mirror of https://github.com/PentHertz/srsLTE.git
explicitly destruct stack components before cleaning up buffer pool
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@ -49,6 +49,8 @@ ue::ue() : logger(nullptr)
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ue::~ue()
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{
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// destruct stack components before cleaning buffer pool
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stack.reset();
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byte_buffer_pool::cleanup();
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// save FFTW wisdom
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