diff --git a/src/validation.cpp b/src/validation.cpp index 3726cb3b1..0f348ab48 100644 --- a/src/validation.cpp +++ b/src/validation.cpp @@ -142,7 +142,7 @@ private: * ahead and mark descendants of invalid blocks as FAILED_CHILD at that time, * instead of putting things in this set. */ - std::set g_failed_blocks; + std::set m_failed_blocks; public: CChain chainActive; @@ -1286,7 +1286,7 @@ void static InvalidChainFound(CBlockIndex* pindexNew) void CChainState::InvalidBlockFound(CBlockIndex *pindex, const CValidationState &state) { if (!state.CorruptionPossible()) { pindex->nStatus |= BLOCK_FAILED_VALID; - g_failed_blocks.insert(pindex); + m_failed_blocks.insert(pindex); setDirtyBlockIndex.insert(pindex); setBlockIndexCandidates.erase(pindex); InvalidChainFound(pindex); @@ -2783,7 +2783,7 @@ bool CChainState::InvalidateBlock(CValidationState& state, const CChainParams& c pindex->nStatus |= BLOCK_FAILED_VALID; setDirtyBlockIndex.insert(pindex); setBlockIndexCandidates.erase(pindex); - g_failed_blocks.insert(pindex); + m_failed_blocks.insert(pindex); // DisconnectTip will add transactions to disconnectpool; try to add these // back to the mempool. @@ -2829,7 +2829,7 @@ bool CChainState::ResetBlockFailureFlags(CBlockIndex *pindex) { // Reset invalid block marker if it was pointing to one of those. pindexBestInvalid = nullptr; } - g_failed_blocks.erase(it->second); + m_failed_blocks.erase(it->second); } it++; } @@ -3323,7 +3323,7 @@ bool CChainState::AcceptBlockHeader(const CBlockHeader& block, CValidationState& return error("%s: Consensus::ContextualCheckBlockHeader: %s, %s", __func__, hash.ToString(), FormatStateMessage(state)); if (!pindexPrev->IsValid(BLOCK_VALID_SCRIPTS)) { - for (const CBlockIndex* failedit : g_failed_blocks) { + for (const CBlockIndex* failedit : m_failed_blocks) { if (pindexPrev->GetAncestor(failedit->nHeight) == failedit) { assert(failedit->nStatus & BLOCK_FAILED_VALID); CBlockIndex* invalid_walk = pindexPrev; @@ -4189,7 +4189,7 @@ bool RewindBlockIndex(const CChainParams& params) { void CChainState::UnloadBlockIndex() { nBlockSequenceId = 1; - g_failed_blocks.clear(); + m_failed_blocks.clear(); setBlockIndexCandidates.clear(); }