* infrastructure for engine modules in the build
* fully move fuel pump
* fan
* gear detector
* gear detect
* fan control cleanup
* trip odometer
* shuffle makefiles around a little
* move ethernet console to engine module
* oops
* s
* final
* dead line
* unused things
* !!! actual bug !!!
* dead
* unused
* unused
* multi-bus lua RX was just broken
* make the compiler angry about it
* dead config
* alphax 2
* just call, no store
* compiler too angry
* Create a base class EngineModule for that contains various useful callbacks.
This cleans up the API by not requiring the notifiers to know about who wants callbacks. The only
place you need to update to add a module is in one place.
* Add mockability.
* Convert InjectorModel to a Mockable EngineModule