funny games with dash via Lua to override CAN dash profile values #6235
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@ -11,6 +11,9 @@
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#include "global.h"
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#include "engine_parts.h"
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#include "engine_state_generated.h"
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#if !defined(EFI_BOOTLOADER)
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#include "lua_hooks.h"
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#endif
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class EngineState : public engine_state_s {
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public:
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@ -86,6 +89,12 @@ public:
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multispark_state multispark;
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#if !defined(EFI_BOOTLOADER)
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// todo: techical debt: bootloader should not compile engine.h! at the moment bootloader depends on engine->pin registry not nice
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// custom values to display on the dash for UI widgets
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LuaDashOverride luaDashOverride;
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#endif
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bool shouldUpdateInjectionTiming = true;
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};
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