std::string*) const {}
};
```
Now create a database using this custom comparator:
```c++
TwoPartComparator cmp;
leveldb::DB* db;
leveldb::Options options;
options.create_if_missing = true;
options.comparator = &cmp;
leveldb::Status status = leveldb::DB::Open(options, "/tmp/testdb", &db);
...
```
### Backwards compatibility
The result of the comparator's Name method is attached to the database when it
is created, and is checked on every subsequent database open. If the name
changes, the `leveldb::DB::Open` call will fail. Therefore, change the name if
and only if the new key format and comparison function are incompatible with
existing databases, and it is ok to discard the contents of all existing
databases.
You can however still gradually evolve your key format over time with a little
bit of pre-planning. For example, you could store a version number at the end of
each key (one byte should suffice for most uses). When you wish to switch to a
new key format (e.g., adding an optional third part to the keys processed by
`TwoPartComparator`), (a) keep the same comparator name (b) increment the
version number for new keys (c) change the comparator function so it uses the
version numbers found in the keys to decide how to interpret them.
## Performance
Performance can be tuned by changing the default values of the types defined in
`include/leveldb/options.h`.
### Block size
leveldb groups adjacent keys together into the same block and such a block is
the unit of transfer to and from persistent storage. The default block size is
approximately 4096 uncompressed bytes. Applications that mostly do bulk scans
over the contents of the database may wish to increase this size. Applications
that do a lot of point reads of small values may wish to switch to a smaller
block size if performance measurements indicate an improvement. There isn't much
benefit in using blocks smaller than one kilobyte, or larger than a few
megabytes. Also note that compression will be more effective with larger block
sizes.
### Compression
Each block is individually compressed before being written to persistent
storage. Compression is on by default since the default compression method is
very fast, and is automatically disabled for uncompressible data. In rare cases,
applications may want to disable compression entirely, but should only do so if
benchmarks show a performance improvement:
```c++
leveldb::Options options;
options.compression = leveldb::kNoCompression;
... leveldb::DB::Open(options, name, ...) ....
```
### Cache
The contents of the database are stored in a set of files in the filesystem and
each file stores a sequence of compressed blocks. If options.cache is non-NULL,
it is used to cache frequently used uncompressed block contents.
```c++
#include "leveldb/cache.h"
leveldb::Options options;
options.cache = leveldb::NewLRUCache(100 * 1048576); // 100MB cache
leveldb::DB* db;
leveldb::DB::Open(options, name, &db);
... use the db ...
delete db
delete options.cache;
```
Note that the cache holds uncompressed data, and therefore it should be sized
according to application level data sizes, without any reduction from
compression. (Caching of compressed blocks is left to the operating system
buffer cache, or any custom Env implementation provided by the client.)
When performing a bulk read, the application may wish to disable caching so that
the data processed by the bulk read does not end up displacing most of the
cached contents. A per-iterator option can be used to achieve this:
```c++
leveldb::ReadOptions options;
options.fill_cache = false;
leveldb::Iterator* it = db->NewIterator(options);
for (it->SeekToFirst(); it->Valid(); it->Next()) {
...
}
```
### Key Layout
Note that the unit of disk transfer and caching is a block. Adjacent keys
(according to the database sort order) will usually be placed in the same block.
Therefore the application can improve its performance by placing keys that are
accessed together near each other and placing infrequently used keys in a
separate region of the key space.
For example, suppose we are implementing a simple file system on top of leveldb.
The types of entries we might wish to store are:
filename -> permission-bits, length, list of file_block_ids
file_block_id -> data
We might want to prefix filename keys with one letter (say '/') and the
`file_block_id` keys with a different letter (say '0') so that scans over just
the metadata do not force us to fetch and cache bulky file contents.
### Filters
Because of the way leveldb data is organized on disk, a single `Get()` call may
involve multiple reads from disk. The optional FilterPolicy mechanism can be
used to reduce the number of disk reads substantially.
```c++
leveldb::Options options;
options.filter_policy = NewBloomFilterPolicy(10);
leveldb::DB* db;
leveldb::DB::Open(options, "/tmp/testdb", &db);
... use the database ...
delete db;
delete options.filter_policy;
```
The preceding code associates a Bloom filter based filtering policy with the
database. Bloom filter based filtering relies on keeping some number of bits of
data in memory per key (in this case 10 bits per key since that is the argument
we passed to `NewBloomFilterPolicy`). This filter will reduce the number of
unnecessary disk reads needed for Get() calls by a factor of approximately
a 100. Increasing the bits per key will lead to a larger reduction at the cost
of more memory usage. We recommend that applications whose working set does not
fit in memory and that do a lot of random reads set a filter policy.
If you are using a custom comparator, you should ensure that the filter policy
you are using is compatible with your comparator. For example, consider a
comparator that ignores trailing spaces when comparing keys.
`NewBloomFilterPolicy` must not be used with such a comparator. Instead, the
application should provide a custom filter policy that also ignores trailing
spaces. For example:
```c++
class CustomFilterPolicy : public leveldb::FilterPolicy {
private:
FilterPolicy* builtin_policy_;
public:
CustomFilterPolicy() : builtin_policy_(NewBloomFilterPolicy(10)) {}
~CustomFilterPolicy() { delete builtin_policy_; }
const char* Name() const { return "IgnoreTrailingSpacesFilter"; }
void CreateFilter(const Slice* keys, int n, std::string* dst) const {
// Use builtin bloom filter code after removing trailing spaces
std::vector<Slice> trimmed(n);
for (int i = 0; i < n; i++) {
trimmed[i] = RemoveTrailingSpaces(keys[i]);
}
return builtin_policy_->CreateFilter(&trimmed[i], n, dst);
}
};
```
Advanced applications may provide a filter policy that does not use a bloom
filter but uses some other mechanism for summarizing a set of keys. See
`leveldb/filter_policy.h` for detail.
## Checksums
leveldb associates checksums with all data it stores in the file system. There
are two separate controls provided over how aggressively these checksums are
verified:
`ReadOptions::verify_checksums` may be set to true to force checksum
verification of all data that is read from the file system on behalf of a
particular read. By default, no such verification is done.
`Options::paranoid_checks` may be set to true before opening a database to make
the database implementation raise an error as soon as it detects an internal
corruption. Depending on which portion of the database has been corrupted, the
error may be raised when the database is opened, or later by another database
operation. By default, paranoid checking is off so that the database can be used
even if parts of its persistent storage have been corrupted.
If a database is corrupted (perhaps it cannot be opened when paranoid checking
is turned on), the `leveldb::RepairDB` function may be used to recover as much
of the data as possible
## Approximate Sizes
The `GetApproximateSizes` method can used to get the approximate number of bytes
of file system space used by one or more key ranges.
```c++
leveldb::Range ranges[2];
ranges[0] = leveldb::Range("a", "c");
ranges[1] = leveldb::Range("x", "z");
uint64_t sizes[2];
leveldb::Status s = db->GetApproximateSizes(ranges, 2, sizes);
```
The preceding call will set `sizes[0]` to the approximate number of bytes of
file system space used by the key range `[a..c)` and `sizes[1]` to the
approximate number of bytes used by the key range `[x..z)`.
## Environment
All file operations (and other operating system calls) issued by the leveldb
implementation are routed through a `leveldb::Env` object. Sophisticated clients
may wish to provide their own Env implementation to get better control.
For example, an application may introduce artificial delays in the file IO
paths to limit the impact of leveldb on other activities in the system.
```c++
class SlowEnv : public leveldb::Env {
... implementation of the Env interface ...
};
SlowEnv env;
leveldb::Options options;
options.env = &env;
Status s = leveldb::DB::Open(options, ...);
```
## Porting
leveldb may be ported to a new platform by providing platform specific
implementations of the types/methods/functions exported by
`leveldb/port/port.h`. See `leveldb/port/port_example.h` for more details.
In addition, the new platform may need a new default `leveldb::Env`
implementation. See `leveldb/util/env_posix.h` for an example.
## Other Information
Details about the leveldb implementation may be found in the following
documents:
1. [Implementation notes](impl.md)
2. [Format of an immutable Table file](table_format.md)
3. [Format of a log file](log_format.md)

View File

@ -0,0 +1,75 @@
leveldb Log format
==================
The log file contents are a sequence of 32KB blocks. The only exception is that
the tail of the file may contain a partial block.
Each block consists of a sequence of records:
block := record* trailer?
record :=
checksum: uint32 // crc32c of type and data[] ; little-endian
length: uint16 // little-endian
type: uint8 // One of FULL, FIRST, MIDDLE, LAST
data: uint8[length]
A record never starts within the last six bytes of a block (since it won't fit).
Any leftover bytes here form the trailer, which must consist entirely of zero
bytes and must be skipped by readers.
Aside: if exactly seven bytes are left in the current block, and a new non-zero
length record is added, the writer must emit a FIRST record (which contains zero
bytes of user data) to fill up the trailing seven bytes of the block and then
emit all of the user data in subsequent blocks.
More types may be added in the future. Some Readers may skip record types they
do not understand, others may report that some data was skipped.
FULL == 1
FIRST == 2
MIDDLE == 3
LAST == 4
The FULL record contains the contents of an entire user record.
FIRST, MIDDLE, LAST are types used for user records that have been split into
multiple fragments (typically because of block boundaries). FIRST is the type
of the first fragment of a user record, LAST is the type of the last fragment of
a user record, and MIDDLE is the type of all interior fragments of a user
record.
Example: consider a sequence of user records:
A: length 1000
B: length 97270
C: length 8000
**A** will be stored as a FULL record in the first block.
**B** will be split into three fragments: first fragment occupies the rest of
the first block, second fragment occupies the entirety of the second block, and
the third fragment occupies a prefix of the third block. This will leave six
bytes free in the third block, which will be left empty as the trailer.
**C** will be stored as a FULL record in the fourth block.
----
## Some benefits over the recordio format:
1. We do not need any heuristics for resyncing - just go to next block boundary
and scan. If there is a corruption, skip to the next block. As a
side-benefit, we do not get confused when part of the contents of one log
file are embedded as a record inside another log file.
2. Splitting at approximate boundaries (e.g., for mapreduce) is simple: find the
next block boundary and skip records until we hit a FULL or FIRST record.
3. We do not need extra buffering for large records.
## Some downsides compared to recordio format:
1. No packing of tiny records. This could be fixed by adding a new record type,
so it is a shortcoming of the current implementation, not necessarily the
format.
2. No compression. Again, this could be fixed by adding new record types.

View File

@ -1,75 +0,0 @@
The log file contents are a sequence of 32KB blocks. The only
exception is that the tail of the file may contain a partial block.
Each block consists of a sequence of records:
block := record* trailer?
record :=
checksum: uint32 // crc32c of type and data[] ; little-endian
length: uint16 // little-endian
type: uint8 // One of FULL, FIRST, MIDDLE, LAST
data: uint8[length]
A record never starts within the last six bytes of a block (since it
won't fit). Any leftover bytes here form the trailer, which must
consist entirely of zero bytes and must be skipped by readers.
