fome-fw/firmware/controllers/core/interpolation.h

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/**
* @file interpolation.h
*
* @date Oct 17, 2013
* @author Andrey Belomutskiy, (c) 2012-2014
*/
#ifndef INTERPOLATION_3D_H_
#define INTERPOLATION_3D_H_
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#define INTERPOLATION_A(x1, y1, x2, y2) ((y1 - y2) / (x1 - x2))
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int findIndex(const float array[], int size, float value);
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float interpolate(float x1, float y1, float x2, float y2, float x);
float interpolate2d(float value, float bin[], float values[], int size);
float interpolate3d(float x, float xBin[], int xBinSize, float y, float yBin[], int yBinSize, float* map[]);
void setTableValue(float bins[], float values[], int size, float key, float value);
class FastInterpolation {
public:
FastInterpolation(float x1, float y1, float x2, float y2);
void init(float x1, float y1, float x2, float y2);
float getValue(float x);
private:
float a, b;
};
#endif /* INTERPOLATION_3D_H_ */