srsLTE/lib/include/srslte/srslog/detail/log_entry.h

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/**
*
* \section COPYRIGHT
*
* Copyright 2013-2020 Software Radio Systems Limited
*
* By using this file, you agree to the terms and conditions set
* forth in the LICENSE file which can be found at the top level of
* the distribution.
*
*/
#ifndef SRSLOG_DETAIL_LOG_ENTRY_H
#define SRSLOG_DETAIL_LOG_ENTRY_H
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#include "srslte/srslog/detail/log_entry_metadata.h"
#include "srslte/srslog/detail/support/thread_utils.h"
namespace srslog {
class sink;
namespace detail {
/// This command flushes all the messages pending in the backend.
struct flush_backend_cmd {
shared_variable<bool>& completion_flag;
std::vector<sink*> sinks;
};
/// This structure packs all the required data required to create a log entry in
/// the backend.
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//:TODO: replace this object using a real command pattern when we have a raw
// memory queue for passing entries.
struct log_entry {
sink* s;
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std::function<void(log_entry_metadata&& metadata, fmt::memory_buffer& buffer)>
format_func;
log_entry_metadata metadata;
std::unique_ptr<flush_backend_cmd> flush_cmd;
};
} // namespace detail
} // namespace srslog
#endif // SRSLOG_DETAIL_LOG_ENTRY_H