use EFI_UNIT_TEST, add check (#1774)
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@ -30,7 +30,7 @@ void ButtonDebounce::init (int t, brain_pin_e *pin, pin_input_mode_e *mode) {
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active_pin = *pin;
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this->mode = mode;
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active_mode = *mode;
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#ifdef PAL_MODE_INPUT_PULLDOWN
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#ifndef EFI_UNIT_TEST
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// getInputMode converts from pin_input_mode_e to iomode_t
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efiSetPadMode("Button", active_pin, getInputMode(active_mode));
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#endif
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@ -55,8 +55,10 @@ void ButtonDebounce::updateConfiguration () {
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#else
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if (*pin != active_pin || *mode != active_mode || (isActiveConfigurationVoid && (*pin != 0 || *mode != 0))) {
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#endif /* EFI_ACTIVE_CONFIGURATION_IN_FLASH */
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#ifndef EFI_UNIT_TEST
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brain_pin_markUnused(active_pin);
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efiSetPadMode("Button", *pin, getInputMode(*mode));
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#endif /* EFI_UNIT_TEST */
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}
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active_pin = *pin;
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active_mode = *mode;
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@ -79,7 +81,7 @@ bool ButtonDebounce::readPinEvent() {
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// but when a method is implemented to actually get the pin's state,
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// for example to implement long button presses, it will be needed.
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readValue = false;
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#ifdef PAL_MODE_INPUT_PULLDOWN
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#ifndef EFI_UNIT_TEST
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readValue = efiReadPin(active_pin);
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// Invert
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if (getInputMode(active_mode) == PAL_MODE_INPUT_PULLUP) {
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