volatile isn't useful here

This commit is contained in:
Matthew Kennedy 2023-07-31 17:18:44 -07:00
parent 9ed7946373
commit 670684ca54
1 changed files with 1 additions and 1 deletions

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@ -114,7 +114,7 @@ static void runBench(brain_pin_e brainPin, OutputPin *output, float startDelayMs
isRunningBench = false;
}
static volatile bool isBenchTestPending = false;
static bool isBenchTestPending = false;
static bool widebandUpdatePending = false;
static float onTime;
static float offTime;