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@ -46,16 +46,19 @@ floatms_t WallFuel::adjust(int injectorIndex, floatms_t target DECLARE_ENGINE_PA
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if (cisnan(target)) {
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return target;
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}
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float addedToWallCoef = engineConfiguration->addedToWallCoef;
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float addedToWallCoef = CONFIG(addedToWallCoef);
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floatms_t suckedOffWallsAmount = wallFuel[injectorIndex] * engineConfiguration->suckedOffCoef;
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/**
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* What amount of fuel is sucked of the walls, based on current amount of fuel on the wall.
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*/
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floatms_t suckedOffWallsAmount = wallFuel[injectorIndex] * CONFIG(suckedOffCoef);
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floatms_t result = (target - suckedOffWallsAmount) / (1 - addedToWallCoef);
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floatms_t adjustedFuelPulse = (target - suckedOffWallsAmount) / (1 - addedToWallCoef);
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float addedToWallsAmount = result * addedToWallCoef;
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wallFuel[injectorIndex] = wallFuel[injectorIndex] + addedToWallsAmount - suckedOffWallsAmount;
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engine->wallFuelCorrection = result - target;
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return result;
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float addedToWallsAmount = adjustedFuelPulse * addedToWallCoef;
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wallFuel[injectorIndex] += addedToWallsAmount - suckedOffWallsAmount;
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engine->wallFuelCorrection = adjustedFuelPulse - target;
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return adjustedFuelPulse;
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}
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floatms_t WallFuel::getWallFuel(int injectorIndex) {
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@ -43,6 +43,10 @@ private:
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class WallFuel {
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public:
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WallFuel();
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/**
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* @param target desired squirt duration
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* @return total adjusted fuel squirt duration once wall wetting is taken into effect
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*/
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floatms_t adjust(int injectorIndex, floatms_t target DECLARE_ENGINE_PARAMETER_S);
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floatms_t getWallFuel(int injectorIndex);
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void reset();
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