rusefillc
5f73d9bf7b
JNI for test coverage #3965
2022-03-15 10:33:17 -04:00
Andrey
e945bc4bc9
migrating to SensorType::Rpm API
2022-01-20 22:51:20 -05:00
rusefillc
3528befe13
live view is confused by conditional compilation #3773
...
ops
2022-01-11 14:24:53 -05:00
rusefillc
1bcb3e8033
live view is confused by conditional compilation fix #3773
2022-01-11 14:10:30 -05:00
rusefillc
699a5ef302
RE usability: live data for idle controller
2022-01-10 21:55:52 -05:00
rusefillc
9f97695f4c
RE usability: live data for idle controller
2022-01-10 20:32:20 -05:00
rusefillc
339b906aa9
RE usability: live data for idle controller
...
static bad, class fields better
2022-01-10 20:12:11 -05:00
rusefillc
6ee0a55eaf
RE usability: live data for idle controller
2022-01-10 19:48:58 -05:00
Andrey G
77fa9929d0
Stepper direct push pull driver ( #3751 )
...
* Init DC motor through two brain_pin_e only
* idle: stepper: allow driving stepper through 4 output_pin_e
2022-01-07 11:38:48 -05:00
Matthew Kennedy
3a4a0ba18d
simplify some table lookups ( #3692 )
...
* simplify
* expand interpolation test
2021-12-20 08:14:30 -05:00
Andrey
940b04ab24
Let's always have TS structure so that unit tests can check values in outputChannels, kind of making outputChannels a god dump for state but whatever since Live View is coming
2021-12-07 20:18:47 -05:00
rusefillc
26997ab9e3
why so many channels are hidden in debug ? #3614
2021-11-29 01:02:40 -05:00
rusefillc
c75291f415
live data for wastegate #3588
...
i want to persist state so no 'const' sorry
2021-11-23 15:52:43 -05:00
Scott Smith
98040ad9af
Make the module API more concise. ( #3571 )
...
engineModules.get<FOO>(). becomes modules<FOO>()->
I believe the new API is more conducive to supporting arrays, by doing std::array<T, N> or
std::array<Mockable<T>, N>, with the support of a helper class.
2021-11-17 21:50:00 -05:00
Scott Smith
988aacdd91
Create a base class EngineModule for that contains various useful callbacks. ( #3548 )
...
* Create a base class EngineModule for that contains various useful callbacks.
This cleans up the API by not requiring the notifiers to know about who wants callbacks. The only
place you need to update to add a module is in one place.
* Add mockability.
* Convert InjectorModel to a Mockable EngineModule
2021-11-17 20:13:19 +03:00
Scott Smith
823d9a07e0
Programmatically replace ENGINE() and CONFIG() with engine-> etc ( #3565 )
...
git grep -l -w ENGINE | xargs sed -i -r "s/ENGINE\(([]a-zA-Z_0-9.[]+)\)/engine->\1/g"
git grep -l -w CONFIG | xargs sed -i -r "s/([^a-zA-Z_])CONFIG\(([]a-zA-Z_0-9.[]+)\)/\1engineConfiguration->\2/g"
2021-11-17 03:54:21 -05:00
Scott Smith
cc95bd6c8e
Programmatically remove EnginePtr/inject, EXPAND_Engine, and WITH_ENGINE_TEST_HELPER* ( #3560 )
...
* Programmatically remove EnginePtr/inject, EXPAND_Engine, and WITH_ENGINE_TEST_HELPER*
for i in ": public EnginePtr " ", public EnginePtr" "EXPAND_Engine;" "EXPAND_Engine"; do
git grep -l "$i" | xargs sed -i "s/$i//g"
done
git grep -l "inject" | xargs sed -i "/inject[(][)]/d"
for i in WITH_ENGINE_TEST_HELPER_SENS WITH_ENGINE_TEST_HELPER_BOARD_CALLBACK WITH_ENGINE_TEST_HELPER; do
git grep -l "$i" | xargs sed -i "s/$i/EngineTestHelper eth/g"
done
git checkout firmware/controllers/core/engine_ptr.h
git checkout unit_tests/global.h
* Review fixups.
2021-11-16 16:52:11 -05:00
Matthew Kennedy
8cdac4cac0
remove engine pointer passing ( #3556 )
...
* some
* more
* more
* the last?!
2021-11-16 04:15:29 -05:00
Scott Smith
62daac73c7
Use Valgrind to detect unitialized variable references. ( #3555 )
...
* Use Valgrind to detect unitialized variable references.
Fix the edge cases that pop up
* Comment and disable Mac run
2021-11-15 23:42:23 -05:00
Matthew Kennedy
145316c497
less macro, more c++ ( #3549 )
...
* less macro
* s
2021-11-15 12:44:40 +01:00
rusefillc
2431fa79b3
refactoring - extracting idle state
2021-10-17 00:30:26 -04:00
rusefillc
4533ce4764
refactoring - extracting idle state
2021-10-16 23:55:29 -04:00
rusefillc
ea87d9c9be
Whatever we call it, no matter how we do it - we need live data / remote view into rusEFI actual state #3353
...
dead code
2021-10-14 15:17:09 -04:00
Andreika
d917cc8cc2
[DRAFT] Fix cranking->idling taper phase for useSeparate*ForIdle tables ( #3168 )
...
