Commit Graph

1641 Commits

Author SHA1 Message Date
Matthew Kennedy e7956a53f6 fuel pump doesn't use fsio (#3576)
* fuel pump

* s

* call correct callback

* more dead

* test adjustment

* don't overflow

* don't need separate function

* java

* give it a name

* generated

* generated

* add to generate script

* import *

* this is so cheap we don't need a flag
2021-11-19 22:23:12 -05:00
Matthew Kennedy a79b0c424c turn on c++ 20 (#3579)
* set flags

* emit initializers

* jar
2021-11-19 22:19:34 -05:00
Scott Smith aba4e5167e Separate out scheduleOrQueue into it's own standalone scheduler. (#3573)
It's a large enough entity that it shouldn't be buried in ignition logic.
2021-11-18 14:27:21 -05:00
Scott Smith b3e0b28c75 Make the module API more concise. (#3571)
engineModules.get<FOO>(). becomes modules<FOO>()->

I believe the new API is more conducive to supporting arrays, by doing std::array<T, N> or
std::array<Mockable<T>, N>, with the support of a helper class.
2021-11-17 21:50:00 -05:00
Scott Smith 659cc68be1 Final cleanup of ENGINE macros (#3567)
Fix some uses of ENGINE() not detected by regex due to parenthesis.
Remove now empty engine_ptr.h
Don't worry about EFI_* not being defined, the compiler defaults to 0 if they aren't.
2021-11-17 13:45:10 -05:00
Scott Smith f9f13f0bad Create a base class EngineModule for that contains various useful callbacks. (#3548)
* Create a base class EngineModule for that contains various useful callbacks.

This cleans up the API by not requiring the notifiers to know about who wants callbacks.  The only
place you need to update to add a module is in one place.

* Add mockability.

* Convert InjectorModel to a Mockable EngineModule
2021-11-17 20:13:19 +03:00
Scott Smith 80091498a6 Programmatically replace ENGINE() and CONFIG() with engine-> etc (#3565)
git grep -l -w ENGINE | xargs sed -i -r "s/ENGINE\(([]a-zA-Z_0-9.[]+)\)/engine->\1/g"

git grep -l -w CONFIG | xargs sed -i -r "s/([^a-zA-Z_])CONFIG\(([]a-zA-Z_0-9.[]+)\)/\1engineConfiguration->\2/g"
2021-11-17 03:54:21 -05:00
Scott Smith 14578ddae7 Remove a bunch of macros from engine_ptr.h (#3562) 2021-11-17 10:01:39 +03:00
Scott Smith dac2ae9b1d Programmatically remove EnginePtr/inject, EXPAND_Engine, and WITH_ENGINE_TEST_HELPER* (#3560)
* Programmatically remove EnginePtr/inject, EXPAND_Engine, and WITH_ENGINE_TEST_HELPER*

for i in ": public EnginePtr " ", public EnginePtr" "EXPAND_Engine;" "EXPAND_Engine"; do
    git grep -l "$i" | xargs sed -i "s/$i//g"
done

git grep -l "inject" | xargs sed -i "/inject[(][)]/d"

for i in WITH_ENGINE_TEST_HELPER_SENS WITH_ENGINE_TEST_HELPER_BOARD_CALLBACK WITH_ENGINE_TEST_HELPER; do
    git grep -l "$i" | xargs sed -i "s/$i/EngineTestHelper eth/g"
done

git checkout firmware/controllers/core/engine_ptr.h
git checkout unit_tests/global.h

* Review fixups.
2021-11-16 16:52:11 -05:00
rusefillc 774d96493e spelling 2021-11-16 16:46:54 -05:00
Matthew Kennedy 7296593448 remove engine pointer passing (#3556)
* some

* more

* more

* the last?!
2021-11-16 04:15:29 -05:00
Scott Smith 2cfc4af998 Start the process of using a global engine ptr for unit tests. (#3551)
* Start the process of using a global engine ptr for unit tests.

Passing around the engine, config, and persistent state wasn't buying anything.  Instead, use
EngineTestHelper(Base) to correctly set and clear the global variables.  Add a dummy check in
case some test tries to set them manually.

* Fix OSX build

* Adapt PR to recently added code.
2021-11-16 00:23:14 -05:00
Scott Smith c354d30a71 Use Valgrind to detect unitialized variable references. (#3555)
* Use Valgrind to detect unitialized variable references.

Fix the edge cases that pop up

* Comment and disable Mac run
2021-11-15 23:42:23 -05:00
Andrey b545743f7d Not all launch control options are used #3554 2021-11-15 21:13:01 -05:00
Andrey 7b790d36f6 random refactoring: trigger central encapsulation 2021-11-15 20:22:05 -05:00
Andrey 837cdf2cfb refactoring launch 2021-11-15 19:55:04 -05:00
Scott Smith d09166d439 Test for stack use after free in ASAN. (#3552)
Fix two cases that didn't affect the product, but did affect our ability to test.
2021-11-15 19:44:39 -05:00
Andrey bc3befd0ac refactoring launch 2021-11-15 18:57:12 -05:00
Andrey bafd5e0e17 refactoring launch 2021-11-15 14:40:35 -05:00
Matthew Kennedy c1941f3a49 (void) -> () (#3550)
* static functions with (void)

* more

* Revert "more"

This reverts commit 246e53441f935451437df186ac92d7df26b62fb6.