Aside: if exactly seven bytes are left in the current block, and a new
non-zero length record is added, the writer must emit a FIRST record
(which contains zero bytes of user data) to fill up the trailing seven
bytes of the block and then emit all of the user data in subsequent
blocks.
More types may be added in the future. Some Readers may skip record
types they do not understand, others may report that some data was
skipped.
FULL == 1
FIRST == 2
MIDDLE == 3
LAST == 4
The FULL record contains the contents of an entire user record.
FIRST, MIDDLE, LAST are types used for user records that have been
split into multiple fragments (typically because of block boundaries).
FIRST is the type of the first fragment of a user record, LAST is the
type of the last fragment of a user record, and MIDDLE is the type of
all interior fragments of a user record.
Example: consider a sequence of user records:
A: length 1000
B: length 97270
C: length 8000
A will be stored as a FULL record in the first block.
B will be split into three fragments: first fragment occupies the rest
of the first block, second fragment occupies the entirety of the
second block, and the third fragment occupies a prefix of the third
block. This will leave six bytes free in the third block, which will
be left empty as the trailer.
C will be stored as a FULL record in the fourth block.
===================
Some benefits over the recordio format:
(1) We do not need any heuristics for resyncing - just go to next
block boundary and scan. If there is a corruption, skip to the next
block. As a side-benefit, we do not get confused when part of the
contents of one log file are embedded as a record inside another log
file.
(2) Splitting at approximate boundaries (e.g., for mapreduce) is
simple: find the next block boundary and skip records until we
hit a FULL or FIRST record.
(3) We do not need extra buffering for large records.
Some downsides compared to recordio format:
(1) No packing of tiny records. This could be fixed by adding a new
record type, so it is a shortcoming of the current implementation,
not necessarily the format.
(2) No compression. Again, this could be fixed by adding new record types.

View File

@ -0,0 +1,107 @@
leveldb File format
===================
<beginning_of_file>
[data block 1]
[data block 2]
...
[data block N]
[meta block 1]
...
[meta block K]
[metaindex block]
[index block]
[Footer] (fixed size; starts at file_size - sizeof(Footer))
<end_of_file>
The file contains internal pointers. Each such pointer is called
a BlockHandle and contains the following information:
offset: varint64
size: varint64
See [varints](https://developers.google.com/protocol-buffers/docs/encoding#varints)
for an explanation of varint64 format.
1. The sequence of key/value pairs in the file are stored in sorted
order and partitioned into a sequence of data blocks. These blocks
come one after another at the beginning of the file. Each data block
is formatted according to the code in `block_builder.cc`, and then
optionally compressed.
2. After the data blocks we store a bunch of meta blocks. The
supported meta block types are described below. More meta block types
may be added in the future. Each meta block is again formatted using
`block_builder.cc` and then optionally compressed.
3. A "metaindex" block. It contains one entry for every other meta
block where the key is the name of the meta block and the value is a
BlockHandle pointing to that meta block.
4. An "index" block. This block contains one entry per data block,
where the key is a string >= last key in that data block and before
the first key in the successive data block. The value is the
BlockHandle for the data block.
5. At the very end of the file is a fixed length footer that contains
the BlockHandle of the metaindex and index blocks as well as a magic number.
metaindex_handle: char[p]; // Block handle for metaindex
index_handle: char[q]; // Block handle for index
padding: char[40-p-q];// zeroed bytes to make fixed length
// (40==2*BlockHandle::kMaxEncodedLength)
magic: fixed64; // == 0xdb4775248b80fb57 (little-endian)
## "filter" Meta Block
If a `FilterPolicy` was specified when the database was opened, a
filter block is stored in each table. The "metaindex" block contains
an entry that maps from `filter.<N>` to the BlockHandle for the filter
block where `<N>` is the string returned by the filter policy's
`Name()` method.
The filter block stores a sequence of filters, where filter i contains
the output of `FilterPolicy::CreateFilter()` on all keys that are stored
in a block whose file offset falls within the range
[ i*base ... (i+1)*base-1 ]
Currently, "base" is 2KB. So for example, if blocks X and Y start in
the range `[ 0KB .. 2KB-1 ]`, all of the keys in X and Y will be
converted to a filter by calling `FilterPolicy::CreateFilter()`, and the
resulting filter will be stored as the first filter in the filter
block.
The filter block is formatted as follows:
[filter 0]
[filter 1]
[filter 2]
...
[filter N-1]
[offset of filter 0] : 4 bytes
[offset of filter 1] : 4 bytes
[offset of filter 2] : 4 bytes
...
[offset of filter N-1] : 4 bytes
[offset of beginning of offset array] : 4 bytes
lg(base) : 1 byte
The offset array at the end of the filter block allows efficient
mapping from a data block offset to the corresponding filter.
## "stats" Meta Block
This meta block contains a bunch of stats. The key is the name
of the statistic. The value contains the statistic.
TODO(postrelease): record following stats.
data size
index size
key size (uncompressed)
value size (uncompressed)
number of entries
number of data blocks

View File

@ -1,104 +0,0 @@
File format
===========
<beginning_of_file>
[data block 1]
[data block 2]
...
[data block N]
[meta block 1]
...
[meta block K]
[metaindex block]
[index block]
[Footer] (fixed size; starts at file_size - sizeof(Footer))
<end_of_file>
The file contains internal pointers. Each such pointer is called
a BlockHandle and contains the following information:
offset: varint64
size: varint64
See https://developers.google.com/protocol-buffers/docs/encoding#varints
for an explanation of varint64 format.
(1) The sequence of key/value pairs in the file are stored in sorted
order and partitioned into a sequence of data blocks. These blocks
come one after another at the beginning of the file. Each data block
is formatted according to the code in block_builder.cc, and then
optionally compressed.
(2) After the data blocks we store a bunch of meta blocks. The
supported meta block types are described below. More meta block types
may be added in the future. Each meta block is again formatted using
block_builder.cc and then optionally compressed.
(3) A "metaindex" block. It contains one entry for every other meta
block where the key is the name of the meta block and the value is a
BlockHandle pointing to that meta block.
(4) An "index" block. This block contains one entry per data block,
where the key is a string >= last key in that data block and before
the first key in the successive data block. The value is the
BlockHandle for the data block.
(6) At the very end of the file is a fixed length footer that contains
the BlockHandle of the metaindex and index blocks as well as a magic number.
metaindex_handle: char[p]; // Block handle for metaindex
index_handle: char[q]; // Block handle for index
padding: char[40-p-q]; // zeroed bytes to make fixed length
// (40==2*BlockHandle::kMaxEncodedLength)
magic: fixed64; // == 0xdb4775248b80fb57 (little-endian)
"filter" Meta Block
-------------------
If a "FilterPolicy" was specified when the database was opened, a
filter block is stored in each table. The "metaindex" block contains
an entry that maps from "filter.<N>" to the BlockHandle for the filter
block where "<N>" is the string returned by the filter policy's
"Name()" method.
The filter block stores a sequence of filters, where filter i contains
the output of FilterPolicy::CreateFilter() on all keys that are stored
in a block whose file offset falls within the range
[ i*base ... (i+1)*base-1 ]
Currently, "base" is 2KB. So for example, if blocks X and Y start in
the range [ 0KB .. 2KB-1 ], all of the keys in X and Y will be
converted to a filter by calling FilterPolicy::CreateFilter(), and the
resulting filter will be stored as the first filter in the filter
block.
The filter block is formatted as follows:
[filter 0]
[filter 1]
[filter 2]
...
[filter N-1]
[offset of filter 0] : 4 bytes
[offset of filter 1] : 4 bytes
[offset of filter 2] : 4 bytes
...
[offset of filter N-1] : 4 bytes
[offset of beginning of offset array] : 4 bytes
lg(base) : 1 byte
The offset array at the end of the filter block allows efficient
mapping from a data block offset to the corresponding filter.
"stats" Meta Block
------------------
This meta block contains a bunch of stats. The key is the name
of the statistic. The value contains the statistic.
TODO(postrelease): record following stats.
data size
index size
key size (uncompressed)
value size (uncompressed)
number of entries
number of data blocks

View File

@ -176,6 +176,7 @@ class SequentialFileImpl : public SequentialFile {
return Status::OK();
}
virtual std::string GetName() const { return "[memenv]"; }
private:
FileState* file_;
uint64_t pos_;
@ -196,6 +197,7 @@ class RandomAccessFileImpl : public RandomAccessFile {
return file_->Read(offset, n, result, scratch);
}
virtual std::string GetName() const { return "[memenv]"; }
private:
FileState* file_;
};
@ -218,6 +220,7 @@ class WritableFileImpl : public WritableFile {
virtual Status Flush() { return Status::OK(); }
virtual Status Sync() { return Status::OK(); }
virtual std::string GetName() const { return "[memenv]"; }
private:
FileState* file_;
};
@ -277,6 +280,19 @@ class InMemoryEnv : public EnvWrapper {
return Status::OK();
}
virtual Status NewAppendableFile(const std::string& fname,
WritableFile** result) {
MutexLock lock(&mutex_);
FileState** sptr = &file_map_[fname];
FileState* file = *sptr;
if (file == NULL) {
file = new FileState();
file->Ref();
}
*result = new WritableFileImpl(file);
return Status::OK();
}
virtual bool FileExists(const std::string& fname) {
MutexLock lock(&mutex_);
return file_map_.find(fname) != file_map_.end();

View File

@ -40,6 +40,8 @@ TEST(MemEnvTest, Basics) {
// Create a file.
ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file));
ASSERT_OK(env_->GetFileSize("/dir/f", &file_size));
ASSERT_EQ(0, file_size);
delete writable_file;
// Check that the file exists.
@ -55,9 +57,16 @@ TEST(MemEnvTest, Basics) {
ASSERT_OK(writable_file->Append("abc"));
delete writable_file;
// Check for expected size.
// Check that append works.
ASSERT_OK(env_->NewAppendableFile("/dir/f", &writable_file));
ASSERT_OK(env_->GetFileSize("/dir/f", &file_size));
ASSERT_EQ(3, file_size);
ASSERT_OK(writable_file->Append("hello"));
delete writable_file;
// Check for expected size.
ASSERT_OK(env_->GetFileSize("/dir/f", &file_size));
ASSERT_EQ(8, file_size);
// Check that renaming works.
ASSERT_TRUE(!env_->RenameFile("/dir/non_existent", "/dir/g").ok());
@ -65,7 +74,7 @@ TEST(MemEnvTest, Basics) {
ASSERT_TRUE(!env_->FileExists("/dir/f"));
ASSERT_TRUE(env_->FileExists("/dir/g"));
ASSERT_OK(env_->GetFileSize("/dir/g", &file_size));
ASSERT_EQ(3, file_size);
ASSERT_EQ(8, file_size);
// Check that opening non-existent file fails.
