Doxygen titles (#2728)

* move addRow call

* undo submo bump

* add header titles
This commit is contained in:
David Holdeman 2021-05-22 14:10:58 -05:00 committed by GitHub
parent fb3a943dc6
commit 68da5c279e
19 changed files with 40 additions and 17 deletions

View File

@ -1,3 +1,5 @@
# Bootloader
*** User Manual ***
To start the bootloader updater:

View File

@ -1,4 +0,0 @@
https://rusefi.com/forum/viewtopic.php?f=4&t=1538
https://github.com/rusefi/hw_microRusEfi

View File

@ -1,4 +1,5 @@
# MicroRusEFI
https://rusefi.com/forum/viewtopic.php?f=4&t=1538
https://github.com/rusefi/hw_microRusEfi
https://github.com/rusefi/hw_microRusEfi

View File

@ -1,3 +1,5 @@
# Prometheus
Prometheus board.
http://rusefi.com/forum/viewtopic.php?f=4&t=1215

View File

@ -1,4 +1,5 @@
# Proteus
https://rusefi.com/forum/viewtopic.php?f=4&t=1646
https://github.com/mck1117/proteus
https://github.com/mck1117/proteus

View File

@ -1,3 +1,5 @@
# Boards Directory
See [misc/jenkins/compile_other_versions/run.bat](misc/jenkins/compile_other_versions/run.bat) which is executed by build server.
@ -7,4 +9,4 @@ By definition, BOARD_NAME is a folder in firmware\config\boards
One BOARD_NAME could be producing a number of artifacts via compile_$BUNDLE_NAME.sh scripts
Work in progress: SHORT_BOARDNAME becomes BUNDLE_NAME
Work in progress: SHORT_BOARDNAME becomes BUNDLE_NAME

View File

@ -1,3 +1,5 @@
# Engine Configs
This directory contains pre-defined configurations for popular engines.
These configurations are a convenience, not a limit. Most engine types

View File

@ -1 +1,3 @@
Here we have logic related to engine contol activitied within each engine cycle: coils & injectors mostly.
# Engine Cycle
Here we have logic related to engine contol activitied within each engine cycle: coils & injectors mostly.

View File

@ -1 +1,3 @@
This folder has code related to communication with the human behind the steering wheel: tachometer, check engine light, LCD etc etc.
# Gauges
This folder has code related to communication with the human behind the steering wheel: tachometer, check engine light, LCD etc etc.

View File

@ -1,3 +1,5 @@
# Generated Code
All the code here was generated by tools.
See gen_config.bat

View File

@ -1 +1,2 @@
In this folder we have files related to hubrid hardware/software timer, including PWM generation.
# Timer
In this folder we have files related to hubrid hardware/software timer, including PWM generation.

View File

@ -1 +1,3 @@
This folder is and should not be aware of engine.h or engine_configuration.h
# Trigger Decoders
This folder is and should not be aware of engine.h or engine_configuration.h

View File

@ -1 +1,2 @@
In this folder we have 3rd party code
# Ext Algo
In this folder we have 3rd party code

View File

@ -1 +1,2 @@
Completely default project as generated by MC33816 Dev Studio conveniently comes with default source code.
# MC33816 Default Project
Completely default project as generated by MC33816 Dev Studio conveniently comes with default source code.

View File

@ -1 +1,2 @@
# Hardware Layer
https://github.com/rusefi/rusefi/wiki/ASIC

View File

@ -1,5 +1,6 @@
# TunerStudio Docs
Tuner Studio dialogs as of May 2017
![TS](0-1_Engine_Menu_1-25.png)
![TS](0 - 2 Tuning menu (2-47).png)
![TS](0 - 2 Tuning menu (2-47).png)

View File

@ -1,3 +1,5 @@
# TunerStudio
This directory contains the initialization and configuration files for the
RusEFI interface to TunerStudio.
@ -26,4 +28,4 @@ On Windows this may be run with ```gen_config.bat```.
Q: how do I offer my changes to TS project?
A: please PR only rusefi.input. Once merged, gen_config.bat would be executed automatically and results would be pushed by automation.
A: please PR only rusefi.input. Once merged, gen_config.bat would be executed automatically and results would be pushed by automation.

View File

@ -1,3 +1,4 @@
# TunerStudio Translations
To install translations copy the content of this folder to EFIAnalytics\TunerStudioMS\content\
For example C:\Program Files (x86)\EFIAnalytics\TunerStudioMS\content\
For example C:\Program Files (x86)\EFIAnalytics\TunerStudioMS\content\

View File

@ -1,3 +1,4 @@
# Util
In this folder we have all the tiny utility stuff.
Ideally, code from this folder should not depend on code from any other folder.
Ideally, code from this folder should not depend on code from any other folder.