Expose if CScheduler is being serviced, assert its not in EmptyQueue

This commit is contained in:
Matt Corallo 2017-07-10 21:08:19 -04:00
parent 3192975f1d
commit 1f668b6468
2 changed files with 9 additions and 0 deletions

View File

@ -140,6 +140,10 @@ size_t CScheduler::getQueueInfo(boost::chrono::system_clock::time_point &first,
return result;
}
bool CScheduler::AreThreadsServicingQueue() const {
return nThreadsServicingQueue;
}
void SingleThreadedSchedulerClient::MaybeScheduleProcessQueue() {
{
@ -193,6 +197,7 @@ void SingleThreadedSchedulerClient::AddToProcessQueue(std::function<void (void)>
}
void SingleThreadedSchedulerClient::EmptyQueue() {
assert(!m_pscheduler->AreThreadsServicingQueue());
bool should_continue = true;
while (should_continue) {
ProcessQueue();

View File

@ -71,6 +71,9 @@ public:
size_t getQueueInfo(boost::chrono::system_clock::time_point &first,
boost::chrono::system_clock::time_point &last) const;
// Returns true if there are threads actively running in serviceQueue()
bool AreThreadsServicingQueue() const;
private:
std::multimap<boost::chrono::system_clock::time_point, Function> taskQueue;
boost::condition_variable newTaskScheduled;
@ -103,6 +106,7 @@ public:
void AddToProcessQueue(std::function<void (void)> func);
// Processes all remaining queue members on the calling thread, blocking until queue is empty
// Must be called after the CScheduler has no remaining processing threads!
void EmptyQueue();
};