SequentialFile* seq_file;

View File

@ -81,6 +81,17 @@ class Cache {
// its cache keys.
virtual uint64_t NewId() = 0;
// Remove all cache entries that are not actively in use. Memory-constrained
// applications may wish to call this method to reduce memory usage.
// Default implementation of Prune() does nothing. Subclasses are strongly
// encouraged to override the default implementation. A future release of
// leveldb may change Prune() to a pure abstract method.
virtual void Prune() {}
// Return an estimate of the combined charges of all elements stored in the
// cache.
virtual size_t TotalCharge() const = 0;
private:
void LRU_Remove(Handle* e);
void LRU_Append(Handle* e);

View File

@ -14,7 +14,7 @@ namespace leveldb {
// Update Makefile if you change these
static const int kMajorVersion = 1;
static const int kMinorVersion = 18;
static const int kMinorVersion = 20;
struct Options;
struct ReadOptions;
@ -115,6 +115,8 @@ class DB {
// about the internal operation of the DB.
// "leveldb.sstables" - returns a multi-line string that describes all
// of the sstables that make up the db contents.
// "leveldb.approximate-memory-usage" - returns the approximate number of
// bytes of memory in use by the DB.
virtual bool GetProperty(const Slice& property, std::string* value) = 0;
// For each i in [0,n-1], store in "sizes[i]", the approximate

View File

@ -69,6 +69,21 @@ class Env {
virtual Status NewWritableFile(const std::string& fname,
WritableFile** result) = 0;
// Create an object that either appends to an existing file, or
// writes to a new file (if the file does not exist to begin with).
// On success, stores a pointer to the new file in *result and
// returns OK. On failure stores NULL in *result and returns
// non-OK.
//
// The returned file will only be accessed by one thread at a time.
//
// May return an IsNotSupportedError error if this Env does
// not allow appending to an existing file. Users of Env (including
// the leveldb implementation) must be prepared to deal with
// an Env that does not support appending.
virtual Status NewAppendableFile(const std::string& fname,
WritableFile** result);
// Returns true iff the named file exists.
virtual bool FileExists(const std::string& fname) = 0;
@ -176,6 +191,9 @@ class SequentialFile {
// REQUIRES: External synchronization
virtual Status Skip(uint64_t n) = 0;
// Get a name for the file, only for error reporting
virtual std::string GetName() const = 0;
private:
// No copying allowed
SequentialFile(const SequentialFile&);
@ -200,6 +218,9 @@ class RandomAccessFile {
virtual Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const = 0;
// Get a name for the file, only for error reporting
virtual std::string GetName() const = 0;
private:
// No copying allowed
RandomAccessFile(const RandomAccessFile&);
@ -219,6 +240,9 @@ class WritableFile {
virtual Status Flush() = 0;
virtual Status Sync() = 0;
// Get a name for the file, only for error reporting
virtual std::string GetName() const = 0;
private:
// No copying allowed
WritableFile(const WritableFile&);
@ -289,6 +313,9 @@ class EnvWrapper : public Env {
Status NewWritableFile(const std::string& f, WritableFile** r) {
return target_->NewWritableFile(f, r);
}
Status NewAppendableFile(const std::string& f, WritableFile** r) {
return target_->NewAppendableFile(f, r);
}
bool FileExists(const std::string& f) { return target_->FileExists(f); }
Status GetChildren(const std::string& dir, std::vector<std::string>* r) {
return target_->GetChildren(dir, r);

View File

@ -37,7 +37,7 @@ class Iterator {
// Valid() after this call iff the source is not empty.
virtual void SeekToLast() = 0;
// Position at the first key in the source that at or past target
// Position at the first key in the source that is at or past target.
// The iterator is Valid() after this call iff the source contains
// an entry that comes at or past target.
virtual void Seek(const Slice& target) = 0;

View File

@ -112,6 +112,18 @@ struct Options {
// Default: 16
int block_restart_interval;
// Leveldb will write up to this amount of bytes to a file before
// switching to a new one.
// Most clients should leave this parameter alone. However if your
// filesystem is more efficient with larger files, you could
// consider increasing the value. The downside will be longer
// compactions and hence longer latency/performance hiccups.
// Another reason to increase this parameter might be when you are
// initially populating a large database.
//
// Default: 2MB
size_t max_file_size;
// Compress blocks using the specified compression algorithm. This
// parameter can be changed dynamically.
//
@ -128,6 +140,12 @@ struct Options {
// efficiently detect that and will switch to uncompressed mode.
CompressionType compression;
// EXPERIMENTAL: If true, append to existing MANIFEST and log files
// when a database is opened. This can significantly speed up open.
//
// Default: currently false, but may become true later.
bool reuse_logs;
// If non-NULL, use the specified filter policy to reduce disk reads.
// Many applications will benefit from passing the result of
// NewBloomFilterPolicy() here.

View File

@ -60,6 +60,12 @@ class Status {
// Returns true iff the status indicates an IOError.
bool IsIOError() const { return code() == kIOError; }
// Returns true iff the status indicates a NotSupportedError.
bool IsNotSupportedError() const { return code() == kNotSupported; }
// Returns true iff the status indicates an InvalidArgument.
bool IsInvalidArgument() const { return code() == kInvalidArgument; }
// Return a string representation of this status suitable for printing.
// Returns the string "OK" for success.
std::string ToString() const;

View File

@ -35,13 +35,41 @@
#define ARCH_CPU_X86_FAMILY 1
#elif defined(__ARMEL__)
#define ARCH_CPU_ARM_FAMILY 1
#elif defined(__aarch64__)
#define ARCH_CPU_ARM64_FAMILY 1
#elif defined(__ppc__) || defined(__powerpc__) || defined(__powerpc64__)
#define ARCH_CPU_PPC_FAMILY 1
#elif defined(__mips__)
#define ARCH_CPU_MIPS_FAMILY 1
#endif
namespace leveldb {
namespace port {
// AtomicPointer based on <cstdatomic> if available
#if defined(LEVELDB_ATOMIC_PRESENT)
class AtomicPointer {
private:
std::atomic<void*> rep_;
public:
AtomicPointer() { }
explicit AtomicPointer(void* v) : rep_(v) { }
inline void* Acquire_Load() const {
return rep_.load(std::memory_order_acquire);
}
inline void Release_Store(void* v) {
rep_.store(v, std::memory_order_release);
}
inline void* NoBarrier_Load() const {
return rep_.load(std::memory_order_relaxed);
}
inline void NoBarrier_Store(void* v) {
rep_.store(v, std::memory_order_relaxed);
}
};
#else
// Define MemoryBarrier() if available
// Windows on x86
#if defined(OS_WIN) && defined(COMPILER_MSVC) && defined(ARCH_CPU_X86_FAMILY)
@ -92,6 +120,13 @@ inline void MemoryBarrier() {
}
#define LEVELDB_HAVE_MEMORY_BARRIER
// ARM64
#elif defined(ARCH_CPU_ARM64_FAMILY)
inline void MemoryBarrier() {
asm volatile("dmb sy" : : : "memory");
}
#define LEVELDB_HAVE_MEMORY_BARRIER
// PPC
#elif defined(ARCH_CPU_PPC_FAMILY) && defined(__GNUC__)
inline void MemoryBarrier() {
@ -101,6 +136,13 @@ inline void MemoryBarrier() {
}
#define LEVELDB_HAVE_MEMORY_BARRIER
// MIPS
#elif defined(ARCH_CPU_MIPS_FAMILY) && defined(__GNUC__)
inline void MemoryBarrier() {
__asm__ __volatile__("sync" : : : "memory");
}
#define LEVELDB_HAVE_MEMORY_BARRIER
#endif
// AtomicPointer built using platform-specific MemoryBarrier()
@ -124,28 +166,6 @@ class AtomicPointer {
}
};
// AtomicPointer based on <cstdatomic>
#elif defined(LEVELDB_ATOMIC_PRESENT)
class AtomicPointer {
private:
std::atomic<void*> rep_;
public:
AtomicPointer() { }
explicit AtomicPointer(void* v) : rep_(v) { }
inline void* Acquire_Load() const {
return rep_.load(std::memory_order_acquire);
}
inline void Release_Store(void* v) {
rep_.store(v, std::memory_order_release);
}
inline void* NoBarrier_Load() const {
return rep_.load(std::memory_order_relaxed);
}
inline void NoBarrier_Store(void* v) {
rep_.store(v, std::memory_order_relaxed);
}
};
// Atomic pointer based on sparc memory barriers
#elif defined(__sparcv9) && defined(__GNUC__)
class AtomicPointer {
@ -210,11 +230,13 @@ class AtomicPointer {
#else
#error Please implement AtomicPointer for this platform.
#endif
#endif
#undef LEVELDB_HAVE_MEMORY_BARRIER
#undef ARCH_CPU_X86_FAMILY
#undef ARCH_CPU_ARM_FAMILY
#undef ARCH_CPU_ARM64_FAMILY
#undef ARCH_CPU_PPC_FAMILY
} // namespace port

View File

@ -129,6 +129,16 @@ extern bool Snappy_Uncompress(const char* input_data, size_t input_length,
// The concatenation of all "data[0,n-1]" fragments is the heap profile.
extern bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg);
// Determine whether a working accelerated crc32 implementation exists
// Returns true if AcceleratedCRC32C is safe to call
bool HasAcceleratedCRC32C();
// Extend the CRC to include the first n bytes of buf.
//
// Returns zero if the CRC cannot be extended using acceleration, else returns
// the newly extended CRC value (which may also be zero).
uint32_t AcceleratedCRC32C(uint32_t crc, const char* buf, size_t size);
} // namespace port
} // namespace leveldb

View File

@ -7,7 +7,10 @@
#include <cstdlib>
#include <stdio.h>
#include <string.h>
#include "util/logging.h"
#if (defined(__x86_64__) || defined(__i386__)) && defined(__GNUC__)
#include <cpuid.h>
#endif
namespace leveldb {
namespace port {
@ -50,5 +53,15 @@ void InitOnce(OnceType* once, void (*initializer)()) {
PthreadCall("once", pthread_once(once, initializer));
}
bool HasAcceleratedCRC32C() {
#if (defined(__x86_64__) || defined(__i386__)) && defined(__GNUC__)
unsigned int eax, ebx, ecx, edx;
__get_cpuid(1, &eax, &ebx, &ecx, &edx);
return (ecx & (1 << 20)) != 0;
#else
return false;
#endif
}
} // namespace port
} // namespace leveldb

View File

@ -152,6 +152,9 @@ inline bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg) {
return false;
}
bool HasAcceleratedCRC32C();
uint32_t AcceleratedCRC32C(uint32_t crc, const char* buf, size_t size);
} // namespace port
} // namespace leveldb

View File

@ -0,0 +1,110 @@
// Copyright 2016 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// A portable implementation of crc32c, optimized to handle
// four bytes at a time.
