refactoring: wow, same method name
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@ -125,7 +125,7 @@ static void startAveraging(void *arg) {
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* @note This method is invoked OFTEN, this method is a potential bottle-next - the implementation should be
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* as fast as possible
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*/
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void mapAveragingCallback(adcsample_t adcValue) {
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void mapAveragingAdcCallback(adcsample_t adcValue) {
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if (!isAveraging && ENGINE(sensorChartMode) != SC_MAP) {
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return;
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}
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@ -235,7 +235,7 @@ void refreshMapAveragingPreCalc(DECLARE_ENGINE_PARAMETER_SIGNATURE) {
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/**
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* Shaft Position callback used to schedule start and end of MAP averaging
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*/
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static void mapAveragingCallback(trigger_event_e ckpEventType,
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static void mapAveragingTriggerCallback(trigger_event_e ckpEventType,
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uint32_t index DECLARE_ENGINE_PARAMETER_SUFFIX) {
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// this callback is invoked on interrupt thread
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UNUSED(ckpEventType);
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@ -316,7 +316,7 @@ void initMapAveraging(Logging *sharedLogger, Engine *engine) {
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// endTimer[0].name = "map end0";
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// endTimer[1].name = "map end1";
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addTriggerEventListener(&mapAveragingCallback, "MAP averaging", engine);
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addTriggerEventListener(&mapAveragingTriggerCallback, "MAP averaging", engine);
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addConsoleAction("faststat", showMapStats);
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applyMapMinBufferLength();
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}
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@ -13,7 +13,7 @@
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#if EFI_MAP_AVERAGING || defined(__DOXYGEN__)
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#if EFI_PROD_CODE || defined(__DOXYGEN__)
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void mapAveragingCallback(adcsample_t newValue);
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void mapAveragingAdcCallback(adcsample_t newValue);
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#endif
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void initMapAveraging(Logging *sharedLogger, Engine *engine);
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