only: lua lib huh
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@ -107,7 +107,7 @@ function getBitRange(data, bitIndex, bitWidth) \n\
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return (value >> shift) & mask \n\
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return (value >> shift) & mask \n\
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end \n\
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end \n\
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"
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"
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// todo: do we have a defect with indexing here?!
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#define GET_BIT_RANGE_MSB " \
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#define GET_BIT_RANGE_MSB " \
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function getBitRangeMsb(data, bitIndex, bitWidth) \n\
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function getBitRangeMsb(data, bitIndex, bitWidth) \n\
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local byteIndex = bitIndex >> 3 \n\
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local byteIndex = bitIndex >> 3 \n\
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@ -138,6 +138,23 @@ function setBitRange(data, totalBitIndex, bitWidth, value) \
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end \n\
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end \n\
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"
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"
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#define SET_BIT_RANGE_MSB " \
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function setBitRangeMsb(data, totalBitIndex, bitWidth, value) \
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local byteIndex = totalBitIndex >> 3 \
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local bitInByteIndex = totalBitIndex - byteIndex * 8 \
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if (bitInByteIndex + bitWidth > 8) then \
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local bitsToHandleNow = 8 - bitInByteIndex \
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setBitRange(data, totalBitIndex + bitsToHandleNow, bitWidth - bitsToHandleNow, value >> bitsToHandleNow) \
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bitWidth = bitsToHandleNow \
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end \
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local mask = (1 << bitWidth) - 1 \
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data[1 + byteIndex] = data[1 + byteIndex] & (~(mask << bitInByteIndex)) \
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local maskedValue = value & mask \
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local shiftedValue = maskedValue << bitInByteIndex \
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data[1 + byteIndex] = data[1 + byteIndex] | shiftedValue \
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end \n\
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"
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#define HYUNDAI_SUM_NIBBLES "\
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#define HYUNDAI_SUM_NIBBLES "\
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function hyundaiSumNibbles(data, seed) \n\
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function hyundaiSumNibbles(data, seed) \n\
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local sum = seed \n\
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local sum = seed \n\
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