Add a tower-based peer implementation.
Tower provides middleware for request-response oriented protocols, while Bitcoin/Zcash just send messages which could be interpreted either as requests or responses, depending on context. To bridge this mismatch we define our own internal request/response protocol, and implement a per-peer event loop that scans incoming messages and interprets them either as requests from the remote peer to our node, or as responses to requests we made previously. This is performed by the `PeerService` task, and a corresponding `PeerClient: tower::Service` can send it requests. These tasks are themselves created by a `PeerConnector: tower::Service` which dials a remote peer and performs a handshake.
This field is called `services` in Bitcoin and Zcash, but because we use
that word internally for other purposes, calling it `PeerServices`
disambiguates the meaning to "the services advertised by the peer",
rather than, e.g., a `tower::Service`.
Prior to this commit, the tracing endpoint would attempt to bind the
given address or panic; now, if it is unable to bind the given address
it displays an error but continues running the rest of the application.
This means that we can spin up multiple Zebra instances for load
testing.
I don't feel super strongly about this change, so I'm happy to drop it,
but it makes the parsing match statements line up nicely and aligns
naming with the naming used in Bitcoin.
This removes the inventory vector structs from `zebra-chain` (as they
are really part of the network protocol) and refactors them into a
single `InventoryHash` type. This corresponds to Bitcoin's "inventory
vector" but with a different, better name (it's not a vector, it's just
a typed hash of some other item).
This provides a significantly cleaner API to consumers, because it
allows using adaptors that convert a TCP stream to a stream of messages,
and potentially allows more efficient message handling.
This avoids some crate selection conflicts, but makes some futures
extension traits fall out of order? This seems to be an issue with
`pin-project` resolved in the git branch of `hyper` (but not yet
released).
Because we want to be able to read messages from async sources (like a
tcp socket), we need to have at least async header parsing logic, so
that we can correctly determine how many bytes to await to parse each
message, so it makes sense for the entire message parsing functions
to be async.
Because we perform message serialization into async readers and writers
in the context of sending messages over the network, code using these
functions is more clear with these names.
When we perform a handshake with a remote peer, we need to encode the
version messages with a particular network version before we find out
what the remote peer's version preference is. So in addition to having
a CURRENT_VERSION constant (which represents our preference), we need to
have a MIN_VERSION during the handshake (and later to determine whether
we'll talk to the peer at all).