auto-sync
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@ -68,8 +68,6 @@
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#include "max31855.h"
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#endif
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extern Engine engine;
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// this 'true' value is needed for simulator
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static volatile bool fullLog = true;
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int warningEnabled = TRUE;
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@ -305,14 +303,14 @@ void updateDevConsoleState(Engine *engine) {
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* that would be 'show fuel for rpm 3500 maf 4.0'
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*/
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static void showFuelInfo2(float rpm, float engineLoad) {
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static void showFuelInfo2(float rpm, float engineLoad, Engine *engine) {
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float baseFuelMs = getBaseTableFuel(engineConfiguration, (int) rpm, engineLoad);
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scheduleMsg(&logger2, "algo=%s/pump=%s", getEngine_load_mode_e(engineConfiguration->algorithm), boolToString(getOutputPinValue(FUEL_PUMP_RELAY)));
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scheduleMsg(&logger2, "cranking fuel: %f", getCrankingFuel(&engine));
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scheduleMsg(&logger2, "cranking fuel: %f", getCrankingFuel(engine));
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if (engine.rpmCalculator->isRunning()) {
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if (engine->rpmCalculator->isRunning()) {
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float iatCorrection = getIatCorrection(engineConfiguration, getIntakeAirTemperature(engineConfiguration2));
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float cltCorrection = getCltCorrection(engineConfiguration, getCoolantTemperature(engineConfiguration2));
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float injectorLag = getInjectorLag(engineConfiguration, getVBatt());
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@ -322,13 +320,13 @@ static void showFuelInfo2(float rpm, float engineLoad) {
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scheduleMsg(&logger2, "iatCorrection=%f cltCorrection=%f injectorLag=%f", iatCorrection, cltCorrection,
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injectorLag);
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float value = getRunningFuel(baseFuelMs, &engine, (int) rpm);
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float value = getRunningFuel(baseFuelMs, engine, (int) rpm);
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scheduleMsg(&logger2, "injection pulse width: %f", value);
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}
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}
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static void showFuelInfo(void) {
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showFuelInfo2((float) getRpm(), getEngineLoad());
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static void showFuelInfo(Engine *engine) {
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showFuelInfo2((float) getRpmE(engine), getEngineLoadT(engine), engine);
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}
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#endif /* EFI_PROD_CODE */
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@ -412,7 +410,7 @@ static void tsStatusThread(Engine *engine) {
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}
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}
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void initStatusLoop(void) {
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void initStatusLoop(Engine *engine) {
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#if EFI_PROD_CODE || EFI_SIMULATOR
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initLoggingExt(&logger, "status loop", LOGGING_BUFFER, sizeof(LOGGING_BUFFER));
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#endif /* EFI_PROD_CODE || EFI_SIMULATOR */
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@ -424,8 +422,8 @@ void initStatusLoop(void) {
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#if EFI_PROD_CODE
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initLogging(&logger2, "main event handler");
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addConsoleActionFF("fuelinfo2", showFuelInfo2);
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addConsoleAction("fuelinfo", showFuelInfo);
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addConsoleActionFFP("fuelinfo2", (VoidFloatFloatVoidPtr)showFuelInfo2, engine);
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addConsoleActionP("fuelinfo", (VoidPtr)showFuelInfo, engine);
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addConsoleAction("status", printStatus);
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#endif /* EFI_PROD_CODE */
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@ -14,6 +14,7 @@ void updateDevConsoleState(Engine *engine);
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void printSensors(Engine *engine);
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void printState(Engine *engine, int currentCkpEventCounter);
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void startStatusThreads(Engine *engine);
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void initStatusLoop(Engine *engine);
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#endif /* __cplusplus */
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@ -22,7 +23,6 @@ extern "C"
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{
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#endif /* __cplusplus */
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void initStatusLoop(void);
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bool getFullLog(void);
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void setFullLog(int value);
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void sayOsHello(void);
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@ -168,7 +168,7 @@ void runRusEfi(void) {
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*/
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initHardware(&logging, &engine);
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initStatusLoop();
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initStatusLoop(&engine);
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/**
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* Now let's initialize actual engine control logic
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* todo: should we initialize some? most? controllers before hardware?
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@ -313,7 +313,7 @@ void handleActionWithParameter(TokenCallback *current, char *parameter) {
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return;
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}
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if (current->parameterType == FLOAT_FLOAT_PARAMETER) {
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if (current->parameterType == FLOAT_FLOAT_PARAMETER || current->parameterType == FLOAT_FLOAT_PARAMETER_P) {
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int spaceIndex = findEndOfToken(parameter);
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if (spaceIndex == -1)
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return;
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@ -321,8 +321,13 @@ void handleActionWithParameter(TokenCallback *current, char *parameter) {
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float value1 = atoff(parameter);
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parameter += spaceIndex + 1;
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float value2 = atoff(parameter);
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VoidFloatFloat callbackS = (VoidFloatFloat) current->callback;
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(*callbackS)(value1, value2);
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if (current->parameterType == FLOAT_FLOAT_PARAMETER) {
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VoidFloatFloat callbackS = (VoidFloatFloat) current->callback;
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(*callbackS)(value1, value2);
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} else {
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VoidFloatFloatVoidPtr callbackS = (VoidFloatFloatVoidPtr) current->callback;
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(*callbackS)(value1, value2, current->param);
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}
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return;
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}
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@ -73,7 +73,7 @@ void rusEfiFunctionalTest(void) {
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initFakeBoard();
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initStatusLoop();
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initStatusLoop(&engine);
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initDataStructures(engineConfiguration);
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engine.engineConfiguration = engineConfiguration;
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