io_pins: less hacky way of migration from Inverted to Mode
This commit is contained in:
parent
d3ea84430a
commit
c001f06391
|
@ -38,7 +38,8 @@ void ShiftTorqueReductionController::updateTriggerPinState() {
|
|||
case TORQUE_REDUCTION_BUTTON: {
|
||||
updateTriggerPinState(
|
||||
engineConfiguration->torqueReductionTriggerPin,
|
||||
engineConfiguration->torqueReductionTriggerPinInverted,
|
||||
// hack until Inverted merged into Mode
|
||||
engineConfiguration->torqueReductionTriggerPinInverted ? PI_INVERTED_DEFAULT : PI_DEFAULT,
|
||||
engine->engineState.lua.torqueReductionState
|
||||
);
|
||||
break;
|
||||
|
@ -46,7 +47,8 @@ void ShiftTorqueReductionController::updateTriggerPinState() {
|
|||
case LAUNCH_BUTTON: {
|
||||
updateTriggerPinState(
|
||||
engineConfiguration->launchActivatePin,
|
||||
engineConfiguration->launchActivateInverted,
|
||||
// hack until Inverted merged into Mode
|
||||
engineConfiguration->launchActivateInverted ? PI_INVERTED_DEFAULT : PI_DEFAULT,
|
||||
false
|
||||
);
|
||||
break;
|
||||
|
@ -54,11 +56,7 @@ void ShiftTorqueReductionController::updateTriggerPinState() {
|
|||
case TORQUE_REDUCTION_CLUTCH_DOWN_SWITCH: {
|
||||
updateTriggerPinState(
|
||||
engineConfiguration->clutchDownPin,
|
||||
#if !EFI_SIMULATOR
|
||||
efiIsInputPinInverted(engineConfiguration->clutchDownPinMode),
|
||||
#else
|
||||
false,
|
||||
#endif
|
||||
engineConfiguration->clutchDownPinMode,
|
||||
engine->engineState.lua.clutchDownState
|
||||
);
|
||||
break;
|
||||
|
@ -66,7 +64,8 @@ void ShiftTorqueReductionController::updateTriggerPinState() {
|
|||
case TORQUE_REDUCTION_CLUTCH_UP_SWITCH: {
|
||||
updateTriggerPinState(
|
||||
engineConfiguration->clutchUpPin,
|
||||
engineConfiguration->clutchUpPinInverted,
|
||||
// hack until Inverted merged into Mode
|
||||
engineConfiguration->clutchUpPinInverted ? PI_INVERTED_DEFAULT : PI_DEFAULT,
|
||||
engine->engineState.lua.clutchUpState
|
||||
);
|
||||
break;
|
||||
|
@ -79,14 +78,14 @@ void ShiftTorqueReductionController::updateTriggerPinState() {
|
|||
|
||||
void ShiftTorqueReductionController::updateTriggerPinState(
|
||||
const switch_input_pin_e pin,
|
||||
const bool isPinInverted,
|
||||
const pin_input_mode_e mode,
|
||||
const bool invalidPinState
|
||||
) {
|
||||
#if !EFI_SIMULATOR
|
||||
isTorqueReductionTriggerPinValid = isBrainPinValid(pin);
|
||||
const bool previousTorqueReductionTriggerPinState = torqueReductionTriggerPinState;
|
||||
if (isTorqueReductionTriggerPinValid) {
|
||||
torqueReductionTriggerPinState = isPinInverted ^ efiReadPin(pin);
|
||||
torqueReductionTriggerPinState = efiReadPin(pin, mode);
|
||||
} else {
|
||||
torqueReductionTriggerPinState = invalidPinState;
|
||||
}
|
||||
|
|
|
@ -13,7 +13,7 @@ public:
|
|||
float getSparkSkipRatio() const;
|
||||
private:
|
||||
void updateTriggerPinState();
|
||||
void updateTriggerPinState(switch_input_pin_e pin, bool isPinInverted, bool invalidPinState);
|
||||
void updateTriggerPinState(switch_input_pin_e pin, pin_input_mode_e mode, bool invalidPinState);
|
||||
|
||||
void updateTimeConditionSatisfied();
|
||||
void updateRpmConditionSatisfied();
|
||||
|
|
Loading…
Reference in New Issue