fome-fw/firmware/controllers/algo/engine.h

184 lines
4.1 KiB
C++

/**
* @file engine.h
*
* @date May 21, 2014
* @author Andrey Belomutskiy, (c) 2012-2015
*/
#ifndef ENGINE_H_
#define ENGINE_H_
#include "main.h"
#include "engine_configuration.h"
#include "rpm_calculator.h"
#include "global.h"
#include "engine_configuration.h"
#include "event_registry.h"
#include "trigger_structure.h"
#include "table_helper.h"
/**
* This class knows about when to inject fuel
*/
class FuelSchedule {
public:
FuelSchedule();
ActuatorEventList events;
/**
* this method schedules all fuel events for an engine cycle
*/
void addFuelEvents(injection_mode_e mode DECLARE_ENGINE_PARAMETER_S);
/**
* This is a performance optimization for https://sourceforge.net/p/rusefi/tickets/64/
* TODO: better data structure? better algorithm?
*/
uint8_t hasEvents[PWM_PHASE_MAX_COUNT];
private:
void clear();
void registerInjectionEvent(io_pin_e pin, float angle, bool_t isSimultanious DECLARE_ENGINE_PARAMETER_S);
};
/**
* this part of the structure is separate just because so far
* these fields are not integrated with Tuner Studio. Step by step :)
*/
class engine_configuration2_s {
// todo: move these fields into Engine class, eliminate this class
public:
engine_configuration2_s();
#if EFI_ENGINE_CONTROL || defined(__DOXYGEN__)
FuelSchedule crankingInjectionEvents;
FuelSchedule injectionEvents;
#endif
float fsioLastValue[LE_COMMAND_COUNT];
/**
* We are alternating two event lists in order to avoid a potential issue around revolution boundary
* when an event is scheduled within the next revolution.
*/
IgnitionEventList ignitionEvents[2];
};
class EngineState {
public:
/**
* Access to these two fields is not synchronized in any way - that should work since float read/write are atomic.
*/
float iat;
float clt;
};
class RpmCalculator;
class Engine {
public:
Engine();
void init();
RpmCalculator rpmCalculator;
engine_configuration_s *engineConfiguration;
engine_configuration2_s *engineConfiguration2;
uint64_t stopEngineRequestTimeNt;
Thermistor iat;
Thermistor clt;
float dwellAngle;
float advance;
bool_t clutchUpState;
bool_t clutchDownState;
trigger_shape_s triggerShape;
float angleExtra[IGNITION_PIN_COUNT];
io_pin_e ignitionPin[IGNITION_PIN_COUNT];
void onTriggerEvent(uint64_t nowNt);
EngineState engineState;
uint64_t lastTriggerEventTimeNt;
/**
* This coefficient translates ADC value directly into voltage adjusted according to
* voltage divider configuration. This is a future (?) performance optimization.
*/
float adcToVoltageInputDividerCoefficient;
/**
* This field is true if we are in 'cylinder cleanup' state right now
* see isCylinderCleanupEnabled
*/
bool isCylinderCleanupMode;
/**
* pre-calculating this value is a performance optimization
*/
int engineCycleEventCount;
uint32_t beforeIgnitionMath;
uint32_t ignitionMathTime;
uint32_t beforeIgnitionSch;
uint32_t ignitionSchTime;
uint32_t time2;
uint32_t time3;
uint32_t time4;
uint32_t time5;
uint32_t time6;
uint32_t before2;
uint32_t before3;
uint32_t before4;
uint32_t before5;
uint32_t before6;
float sparkAtable[DWELL_CURVE_SIZE];
float sparkBtable[DWELL_CURVE_SIZE];
Table2D sparkTable;
void precalc(engine_configuration_s *engineConfiguration);
void updateSlowSensors();
void watchdog();
private:
/**
* By the way:
* 'cranking' means engine is not stopped and the rpm are below crankingRpm
* 'running' means RPM are above crankingRpm
* 'spinning' means the engine is not stopped
*/
bool isSpinning;
bool stopPins();
};
/**
* 6 crossing over 50% TPS means pressing and releasing three times
*/
#define PUMPS_TO_PRIME 6
class StartupFuelPumping {
public:
StartupFuelPumping();
void update(DECLARE_ENGINE_PARAMETER_F);
bool isTpsAbove50;
int pumpsCounter;
private:
void setPumpsCounter(engine_configuration_s *engineConfiguration, int newValue);
};
void prepareShapes(Engine *engine);
void resetConfigurationExt(Logging * logger, engine_type_e engineType,
Engine *engine);
void applyNonPersistentConfiguration(Logging * logger, Engine *engine);
void prepareOutputSignals(DECLARE_ENGINE_PARAMETER_F);
#endif /* ENGINE_H_ */