mirror of https://github.com/AMT-Cheif/drift.git
54 lines
1.8 KiB
YAML
54 lines
1.8 KiB
YAML
# This configures how `build_runner` and associated builders should behave.
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# For more information, see https://pub.dev/packages/build_config
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targets:
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$default:
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# Reducing sources makes the build slightly faster (some of these are required
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# to exist in the default target).
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sources:
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- lib/**
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- web/**
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- "tool/**"
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- pubspec.yaml
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- lib/$lib$
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- $package$
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builders:
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drift_dev:
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# These options change how drift generates code
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options:
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# Drift analyzes SQL queries at compile-time. For this purpose, it needs to know which sqlite3
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# features will be available. We depend on `sqlite3_flutter_libs`, which lets us use the latest
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# version with fts5 enabled.
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sql:
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dialect: sqlite
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options:
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version: "3.38"
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modules: [fts5]
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# Configuring this builder isn't required for most apps. In our case, we
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# want to compile the web worker in `web/worker.dart` to JS and we use the
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# build system for that.
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build_web_compilers:entrypoint:
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generate_for:
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- web/worker.dart
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options:
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compiler: dart2js
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# JS outputs by the build system are private, we use a `build_to: source` builder
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# afterwards to make them visible in `web/`.
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copy_js:
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auto_apply_builders: false
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dependencies: [$default]
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builders:
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":copy_compiled_worker_js":
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enabled: true
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# build_web_compilers writes a hidden asset, but we want an asset in `web/` for
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# flutter to see. So, copy that output. Again, this is not needed for most apps.
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builders:
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copy_compiled_worker_js:
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import: 'tool/builder.dart'
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builder_factories: ["CopyCompiledJs.new"]
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build_to: source
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build_extensions: {'web/worker.dart.js': ['web/drift_worker.js']}
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