reducing aux/lua mess

This commit is contained in:
rusefillc 2022-12-04 12:38:58 -05:00
parent da0d25c08c
commit d619d3df25
2 changed files with 2 additions and 2 deletions

View File

@ -516,7 +516,7 @@ static void updateRawSensors() {
engine->outputChannels.luaGauges[0] = Sensor::getOrZero(SensorType::LuaGauge1);
engine->outputChannels.luaGauges[1] = Sensor::getOrZero(SensorType::LuaGauge2);
for (int i = 0;i<AUX_ANALOG_INPUT_COUNT;i++) {
for (int i = 0;i<LUA_ANALOG_INPUT_COUNT;i++) {
adc_channel_e ch = engineConfiguration->auxAnalogInputs[i];
if (ch != EFI_ADC_NONE) {
engine->outputChannels.rawAnalogInput[i] = getVoltageDivided("raw aux", ch);

View File

@ -24,7 +24,7 @@ StoredValueSensor luaGauges[] = {
};
static_assert(efi::size(auxSensors) == AUX_ANALOG_INPUT_COUNT);
static_assert(efi::size(auxSensors) == LUA_ANALOG_INPUT_COUNT);
static_assert(efi::size(luaGauges) == LUA_GAUGE_COUNT);
void initAuxSensors() {