implement CreateThread with boost::thread

I'm not sure why this wasn't done before.

- Removes typedef of pthread_t on Windows, which fixes a native compile issue on mingw.
This commit is contained in:
Wladimir J. van der Laan 2012-08-28 18:26:35 +02:00
parent 74d36d44f2
commit 61d8507140
2 changed files with 13 additions and 52 deletions

View File

@ -1299,3 +1299,15 @@ void RenameThread(const char* name)
(void)name;
#endif
}
bool CreateThread(void(*pfn)(void*), void* parg)
{
try
{
boost::thread(pfn, parg); // thread detaches when out of scope
} catch(boost::thread_resource_error &e) {
printf("Error creating thread: %s\n", e.what());
return false;
}
return true;
}

View File

@ -539,65 +539,14 @@ public:
}
};
bool CreateThread(void(*pfn)(void*), void* parg);
// Note: It turns out we might have been able to use boost::thread
// by using TerminateThread(boost::thread.native_handle(), 0);
#ifdef WIN32
typedef HANDLE pthread_t;
inline pthread_t CreateThread(void(*pfn)(void*), void* parg, bool fWantHandle=false)
{
DWORD nUnused = 0;
HANDLE hthread =
CreateThread(
NULL, // default security
0, // inherit stack size from parent
(LPTHREAD_START_ROUTINE)pfn, // function pointer
parg, // argument
0, // creation option, start immediately
&nUnused); // thread identifier
if (hthread == NULL)
{
printf("Error: CreateThread() returned %d\n", GetLastError());
return (pthread_t)0;
}
if (!fWantHandle)
{
CloseHandle(hthread);
return (pthread_t)-1;
}
return hthread;
}
inline void SetThreadPriority(int nPriority)
{
SetThreadPriority(GetCurrentThread(), nPriority);
}
#else
inline pthread_t CreateThread(void(*pfn)(void*), void* parg, bool fWantHandle=false)
{
pthread_t hthread = 0;
int ret = pthread_create(&hthread, NULL, (void*(*)(void*))pfn, parg);
if (ret != 0)
{
printf("Error: pthread_create() returned %d\n", ret);
return (pthread_t)0;
}
if (!fWantHandle)
{
pthread_detach(hthread);
return (pthread_t)-1;
}
return hthread;
}
#define THREAD_PRIORITY_LOWEST PRIO_MAX
#define THREAD_PRIORITY_BELOW_NORMAL 2