//
// In a separate source file to allow this accelerated CRC32C function to be
// compiled with the appropriate compiler flags to enable x86 SSE 4.2
// instructions.
#include <stdint.h>
#include <string.h>
#include "port/port.h"
#if defined(LEVELDB_PLATFORM_POSIX_SSE)
#if defined(_MSC_VER)
#include <intrin.h>
#elif defined(__GNUC__) && defined(__SSE4_2__)
#include <nmmintrin.h>
#endif
#endif // defined(LEVELDB_PLATFORM_POSIX_SSE)
namespace leveldb {
namespace port {
#if defined(LEVELDB_PLATFORM_POSIX_SSE)
// Used to fetch a naturally-aligned 32-bit word in little endian byte-order
static inline uint32_t LE_LOAD32(const uint8_t *p) {
// SSE is x86 only, so ensured that |p| is always little-endian.
uint32_t word;
memcpy(&word, p, sizeof(word));
return word;
}
#if defined(_M_X64) || defined(__x86_64__) // LE_LOAD64 is only used on x64.
// Used to fetch a naturally-aligned 64-bit word in little endian byte-order
static inline uint64_t LE_LOAD64(const uint8_t *p) {
uint64_t dword;
memcpy(&dword, p, sizeof(dword));
return dword;
}
#endif // defined(_M_X64) || defined(__x86_64__)
#endif // defined(LEVELDB_PLATFORM_POSIX_SSE)
// For further improvements see Intel publication at:
// http://download.intel.com/design/intarch/papers/323405.pdf
uint32_t AcceleratedCRC32C(uint32_t crc, const char* buf, size_t size) {
#if !defined(LEVELDB_PLATFORM_POSIX_SSE)
return 0;
#else
const uint8_t *p = reinterpret_cast<const uint8_t *>(buf);
const uint8_t *e = p + size;
uint32_t l = crc ^ 0xffffffffu;
#define STEP1 do { \
l = _mm_crc32_u8(l, *p++); \
} while (0)
#define STEP4 do { \
l = _mm_crc32_u32(l, LE_LOAD32(p)); \
p += 4; \
} while (0)
#define STEP8 do { \
l = _mm_crc32_u64(l, LE_LOAD64(p)); \
p += 8; \
} while (0)
if (size > 16) {
// Process unaligned bytes
for (unsigned int i = reinterpret_cast<uintptr_t>(p) % 8; i; --i) {
STEP1;
}
// _mm_crc32_u64 is only available on x64.
#if defined(_M_X64) || defined(__x86_64__)
// Process 8 bytes at a time
while ((e-p) >= 8) {
STEP8;
}
// Process 4 bytes at a time
if ((e-p) >= 4) {
STEP4;
}
#else // !(defined(_M_X64) || defined(__x86_64__))
// Process 4 bytes at a time
while ((e-p) >= 4) {
STEP4;
}
#endif // defined(_M_X64) || defined(__x86_64__)
}
// Process the last few bytes
while (p != e) {
STEP1;
}
#undef STEP8
#undef STEP4
#undef STEP1
return l ^ 0xffffffffu;
#endif // defined(LEVELDB_PLATFORM_POSIX_SSE)
}
} // namespace port
} // namespace leveldb

View File

@ -32,6 +32,7 @@
#include <windows.h>
#include <cassert>
#include <intrin.h>
namespace leveldb {
namespace port {
@ -143,5 +144,15 @@ void AtomicPointer::NoBarrier_Store(void* v) {
rep_ = v;
}
bool HasAcceleratedCRC32C() {
#if defined(__x86_64__) || defined(__i386__)
int cpu_info[4];
__cpuid(cpu_info, 1);
return (cpu_info[2] & (1 << 20)) != 0;
#else
return false;
#endif
}
}
}

View File

@ -32,13 +32,21 @@
#define STORAGE_LEVELDB_PORT_PORT_WIN_H_
#ifdef _MSC_VER
#if !(_MSC_VER >= 1900)
#define snprintf _snprintf
#endif
#define close _close
#define fread_unlocked _fread_nolock
#ifdef _WIN64
#define ssize_t int64_t
#else
#define ssize_t int32_t
#endif
#endif
#include <string>
#include <stdint.h>
static_assert(sizeof(ssize_t) == sizeof(size_t), "ssize_t should be the same size as size_t");
#ifdef SNAPPY
#include <snappy.h>
#endif
@ -168,6 +176,9 @@ inline bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg) {
return false;
}
bool HasAcceleratedCRC32C();
uint32_t AcceleratedCRC32C(uint32_t crc, const char* buf, size_t size);
}
}

View File

@ -9,7 +9,7 @@
namespace leveldb {
// See doc/table_format.txt for an explanation of the filter block format.
// See doc/table_format.md for an explanation of the filter block format.
// Generate new filter every 2KB of data
static const size_t kFilterBaseLg = 11;
@ -68,7 +68,7 @@ void FilterBlockBuilder::GenerateFilter() {
// Generate filter for current set of keys and append to result_.
filter_offsets_.push_back(result_.size());
policy_->CreateFilter(&tmp_keys_[0], num_keys, &result_);
policy_->CreateFilter(&tmp_keys_[0], static_cast<int>(num_keys), &result_);
tmp_keys_.clear();
keys_.clear();
@ -97,7 +97,7 @@ bool FilterBlockReader::KeyMayMatch(uint64_t block_offset, const Slice& key) {
if (index < num_) {
uint32_t start = DecodeFixed32(offset_ + index*4);
uint32_t limit = DecodeFixed32(offset_ + index*4 + 4);
if (start <= limit && limit <= (offset_ - data_)) {
if (start <= limit && limit <= static_cast<size_t>(offset_ - data_)) {
Slice filter = Slice(data_ + start, limit - start);
return policy_->KeyMayMatch(key, filter);
} else if (start == limit) {

View File

@ -30,15 +30,14 @@ Status BlockHandle::DecodeFrom(Slice* input) {
}
void Footer::EncodeTo(std::string* dst) const {
#ifndef NDEBUG
const size_t original_size = dst->size();
#endif
metaindex_handle_.EncodeTo(dst);
index_handle_.EncodeTo(dst);
dst->resize(2 * BlockHandle::kMaxEncodedLength); // Padding
PutFixed32(dst, static_cast<uint32_t>(kTableMagicNumber & 0xffffffffu));
PutFixed32(dst, static_cast<uint32_t>(kTableMagicNumber >> 32));
assert(dst->size() == original_size + kEncodedLength);
(void)original_size; // Disable unused variable warning.
}
Status Footer::DecodeFrom(Slice* input) {
@ -83,7 +82,7 @@ Status ReadBlock(RandomAccessFile* file,
}
if (contents.size() != n + kBlockTrailerSize) {
delete[] buf;
return Status::Corruption("truncated block read");
return Status::Corruption("truncated block read", file->GetName());
}
// Check the crc of the type and the block contents
@ -93,7 +92,7 @@ Status ReadBlock(RandomAccessFile* file,
const uint32_t actual = crc32c::Value(data, n + 1);
if (actual != crc) {
delete[] buf;
s = Status::Corruption("block checksum mismatch");
s = Status::Corruption("block checksum mismatch", file->GetName());
return s;
}
}
@ -120,13 +119,13 @@ Status ReadBlock(RandomAccessFile* file,
size_t ulength = 0;
if (!port::Snappy_GetUncompressedLength(data, n, &ulength)) {
delete[] buf;
return Status::Corruption("corrupted compressed block contents");
return Status::Corruption("corrupted compressed block contents", file->GetName());
}
char* ubuf = new char[ulength];
if (!port::Snappy_Uncompress(data, n, ubuf)) {
delete[] buf;
delete[] ubuf;
return Status::Corruption("corrupted compressed block contents");
return Status::Corruption("corrupted compressed block contents", file->GetName());
}
delete[] buf;
result->data = Slice(ubuf, ulength);
@ -136,7 +135,7 @@ Status ReadBlock(RandomAccessFile* file,
}
default:
delete[] buf;
return Status::Corruption("bad block type");
return Status::Corruption("bad block type", file->GetName());
}
return Status::OK();

View File

@ -5,6 +5,9 @@
#ifndef STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_
#define STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_
#include "leveldb/iterator.h"
#include "leveldb/slice.h"
namespace leveldb {
// A internal wrapper class with an interface similar to Iterator that

View File

@ -82,7 +82,7 @@ Status Table::Open(const Options& options,
*table = new Table(rep);
(*table)->ReadMeta(footer);
} else {
if (index_block) delete index_block;
delete index_block;
}
return s;

View File

@ -853,12 +853,20 @@ TEST(TableTest, ApproximateOffsetOfCompressed) {
options.compression = kSnappyCompression;
c.Finish(options, &keys, &kvmap);
ASSERT_TRUE(Between(c.ApproximateOffsetOf("abc"), 0, 0));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k01"), 0, 0));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k02"), 0, 0));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k03"), 2000, 3000));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k04"), 2000, 3000));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("xyz"), 4000, 6000));
// Expected upper and lower bounds of space used by compressible strings.
static const int kSlop = 1000; // Compressor effectiveness varies.
const int expected = 2500; // 10000 * compression ratio (0.25)
const int min_z = expected - kSlop;
const int max_z = expected + kSlop;
ASSERT_TRUE(Between(c.ApproximateOffsetOf("abc"), 0, kSlop));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k01"), 0, kSlop));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k02"), 0, kSlop));
// Have now emitted a large compressible string, so adjust expected offset.
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k03"), min_z, max_z));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k04"), min_z, max_z));
// Have now emitted two large compressible strings, so adjust expected offset.
ASSERT_TRUE(Between(c.ApproximateOffsetOf("xyz"), 2 * min_z, 2 * max_z));
}
} // namespace leveldb

View File

@ -9,8 +9,7 @@ namespace leveldb {
static const int kBlockSize = 4096;
Arena::Arena() {
blocks_memory_ = 0;
Arena::Arena() : memory_usage_(0) {
alloc_ptr_ = NULL; // First allocation will allocate a block
alloc_bytes_remaining_ = 0;
}
@ -60,8 +59,9 @@ char* Arena::AllocateAligned(size_t bytes) {
char* Arena::AllocateNewBlock(size_t block_bytes) {
char* result = new char[block_bytes];
blocks_memory_ += block_bytes;
blocks_.push_back(result);
memory_usage_.NoBarrier_Store(
reinterpret_cast<void*>(MemoryUsage() + block_bytes + sizeof(char*)));
return result;
}

View File

@ -9,6 +9,7 @@
#include <assert.h>
#include <stddef.h>
#include <stdint.h>
#include "port/port.h"
namespace leveldb {
@ -24,10 +25,9 @@ class Arena {
char* AllocateAligned(size_t bytes);
// Returns an estimate of the total memory usage of data allocated
// by the arena (including space allocated but not yet used for user
// allocations).
