From ddebde71efe17eb3b1367948e9b728f6a86696ab Mon Sep 17 00:00:00 2001 From: Chun Kuan Lee Date: Mon, 30 Apr 2018 23:31:11 +0800 Subject: [PATCH] Add Windows shutdown handler --- src/init.cpp | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/src/init.cpp b/src/init.cpp index 99dab605a..f27f14812 100644 --- a/src/init.cpp +++ b/src/init.cpp @@ -298,6 +298,7 @@ void Shutdown() * The execution context the handler is invoked in is not guaranteed, * so we restrict handler operations to just touching variables: */ +#ifndef WIN32 static void HandleSIGTERM(int) { fRequestShutdown = true; @@ -307,6 +308,14 @@ static void HandleSIGHUP(int) { fReopenDebugLog = true; } +#else +static BOOL WINAPI consoleCtrlHandler(DWORD dwCtrlType) +{ + fRequestShutdown = true; + Sleep(INFINITE); + return true; +} +#endif #ifndef WIN32 static void registerSignalHandler(int signal, void(*handler)(int)) @@ -909,6 +918,8 @@ bool AppInitBasicSetup() // Ignore SIGPIPE, otherwise it will bring the daemon down if the client closes unexpectedly signal(SIGPIPE, SIG_IGN); +#else + SetConsoleCtrlHandler(consoleCtrlHandler, true); #endif std::set_new_handler(new_handler_terminate);