binary log knock count and retard (#4139)
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@ -62,7 +62,7 @@ uint16_t rpmAcceleration;dRPM;"RPM/s",1, 0, 0, 5, 0
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uint16_t autoscale baroPressure;;"kPa",{1/@@PACK_MULT_PRESSURE@@}, 0, 0, 0, 0
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uint16_t autoscale lambdaValue;@@GAUGE_NAME_LAMBDA@@;"",{1/@@PACK_MULT_LAMBDA@@}, 0, 0, 0, 0
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uint8_t autoscale knockRetard;;"deg",{1/10}, 0, 0, 0, 0
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uint8_t autoscale knockRetard;@@GAUGE_NAME_KNOCK_RETARD@@;"deg",{1/10}, 0, 0, 0, 0
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uint8_t autoscale idleCurrentPosition;;"%", 0.5, 0, 0, 100, 1
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uint16_t autoscale VBatt;@@GAUGE_NAME_VBAT@@;"V",{1/@@PACK_MULT_VOLTAGE@@}, 0, 0, 0, 0
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@ -234,7 +234,7 @@ uint16_t rpmAcceleration;dRPM;"RPM/s",1, 0, 0, 5, 0
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int16_t autoscale rawTps2Primary;;"V",{1/@@PACK_MULT_VOLTAGE@@}, 0, 0, 5, 3
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int16_t autoscale rawTps2Secondary;;"V",{1/@@PACK_MULT_VOLTAGE@@}, 0, 0, 5, 3
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uint16_t knockCount;"knock: count";"",1, 0, 0, 0, 0
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uint16_t autoscale knockCount;@@GAUGE_NAME_KNOCK_COUNTER@@;"",1, 0, 0, 0, 0
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int16_t autoscale accelerationZ;@@GAUGE_NAME_ACCEL_Z@@;"G",{1/@@PACK_MULT_PERCENT@@}, 0, 0, 0, 0
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int16_t autoscale accelerationRoll;@@GAUGE_NAME_ACCEL_ROLL@@;"G",{1/@@PACK_MULT_PERCENT@@}, 0, 0, 0, 0
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@ -99,6 +99,8 @@ static constexpr LogField fields[] = {
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{engine->outputChannels.knock[9], GAUGE_NAME_KNOCK_10, "dBv", 0},
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{engine->outputChannels.knock[10], GAUGE_NAME_KNOCK_11, "dBv", 0},
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{engine->outputChannels.knock[11], GAUGE_NAME_KNOCK_12, "dBv", 0},
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{engine->outputChannels.knockCount, GAUGE_NAME_KNOCK_COUNTER, "", 0},
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{engine->outputChannels.knockRetard, GAUGE_NAME_KNOCK_RETARD, "deg", 1},
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{engine->outputChannels.sparkCutReason, "Spark Cut Code", "", 0},
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{engine->outputChannels.fuelCutReason, "Fuel Cut Code", "", 0},
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{engine->outputChannels.auxLinear1, GAUGE_NAME_AUX_LINEAR_1, "", 2},
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@ -1810,7 +1810,8 @@ end_struct
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#define GAUGE_NAME_FUEL_LEVEL "fuel level"
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#define GAUGE_NAME_KNOCK_LEVEL "knock: current level"
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#define GAUGE_NAME_KNOCK_COUNTER "knock: counter"
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#define GAUGE_NAME_KNOCK_COUNTER "knock: count"
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#define GAUGE_NAME_KNOCK_RETARD "knock: retard"
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#define GAUGE_NAME_KNOCK_1 "knock 1"
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#define GAUGE_NAME_KNOCK_2 "knock 2"
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#define GAUGE_NAME_KNOCK_3 "knock 3"
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