// by the arena.
size_t MemoryUsage() const {
return blocks_memory_ + blocks_.capacity() * sizeof(char*);
return reinterpret_cast<uintptr_t>(memory_usage_.NoBarrier_Load());
}
private:
@ -41,8 +41,8 @@ class Arena {
// Array of new[] allocated memory blocks
std::vector<char*> blocks_;
// Bytes of memory in blocks allocated so far
size_t blocks_memory_;
// Total memory usage of the arena.
port::AtomicPointer memory_usage_;
// No copying allowed
Arena(const Arena&);

View File

@ -47,7 +47,7 @@ class BloomFilterPolicy : public FilterPolicy {
dst->resize(init_size + bytes, 0);
dst->push_back(static_cast<char>(k_)); // Remember # of probes in filter
char* array = &(*dst)[init_size];
for (size_t i = 0; i < n; i++) {
for (int i = 0; i < n; i++) {
// Use double-hashing to generate a sequence of hash values.
// See analysis in [Kirsch,Mitzenmacher 2006].
uint32_t h = BloomHash(keys[i]);

View File

@ -46,7 +46,8 @@ class BloomTest {
key_slices.push_back(Slice(keys_[i]));
}
filter_.clear();
policy_->CreateFilter(&key_slices[0], key_slices.size(), &filter_);
policy_->CreateFilter(&key_slices[0], static_cast<int>(key_slices.size()),
&filter_);
keys_.clear();
if (kVerbose >= 2) DumpFilter();
}

View File

@ -19,6 +19,23 @@ Cache::~Cache() {
namespace {
// LRU cache implementation
//
// Cache entries have an "in_cache" boolean indicating whether the cache has a
// reference on the entry. The only ways that this can become false without the
// entry being passed to its "deleter" are via Erase(), via Insert() when
// an element with a duplicate key is inserted, or on destruction of the cache.
//
// The cache keeps two linked lists of items in the cache. All items in the
// cache are in one list or the other, and never both. Items still referenced
// by clients but erased from the cache are in neither list. The lists are:
// - in-use: contains the items currently referenced by clients, in no
// particular order. (This list is used for invariant checking. If we
// removed the check, elements that would otherwise be on this list could be
// left as disconnected singleton lists.)
// - LRU: contains the items not currently referenced by clients, in LRU order
// Elements are moved between these lists by the Ref() and Unref() methods,
// when they detect an element in the cache acquiring or losing its only
// external reference.
// An entry is a variable length heap-allocated structure. Entries
// are kept in a circular doubly linked list ordered by access time.
@ -30,7 +47,8 @@ struct LRUHandle {
LRUHandle* prev;
size_t charge; // TODO(opt): Only allow uint32_t?
size_t key_length;
uint32_t refs;
bool in_cache; // Whether entry is in the cache.
uint32_t refs; // References, including cache reference, if present.
uint32_t hash; // Hash of key(); used for fast sharding and comparisons
char key_data[1]; // Beginning of key
@ -147,49 +165,77 @@ class LRUCache {
Cache::Handle* Lookup(const Slice& key, uint32_t hash);
void Release(Cache::Handle* handle);
void Erase(const Slice& key, uint32_t hash);
void Prune();
size_t TotalCharge() const {
MutexLock l(&mutex_);
return usage_;
}
private:
void LRU_Remove(LRUHandle* e);
void LRU_Append(LRUHandle* e);
void LRU_Append(LRUHandle*list, LRUHandle* e);
void Ref(LRUHandle* e);
void Unref(LRUHandle* e);
bool FinishErase(LRUHandle* e);
// Initialized before use.
size_t capacity_;
// mutex_ protects the following state.
port::Mutex mutex_;
mutable port::Mutex mutex_;
size_t usage_;
// Dummy head of LRU list.
// lru.prev is newest entry, lru.next is oldest entry.
// Entries have refs==1 and in_cache==true.
LRUHandle lru_;
// Dummy head of in-use list.
// Entries are in use by clients, and have refs >= 2 and in_cache==true.
LRUHandle in_use_;
HandleTable table_;
};
LRUCache::LRUCache()
: usage_(0) {
// Make empty circular linked list
// Make empty circular linked lists.
lru_.next = &lru_;
lru_.prev = &lru_;
in_use_.next = &in_use_;
in_use_.prev = &in_use_;
}
LRUCache::~LRUCache() {
assert(in_use_.next == &in_use_); // Error if caller has an unreleased handle
for (LRUHandle* e = lru_.next; e != &lru_; ) {
LRUHandle* next = e->next;
assert(e->refs == 1); // Error if caller has an unreleased handle
assert(e->in_cache);
e->in_cache = false;
assert(e->refs == 1); // Invariant of lru_ list.
Unref(e);
e = next;
}
}
void LRUCache::Ref(LRUHandle* e) {
if (e->refs == 1 && e->in_cache) { // If on lru_ list, move to in_use_ list.
LRU_Remove(e);
LRU_Append(&in_use_, e);
}
e->refs++;
}
void LRUCache::Unref(LRUHandle* e) {
assert(e->refs > 0);
e->refs--;
if (e->refs <= 0) {
usage_ -= e->charge;
if (e->refs == 0) { // Deallocate.
assert(!e->in_cache);
(*e->deleter)(e->key(), e->value);
free(e);
} else if (e->in_cache && e->refs == 1) { // No longer in use; move to lru_ list.
LRU_Remove(e);
LRU_Append(&lru_, e);
}
}
@ -198,10 +244,10 @@ void LRUCache::LRU_Remove(LRUHandle* e) {
e->prev->next = e->next;
}
void LRUCache::LRU_Append(LRUHandle* e) {
// Make "e" newest entry by inserting just before lru_
e->next = &lru_;
e->prev = lru_.prev;
void LRUCache::LRU_Append(LRUHandle* list, LRUHandle* e) {
// Make "e" newest entry by inserting just before *list
e->next = list;
e->prev = list->prev;
e->prev->next = e;
e->next->prev = e;
}
@ -210,9 +256,7 @@ Cache::Handle* LRUCache::Lookup(const Slice& key, uint32_t hash) {
MutexLock l(&mutex_);
LRUHandle* e = table_.Lookup(key, hash);
if (e != NULL) {
e->refs++;
LRU_Remove(e);
LRU_Append(e);
Ref(e);
}
return reinterpret_cast<Cache::Handle*>(e);
}
@ -234,33 +278,57 @@ Cache::Handle* LRUCache::Insert(
e->charge = charge;
e->key_length = key.size();
e->hash = hash;
e->refs = 2; // One from LRUCache, one for the returned handle
e->in_cache = false;
e->refs = 1; // for the returned handle.
memcpy(e->key_data, key.data(), key.size());
LRU_Append(e);
usage_ += charge;
LRUHandle* old = table_.Insert(e);
if (old != NULL) {
LRU_Remove(old);
Unref(old);
}
if (capacity_ > 0) {
e->refs++; // for the cache's reference.
e->in_cache = true;
LRU_Append(&in_use_, e);
usage_ += charge;
FinishErase(table_.Insert(e));
} // else don't cache. (Tests use capacity_==0 to turn off caching.)
while (usage_ > capacity_ && lru_.next != &lru_) {
LRUHandle* old = lru_.next;
LRU_Remove(old);
table_.Remove(old->key(), old->hash);
Unref(old);
assert(old->refs == 1);
bool erased = FinishErase(table_.Remove(old->key(), old->hash));
if (!erased) { // to avoid unused variable when compiled NDEBUG
assert(erased);
}
}
return reinterpret_cast<Cache::Handle*>(e);
}
// If e != NULL, finish removing *e from the cache; it has already been removed
// from the hash table. Return whether e != NULL. Requires mutex_ held.
bool LRUCache::FinishErase(LRUHandle* e) {
if (e != NULL) {
assert(e->in_cache);
LRU_Remove(e);
e->in_cache = false;
usage_ -= e->charge;
Unref(e);
}
return e != NULL;
}
void LRUCache::Erase(const Slice& key, uint32_t hash) {
MutexLock l(&mutex_);
LRUHandle* e = table_.Remove(key, hash);
if (e != NULL) {
LRU_Remove(e);
Unref(e);
FinishErase(table_.Remove(key, hash));
}
void LRUCache::Prune() {
MutexLock l(&mutex_);
while (lru_.next != &lru_) {
LRUHandle* e = lru_.next;
assert(e->refs == 1);
bool erased = FinishErase(table_.Remove(e->key(), e->hash));
if (!erased) { // to avoid unused variable when compiled NDEBUG
assert(erased);
}
}
}
@ -314,6 +382,18 @@ class ShardedLRUCache : public Cache {
MutexLock l(&id_mutex_);
return ++(last_id_);
}
virtual void Prune() {
for (int s = 0; s < kNumShards; s++) {
shard_[s].Prune();
}
}
virtual size_t TotalCharge() const {
size_t total = 0;
for (int s = 0; s < kNumShards; s++) {
total += shard_[s].TotalCharge();
}
return total;
}
};
} // end anonymous namespace

View File

@ -59,6 +59,11 @@ class CacheTest {
&CacheTest::Deleter));
}
Cache::Handle* InsertAndReturnHandle(int key, int value, int charge = 1) {
return cache_->Insert(EncodeKey(key), EncodeValue(value), charge,
&CacheTest::Deleter);
}
void Erase(int key) {
cache_->Erase(EncodeKey(key));
}
@ -135,8 +140,11 @@ TEST(CacheTest, EntriesArePinned) {
TEST(CacheTest, EvictionPolicy) {
Insert(100, 101);
Insert(200, 201);
Insert(300, 301);
Cache::Handle* h = cache_->Lookup(EncodeKey(300));
// Frequently used entry must be kept around
// Frequently used entry must be kept around,
// as must things that are still in use.
for (int i = 0; i < kCacheSize + 100; i++) {
Insert(1000+i, 2000+i);
ASSERT_EQ(2000+i, Lookup(1000+i));
@ -144,6 +152,25 @@ TEST(CacheTest, EvictionPolicy) {
}
ASSERT_EQ(101, Lookup(100));
ASSERT_EQ(-1, Lookup(200));
ASSERT_EQ(301, Lookup(300));
cache_->Release(h);
}
TEST(CacheTest, UseExceedsCacheSize) {
// Overfill the cache, keeping handles on all inserted entries.
std::vector<Cache::Handle*> h;
for (int i = 0; i < kCacheSize + 100; i++) {
h.push_back(InsertAndReturnHandle(1000+i, 2000+i));
}
// Check that all the entries can be found in the cache.
for (int i = 0; i < h.size(); i++) {
ASSERT_EQ(2000+i, Lookup(1000+i));
}
for (int i = 0; i < h.size(); i++) {
cache_->Release(h[i]);
}
}
TEST(CacheTest, HeavyEntries) {
@ -179,6 +206,19 @@ TEST(CacheTest, NewId) {
ASSERT_NE(a, b);
}
TEST(CacheTest, Prune) {
Insert(1, 100);
Insert(2, 200);
Cache::Handle* handle = cache_->Lookup(EncodeKey(1));
ASSERT_TRUE(handle);
cache_->Prune();
cache_->Release(handle);
ASSERT_EQ(100, Lookup(1));
ASSERT_EQ(-1, Lookup(2));
}
} // namespace leveldb
int main(int argc, char** argv) {

View File

@ -8,6 +8,8 @@
#include "util/crc32c.h"
#include <stdint.h>
#include "port/port.h"
#include "util/coding.h"
namespace leveldb {
@ -283,7 +285,27 @@ static inline uint32_t LE_LOAD32(const uint8_t *p) {
return DecodeFixed32(reinterpret_cast<const char*>(p));
}
// Determine if the CPU running this program can accelerate the CRC32C
// calculation.
static bool CanAccelerateCRC32C() {
if (!port::HasAcceleratedCRC32C())
return false;
// Double-check that the accelerated implementation functions correctly.
