fome-fw/firmware/controllers/engine_cycle
Matthew Kennedy 8828c8a101 #3815 (#3816) 2022-01-19 17:38:17 -05:00
..
aux_valves.cpp
aux_valves.h
fuel_schedule.cpp
high_pressure_fuel_pump.cpp On m_event vs lobe vs scheduling #3804 2022-01-18 22:36:05 -05:00
high_pressure_fuel_pump.h GDI Epic #1448 2021-12-31 15:28:24 -05:00
high_pressure_fuel_pump.txt On m_event vs lobe vs scheduling #3804 2022-01-18 20:57:24 -05:00
high_pressure_fuel_pump_generated.h On m_event vs lobe vs scheduling #3804 2022-01-18 20:57:24 -05:00
knock_logic.cpp Let's always have TS structure so that unit tests can check values in outputChannels, kind of making outputChannels a god dump for state but whatever since Live View is coming 2021-12-07 20:18:47 -05:00
knock_logic.h
main_trigger_callback.cpp limp ClearReason 2022-01-08 22:13:20 -05:00
main_trigger_callback.h prime upon ignition voltage, not on power on (#3662) 2021-12-08 07:26:49 -05:00
map_averaging.cpp MAP phase sensing #3544 2021-12-16 21:13:55 -05:00
map_averaging.h
readme.md
rpm_calculator.cpp #3815 (#3816) 2022-01-19 17:38:17 -05:00
rpm_calculator.h Better handling of RPM during stop of cranking #3803 2022-01-17 21:18:43 -05:00
spark_logic.cpp Let's always have TS structure so that unit tests can check values in outputChannels, kind of making outputChannels a god dump for state but whatever since Live View is coming 2021-12-07 20:18:47 -05:00
spark_logic.h

readme.md

Engine Cycle

Here we have logic related to engine contol activitied within each engine cycle: coils & injectors mostly.