mirror of https://github.com/PentHertz/srsLTE.git
Added minimal UE synch tweak and fix
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@ -297,8 +297,8 @@ private:
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uint32_t out_of_sync_cnt;
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uint32_t in_sync_cnt;
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const static uint32_t NOF_OUT_OF_SYNC_SF = 200;
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const static uint32_t NOF_IN_SYNC_SF = 100;
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const static uint32_t NOF_OUT_OF_SYNC_SF = 20;
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const static uint32_t NOF_IN_SYNC_SF = 10;
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// State machine for SYNC thread
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class sync_state {
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@ -393,6 +393,8 @@ void sync::run_thread()
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// If not camping, clear SFN sync
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if (!phy_state.is_camping()) {
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force_camping_sfn_sync = false;
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} else {
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out_of_sync();
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}
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if (log_phy_lib_h) {
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@ -673,7 +675,7 @@ void sync::in_sync()
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// Out of sync called by worker or sync every 1 or 5 ms
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void sync::out_of_sync()
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{
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// Send RRC out-of-sync signal after 200 ms consecutive subframes
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// Send RRC out-of-sync signal after NOF_OUT_OF_SYNC_SF consecutive subframes
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Info("Out-of-sync %d/%d\n", out_of_sync_cnt, NOF_OUT_OF_SYNC_SF);
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out_of_sync_cnt++;
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if (out_of_sync_cnt == NOF_OUT_OF_SYNC_SF) {
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