// port::AcceleretedCRC32C returns zero when unable to accelerate.
static const char kTestCRCBuffer[] = "TestCRCBuffer";
static const char kBufSize = sizeof(kTestCRCBuffer) - 1;
static const uint32_t kTestCRCValue = 0xdcbc59fa;
return port::AcceleratedCRC32C(0, kTestCRCBuffer, kBufSize) == kTestCRCValue;
}
uint32_t Extend(uint32_t crc, const char* buf, size_t size) {
static bool accelerate = CanAccelerateCRC32C();
if (accelerate) {
return port::AcceleratedCRC32C(crc, buf, size);
}
const uint8_t *p = reinterpret_cast<const uint8_t *>(buf);
const uint8_t *e = p + size;
uint32_t l = crc ^ 0xffffffffu;

View File

@ -9,6 +9,10 @@ namespace leveldb {
Env::~Env() {
}
Status Env::NewAppendableFile(const std::string& fname, WritableFile** result) {
return Status::NotSupported("NewAppendableFile", fname);
}
SequentialFile::~SequentialFile() {
}

View File

@ -11,12 +11,14 @@
#include <stdlib.h>
#include <string.h>
#include <sys/mman.h>
#include <sys/resource.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/types.h>
#include <time.h>
#include <unistd.h>
#include <deque>
#include <limits>
#include <set>
#include "leveldb/env.h"
#include "leveldb/slice.h"
@ -24,15 +26,70 @@
#include "util/logging.h"
#include "util/mutexlock.h"
#include "util/posix_logger.h"
#include "util/env_posix_test_helper.h"
namespace leveldb {
namespace {
static int open_read_only_file_limit = -1;
static int mmap_limit = -1;
static Status IOError(const std::string& context, int err_number) {
return Status::IOError(context, strerror(err_number));
}
// Helper class to limit resource usage to avoid exhaustion.
// Currently used to limit read-only file descriptors and mmap file usage
// so that we do not end up running out of file descriptors, virtual memory,
// or running into kernel performance problems for very large databases.
class Limiter {
public:
// Limit maximum number of resources to |n|.
Limiter(intptr_t n) {
SetAllowed(n);
}
// If another resource is available, acquire it and return true.
// Else return false.
bool Acquire() {
if (GetAllowed() <= 0) {
return false;
}
MutexLock l(&mu_);
intptr_t x = GetAllowed();
if (x <= 0) {
return false;
} else {
SetAllowed(x - 1);
return true;
}
}
// Release a resource acquired by a previous call to Acquire() that returned
// true.
void Release() {
MutexLock l(&mu_);
SetAllowed(GetAllowed() + 1);
}
private:
port::Mutex mu_;
port::AtomicPointer allowed_;
intptr_t GetAllowed() const {
return reinterpret_cast<intptr_t>(allowed_.Acquire_Load());
}
// REQUIRES: mu_ must be held
void SetAllowed(intptr_t v) {
allowed_.Release_Store(reinterpret_cast<void*>(v));
}
Limiter(const Limiter&);
void operator=(const Limiter&);
};
class PosixSequentialFile: public SequentialFile {
private:
std::string filename_;
@ -64,79 +121,61 @@ class PosixSequentialFile: public SequentialFile {
}
return Status::OK();
}
virtual std::string GetName() const { return filename_; }
};
// pread() based random-access
class PosixRandomAccessFile: public RandomAccessFile {
private:
std::string filename_;
bool temporary_fd_; // If true, fd_ is -1 and we open on every read.
int fd_;
Limiter* limiter_;
public:
PosixRandomAccessFile(const std::string& fname, int fd)
: filename_(fname), fd_(fd) { }
virtual ~PosixRandomAccessFile() { close(fd_); }
PosixRandomAccessFile(const std::string& fname, int fd, Limiter* limiter)
: filename_(fname), fd_(fd), limiter_(limiter) {
temporary_fd_ = !limiter->Acquire();
if (temporary_fd_) {
// Open file on every access.
close(fd_);
fd_ = -1;
}
}
virtual ~PosixRandomAccessFile() {
if (!temporary_fd_) {
close(fd_);
limiter_->Release();
}
}
virtual Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const {
int fd = fd_;
if (temporary_fd_) {
fd = open(filename_.c_str(), O_RDONLY);
if (fd < 0) {
return IOError(filename_, errno);
}
}
Status s;
ssize_t r = pread(fd_, scratch, n, static_cast<off_t>(offset));
ssize_t r = pread(fd, scratch, n, static_cast<off_t>(offset));
*result = Slice(scratch, (r < 0) ? 0 : r);
if (r < 0) {
// An error: return a non-ok status
s = IOError(filename_, errno);
}
if (temporary_fd_) {
// Close the temporary file descriptor opened earlier.
close(fd);
}
return s;
}
};
// Helper class to limit mmap file usage so that we do not end up
// running out virtual memory or running into kernel performance
// problems for very large databases.
class MmapLimiter {
public:
// Up to 1000 mmaps for 64-bit binaries; none for smaller pointer sizes.
MmapLimiter() {
SetAllowed(sizeof(void*) >= 8 ? 1000 : 0);
}
// If another mmap slot is available, acquire it and return true.
// Else return false.
bool Acquire() {
if (GetAllowed() <= 0) {
return false;
}
MutexLock l(&mu_);
intptr_t x = GetAllowed();
if (x <= 0) {
return false;
} else {
SetAllowed(x - 1);
return true;
}
}
// Release a slot acquired by a previous call to Acquire() that returned true.
void Release() {
MutexLock l(&mu_);
SetAllowed(GetAllowed() + 1);
}
private:
port::Mutex mu_;
port::AtomicPointer allowed_;
intptr_t GetAllowed() const {
return reinterpret_cast<intptr_t>(allowed_.Acquire_Load());
}
// REQUIRES: mu_ must be held
void SetAllowed(intptr_t v) {
allowed_.Release_Store(reinterpret_cast<void*>(v));
}
MmapLimiter(const MmapLimiter&);
void operator=(const MmapLimiter&);
virtual std::string GetName() const { return filename_; }
};
// mmap() based random-access
@ -145,12 +184,12 @@ class PosixMmapReadableFile: public RandomAccessFile {
std::string filename_;
void* mmapped_region_;
size_t length_;
MmapLimiter* limiter_;
Limiter* limiter_;
public:
// base[0,length-1] contains the mmapped contents of the file.
PosixMmapReadableFile(const std::string& fname, void* base, size_t length,
MmapLimiter* limiter)
Limiter* limiter)
: filename_(fname), mmapped_region_(base), length_(length),
limiter_(limiter) {
}
@ -171,6 +210,8 @@ class PosixMmapReadableFile: public RandomAccessFile {
}
return s;
}
virtual std::string GetName() const { return filename_; }
};
class PosixWritableFile : public WritableFile {
@ -231,7 +272,7 @@ class PosixWritableFile : public WritableFile {
if (fd < 0) {
s = IOError(dir, errno);
} else {
if (fsync(fd) < 0) {
if (fsync(fd) < 0 && errno != EINVAL) {
s = IOError(dir, errno);
}
close(fd);
@ -252,6 +293,8 @@ class PosixWritableFile : public WritableFile {
}
return s;
}
virtual std::string GetName() const { return filename_; }
};
static int LockOrUnlock(int fd, bool lock) {
@ -333,7 +376,7 @@ class PosixEnv : public Env {
mmap_limit_.Release();
}
} else {
*result = new PosixRandomAccessFile(fname, fd);
*result = new PosixRandomAccessFile(fname, fd, &fd_limit_);
}
return s;
}
@ -351,6 +394,19 @@ class PosixEnv : public Env {
return s;
}
virtual Status NewAppendableFile(const std::string& fname,
WritableFile** result) {
Status s;
FILE* f = fopen(fname.c_str(), "a");
if (f == NULL) {
*result = NULL;
s = IOError(fname, errno);
} else {
*result = new PosixWritableFile(fname, f);
}
return s;
}
virtual bool FileExists(const std::string& fname) {
return access(fname.c_str(), F_OK) == 0;
}
@ -520,10 +576,42 @@ class PosixEnv : public Env {
BGQueue queue_;
PosixLockTable locks_;
MmapLimiter mmap_limit_;
Limiter mmap_limit_;
Limiter fd_limit_;
};
PosixEnv::PosixEnv() : started_bgthread_(false) {
// Return the maximum number of concurrent mmaps.
static int MaxMmaps() {
if (mmap_limit >= 0) {
return mmap_limit;
}
// Up to 4096 mmaps for 64-bit binaries; none for smaller pointer sizes.
mmap_limit = sizeof(void*) >= 8 ? 4096 : 0;
return mmap_limit;
}
// Return the maximum number of read-only files to keep open.
static intptr_t MaxOpenFiles() {
if (open_read_only_file_limit >= 0) {
return open_read_only_file_limit;
}
struct rlimit rlim;
if (getrlimit(RLIMIT_NOFILE, &rlim)) {
// getrlimit failed, fallback to hard-coded default.
open_read_only_file_limit = 50;
} else if (rlim.rlim_cur == RLIM_INFINITY) {
open_read_only_file_limit = std::numeric_limits<int>::max();
} else {
// Allow use of 20% of available file descriptors for read-only files.
