* add STATIC_BOARD_ID defines to get Board-ID more universal
* add getBoardId()
* broadcast BENCH_TEST_BOARD_STATUS via CAN
* add guards for sendBoardStatus()
* calculate BOARD_DIR exactly once
* deduplicate board scripts
* unit tests
* make passes variables to openblt build properly
* was this an intentional omission?
* s
* prometheus
* prometheus
* adding my board
Signed-off-by: sbtoonz <sbtoonz@gmail.com>
* Add header file to finalize compilation of custom board..how are these hashes calculated?
Signed-off-by: sbtoonz <sbtoonz@gmail.com>
* This shouldn't exist in master
Signed-off-by: sbtoonz <sbtoonz@gmail.com>
* First refactor of yml
Signed-off-by: sbtoonz <sbtoonz@gmail.com>
* Cleanup board_configuration.cpp
Signed-off-by: sbtoonz <sbtoonz@gmail.com>
* yml refactor again based on @rusefi 's request
Signed-off-by: sbtoonz <sbtoonz@gmail.com>
* remove connector image temporarily while I populate yml with coordinates
Signed-off-by: sbtoonz <sbtoonz@gmail.com>