* s

Co-authored-by: Matthew Kennedy <makenne@microsoft.com>
2021-11-15 13:02:34 +01:00
Matthew Kennedy bd04dc8352 less macro, more c++ (#3549)
* less macro

* s
2021-11-15 12:44:40 +01:00
GitHub build-unit-tests Action 56a5b4ac78 Trigger wheel definitions 2021-11-14 23:14:04 +00:00
rusefi 468cc07811 Lua: changing "table" API 2021-11-14 16:44:52 -05:00
rusefillc 5f1aadf638 Epic: Remove FSIO #2928 2021-11-14 10:39:47 -05:00
rusefillc 94320910e9 Epic: Remove FSIO #2928 2021-11-14 07:30:26 -05:00
GitHub build-unit-tests Action 54ebe6bd21 Trigger wheel definitions 2021-11-14 03:05:33 +00:00
Matthew Kennedy 31848f5bf4 lua pid class (#3411)
* lua pid

* no luaaa stl

* update luaaa

* finality

* luaaa

* luaaa

* = default

* bad merge

* gitmodules

* lua

* proteus demo script

Co-authored-by: Matthew Kennedy <makenne@microsoft.com>
2021-11-13 03:18:16 -05:00
Matthew Kennedy baf11a27b9 load lua libs correctly (#3529)
* fix lua lib loading

* test
2021-11-11 13:44:13 -05:00
Scott Smith 93d31c6c9b Convert TriggerWaveform::wave to a pointer in preparation for code-defined sequences. (#3528)
It will eventually be class to support dynamic universal patterns in addition to ROM-based
tables.
2021-11-11 13:19:25 -05:00
Scott Smith aec887efc8 Change users of MultiChannelStateSequence to use the API (#3524)
Better than reaching into members that should be private. I didn't feel like actually making
them private though, as one user validates pinStates isn't NULL.
2021-11-11 09:19:22 -05:00
Scott Smith 1a299a3221 Move phaseCount into MultiChannelStateSequence (#3520)
We can them drop the field from a bunch of callers, simplifying the code.
2021-11-10 19:47:27 -05:00
rusefi 76f9840dc1 MathMin 2021-11-10 19:23:05 -05:00
Matthew Kennedy 26749e0384 test TS writes (#3515)
* test TS writes

* s

* this must be a gcc extension
2021-11-10 07:29:40 -05:00
Scott Smith 9b40e68155 Save ~2800 bytes of RAM by not caching angle->trigger mapping (#3506)
Memory seems more valuable than CPU; use the O(lg n) lookup by angle.  A side effect is that it
seems to fix trigger lookup for the second phase of TRIGGERTYPE 53 544 TT_TRI _TACH 0.00
2021-11-09 07:03:27 -05:00
Scott Smith 7367aa5b8a Compile each project's PCH to a separate file to reduce developer friction. (#3505)
Having to remove the precompiled header when switching from firmware to simulator to unit_tests and
back again is annoying.  Use a directory to store the precompiled header output.  Turn off
precompiled header warnings as GCC still complains even if it finds a valid one eventually.
2021-11-08 15:52:58 -05:00
Scott Smith 8639b7c7e4 Make getTimeNowNt even faster (#3504)
The last version is already much better than the original, mostly because it doesn't call
CriticalSectionLocker, which has a ton of overhead due to debug tracking.  But this version is
another 4 instructions / 12 bytes shorter.  Does as much match in 32-bit land as possible, and
avoids math operations that span 64-bits (i.e. either operate on the lower half or upper half, but
not both).  The result is only 3 instructions not including the necessary 4 loads (ptr to now, now,
ptr to upper, upper), 1 store (upper), and 1 return/branch.
2021-11-08 14:24:31 -05:00
Andrey 2166a5ba16 ETB: do not touch HW pins if function not selected, this way Lua can use DC motor hardware pins directly 2021-11-08 12:44:37 -05:00
Andrey 3d7bc6d422 refactoring: assigning etbFunctions earlier 2021-11-08 12:39:41 -05:00
Andrey fdcce9558e WITH_ENGINE_TEST_HELPER_BOARD_CALLBACK 2021-11-08 12:27:02 -05:00
Andrey 49d4dea65e lua pid class #3411 2021-11-07 09:53:40 -05:00
Matthew Kennedy 8124c2a12d unit test build times (#3489)
* don't emit assembly listings

* more

* extract coverage

* link coverage
2021-11-06 21:20:24 -04:00
Andrey e3355ab2d3 Remove Miata MX5 NB1 trigger #3488 2021-11-06 20:24:41 -04:00
GitHub build-unit-tests Action e8f7dd7546 Trigger wheel definitions 2021-11-05 22:25:35 +00:00
Matthew Kennedy 72cdc52acc configurable etb maximum (#3469)
* etb maximum

* update tests and test new behavior
2021-11-05 18:16:19 -04:00
Scott Smith fcac26c032 Allow scaled_channel to have both multiplier and divisor (#3468)
Disallow scaled_channel for float.  I can't think of a reason to allow it, and it gets in the way
of rounding.

Add separate template param to setTable; let the compiler sort out whether assignment can happen
between TElement and VElement without forcing them to be the same at function call time.
2021-11-05 17:34:22 -04:00
Andrey 818e0057c9 lua curve progress 2021-11-05 16:08:48 -04:00
rusefillc 57dc9b36f4 lua curve progress 2021-11-05 10:34:12 -04:00
GitHub build-unit-tests Action 21952f5eba Trigger wheel definitions 2021-11-05 11:24:12 +00:00
Matthew Kennedy a2766e5d9b support autoscale on table axes (#3452)
* scale map Y axis

* allow different row/col types

* scaled channel detector

* interpolation

* looks like this actually works

* tests, no manual scaling

* comment
2021-11-03 19:53:26 -04:00
Andrey 52bd7a9cb7 lua interpolate 2021-11-02 23:35:48 -04:00