Merge #8466: [Trivial] Do not shadow variables in networking code

b7c349d Do not shadow variables in networking code (Pavel Janík)
This commit is contained in:
Wladimir J. van der Laan 2016-09-02 12:32:49 +02:00
commit cbe9ae8c69
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GPG Key ID: 74810B012346C9A6
5 changed files with 13 additions and 13 deletions

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@ -70,7 +70,7 @@ namespace {
SOCKET socket;
bool whitelisted;
ListenSocket(SOCKET socket, bool whitelisted) : socket(socket), whitelisted(whitelisted) {}
ListenSocket(SOCKET _socket, bool _whitelisted) : socket(_socket), whitelisted(_whitelisted) {}
};
}

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@ -512,21 +512,21 @@ public:
void AddAddressKnown(const CAddress& addr)
void AddAddressKnown(const CAddress& _addr)
{
addrKnown.insert(addr.GetKey());
addrKnown.insert(_addr.GetKey());
}
void PushAddress(const CAddress& addr)
void PushAddress(const CAddress& _addr)
{
// Known checking here is only to save space from duplicates.
// SendMessages will filter it again for knowns that were added
// after addresses were pushed.
if (addr.IsValid() && !addrKnown.contains(addr.GetKey())) {
if (_addr.IsValid() && !addrKnown.contains(_addr.GetKey())) {
if (vAddrToSend.size() >= MAX_ADDR_TO_SEND) {
vAddrToSend[insecure_rand() % vAddrToSend.size()] = addr;
vAddrToSend[insecure_rand() % vAddrToSend.size()] = _addr;
} else {
vAddrToSend.push_back(addr);
vAddrToSend.push_back(_addr);
}
}
}

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@ -197,8 +197,8 @@ bool CNetAddr::IsValid() const
return false;
// unspecified IPv6 address (::/128)
unsigned char ipNone[16] = {};
if (memcmp(ip, ipNone, 16) == 0)
unsigned char ipNone6[16] = {};
if (memcmp(ip, ipNone6, 16) == 0)
return false;
// documentation IPv6 address

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@ -631,8 +631,8 @@ bool ConnectSocketByName(CService &addr, SOCKET& hSocketRet, const char *pszDest
SplitHostPort(std::string(pszDest), port, strDest);
proxyType nameProxy;
GetNameProxy(nameProxy);
proxyType proxy;
GetNameProxy(proxy);
std::vector<CService> addrResolved;
if (Lookup(strDest.c_str(), addrResolved, port, fNameLookup && !HaveNameProxy(), 256)) {
@ -646,7 +646,7 @@ bool ConnectSocketByName(CService &addr, SOCKET& hSocketRet, const char *pszDest
if (!HaveNameProxy())
return false;
return ConnectThroughProxy(nameProxy, strDest, port, hSocketRet, nTimeout, outProxyConnectionFailed);
return ConnectThroughProxy(proxy, strDest, port, hSocketRet, nTimeout, outProxyConnectionFailed);
}
bool LookupSubNet(const char* pszName, CSubNet& ret)

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@ -29,7 +29,7 @@ class proxyType
{
public:
proxyType(): randomize_credentials(false) {}
proxyType(const CService &proxy, bool randomize_credentials=false): proxy(proxy), randomize_credentials(randomize_credentials) {}
proxyType(const CService &_proxy, bool _randomize_credentials=false): proxy(_proxy), randomize_credentials(_randomize_credentials) {}
bool IsValid() const { return proxy.IsValid(); }