open_read_only_file_limit = rlim.rlim_cur / 5;
}
return open_read_only_file_limit;
}
PosixEnv::PosixEnv()
: started_bgthread_(false),
mmap_limit_(MaxMmaps()),
fd_limit_(MaxOpenFiles()) {
PthreadCall("mutex_init", pthread_mutex_init(&mu_, NULL));
PthreadCall("cvar_init", pthread_cond_init(&bgsignal_, NULL));
}
@ -598,6 +686,16 @@ static pthread_once_t once = PTHREAD_ONCE_INIT;
static Env* default_env;
static void InitDefaultEnv() { default_env = new PosixEnv; }
void EnvPosixTestHelper::SetReadOnlyFDLimit(int limit) {
assert(default_env == NULL);
open_read_only_file_limit = limit;
}
void EnvPosixTestHelper::SetReadOnlyMMapLimit(int limit) {
assert(default_env == NULL);
mmap_limit = limit;
}
Env* Env::Default() {
pthread_once(&once, InitDefaultEnv);
return default_env;

View File

@ -0,0 +1,66 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/env.h"
#include "port/port.h"
#include "util/testharness.h"
#include "util/env_posix_test_helper.h"
namespace leveldb {
static const int kDelayMicros = 100000;
static const int kReadOnlyFileLimit = 4;
static const int kMMapLimit = 4;
class EnvPosixTest {
public:
Env* env_;
EnvPosixTest() : env_(Env::Default()) { }
static void SetFileLimits(int read_only_file_limit, int mmap_limit) {
EnvPosixTestHelper::SetReadOnlyFDLimit(read_only_file_limit);
EnvPosixTestHelper::SetReadOnlyMMapLimit(mmap_limit);
}
};
TEST(EnvPosixTest, TestOpenOnRead) {
// Write some test data to a single file that will be opened |n| times.
std::string test_dir;
ASSERT_OK(env_->GetTestDirectory(&test_dir));
std::string test_file = test_dir + "/open_on_read.txt";
FILE* f = fopen(test_file.c_str(), "w");
ASSERT_TRUE(f != NULL);
const char kFileData[] = "abcdefghijklmnopqrstuvwxyz";
fputs(kFileData, f);
fclose(f);
// Open test file some number above the sum of the two limits to force
// open-on-read behavior of POSIX Env leveldb::RandomAccessFile.
const int kNumFiles = kReadOnlyFileLimit + kMMapLimit + 5;
leveldb::RandomAccessFile* files[kNumFiles] = {0};
for (int i = 0; i < kNumFiles; i++) {
ASSERT_OK(env_->NewRandomAccessFile(test_file, &files[i]));
}
char scratch;
Slice read_result;
for (int i = 0; i < kNumFiles; i++) {
ASSERT_OK(files[i]->Read(i, 1, &read_result, &scratch));
ASSERT_EQ(kFileData[i], read_result[0]);
}
for (int i = 0; i < kNumFiles; i++) {
delete files[i];
}
ASSERT_OK(env_->DeleteFile(test_file));
}
} // namespace leveldb
int main(int argc, char** argv) {
// All tests currently run with the same read-only file limits.
leveldb::EnvPosixTest::SetFileLimits(leveldb::kReadOnlyFileLimit,
leveldb::kMMapLimit);
return leveldb::test::RunAllTests();
}

View File

@ -0,0 +1,28 @@
// Copyright 2017 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_UTIL_ENV_POSIX_TEST_HELPER_H_
#define STORAGE_LEVELDB_UTIL_ENV_POSIX_TEST_HELPER_H_
namespace leveldb {
class EnvPosixTest;
// A helper for the POSIX Env to facilitate testing.
class EnvPosixTestHelper {
private:
friend class EnvPosixTest;
// Set the maximum number of read-only files that will be opened.
// Must be called before creating an Env.
static void SetReadOnlyFDLimit(int limit);
// Set the maximum number of read-only files that will be mapped via mmap.
// Must be called before creating an Env.
static void SetReadOnlyMMapLimit(int limit);
};
} // namespace leveldb
#endif // STORAGE_LEVELDB_UTIL_ENV_POSIX_TEST_HELPER_H_

View File

@ -10,29 +10,31 @@
namespace leveldb {
static const int kDelayMicros = 100000;
static const int kReadOnlyFileLimit = 4;
static const int kMMapLimit = 4;
class EnvPosixTest {
class EnvTest {
private:
port::Mutex mu_;
std::string events_;
public:
Env* env_;
EnvPosixTest() : env_(Env::Default()) { }
EnvTest() : env_(Env::Default()) { }
};
static void SetBool(void* ptr) {
reinterpret_cast<port::AtomicPointer*>(ptr)->NoBarrier_Store(ptr);
}
TEST(EnvPosixTest, RunImmediately) {
TEST(EnvTest, RunImmediately) {
port::AtomicPointer called (NULL);
env_->Schedule(&SetBool, &called);
Env::Default()->SleepForMicroseconds(kDelayMicros);
env_->SleepForMicroseconds(kDelayMicros);
ASSERT_TRUE(called.NoBarrier_Load() != NULL);
}
TEST(EnvPosixTest, RunMany) {
TEST(EnvTest, RunMany) {
port::AtomicPointer last_id (NULL);
struct CB {
@ -59,7 +61,7 @@ TEST(EnvPosixTest, RunMany) {
env_->Schedule(&CB::Run, &cb3);
env_->Schedule(&CB::Run, &cb4);
Env::Default()->SleepForMicroseconds(kDelayMicros);
env_->SleepForMicroseconds(kDelayMicros);
void* cur = last_id.Acquire_Load();
ASSERT_EQ(4, reinterpret_cast<uintptr_t>(cur));
}
@ -78,7 +80,7 @@ static void ThreadBody(void* arg) {
s->mu.Unlock();
}
TEST(EnvPosixTest, StartThread) {
TEST(EnvTest, StartThread) {
State state;
state.val = 0;
state.num_running = 3;
@ -92,7 +94,7 @@ TEST(EnvPosixTest, StartThread) {
if (num == 0) {
break;
}
Env::Default()->SleepForMicroseconds(kDelayMicros);
env_->SleepForMicroseconds(kDelayMicros);
}
ASSERT_EQ(state.val, 3);
}

View File

@ -1,7 +1,7 @@
// This file contains source that originates from:
// http://code.google.com/p/leveldbwin/source/browse/trunk/win32_impl_src/env_win32.h
// http://code.google.com/p/leveldbwin/source/browse/trunk/win32_impl_src/port_win32.cc
// Those files dont' have any explict license headers but the
// Those files don't have any explicit license headers but the
// project (http://code.google.com/p/leveldbwin/) lists the 'New BSD License'
// as the license.
#if defined(LEVELDB_PLATFORM_WINDOWS)
@ -78,6 +78,7 @@ public:
virtual Status Read(size_t n, Slice* result, char* scratch);
virtual Status Skip(uint64_t n);
BOOL isEnable();
virtual std::string GetName() const { return _filename; }
private:
BOOL _Init();
void _CleanUp();
@ -94,6 +95,7 @@ public:
virtual ~Win32RandomAccessFile();
virtual Status Read(uint64_t offset, size_t n, Slice* result,char* scratch) const;
BOOL isEnable();
virtual std::string GetName() const { return _filename; }
private:
BOOL _Init(LPCWSTR path);
void _CleanUp();
@ -106,7 +108,7 @@ private:
class Win32WritableFile : public WritableFile
{
public:
Win32WritableFile(const std::string& fname);
Win32WritableFile(const std::string& fname, bool append);
~Win32WritableFile();
virtual Status Append(const Slice& data);
@ -114,6 +116,7 @@ public:
virtual Status Flush();
virtual Status Sync();
BOOL isEnable();
virtual std::string GetName() const { return filename_; }
private:
std::string filename_;
::HANDLE _hFile;
@ -158,6 +161,8 @@ public:
RandomAccessFile** result);
virtual Status NewWritableFile(const std::string& fname,
WritableFile** result);
virtual Status NewAppendableFile(const std::string& fname,
WritableFile** result);
virtual bool FileExists(const std::string& fname);
@ -198,24 +203,16 @@ public:
void ToWidePath(const std::string& value, std::wstring& target) {
wchar_t buffer[MAX_PATH];
MultiByteToWideChar(CP_ACP, 0, value.c_str(), -1, buffer, MAX_PATH);
MultiByteToWideChar(CP_UTF8, 0, value.c_str(), -1, buffer, MAX_PATH);
target = buffer;
}
void ToNarrowPath(const std::wstring& value, std::string& target) {
char buffer[MAX_PATH];
WideCharToMultiByte(CP_ACP, 0, value.c_str(), -1, buffer, MAX_PATH, NULL, NULL);
WideCharToMultiByte(CP_UTF8, 0, value.c_str(), -1, buffer, MAX_PATH, NULL, NULL);
target = buffer;
}
std::string GetCurrentDir()
{
CHAR path[MAX_PATH];
::GetModuleFileNameA(::GetModuleHandleA(NULL),path,MAX_PATH);
*strrchr(path,'\\') = 0;
return std::string(path);
}
std::wstring GetCurrentDirW()
{
WCHAR path[MAX_PATH];
@ -224,6 +221,13 @@ std::wstring GetCurrentDirW()
return std::wstring(path);
}
std::string GetCurrentDir()
{
std::string path;
ToNarrowPath(GetCurrentDirW(), path);
return path;
}
std::string& ModifyPath(std::string& path)
{
if(path[0] == '/' || path[0] == '\\'){
@ -353,11 +357,13 @@ BOOL Win32SequentialFile::_Init()
ToWidePath(_filename, path);
_hFile = CreateFileW(path.c_str(),
GENERIC_READ,
FILE_SHARE_READ,
FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN,
NULL);
if (_hFile == INVALID_HANDLE_VALUE)
_hFile = NULL;
return _hFile ? TRUE : FALSE;
}
@ -401,7 +407,7 @@ BOOL Win32RandomAccessFile::_Init( LPCWSTR path )
{
BOOL bRet = FALSE;
if(!_hFile)
_hFile = ::CreateFileW(path,GENERIC_READ,FILE_SHARE_READ,NULL,OPEN_EXISTING,
_hFile = ::CreateFileW(path,GENERIC_READ,FILE_SHARE_READ|FILE_SHARE_WRITE,NULL,OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS,NULL);
if(!_hFile || _hFile == INVALID_HANDLE_VALUE )
_hFile = NULL;
@ -423,17 +429,23 @@ void Win32RandomAccessFile::_CleanUp()
}
}
Win32WritableFile::Win32WritableFile(const std::string& fname)
Win32WritableFile::Win32WritableFile(const std::string& fname, bool append)
: filename_(fname)
{
std::wstring path;
ToWidePath(fname, path);
DWORD Flag = PathFileExistsW(path.c_str()) ? OPEN_EXISTING : CREATE_ALWAYS;
// NewAppendableFile: append to an existing file, or create a new one
// if none exists - this is OPEN_ALWAYS behavior, with
// FILE_APPEND_DATA to avoid having to manually position the file
// pointer at the end of the file.
// NewWritableFile: create a new file, delete if it exists - this is
// CREATE_ALWAYS behavior. This file is used for writing only so
// use GENERIC_WRITE.
