ChibiOS/boards
gdisirio c4c18450ff git-svn-id: svn://svn.code.sf.net/p/chibios/svn/trunk@3063 35acf78f-673a-0410-8e92-d51de3d6d3f4 2011-06-19 14:41:33 +00:00
..
EA_LPCXPRESSO_BB_1114 License updated. 2011-03-18 18:38:08 +00:00
EA_LPCXPRESSO_BB_1343 License updated. 2011-03-18 18:38:08 +00:00
GENERIC_SPC563 License updated. 2011-03-18 18:38:08 +00:00
OLIMEX_AVR_CAN License updated. 2011-03-18 18:38:08 +00:00
OLIMEX_AVR_MT_128 License updated. 2011-03-18 18:38:08 +00:00
OLIMEX_LPC_P2148 License updated. 2011-03-18 18:38:08 +00:00
OLIMEX_MSP430_P1611 License updated. 2011-03-18 18:38:08 +00:00
OLIMEX_SAM7_EX256 License updated. 2011-03-18 18:38:08 +00:00
OLIMEX_SAM7_P256 License updated. 2011-03-18 18:38:08 +00:00
OLIMEX_STM32_H103 Fixed board files for Olimex STM32-H102 and STM32-P107. 2011-05-01 17:24:12 +00:00
OLIMEX_STM32_P103 License updated. 2011-03-18 18:38:08 +00:00
OLIMEX_STM32_P107 Fixed board files for Olimex STM32-H102 and STM32-P107. 2011-05-01 17:24:12 +00:00
RAISONANCE_REVA_STM8S License updated. 2011-03-18 18:38:08 +00:00
ST_STM8L_DISCOVERY License updated. 2011-03-18 18:38:08 +00:00
ST_STM8S_DISCOVERY License updated. 2011-03-18 18:38:08 +00:00
ST_STM32L_DISCOVERY git-svn-id: svn://svn.code.sf.net/p/chibios/svn/trunk@3063 35acf78f-673a-0410-8e92-d51de3d6d3f4 2011-06-19 14:41:33 +00:00
ST_STM32VL_DISCOVERY License updated. 2011-03-18 18:38:08 +00:00
ST_STM3210C_EVAL License updated. 2011-03-18 18:38:08 +00:00
ST_STM3210E_EVAL git-svn-id: svn://svn.code.sf.net/p/chibios/svn/trunk@2926 35acf78f-673a-0410-8e92-d51de3d6d3f4 2011-05-08 05:43:18 +00:00
simulator License updated. 2011-03-18 18:38:08 +00:00
readme.txt git-svn-id: svn://svn.code.sf.net/p/chibios/svn/trunk@1434 35acf78f-673a-0410-8e92-d51de3d6d3f4 2009-12-18 14:36:43 +00:00

readme.txt

This directory contains the support files for various board models. If you
want to support a new board:
- Create a new directory under ./boards, give it the name of your board.
- Copy inside the new directory the files from a similar board.
- Customize board.c, board.h and board.mk in order to correctly initialize
  your board.