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/**
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/**
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* @brief Shifts angle into the [0..720) range for four stroke and [0..360) for two stroke
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* @brief Shifts angle into the [0..720) range for four stroke and [0..360) for two stroke
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* I guess this implementation would be faster than 'angle % engineCycle'
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* I guess this implementation would be faster than 'angle % engineCycle'
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* See also wrapVvt
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*/
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*/
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#define wrapAngle(angle, msg, code) \
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#define wrapAngle(angle, msg, code) \
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{ \
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{ \
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