/* * @file wall_fuel.h * */ #pragma once /** * Wall wetting, also known as fuel film * See https://github.com/rusefi/rusefi/issues/151 for the theory */ class WallFuel : public wall_fuel_state { public: /** * @param target desired squirt duration * @return total adjusted fuel squirt duration once wall wetting is taken into effect */ floatms_t adjust(floatms_t target); floatms_t getWallFuel() const; void resetWF(); int invocationCounter = 0; };