/* * test_cpp_memory_layout.cpp * * Jun 15, 2019 * @author Andrey Belomutskiy, (c) 2012-2019 */ #include "unit_test_framework.h" // in C++ struct is pretty much a class just fields are public by default struct TestParent { int field0 = 540; float field1 = 333.33; }; class TestPlainChild: public TestParent { public: float getSum(); }; class TestPlainChildExtraFields: public TestParent { public: float field3 = 35555; float field4 = 45555; }; float TestPlainChild::getSum() { return field0 + field1; } class TestChildWithVirtual: public TestParent { public: virtual float getSumVirtual() { return field0 + field1; } }; TEST(misc, cppPlainStructMemoryLayout) { TestPlainChild c; // validate field initializers just for fun ASSERT_EQ(540, c.field0); ASSERT_NEAR(333.33, c.field1, EPS4D); ASSERT_EQ(sizeof(c), sizeof(TestParent)); int destimationInt = 1; // no virtual table since nothing virtual on TestPlainChild memcpy(&destimationInt, &c, 4); ASSERT_EQ(540, destimationInt); ASSERT_EQ(0, (int)&c.field0 - (int)&c); } TEST(misc, cppVirtualStructMemoryLayout) { TestChildWithVirtual c; // this '8' is totally compiler and platform dependent #define MAGIC_VTABLE_SIZE 8 // validate field initializers just for fun ASSERT_EQ(540, c.field0); ASSERT_NEAR(333.33, c.field1, EPS4D); ASSERT_EQ(sizeof(c), sizeof(TestParent) + MAGIC_VTABLE_SIZE); int destimationInt = 1; memcpy(&destimationInt, &c, 4); ASSERT_NE(540, destimationInt); ASSERT_EQ(MAGIC_VTABLE_SIZE, (int)&c.field0 - (int)&c); } TEST(misc, cppPlainExtraFieldsStructMemoryLayout) { TestPlainChildExtraFields c; ASSERT_EQ(sizeof(c), sizeof(TestParent) + 8); int destimationInt = 1; // parent fields go first memcpy(&destimationInt, &c, 4); ASSERT_EQ(540, destimationInt); ASSERT_EQ(0, (int)&c.field0 - (int)&c); }