/** * @file ec2.h * * this is a mess because some code is still in C and some is * already in C++. trigger structure is C++ * TODO: rename? merge? Do something with this file * * @date Apr 26, 2014 * @author Andrey Belomutskiy, (c) 2012-2014 */ #ifndef EC2_H_ #define EC2_H_ #include "global.h" #include "engine_configuration.h" #include "event_registry.h" #include "trigger_structure.h" #include "table_helper.h" class FuelSchedule { public: FuelSchedule(); void clear(); ActuatorEventList events; void addFuelEvents(injection_mode_e mode DECLARE_ENGINE_PARAMETER_S); void registerInjectionEvent( io_pin_e pin, float angle, bool_t isSimultanious DECLARE_ENGINE_PARAMETER_S); uint8_t hasEvents[PWM_PHASE_MAX_COUNT]; }; /** * this part of the structure is separate just because so far * these fields are not integrated with Tuner Studio. Step by step :) */ class engine_configuration2_s { // todo: move these fields into Engine class, eliminate this class public: engine_configuration2_s(); #if EFI_ENGINE_CONTROL || defined(__DOXYGEN__) FuelSchedule crankingInjectionEvents; FuelSchedule injectionEvents; #endif float fsioLastValue[LE_COMMAND_COUNT]; /** * We are alternating two event lists in order to avoid a potential issue around revolution boundary * when an event is scheduled within the next revolution. */ IgnitionEventList ignitionEvents[2]; }; #endif /* EC2_H_ */