_hFile = CreateFileW(path.c_str(),
GENERIC_READ | GENERIC_WRITE,
append ? FILE_APPEND_DATA : GENERIC_WRITE,
FILE_SHARE_READ|FILE_SHARE_DELETE|FILE_SHARE_WRITE,
NULL,
Flag,
append ? OPEN_ALWAYS : CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL,
NULL);
// CreateFileW returns INVALID_HANDLE_VALUE in case of error, always check isEnable() before use
@ -661,7 +673,7 @@ Status Win32Env::GetFileSize( const std::string& fname, uint64_t* file_size )
ToWidePath(ModifyPath(path), wpath);
HANDLE file = ::CreateFileW(wpath.c_str(),
GENERIC_READ,FILE_SHARE_READ,NULL,OPEN_EXISTING,FILE_ATTRIBUTE_NORMAL,NULL);
GENERIC_READ,FILE_SHARE_READ|FILE_SHARE_WRITE,NULL,OPEN_EXISTING,FILE_ATTRIBUTE_NORMAL,NULL);
LARGE_INTEGER li;
if(::GetFileSizeEx(file,&li)){
*file_size = (uint64_t)li.QuadPart;
@ -751,14 +763,16 @@ uint64_t Win32Env::NowMicros()
static Status CreateDirInner( const std::string& dirname )
{
Status sRet;
DWORD attr = ::GetFileAttributes(dirname.c_str());
std::wstring dirnameW;
ToWidePath(dirname, dirnameW);
DWORD attr = ::GetFileAttributesW(dirnameW.c_str());
if (attr == INVALID_FILE_ATTRIBUTES) { // doesn't exist:
std::size_t slash = dirname.find_last_of("\\");
if (slash != std::string::npos){
sRet = CreateDirInner(dirname.substr(0, slash));
if (!sRet.ok()) return sRet;
}
BOOL result = ::CreateDirectory(dirname.c_str(), NULL);
BOOL result = ::CreateDirectoryW(dirnameW.c_str(), NULL);
if (result == FALSE) {
sRet = Status::IOError(dirname, "Could not create directory.");
return sRet;
@ -823,7 +837,9 @@ Status Win32Env::NewLogger( const std::string& fname, Logger** result )
{
Status sRet;
std::string path = fname;
Win32WritableFile* pMapFile = new Win32WritableFile(ModifyPath(path));
// Logs are opened with write semantics, not with append semantics
// (see PosixEnv::NewLogger)
Win32WritableFile* pMapFile = new Win32WritableFile(ModifyPath(path), false);
if(!pMapFile->isEnable()){
delete pMapFile;
*result = NULL;
@ -837,7 +853,20 @@ Status Win32Env::NewWritableFile( const std::string& fname, WritableFile** resul
{
Status sRet;
std::string path = fname;
Win32WritableFile* pFile = new Win32WritableFile(ModifyPath(path));
Win32WritableFile* pFile = new Win32WritableFile(ModifyPath(path), false);
if(!pFile->isEnable()){
*result = NULL;
sRet = Status::IOError(fname,Win32::GetLastErrSz());
}else
*result = pFile;
return sRet;
}
Status Win32Env::NewAppendableFile( const std::string& fname, WritableFile** result )
{
Status sRet;
std::string path = fname;
Win32WritableFile* pFile = new Win32WritableFile(ModifyPath(path), true);
if(!pFile->isEnable()){
*result = NULL;
sRet = Status::IOError(fname,Win32::GetLastErrSz());

View File

@ -49,7 +49,7 @@ bool ConsumeDecimalNumber(Slice* in, uint64_t* val) {
uint64_t v = 0;
int digits = 0;
while (!in->empty()) {
char c = (*in)[0];
unsigned char c = (*in)[0];
if (c >= '0' && c <= '9') {
++digits;
const int delta = (c - '0');

View File

@ -21,9 +21,10 @@ Options::Options()
block_cache(NULL),
block_size(4096),
block_restart_interval(16),
max_file_size(2<<20),
compression(kSnappyCompression),
reuse_logs(false),
filter_policy(NULL) {
}
} // namespace leveldb

View File

@ -45,6 +45,16 @@ class ErrorEnv : public EnvWrapper {
}
return target()->NewWritableFile(fname, result);
}
virtual Status NewAppendableFile(const std::string& fname,
WritableFile** result) {
if (writable_file_error_) {
++num_writable_file_errors_;
*result = NULL;
return Status::IOError(fname, "fake error");
}
return target()->NewAppendableFile(fname, result);
}
};
} // namespace test

View File

@ -138,7 +138,7 @@ arith_uint256 GetBlockProof(const CBlockIndex& block)
if (fNegative || fOverflow || bnTarget == 0)
return 0;
// We need to compute 2**256 / (bnTarget+1), but we can't represent 2**256
// as it's too large for a arith_uint256. However, as 2**256 is at least as large
// as it's too large for an arith_uint256. However, as 2**256 is at least as large
// as bnTarget+1, it is equal to ((2**256 - bnTarget - 1) / (bnTarget+1)) + 1,
// or ~bnTarget / (bnTarget+1) + 1.
return (~bnTarget / (bnTarget + 1)) + 1;

View File

@ -84,7 +84,7 @@ UniValue getpeerinfo(const UniValue& params, bool fHelp)
"[\n"
" {\n"
" \"id\": n, (numeric) Peer index\n"
" \"addr\":\"host:port\", (string) The ip address and port of the peer\n"
" \"addr\":\"host:port\", (string) The IP address and port of the peer\n"
" \"addrlocal\":\"ip:port\", (string) local address\n"
" \"services\":\"xxxxxxxxxxxxxxxx\", (string) The services offered\n"
" \"lastsend\": ttt, (numeric) The time in seconds since epoch (Jan 1 1970 GMT) of the last send\n"
@ -173,7 +173,7 @@ UniValue addnode(const UniValue& params, bool fHelp)
(strCommand != "onetry" && strCommand != "add" && strCommand != "remove"))
throw runtime_error(
"addnode \"node\" \"add|remove|onetry\"\n"
"\nAttempts add or remove a node from the addnode list.\n"
"\nAttempts to add or remove a node from the addnode list.\n"
"Or try a connection to a node once.\n"
"\nArguments:\n"
"1. \"node\" (string, required) The node (see getpeerinfo for nodes)\n"
@ -251,7 +251,7 @@ UniValue getaddednodeinfo(const UniValue& params, bool fHelp)
"\nResult:\n"
"[\n"
" {\n"
" \"addednode\" : \"192.168.0.201\", (string) The node ip address\n"
" \"addednode\" : \"192.168.0.201\", (string) The node IP address\n"
" \"connected\" : true|false, (boolean) If connected\n"
" \"addresses\" : [\n"
" {\n"
@ -501,12 +501,12 @@ UniValue setban(const UniValue& params, bool fHelp)
(strCommand != "add" && strCommand != "remove"))
throw runtime_error(
"setban \"ip(/netmask)\" \"add|remove\" (bantime) (absolute)\n"
"\nAttempts add or remove a IP/Subnet from the banned list.\n"
"\nAttempts to add or remove an IP/Subnet from the banned list.\n"
"\nArguments:\n"
"1. \"ip(/netmask)\" (string, required) The IP/Subnet (see getpeerinfo for nodes ip) with a optional netmask (default is /32 = single ip)\n"
"2. \"command\" (string, required) 'add' to add a IP/Subnet to the list, 'remove' to remove a IP/Subnet from the list\n"
"3. \"bantime\" (numeric, optional) time in seconds how long (or until when if [absolute] is set) the ip is banned (0 or empty means using the default time of 24h which can also be overwritten by the -bantime startup argument)\n"
"4. \"absolute\" (boolean, optional) If set, the bantime must be a absolute timestamp in seconds since epoch (Jan 1 1970 GMT)\n"
"1. \"ip(/netmask)\" (string, required) The IP/Subnet (see getpeerinfo for nodes IP) with an optional netmask (default is /32 = single IP)\n"
"2. \"command\" (string, required) 'add' to add an IP/Subnet to the list, 'remove' to remove an IP/Subnet from the list\n"
"3. \"bantime\" (numeric, optional) time in seconds how long (or until when if [absolute] is set) the IP is banned (0 or empty means using the default time of 24h which can also be overwritten by the -bantime startup argument)\n"
"4. \"absolute\" (boolean, optional) If set, the bantime must be an absolute timestamp in seconds since epoch (Jan 1 1970 GMT)\n"
"\nExamples:\n"
+ HelpExampleCli("setban", "\"192.168.0.6\" \"add\" 86400")
+ HelpExampleCli("setban", "\"192.168.0.0/24\" \"add\"")

View File

@ -219,7 +219,7 @@ BOOST_AUTO_TEST_CASE( unaryOperators ) // ! ~ -
// Check if doing _A_ _OP_ _B_ results in the same as applying _OP_ onto each
// element of Aarray and Barray, and then converting the result into a arith_uint256.
// element of Aarray and Barray, and then converting the result into an arith_uint256.
#define CHECKBITWISEOPERATOR(_A_,_B_,_OP_) \
for (unsigned int i = 0; i < 32; ++i) { TmpArray[i] = _A_##Array[i] _OP_ _B_##Array[i]; } \
BOOST_CHECK(arith_uint256V(std::vector<unsigned char>(TmpArray,TmpArray+32)) == (_A_##L _OP_ _B_##L));

View File

@ -406,7 +406,7 @@ static bool WriteBinaryFile(const std::string &filename, const std::string &data
/****** Bitcoin specific TorController implementation ********/
/** Controller that connects to Tor control socket, authenticate, then create
* and maintain a ephemeral hidden service.
* and maintain an ephemeral hidden service.
*/
class TorController
{

View File

@ -282,7 +282,7 @@ bool ParseInt32(const std::string& str, int32_t *out)
errno = 0; // strtol will not set errno if valid
long int n = strtol(str.c_str(), &endp, 10);
if(out) *out = (int32_t)n;
// Note that strtol returns a *long int*, so even if strtol doesn't report a over/underflow
// Note that strtol returns a *long int*, so even if strtol doesn't report an over/underflow
// we still have to check that the returned value is within the range of an *int32_t*. On 64-bit
// platforms the size of these types may be different.
return endp && *endp == 0 && !errno &&
@ -298,7 +298,7 @@ bool ParseInt64(const std::string& str, int64_t *out)
errno = 0; // strtoll will not set errno if valid
long long int n = strtoll(str.c_str(), &endp, 10);
if(out) *out = (int64_t)n;
// Note that strtoll returns a *long long int*, so even if strtol doesn't report a over/underflow
// Note that strtoll returns a *long long int*, so even if strtol doesn't report an over/underflow
// we still have to check that the returned value is within the range of an *int64_t*.
return endp && *endp == 0 && !errno &&
n >= std::numeric_limits<int64_t>::min() &&

View File

@ -4777,7 +4777,7 @@ bool CWallet::InitLoadWallet(bool clearWitnessCaches)
if (chainActive.Tip() && chainActive.Tip() != pindexRescan)
{
// We can't rescan beyond non-pruned blocks, stop and throw an error.
// This might happen if a user uses a old wallet within a pruned node,
// This might happen if a user uses an old wallet within a pruned node,
// or if they ran -disablewallet for a longer time, then decided to re-enable.
if (fPruneMode)
{