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@ -660,7 +660,7 @@ custom pin_input_mode_e 4 scalar, F32, @OFFSET@, "ms", 1, 0, 0, 200, 1
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int idleStepperTotalSteps;;"count", 1, 0, 5, 3000, 0
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int idleStepperTotalSteps;;"count", 1, 0, 5, 3000, 0
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brain_pin_e stepperEnablePin;
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brain_pin_e stepperEnablePin;
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float noAccelAfterHardLimitPeriodSecs;;"sec", 1, 0, 0, 60, 0
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float noAccelAfterHardLimitPeriodSecs;TODO: finish this #413;"sec", 1, 0, 0, 60, 0
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int mapAveragingSchedulingAtIndex;+At what trigger index should some MAP-related math be executed? This is a performance trick to reduce load on synchronization trigger callback.;"index", 1, 0, 0, 7000, 0
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int mapAveragingSchedulingAtIndex;+At what trigger index should some MAP-related math be executed? This is a performance trick to reduce load on synchronization trigger callback.;"index", 1, 0, 0, 7000, 0
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