* Rename Phase::CrankToRunTaper -> CrankToIdleTaper
* Change isIdling() to isIdlingOrTaper()
* test_idle_controller.cpp
* useSeparateIdleTablesForCrankingTaper setting
Co-authored-by: Andrei <andreikagit@users.noreply.github.com>
2021-10-06 12:05:20 -04:00
Matthew Kennedy
9797d25b7c
getOrZero ( #3319 )
2021-10-05 19:59:07 -04:00
rusefillc
8fabcd15ab
wow that was a bad setting name
2021-09-26 18:07:49 -04:00
Matthew Kennedy
730b26d034
remove old vss implementation ( #3208 )
...
* dead vss
* remove
2021-08-28 01:39:55 -04:00
Matthew Kennedy
2ad4a9df1e
actually remove FSIO idle stuff ( #3150 )
...
* debug mode
* pid cleanup
* more dead
* more dead
* wow more dead
* much dead many death wow
2021-08-14 09:48:45 +03:00
rusefillc
e445d9724e
dead idle FSIO
2021-08-14 01:48:03 -04:00
alxrMironov
7ebebd6922
Begin "vehicleSpeed" refactoring. Module switched to "FunctionalPointerSensor" class. #3106 #3107 #3108 . ( #3132 )
...
* Add new sensor type "VehicleSpeed"
* Add "Vehicle speed" sensor to name list
* Add Vehicle speed sensor initialization with function pointer sensor.
* Add init_vehicle_speed_sensor.cpp to Makefile
* Replace dependencies from "getVehicleSpeed" to OOP-like "Sensor::get()"
* Add warning and TODO to "mock vehicle speed" call
* Replace get & mock "VehicleSpeed" methods in tests
* Remove #warning directive (cause error by current settings)
* Remove stray tab
* Remove explicitly type casting.
* Add "InitVehicleSpeedSensor" function declaration to init.h
* Add "VehicleSpeedSensor" initialization call into "InitNewSensors"
Co-authored-by: alxrMironov <330OMcorporative>
2021-08-12 22:16:51 +03:00
Andrey
511b5c22dd
unit test for vehicle_speed.cpp #3081
2021-08-01 12:09:53 -04:00
Matthew Kennedy
b52d50bbf2
Use pch in lots of files ( #3066 )
...
* most engine.h
* most engine_configuration
* more
* more
* more
* more
* more
* moooooore
* ok I'm done for now
* oops
2021-07-26 01:05:17 -04:00
Andrey
eaeade5305
Clutch switch inverted options do not invert detected pedal position
...
#3044
2021-07-24 18:59:00 -04:00
Andrey
37247db383
Clutch switch inverted options do not invert detected pedal position
...
#3044
2021-07-24 18:44:13 -04:00
Matthew Kennedy
617c2886d9
adjust taper behavior ( #3051 )
...
* adjust taper behavior
* check that taper works in running state too
2021-07-24 16:12:07 -04:00
rusefillc
ca34562d5d
Clutch switch inverted options do not invert detected pedal position #3044
2021-07-24 15:54:51 -04:00
rusefillc
9c166d86fe
Clutch switch inverted options do not invert detected pedal position #3044
2021-07-24 15:36:03 -04:00
Matthew Kennedy
2ce7777865
don't require EXTERN_ENGINE in every file ( #2969 )
...
* move enginePins
* no more extern engine
* uses
* more
* extern config too
* put this where it belongs
* include correct header
* merge
2021-07-16 18:13:33 -04:00
Andrey
a926357a01
making code more testable
2021-07-14 22:37:05 -04:00
Matthew Kennedy
5bd3ae3aaa
Disable closed loop idle during cranking->running taper ( #2900 )
...
* implement
* dead file?
* implement tests
* new phase
2021-07-06 08:47:06 -04:00
Matthew Kennedy
007a390f2b
Gate closed loop idle on road speed ( #2901 )
...
* implement
* test
* b
* config
2021-07-04 09:35:12 -04:00
Matthew Kennedy
a4973a6f3d
fan/AC idle improvements ( #2818 )
...
* fan 2 open loop bump
* we had an AC target bump all this time?!
* format
* enable test
* I can't type
2021-06-15 17:30:35 -04:00
Matthew Kennedy
15d172ab08
apply open loop idle when in automatic mode ( #2745 )
...
* always apply open loop in closed loop
* simplify flags
* comment
* move
* comment
* missed one
* config for fan bump
* adjust miata defaults
* test fan/ac open loop
* idle CL tests
* test coasting
* test integration case
* fix merge
* put back reset logic for now
* s
* don't need that part
* I guess use OL as baseIdlePosition
* reset condition
2021-06-12 14:21:11 -04:00
Matthew Kennedy
3ef969d743
warnings & assorted cleanup ( #2793 )
...
* lua hook
* validateBuffer
* tables
* simplify fsio table
* test
Co-authored-by: Matthew Kennedy <makenne@microsoft.com>
2021-06-03 14:30:25 -04:00
Matthew Kennedy
f3c5ff6d54
idle fan/AC open loop bump ( #2785 )
...
* idle open loop ui section
* idle bump logic
* test fan/ac bump
2021-06-01 00:45:04 +03:00
Matthew Kennedy
39e4f70405
iac coast table ( #2784 )
2021-06-01 00:43:58 +03:00
Matthew Kennedy
7d773bfb1d
make the implementation match what the UI claims ( #2779 )
2021-05-31 07:37:02 -04:00
Matthew Kennedy
a50f8e0077
Idle test that fails ( #2781 )
...
* make member func
* failing test
2021-05-31 06:18:15 -04:00
Matthew Kennedy
d2f7e96747
code style ( #2780 )
2021-05-31 06:01:57 -04:00
Matthew Kennedy
13d2ee03bc
idle indicators ( #2692 )
...
* add coasting bit
* remove useless bit
2021-05-13 17:35:00 -04:00