/** * * \section COPYRIGHT * * Copyright 2013-2020 Software Radio Systems Limited * * By using this file, you agree to the terms and conditions set * forth in the LICENSE file which can be found at the top level of * the distribution. * */ /****************************************************************************** * File: netsource.h * * Description: Network socket source. * Supports reading binary data from a TCP or UDP socket. * * Reference: *****************************************************************************/ #ifndef SRSLTE_NETSOURCE_H #define SRSLTE_NETSOURCE_H #include #include #include #include #include #include #include "srslte/config.h" typedef enum { SRSLTE_NETSOURCE_UDP, SRSLTE_NETSOURCE_TCP } srslte_netsource_type_t; /* Low-level API */ typedef struct SRSLTE_API { int sockfd; int connfd; struct sockaddr_in servaddr; srslte_netsource_type_t type; struct sockaddr_in cliaddr; } srslte_netsource_t; SRSLTE_API int srslte_netsource_init(srslte_netsource_t* q, const char* address, uint16_t port, srslte_netsource_type_t type); SRSLTE_API void srslte_netsource_free(srslte_netsource_t* q); SRSLTE_API int srslte_netsource_set_nonblocking(srslte_netsource_t* q); SRSLTE_API int srslte_netsource_read(srslte_netsource_t* q, void* buffer, int nof_bytes); SRSLTE_API int srslte_netsource_write(srslte_netsource_t* q, void* buffer, int nbytes); SRSLTE_API int srslte_netsource_set_timeout(srslte_netsource_t* q, uint32_t microseconds); #endif // SRSLTE_NETSOURCE_H